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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Project Awakened on hold due to 'alternate funding options,' donors receiving refunds]]></title><link>http://www.joystiq.com/2013/05/04/project-awakened-on-hold-due-to-alternate-funding-options-don/</link><guid isPermaLink="true">http://www.joystiq.com/2013/05/04/project-awakened-on-hold-due-to-alternate-funding-options-don/</guid><comments>http://www.joystiq.com/2013/05/04/project-awakened-on-hold-due-to-alternate-funding-options-don/#comments</comments><description><![CDATA[<center><a href="http://www.joystiq.com/2013/05/04/project-awakened-on-hold-due-to-alternate-funding-options-don/" target="_self"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2013/03/image-218811-full.jpg" /></a></center>
Phosphor Games has cancelled its self-powered crowdfunding initiative for <a href="http://www.joystiq.com/game/project-awakened"><em>Project Awakened</em></a> and will be issuing refunds to everyone that has contributed to the drive thus far, according to a missive of the game's <a href="http://www.projectawakened.com/">official website</a>.<br />
<br />
"At this time we need to put our funding endeavor on hold effective immediately. Everyone who pledged money will be receiving a full refund," the message reads. "There have been some alternative funding options that have recently been presented to us, so please continue to keep an eye out on our Facebook page for future updates."<br />
<br />
Phosphor turned to DIY crowdfunding after its initial efforts to raise capital on Kickstarter <a href="http://www.joystiq.com/2013/03/06/project-awakened-falls-short-of-500k-kickstarter-goal/">fell short of the company's goal</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/05/04/project-awakened-on-hold-due-to-alternate-funding-options-don/">Project Awakened on hold due to 'alternate funding options,' donors receiving refunds</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 04 May 2013 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/05/04/project-awakened-on-hold-due-to-alternate-funding-options-don/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20558309/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/05/04/project-awakened-on-hold-due-to-alternate-funding-options-don/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>canceled</category><category>cancellation</category><category>crowdfunding</category><category>finance</category><category>funding</category><category>kickstarter</category><category>pc</category><category>phosphor-games</category><category>project-awakened</category><category>refund</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Sat, 04 May 2013 21:00:00 EST</pubDate></item><item><title><![CDATA[Project Awakened's independent crowdfunding campaign in full swing]]></title><link>http://www.joystiq.com/2013/04/01/project-awakeneds-independent-crowdfunding-campaign-in-full-swi/</link><guid isPermaLink="true">http://www.joystiq.com/2013/04/01/project-awakeneds-independent-crowdfunding-campaign-in-full-swi/</guid><comments>http://www.joystiq.com/2013/04/01/project-awakeneds-independent-crowdfunding-campaign-in-full-swi/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2013/04/01/project-awakeneds-independent-crowdfunding-campaign-in-full-swi/"><img alt="Project Awakened's independent crowdfunding campaign in full swing" data-src-height="370" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/04/concept1-lg.jpg" /></a></div><em><a href="http://www.joystiq.com/game/project-awakened">Project Awakened</a></em> came up <a href="http://www.joystiq.com/2013/03/06/project-awakened-falls-short-of-500k-kickstarter-goal/">short</a> on Kickstarter in March, raising $338,498 of a requested $500,000, but the team at Phosphor Games wasn't ready to give up on the game just yet. After a week-long <a href="http://www.joystiq.com/2013/03/08/project-awakened-seeks-fan-input-about-continued-crowdfunding/">survey</a> that attracted 4,000 responses, Phosphor decided there was enough interest to launch an independent fundraising campaign, with a few new tweaks.<br /><br />Phosphor is using PayPal, one option that <a href="http://www.joystiq.com/2013/03/04/on-the-brink-whats-next-if-project-awakened-cant-save-the-wor/">Kickstarter doesn't offer</a> its projects, and its first goal is $250,000: the launch of multiplayer, mod-able <em>Project Awakened: Danger Room</em> in November. If <em>Awakened</em> doesn't hit that mark by May 5, all backers will receive a full refund.<br /><br />Donations range from $5 to $10,000, each with unique perks. In Kickstarter-inspired fashion, the <em>Awakened</em> campaign has stretch goals, including for the initial requested amount of $500,000, which sees Phosphor commit to a launch date of June 2014 for the expanded <em>Project Awakened: Subject</em>, rather than the standard window of "around" the end of 2014.<br /><br />So far <em>Project Awakened</em> has raised $44,696 from 764 backers, with 32 days to hit the first $250,000 goal. Check out the fundraising campaign on Phosphor's <a href="http://projectawakened.com/founders-club">official site</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/04/01/project-awakeneds-independent-crowdfunding-campaign-in-full-swi/">Project Awakened's independent crowdfunding campaign in full swing</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 01 Apr 2013 23:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/04/01/project-awakeneds-independent-crowdfunding-campaign-in-full-swi/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20525435/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/04/01/project-awakeneds-independent-crowdfunding-campaign-in-full-swi/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>crowd-funding</category><category>crowdfunding</category><category>kickstarter</category><category>pc</category><category>phosphor</category><category>phosphor-games</category><category>project-awakened</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Mon, 01 Apr 2013 23:00:00 EST</pubDate></item><item><title><![CDATA[Project Awakened falls short of $500K Kickstarter goal]]></title><link>http://www.joystiq.com/2013/03/06/project-awakened-falls-short-of-500k-kickstarter-goal/</link><guid isPermaLink="true">http://www.joystiq.com/2013/03/06/project-awakened-falls-short-of-500k-kickstarter-goal/</guid><comments>http://www.joystiq.com/2013/03/06/project-awakened-falls-short-of-500k-kickstarter-goal/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2013/03/06/project-awakened-falls-short-of-500k-kickstarter-goal/"><img alt="Project Awakened Kickstarter ends below target goal" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/03/image-218811-full.jpg" /></a></div><em><a href="http://www.joystiq.com/game/project-awakened">Project Awakened</a></em>, the attempt to reinvigorate Phosphor Games' <a href="http://www.joystiq.com/2013/02/04/awakened-returns-with-a-new-design-strategy-and-funding-goal-yo/">beleaguered</a> superhero action game, fell short of its Kickstarter goal today, raising $338,498 of a requested $500,000. On Monday, with less than two days to raise more than $200,000, Phosphor Director Chip Sineni <a href="http://www.joystiq.com/2013/03/04/on-the-brink-whats-next-if-project-awakened-cant-save-the-wor/">told us</a> that if <em>Awakened </em>missed its Kickstarter goal, his team would continue to develop the game in its own time.<br /><br />"If nothing else comes up for funding elsewhere - we will keep looking," Sineni said. "We would not be able to promise a 2014 beta, and it would likely take a long time to complete."<br /><br />At the one-day countdown, Phosphor put together a <strike>Heineken ad</strike> <strike>Hello Kitty piano recital</strike> video featuring the team <a href="http://www.joystiq.com/2013/03/05/project-awakened-kickstarter-makes-final-plea-deploys-tom-waits/">drunkenly singing</a> Tom Waits' "Innocent When You Dream." If that can't make a Kickstarter succeed, we just don't know <a href="http://www.joystiq.com/2013/03/06/torment-tides-of-numenera-meets-kickstarter-goal-raises-over/">what will</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/03/06/project-awakened-falls-short-of-500k-kickstarter-goal/">Project Awakened falls short of $500K Kickstarter goal</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 06 Mar 2013 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/03/06/project-awakened-falls-short-of-500k-kickstarter-goal/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20491841/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/03/06/project-awakened-falls-short-of-500k-kickstarter-goal/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>kickstarter</category><category>pc</category><category>phosphor</category><category>phosphor-games</category><category>project-awakened</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Wed, 06 Mar 2013 19:00:00 EST</pubDate></item><item><title><![CDATA[Project Awakened Kickstarter makes final plea, deploys Tom Waits]]></title><link>http://www.joystiq.com/2013/03/05/project-awakened-kickstarter-makes-final-plea-deploys-tom-waits/</link><guid isPermaLink="true">http://www.joystiq.com/2013/03/05/project-awakened-kickstarter-makes-final-plea-deploys-tom-waits/</guid><comments>http://www.joystiq.com/2013/03/05/project-awakened-kickstarter-makes-final-plea-deploys-tom-waits/#comments</comments><description><![CDATA[<div style="text-align: center;"> <img alt="" class="hidden" src="http://www.blogcdn.com/www.joystiq.com/media/2013/02/jcprojectawakened153.jpg" /><iframe frameborder="0" height="318" id="viddler-d49e25ed" mozallowfullscreen="true" src="http://www.viddler.com/embed/d49e25ed/?f=1&amp;autoplay=0&amp;player=simple&amp;secret=79891308&amp;loop=0&amp;nologo=0&amp;hd=0" webkitallowfullscreen="true" width="530"></iframe></div><br />This is it, the final day of the beleaguered <a href="http://www.kickstarter.com/projects/1312036782/project-awakened/posts">Kickstarter</a> for the make-your-own superhero game, <a href="http://www.joystiq.com/game/project-awakened"><em>Project Awakened</em></a>. To celebrate, or commiserate depending on how things go, the team at Phoshpor Games has pulled out the big guns: A drunken rendition of Tom Waits' "Innocent When You Dream."<br /><br />As of this writing, there are 23 hours remaining with $180,000 left to go. As Phosphor director Chip Sineni <a href="http://www.joystiq.com/2013/03/04/on-the-brink-whats-next-if-project-awakened-cant-save-the-wor/">told us</a>, "If we don't make the $500K we have to keep making the game very slowly in our spare time, if nothing else comes up for funding elsewhere - we will keep looking." Presumably, they will also keep drinking and singing.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/03/05/project-awakened-kickstarter-makes-final-plea-deploys-tom-waits/">Project Awakened Kickstarter makes final plea, deploys Tom Waits</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 05 Mar 2013 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/03/05/project-awakened-kickstarter-makes-final-plea-deploys-tom-waits/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20488907/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/03/05/project-awakened-kickstarter-makes-final-plea-deploys-tom-waits/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>kickstarter</category><category>pc</category><category>phosphor-games</category><category>project-awakened</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Tue, 05 Mar 2013 13:00:00 EST</pubDate></item><item><title><![CDATA[On the brink: What's next if Project Awakened can't save the world]]></title><link>http://www.joystiq.com/2013/03/04/on-the-brink-whats-next-if-project-awakened-cant-save-the-wor/</link><guid isPermaLink="true">http://www.joystiq.com/2013/03/04/on-the-brink-whats-next-if-project-awakened-cant-save-the-wor/</guid><comments>http://www.joystiq.com/2013/03/04/on-the-brink-whats-next-if-project-awakened-cant-save-the-wor/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2013/03/04/on-the-brink-whats-next-if-project-awakened-cant-save-the-wor/"><img alt="On the brink What's next if Project Awakened can't save the world" data-src-height="355" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/03/cb8e22278f37890e4a72e5ef29dbc060large.jpg" /></a></div>Phosphor Games has less than 48 hours to raise more than $200,000 for <em>Project Awakened </em>on <a href="http://www.kickstarter.com/projects/1312036782/project-awakened">Kickstarter</a>. If Phosphor doesn't hit that goal, the $270,000 people have already pledged will vanish, and <em>Awakened</em>'s current development timeline will be stretched indefinitely.<br /><br />Still, Phosphor Director Chip Sineni is optimistic about <em>Awakened</em>'s success.<br /><br />"We are feeling stressed, but we still feel there is time for the community to help us make this happen," Sineni tells Joystiq. "We got the <a href="http://www.joystiq.com/2013/03/01/project-awakeneds-unreal-engine-4-tech-demo-is-impressive-gros/">Unreal Engine 4 tech demo</a> out, we announced Austin Wintory joining as the composer and a lot of Kickstarters have last-minute surges."<br /><br />A lot of Kickstarters <a href="http://www.joystiq.com/2013/01/08/kickstarter-game-projects-earn-83-million-in-2012/">fall short</a>, too: Last year, 2,796 video game projects asked for funding, and 1,885 failed. Of course this means 911 gaming projects succeeded, and those projects earned $83 million overall. Sineni wants to see <em>Awakened </em>in that second group, but the entire process has been a fast-paced learning experience on the whims of crowd-sourced funding. Only (a short amount of) time will tell if Phosphor absorbed its lessons too late.<p><a href="http://www.joystiq.com/2013/03/04/on-the-brink-whats-next-if-project-awakened-cant-save-the-wor/" rel="bookmark">Continue reading <em>On the brink: What's next if Project Awakened can't save the world</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/03/04/on-the-brink-whats-next-if-project-awakened-cant-save-the-wor/">On the brink: What's next if Project Awakened can't save the world</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 04 Mar 2013 17:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/03/04/on-the-brink-whats-next-if-project-awakened-cant-save-the-wor/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20487382/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/03/04/on-the-brink-whats-next-if-project-awakened-cant-save-the-wor/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>chip-sineni</category><category>crowdfunding</category><category>Indie</category><category>kickstarter</category><category>pc</category><category>phosphor</category><category>phosphor-games</category><category>project-awakened</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Mon, 04 Mar 2013 17:15:00 EST</pubDate></item><item><title><![CDATA[Project Awakened's Unreal Engine 4 tech demo is impressive, gross]]></title><link>http://www.joystiq.com/2013/03/01/project-awakeneds-unreal-engine-4-tech-demo-is-impressive-gros/</link><guid isPermaLink="true">http://www.joystiq.com/2013/03/01/project-awakeneds-unreal-engine-4-tech-demo-is-impressive-gros/</guid><comments>http://www.joystiq.com/2013/03/01/project-awakeneds-unreal-engine-4-tech-demo-is-impressive-gros/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2013/03/01/project-awakeneds-unreal-engine-4-tech-demo-is-impressive-gros/" target="_self"><img alt="Project Awakened's Unreal Engine 4 tech demo is impressive, gross" class="hidden" data-src-height="290" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/03/projectawakenedunreal4demo.png" /></a><iframe allowfullscreen="" frameborder="0" height="298" src="http://www.youtube.com/embed/LyFicpOYlIg?rel=0&amp;wmode=opaque" width="530"></iframe></div><br />We don't know if you guys are aware of this or not, but the human body is a disgusting thing. Even the really top notch, showroom-quality human bodies are essentially sacks of greasy tubes and cartilage. Here to remind us of that fact in stunning detail is <a href="http://www.joystiq.com/tag/project-awakened"><em>Project Awakened</em></a>'s Unreal Engine 4 tech demo, which shows just how elaborate the game's character creation system could be.<br /><br />Now, we doubt <em>Project Awakened</em> will allow players to select from a multitude of different organs or anything, but the super powers shown off are quite impressive looking, if a bit disturbing at times -- we're looking at you, weird split-open-hand-bone-thing.<br /><br />Of course, Phosphor Games will only be able to turn this flashy demo into something tangible if its <a href="http://www.kickstarter.com/projects/1312036782/project-awakened/posts/416832?ref=activity">ongoing Kickstarter</a> proves successful, but with only four days left on the clock, and around $300,000 in funding still needing to be raised, that looks increasingly unlikely.<br /><br />[Thanks, Ryan!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/03/01/project-awakeneds-unreal-engine-4-tech-demo-is-impressive-gros/">Project Awakened's Unreal Engine 4 tech demo is impressive, gross</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 01 Mar 2013 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/03/01/project-awakeneds-unreal-engine-4-tech-demo-is-impressive-gros/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20485094/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/03/01/project-awakeneds-unreal-engine-4-tech-demo-is-impressive-gros/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>character-creation</category><category>Kickstarter</category><category>pc</category><category>phosphor-games</category><category>project-awakened</category><category>tech-demo</category><category>Unreal-Engine-4</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Fri, 01 Mar 2013 17:30:00 EST</pubDate></item><item><title><![CDATA[Project Awakened brings super powers to Steam Greenlight]]></title><link>http://www.joystiq.com/2013/02/14/project-awakened-brings-super-powers-to-steam-greenlight/</link><guid isPermaLink="true">http://www.joystiq.com/2013/02/14/project-awakened-brings-super-powers-to-steam-greenlight/</guid><comments>http://www.joystiq.com/2013/02/14/project-awakened-brings-super-powers-to-steam-greenlight/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2013/02/12/project-awakened-brings-super-powers-to-steam-greenlight/"><img alt="Project Awakened hits Steam Greenlight" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/02/awaken.jpg" /></a></div><em>Project Awakened</em>, the super-powered action game that <a href="http://www.joystiq.com/2013/02/04/awakened-returns-with-a-new-design-strategy-and-funding-goal-yo/">Phosphor Games resurrected</a> on Kickstarter, now has a <a href="http://steamcommunity.com/sharedfiles/filedetails/?id=126109020">Steam Greenlight</a> page, hoping to eventually sneak onto that service. As Phosphor told us earlier this month, <em>Awakened </em>is a PC, next-gen game heavy on customization and kicking dystopic booty with a myriad of interchangeable powers.<br /><br />Get a glimpse of some early super-human combinations in the demo video below, and if you're intrigued, check out <em>Awakened </em>on <a href="http://www.kickstarter.com/projects/1312036782/project-awakened">Kickstarter</a> and <a href="http://steamcommunity.com/sharedfiles/filedetails/?id=126109020">Greenlight</a>.<p><a href="http://www.joystiq.com/2013/02/14/project-awakened-brings-super-powers-to-steam-greenlight/" rel="bookmark">Continue reading <em>Project Awakened brings super powers to Steam Greenlight</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/02/14/project-awakened-brings-super-powers-to-steam-greenlight/">Project Awakened brings super powers to Steam Greenlight</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 14 Feb 2013 23:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/02/14/project-awakened-brings-super-powers-to-steam-greenlight/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20462376/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/02/14/project-awakened-brings-super-powers-to-steam-greenlight/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>greenlight</category><category>kickstarter</category><category>pc</category><category>phosphor</category><category>phosphor-games</category><category>project-awakened</category><category>steam-greenlight</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Thu, 14 Feb 2013 23:00:00 EST</pubDate></item><item><title><![CDATA[Awakened returns with a new design strategy and funding goal: You]]></title><link>http://www.joystiq.com/2013/02/04/awakened-returns-with-a-new-design-strategy-and-funding-goal-yo/</link><guid isPermaLink="true">http://www.joystiq.com/2013/02/04/awakened-returns-with-a-new-design-strategy-and-funding-goal-yo/</guid><comments>http://www.joystiq.com/2013/02/04/awakened-returns-with-a-new-design-strategy-and-funding-goal-yo/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2013/02/04/awakened-returns-with-a-new-design-strategy-and-funding-goal-yo/"><img alt="Awakened returns with a new design strategy and funding goal You" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/02/jcprojectawakened153.jpg" /></a></div>In November 2010, Phosphor Games was quietly shopping around a project called <em>Awakened</em>, a super-hero action title heavy on character customization and creative chaos. As part of its publisher pitch, Phosphor made a demo video for <em>Awakened</em>; it was rough and never meant for public consumption. It showed a city on the brink of man-made annihilation, tanks patrolling streets littered with blood, bodies and fire, and a cast of seemingly ordinary people with supernatural abilities: invisibility, force push, mind control, electric shock, on-demand armor, stealth, accuracy, a tornado.<br /><br />In January 2011, <a href="http://www.joystiq.com/2011/01/28/phosphor-games-upcoming-awakened-looks-powerfully-promising/">the video leaked</a>.<br /><br />"We didn't actually intend it to go out," Phosphor Games director Chip Sineni looks back on the day the video broke on YouTube. "We were kind of embarrassed because it was very rough and there was a lot of stuff that just wasn't ready to show to the public. We were really surprised by how many people were supportive of it."<br /><br />The video, rough as Sineni thought it was, resonated with the gaming audience in a big way. Publishers loved it, too - just not enough to pick up the project. <em>Awakened</em> fell to the back of Phosphor's priorities and out of the gaming industry's eye as the company focused on developing smaller, lucrative games, such as <em>Horn</em> and <em>Dark Meadow</em> for iOS. However, in the few years since <em>Awakened</em> burst into public consciousness, video game funding has evolved, and Phosphor may not need publisher approval to get the game off the ground. All it needs now is something it believes it has already proven - community interest - and somewhere to channel that support.<br /><br /><em>Awakened</em> has turned to <a href="http://www.kickstarter.com/projects/1312036782/710197339?token=0367eb85">Kickstarter</a>.<p><a href="http://www.joystiq.com/2013/02/04/awakened-returns-with-a-new-design-strategy-and-funding-goal-yo/" rel="bookmark">Continue reading <em>Awakened returns with a new design strategy and funding goal: You</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/02/04/awakened-returns-with-a-new-design-strategy-and-funding-goal-yo/">Awakened returns with a new design strategy and funding goal: You</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 04 Feb 2013 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/02/04/awakened-returns-with-a-new-design-strategy-and-funding-goal-yo/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20447181/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/02/04/awakened-returns-with-a-new-design-strategy-and-funding-goal-yo/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>awakened</category><category>hero</category><category>kickstarter</category><category>Midway</category><category>pc</category><category>phosphor</category><category>phosphor-games</category><category>project-awakened</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Mon, 04 Feb 2013 12:00:00 EST</pubDate></item><item><title><![CDATA[Horn goes on a free quest on iOS today]]></title><link>http://www.joystiq.com/2012/12/11/horn-goes-on-a-free-quest-on-ios-today/</link><guid isPermaLink="true">http://www.joystiq.com/2012/12/11/horn-goes-on-a-free-quest-on-ios-today/</guid><comments>http://www.joystiq.com/2012/12/11/horn-goes-on-a-free-quest-on-ios-today/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/12/11/horn-goes-on-a-free-quest-on-ios-today/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/horn2012080101_530x298.jpg" /></a></div>A free version of Phosphor Games' pretty 3D action-adventure mobile game <a href="http://www.joystiq.com/game/horn"><em>Horn</em></a> is available on iOS today. <em>Horn Free</em> focuses on the "Prologue" section of <em>Horn</em> proper, allowing players to face an endless series of Titans in the new Quest mode and unlock new sets of customizable weapons and armor.<br /><br />The premium version of <em>Horn</em> pretty much gets all the new stuff found in <em>Horn Free</em>: Quest mode, available as under the Challenges section for instant boss fight gratification, and new loot. This latest update also optimizes both versions of <em>Horn</em> for play on iPad Minis and the new iPad. We've followed up for info on whether this new content is in the Android version.<p><a href="http://www.joystiq.com/2012/12/11/horn-goes-on-a-free-quest-on-ios-today/" rel="bookmark">Continue reading <em>Horn goes on a free quest on iOS today</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/12/11/horn-goes-on-a-free-quest-on-ios-today/">Horn goes on a free quest on iOS today</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 11 Dec 2012 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/12/11/horn-goes-on-a-free-quest-on-ios-today/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20400103/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/12/11/horn-goes-on-a-free-quest-on-ios-today/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>android</category><category>horn</category><category>horn-free</category><category>ios</category><category>ipad</category><category>iphone</category><category>mobile</category><category>phosphor-games</category><category>zynga</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Tue, 11 Dec 2012 19:30:00 EST</pubDate></item><item><title><![CDATA[PSA: Horn sounds the alarm on iOS today]]></title><link>http://www.joystiq.com/2012/08/16/psa-horn-sounds-the-alarm-on-ios-today/</link><guid isPermaLink="true">http://www.joystiq.com/2012/08/16/psa-horn-sounds-the-alarm-on-ios-today/</guid><comments>http://www.joystiq.com/2012/08/16/psa-horn-sounds-the-alarm-on-ios-today/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/08/16/psa-horn-sounds-the-alarm-on-ios-today/"><img alt="PSA Horn sounds the alarm on iOS today" data-src-height="353" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/horn.jpg" style="margin:4px" /></a></div>The <a href="http://www.joystiq.com/2012/06/27/the-dark-meadow-developers-next-game-is-zyngas-horn/">first Zynga Partners for Mobile game</a> has launched on iOS today. Phosphor Games' action adventure game <a href="http://www.joystiq.com/game/horn"><em>Horn</em></a> is now available on the iTunes App store, a $6.99 universal download optimized for iPad 2 and 3, and iPhone 4S.<br /><br /><em>Horn</em> focuses on a young blacksmith's apprentice named Horn who wakes to find his world is overrun with monsters - it's loosely based on the 13th-century English tale of <a href="http://en.wikipedia.org/wiki/King_Horn">King Horn</a>. Phosphor Games says <em>Horn</em> will launch on Tegra-powered Android devices "soon."<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/horn-8-14-12/">Horn (8/14/12)</a></strong></p><a href="http://www.joystiq.com/photos/horn-8-14-12/#5208959"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/horn2012080101_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/horn-8-14-12/#5208960"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/horn2012080102_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/horn-8-14-12/#5208961"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/horn2012080104_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/horn-8-14-12/#5208962"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/horn2012080106_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/horn-8-14-12/#5208963"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/horn2012080113_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2012/08/16/psa-horn-sounds-the-alarm-on-ios-today/" rel="bookmark">Continue reading <em>PSA: Horn sounds the alarm on iOS today</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/08/16/psa-horn-sounds-the-alarm-on-ios-today/">PSA: Horn sounds the alarm on iOS today</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 16 Aug 2012 23:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/08/16/psa-horn-sounds-the-alarm-on-ios-today/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20302860/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/08/16/psa-horn-sounds-the-alarm-on-ios-today/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>horn</category><category>ios</category><category>ipad</category><category>iphone</category><category>mobile</category><category>phosphor-games</category><category>zynga</category><category>zynga-mobile</category><category>zynga-partners-for-mobile</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Thu, 16 Aug 2012 23:00:00 EST</pubDate></item><item><title><![CDATA[Horn blows in a trailer, will toot in August]]></title><link>http://www.joystiq.com/2012/08/15/horn-blows-in-a-trailer-will-toot-in-august/</link><guid isPermaLink="true">http://www.joystiq.com/2012/08/15/horn-blows-in-a-trailer-will-toot-in-august/</guid><comments>http://www.joystiq.com/2012/08/15/horn-blows-in-a-trailer-will-toot-in-august/#comments</comments><description><![CDATA[<div style="text-align: center;"> <img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2012/06/horn530.jpg" style="display:none;" vspace="4" /><iframe frameborder="0" height="357" id="viddler-2f1ed37e" mozallowfullscreen="true" src="http://www.viddler.com/embed/2f1ed37e/?f=1&amp;autoplay=0&amp;player=simple&amp;secret=47161432&amp;loop=0&amp;nologo=0&amp;hd=0" webkitallowfullscreen="true" width="599"></iframe></div><br />Phosphor Games, developers of <a href="http://joystiq.com/game/the-dark-meadow"><em>The Dark Meadow</em></a>, will launch<em> Horn</em> this August. The iOS title looks like it'll have plenty of action to immerse one to the point they miss their bus or subway stop.<p><a href="http://www.joystiq.com/2012/08/15/horn-blows-in-a-trailer-will-toot-in-august/" rel="bookmark">Continue reading <em>Horn blows in a trailer, will toot in August</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/08/15/horn-blows-in-a-trailer-will-toot-in-august/">Horn blows in a trailer, will toot in August</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 15 Aug 2012 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/08/15/horn-blows-in-a-trailer-will-toot-in-august/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20301088/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/08/15/horn-blows-in-a-trailer-will-toot-in-august/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>horn</category><category>phosphor-games</category><category>zynga</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Wed, 15 Aug 2012 11:00:00 EST</pubDate></item><item><title><![CDATA[The Dark Meadow dev releasing action game 'Horn' with Zynga]]></title><link>http://www.joystiq.com/2012/06/27/the-dark-meadow-developers-next-game-is-zyngas-horn/</link><guid isPermaLink="true">http://www.joystiq.com/2012/06/27/the-dark-meadow-developers-next-game-is-zyngas-horn/</guid><comments>http://www.joystiq.com/2012/06/27/the-dark-meadow-developers-next-game-is-zyngas-horn/#comments</comments><description><![CDATA[<div style="text-align: center;"> <img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2012/06/horn530.jpg" style="display:none;" vspace="4" /><iframe allowfullscreen="" frameborder="0" height="298" src="http://www.youtube.com/embed/ysL-18H6Dzo?rel=0" width="530"></iframe></div><br />Phosphor Games, developer of the atmospheric <a href="http://joystiq.com/game/the-dark-meadow"><em>The Dark Meadow</em></a>, will launch its new game <em>Horn</em> with Zynga as publisher. <em>Horn</em><span style="font-style: italic;"> </span>is a third-person action game that at first glance draws some inspiration from Team Ico games, but is said to be loosely based on the "Old English tales of King Horn."<br /><br /><em>Horn</em> has been announced for iOS, but don't be surprised to see it make its way to other mobile platforms in time (it was just showcased on Google's Nexus 7 tablet today during a press conference). Play time is pegged at 10 hours, and will be paired with a soundtrack by <em><a href="http://joystiq.com/game/journey">Journey</a></em>'s Austin Wintory. There is currently neither a release date nor price.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/horn/">Horn</a></strong></p><a href="http://www.joystiq.com/photos/horn/#5120059"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/06/hornprround101_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/horn/#5120060"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/06/hornprround103_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/horn/#5120061"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/06/hornprround104_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/horn/#5120062"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/06/hornprround105_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/horn/#5120063"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/06/hornprround106_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2012/06/27/the-dark-meadow-developers-next-game-is-zyngas-horn/" rel="bookmark">Continue reading <em>The Dark Meadow dev releasing action game 'Horn' with Zynga</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/06/27/the-dark-meadow-developers-next-game-is-zyngas-horn/">The Dark Meadow dev releasing action game 'Horn' with Zynga</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 27 Jun 2012 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/06/27/the-dark-meadow-developers-next-game-is-zyngas-horn/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20267218/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/06/27/the-dark-meadow-developers-next-game-is-zyngas-horn/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>horn</category><category>ios</category><category>ipad</category><category>iphone</category><category>mobile</category><category>phosphor-games</category><category>zynga</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Wed, 27 Jun 2012 17:00:00 EST</pubDate></item><item><title><![CDATA[Dark Meadow: The Pact free on iOS tonight, Android next month [update]]]></title><link>http://www.joystiq.com/2012/03/28/dark-meadow-the-pact-free-on-ios-tonight-android-next-month/</link><guid isPermaLink="true">http://www.joystiq.com/2012/03/28/dark-meadow-the-pact-free-on-ios-tonight-android-next-month/</guid><comments>http://www.joystiq.com/2012/03/28/dark-meadow-the-pact-free-on-ios-tonight-android-next-month/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/03/28/dark-meadow-the-pact-free-on-ios-tonight-android-next-month/" target="_self"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/darkmeadowthepact.png" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>A free-to-play version of <a href="http://www.joystiq.com/game/the-dark-meadow"><em>The Dark Meadow</em></a>, titled <em>Dark Meadow: The Pact, </em>will be available for download on Apple's App Store later tonight, bringing with it a slew of additions to both versions of the game. <em>Dark Meadow: The Pact</em> is identical to the original, save for the fact that <strike>it doesn't include any of the "premium" upgrades or content additions also coming to the original version tonight</strike>. paying players receive a "Premium Pack" of in-game goodies, which includes five health kits, 13 bombs, 15,000 gold, 150 Sun coins, and a distinct lack of advertisements.<br /><br />Said <strike>premium</strike> upgrades and additions coming to both versions include iPad 3 Retina Display support, new environments, enemies and bosses, new weapons and amulets, a "Fast Travel" system for moving between floors, a world map, and perhaps most importantly of all, health packs that can be used during combat.<br /><br />An Android version of <em>Dark Meadow: The Pact</em> is scheduled to launch some time in April, optimized for the Intel Tegra 3 processor with "enhanced visuals and physics."<br /><br /><strong>Update</strong>: We have been informed that the gameplay additions originally reported as only coming to <em>The Dark Meadow</em> are also coming to <em>Dark Meadow: The Pact</em> and have updated the post to reflect this new information.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/the-dark-meadow-3-28-12/">Dark Meadow (3/28/12)</a></strong></p><a href="http://www.joystiq.com/photos/the-dark-meadow-3-28-12/#4923641"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/tdmrelaunchnewcontent01-1332947621_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/the-dark-meadow-3-28-12/#4923642"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/tdmrelaunchnewcontent02-1332947621_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/the-dark-meadow-3-28-12/#4923643"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/tdmrelaunchnewcontent03-1332947622_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/the-dark-meadow-3-28-12/#4923644"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/tdmrelaunchnewcontent04-1332947622_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/the-dark-meadow-3-28-12/#4923645"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/tdmrelaunchnewcontent05-1332947623_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2012/03/28/dark-meadow-the-pact-free-on-ios-tonight-android-next-month/" rel="bookmark">Continue reading <em>Dark Meadow: The Pact free on iOS tonight, Android next month [update]</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/03/28/dark-meadow-the-pact-free-on-ios-tonight-android-next-month/">Dark Meadow: The Pact free on iOS tonight, Android next month [update]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 28 Mar 2012 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/03/28/dark-meadow-the-pact-free-on-ios-tonight-android-next-month/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20202876/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/03/28/dark-meadow-the-pact-free-on-ios-tonight-android-next-month/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>android</category><category>dark-meadow-the-pact</category><category>f2p</category><category>free-to-play</category><category>ios</category><category>ipad</category><category>iphone</category><category>mobile</category><category>phosphor-games</category><category>the-dark-meadow</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Wed, 28 Mar 2012 17:00:00 EST</pubDate></item><item><title><![CDATA[The Dark Meadow goes for brook, free on iOS and Android starting next week]]></title><link>http://www.joystiq.com/2012/03/08/the-dark-meadow-goes-for-brook-free-on-ios-and-android-starting/</link><guid isPermaLink="true">http://www.joystiq.com/2012/03/08/the-dark-meadow-goes-for-brook-free-on-ios-and-android-starting/</guid><comments>http://www.joystiq.com/2012/03/08/the-dark-meadow-goes-for-brook-free-on-ios-and-android-starting/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/03/08/the-dark-meadow-goes-for-brook-free-on-ios-and-android-starting/"><img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/darkmeadow5304.jpg" vspace="4" /></a></div>Phosphor Games' atmospheric <a href="http://joystiq.com/game/the-dark-meadow"><em>The Dark Meadow</em></a> will be available for free on Android and iOS starting next week. Phosphor isn't screwing over those who paid for the app, however, adding an "exclusive upgrade" to the game when it converts from $5.99 to gratis.<br /><br />"We just want to get the game in as many hands as possible," Chip Sineni told us at <a href="http://joystiq.com/tag/gdc-2012">GDC 2012</a>.<br /><br />Well, idle hands are the devil's play things. Might as well have them explore <em>The Dark Meadow</em> with them.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/the-dark-meadow-ios-android/">The Dark Meadow (iOS/Android)</a></strong></p><a href="http://www.joystiq.com/photos/the-dark-meadow-ios-android/#4885328"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/tdmrelaunchnewcontent01_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/the-dark-meadow-ios-android/#4885329"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/tdmrelaunchnewcontent02_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/the-dark-meadow-ios-android/#4885330"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/tdmrelaunchnewcontent03_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/the-dark-meadow-ios-android/#4885331"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/tdmrelaunchnewcontent04_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/the-dark-meadow-ios-android/#4885332"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/tdmrelaunchnewcontent05_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/03/08/the-dark-meadow-goes-for-brook-free-on-ios-and-android-starting/">The Dark Meadow goes for brook, free on iOS and Android starting next week</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 08 Mar 2012 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/03/08/the-dark-meadow-goes-for-brook-free-on-ios-and-android-starting/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20189346/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/03/08/the-dark-meadow-goes-for-brook-free-on-ios-and-android-starting/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>mobile</category><category>phosphor-games</category><category>the-dark-meadow</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Thu, 08 Mar 2012 17:00:00 EST</pubDate></item><item><title><![CDATA[Android users to explore The Dark Meadow in 2012]]></title><link>http://www.joystiq.com/2011/12/14/android-users-to-explore-the-dark-meadow-in-2012/</link><guid isPermaLink="true">http://www.joystiq.com/2011/12/14/android-users-to-explore-the-dark-meadow-in-2012/</guid><comments>http://www.joystiq.com/2011/12/14/android-users-to-explore-the-dark-meadow-in-2012/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/10/thedarkmeadow.jpg" style="display: none; width: 530px; height: 339px; " /><!--[if IE]><object width="530" height="318" id="viddlerOuter-d726fddc" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="//www.viddler.com/simple/d726fddc/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0"><object id="viddlerInner-d726fddc"><video id="viddlerVideo-d726fddc" src="//www.viddler.com/file/d726fddc/html5mobile/" type="video/mp4" width="530" height="298" poster="//www.viddler.com/thumbnail/d726fddc/" controls="controls" x-webkit-airplay="allow"></video></object></object><![endif]--><!--[if !IE]> <!--><object data="//www.viddler.com/simple/d726fddc/" height="318" id="viddlerOuter-d726fddc" type="application/x-shockwave-flash" width="530"><param name="movie" value="//www.viddler.com/simple/d726fddc/" /><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="all" /><param name="allowFullScreen" value="true" /><param name="flashVars" value="f=1&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0" /><object id="viddlerInner-d726fddc"><video controls="controls" height="298" id="viddlerVideo-d726fddc" poster="//www.viddler.com/thumbnail/d726fddc/" src="//www.viddler.com/file/d726fddc/html5mobile/" type="video/mp4" width="530" x-webkit-airplay="allow"></video></object></object><!--<![endif]--></div>
<br />
Phosphor Games has announced that <a href="http://joystiq.com/game/the-dark-meadow"><em>The Dark Meadow</em></a> is headed to Android devices in early 2012. Should you be rocking a device with a Tegra 3 quad-core processor, <em>The Dark Meadow</em> Deluxe Edition will also offer "enhanced visuals and physics." In addition to these enhancements, the new edition will also feature "new game modes, story elements, levels and characters."<br />
<br />
If you've yet to experience <em>The Dark Meadow</em>, we'd definitely suggest <a href="http://www.joystiq.com/2011/10/12/portabliss-the-dark-meadow-ios/">reading up</a> on the graphically impressive and surprisingly atmospheric horror title.<p><a href="http://www.joystiq.com/2011/12/14/android-users-to-explore-the-dark-meadow-in-2012/" rel="bookmark">Continue reading <em>Android users to explore The Dark Meadow in 2012</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/12/14/android-users-to-explore-the-dark-meadow-in-2012/">Android users to explore The Dark Meadow in 2012</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 14 Dec 2011 22:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/12/14/android-users-to-explore-the-dark-meadow-in-2012/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20127991/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/12/14/android-users-to-explore-the-dark-meadow-in-2012/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>android</category><category>mobile</category><category>phosphor-games</category><category>the-dark-meadow</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Wed, 14 Dec 2011 22:45:00 EST</pubDate></item><item><title><![CDATA[The Dark Meadow updated, price dropped for Halloween]]></title><link>http://www.joystiq.com/2011/10/27/the-dark-meadow-updated-price-dropped-for-halloween/</link><guid isPermaLink="true">http://www.joystiq.com/2011/10/27/the-dark-meadow-updated-price-dropped-for-halloween/</guid><comments>http://www.joystiq.com/2011/10/27/the-dark-meadow-updated-price-dropped-for-halloween/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2011/10/darkmeadgrand.jpg" vspace="4" /></div>
It's true <a href="http://www.youtube.com/watch?v=wmG80v473AI">what The Grand Wizard says</a>, you know, anything really can happen on Halloween. To prove it, Phosphor Games is dropping the price of its excellent, creepy iPhone adventure, <em><a href="http://www.joystiq.com/game/the-dark-meadow">The Dark Meadow</a>, </em>to $2.99 from now until Oct. 31.<br />
<br />
What's that you say? A timed discount isn't proof of Halloween magic? Well, what if we told you the game was also getting an update in addition to the price cut, including 4S optimization, multiple save slots and a whole list of improvements we've got after the break? Now do you believe?<br />
<br />
No? What's wrong with you? Have you no heart? Also: Has anybody seen my tambourine?<p><a href="http://www.joystiq.com/2011/10/27/the-dark-meadow-updated-price-dropped-for-halloween/" rel="bookmark">Continue reading <em>The Dark Meadow updated, price dropped for Halloween</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/10/27/the-dark-meadow-updated-price-dropped-for-halloween/">The Dark Meadow updated, price dropped for Halloween</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 27 Oct 2011 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/10/27/the-dark-meadow-updated-price-dropped-for-halloween/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20092012/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/10/27/the-dark-meadow-updated-price-dropped-for-halloween/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>halloween</category><category>ios</category><category>ipad</category><category>iphone</category><category>mobile</category><category>phosphor-games</category><category>spooky</category><category>the-dark-meadow</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Thu, 27 Oct 2011 20:00:00 EST</pubDate></item><item><title><![CDATA[Portabliss: The Dark Meadow (iOS)]]></title><link>http://www.joystiq.com/2011/10/12/portabliss-the-dark-meadow-ios/</link><guid isPermaLink="true">http://www.joystiq.com/2011/10/12/portabliss-the-dark-meadow-ios/</guid><comments>http://www.joystiq.com/2011/10/12/portabliss-the-dark-meadow-ios/#comments</comments><description><![CDATA[<font color="#808080">Did you know that you can download handheld games now? That's <em>amazingly</em> convenient! The only inconvenient part of it is finding the right games to buy -- and that's where we come in, with our <a href="http://joystiq.com/tag/portabliss">Portabliss</a> column. In each installment, we'll tell you about a downloadable game on the iPhone, iPad, Android device, DSi, 3DS, PSP, etc. Today: <span style="font-style: italic;">The Dark Meadow.</span></font>
<hr size="2" style="padding-left: 5px; " width="100%" />
<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/10/12/portabliss-the-dark-meadow-ios/"><img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2011/10/thedarkmeadow.jpg" vspace="4" /></a></div>
There are really two kinds of influence in the emerging mobile game market.<br />
<br />
On the one hand, you've got the sort of race-to-the-bottom developers that attempt to copy whatever's successful to a note, never bringing anything of their own to the equation. But the really exciting thing is seeing smart devs take a page from a game that works and build on it, while never directly copying.<br />
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Phosphor Games' <em>The Dark Meadow</em> is firmly in the second camp, taking its lead from <em>Infinity Blade</em>, but inventing a few new steps of its own.<p><a href="http://www.joystiq.com/2011/10/12/portabliss-the-dark-meadow-ios/" rel="bookmark">Continue reading <em>Portabliss: The Dark Meadow (iOS)</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/10/12/portabliss-the-dark-meadow-ios/">Portabliss: The Dark Meadow (iOS)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 12 Oct 2011 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/10/12/portabliss-the-dark-meadow-ios/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20079909/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/10/12/portabliss-the-dark-meadow-ios/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ios</category><category>ipad</category><category>iphone</category><category>mobile</category><category>phosphor-games</category><category>portabliss</category><category>the-dark-meadow</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Wed, 12 Oct 2011 18:30:00 EST</pubDate></item><item><title><![CDATA[The Dark Meadow gets grim in teaser clip, Unreal-powered FPS on iOS in August]]></title><link>http://www.joystiq.com/2011/08/04/the-dark-meadow-gets-grim-in-teaser-clip-unreal-powered-fps-on/</link><guid isPermaLink="true">http://www.joystiq.com/2011/08/04/the-dark-meadow-gets-grim-in-teaser-clip-unreal-powered-fps-on/</guid><comments>http://www.joystiq.com/2011/08/04/the-dark-meadow-gets-grim-in-teaser-clip-unreal-powered-fps-on/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<img src="http://www.blogcdn.com/www.joystiq.com/media/2011/08/darkestmead.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; display:none" /><iframe allowfullscreen="" frameborder="0" height="331" src="http://www.youtube.com/embed/n1og1bg0FwI" width="530"></iframe></div>
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If you know the name Phosphor Games Studio at all, it's likely because <a href="http://www.joystiq.com/2011/01/28/phosphor-games-upcoming-awakened-looks-powerfully-promising/">the teaser</a> for its upcoming superhero action game, <em>Awakened,</em> made a big impression on you. But you'll have something much more concrete to remember the studio by this month, when <a href="http://www.joystiq.com/game/the-dark-meadow"><em>The Dark Meadow</em></a> heads to iOS. Get your first look in the teaser above.<br />
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In the Unreal-powered first-person game, you'll try to survive the perils of an abandoned hospital armed only with a sword and crossbow. When you're not flicking and swiping bad guys to death, your skills of observation will be tested as you roam the hospital halls, trying to hunt down a beautiful witch whose death is the secret to your escape (Sounds like my third marriage! Try the veal!).<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/08/04/the-dark-meadow-gets-grim-in-teaser-clip-unreal-powered-fps-on/">The Dark Meadow gets grim in teaser clip, Unreal-powered FPS on iOS in August</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 04 Aug 2011 01:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/08/04/the-dark-meadow-gets-grim-in-teaser-clip-unreal-powered-fps-on/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20008356/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/08/04/the-dark-meadow-gets-grim-in-teaser-clip-unreal-powered-fps-on/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ios</category><category>iPad</category><category>iPhone</category><category>mobile</category><category>phosphor-games</category><category>the-dark-meadow</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Thu, 04 Aug 2011 01:45:00 EST</pubDate></item><item><title><![CDATA[Phosphor Games' upcoming 'Awakened' looks powerfully promising]]></title><link>http://www.joystiq.com/2011/01/28/phosphor-games-upcoming-awakened-looks-powerfully-promising/</link><guid isPermaLink="true">http://www.joystiq.com/2011/01/28/phosphor-games-upcoming-awakened-looks-powerfully-promising/</guid><comments>http://www.joystiq.com/2011/01/28/phosphor-games-upcoming-awakened-looks-powerfully-promising/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2011/01/28/phosphor-games-upcoming-awakened-looks-powerfully-promising/"><img alt="" border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2011/01/awakened530.jpg" vspace="4" /></a></div>We were all set to do a crushingly sad post about <em>"Hero,"</em> a <a href="http://www.joystiq.com/2011/01/11/hero-looks-like-it-could-have-been-midways-infamous/">really</a> <a href="http://www.joystiq.com/2011/01/03/artwork-surfaces-from-canned-midway-game-hero/">interesting</a> Midway project that got swallowed up by the company's financial woes. (Watch a <a href="http://www.youtube.com/watch?v=ilXbHxONdNw">clip of it here</a>.) ... See? Sad -- right? But before you shed too many tears know that there's one heck of a silver lining: Much of <em>Hero's</em> development team has reformed as Phosphor Games and has begun work on a similarly heroic project called <em>Awakened</em>. Check out <a href="http://www.gamasutra.com/view/feature/6273/reawakened_from_midway_to_a_new_.php?page=1">this Gamasutra interview</a> with studio head Chip Sineni for the full story.<br /><br />It's early yet -- the game doesn't even have a publisher -- but the concept of a fully customizable super hero and the really stunning trailer we've got for you after the break have allowed us to magically transform our depression into gut-wrenching anticipation. Sure, it's kind of a lame super power, but we figure we have to start somewhere.<p><a href="http://www.joystiq.com/2011/01/28/phosphor-games-upcoming-awakened-looks-powerfully-promising/" rel="bookmark">Continue reading <em>Phosphor Games' upcoming 'Awakened' looks powerfully promising</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/01/28/phosphor-games-upcoming-awakened-looks-powerfully-promising/">Phosphor Games' upcoming 'Awakened' looks powerfully promising</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 28 Jan 2011 11:10:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/01/28/phosphor-games-upcoming-awakened-looks-powerfully-promising/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19819461/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/01/28/phosphor-games-upcoming-awakened-looks-powerfully-promising/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>awakened</category><category>chip-sineni</category><category>hero</category><category>phosphor-games</category><category>project-awakened</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Fri, 28 Jan 2011 11:10:00 EST</pubDate></item></channel></rss>