Posts tagged physics 
These PhysX (fluid simulations) are making us thirsty
While we're not exactly prepared to call this stuff water, per se, the fluid dynamics on display in the latest PhysX demonstration are quite impressive nonetheless. In fact, the viscous sloshing is so realistic that we're pretty desperate for a blue-coconut slushie at this point, though preferably ...
Surgeon Simulator 2013 transplanted to Steam tomorrow
Surgeon Simulator 2013 will be available for download on Steam tomorrow, April 19. It started out as a cheeky (and wince-inducing) game jam project by four developers made in just two days, and was later approved as a full release by Steam's Greenlight program. You can still play the original jam ...
'A Slower Speed of Light' is an open-source game on special relativity from MIT Game Lab
The behavior of light may seem static and uninteresting (it's bright and fast, we get it), but there's actually an incredible amount of science going on that we generally don't experience during our normal lives. A Slower Speed of Light, a new open-source game for PC and OSX from MIT Game Lab, ...
Portabliss: Bad Piggies (iOS)
This is Portabliss, a column about downloadable games that can be played on the go. Angry Birds is iOS gaming's juggernaut; even now, it regularly tops the App Store charts in both money earned and time played. Rovio, the Finnish company who created Angry Birds, put together dozens of mobile games ...
Notch still working on 0x10c, despite a few stops and starts
Speaking to Joystiq at PAX last weekend, Minecraft creator Markus "Notch" Persson told us that while most of his days lately are taken up with "just discussing how to do stuff" ("and then Reddit," he added slyly), work continues on the 0x10c space game he announced a while ago. Oh, and in case ...
Colour Bind comes to grips with gravity on PC, Mac, Linux 'soon'
When we first got our hands on Puppy Punch Productions' Colour Bind at GDC this year, it looked much like it does now, in full, ready-for-release form. That's the thing about Colour Bind – it's not a feat in visual representation, but the ideas behind its physics-puzzle gameplay are ...
Quantum Conundrum review: First rule of physics, don't talk about physics
Back in February, Airtight Games creative director Kim Swift told us that she wanted Quantum Conundrum to play like a Saturday-morning cartoon – lighthearted with a slapstick edge, similar to Looney Tunes or Cartoon Network programming. This may be why I found it so unnerving that Quantum ...
Levine: BioShock Infinite won't favor close-range weapons, Objectivism
Ken Levine and the team at Irrational Games are switching things up for BioShock Infinite -- instead of being based on the Objectivist society of Ayn Rand's Atlas Shrugged, Infinite is aiming for more of an Erik Larson's Devil in the White City feel, with a focus on physics rather than gene ...
Nicalis' NightSky coming to Windows on January 6
Nicalis, best known for releasing Daisuke Amaya's Cave Story on the Wii and DSi, has announced that it will be bringing the 2D physics-based platformer NightSky to Windows on January 6. The title, by Sweden's Nifflas, was originally scheduled for release on WiiWare as well. Nicalis says it hasn't ...
NaturalMotion gives us a crash course in game physics
Physics can make or break a game -- imagine how boring Half-Life 2 would've been without the gravity gun. NaturalMotion, the studio behind Backbreaker, shows how physics work in-game through its Euphoria engine (a staple of Rockstar's most recent games, like Red Dead Redemption and GTA IV). ...
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Indie, but not alone: How Vlambeer's advice helped guide Dog Sled Saga
Posted on May 24th 2013 6:40PM
