Back to Mobile View
| Mail |
You might also like: WoW Insider, Massively, and more

Posts tagged physics

Fall Over: A platformer for gentlemen

Fall Over is a gentleman's platformer, with a twist. Combining a familiar-looking 2D landscape and real-life physics, indie developer Arvi "Hempuli" Teikari has put just enough spin on the genre to combat our rampant attention-deficit disorder. Fall Over is a simple concept; as a fancy-suited ...

Continue Reading

GDC09: Havok gets smart, announces Havok AI

Havok is exploding like a red barrel into the world of artificial intelligence. With ragdoll grace, the middleware company announced its new Havok AI SDK during GDC 2009, promising "unique solutions" to various AI pathfinding issues faced by today's game developers. Like the folks at 1UP, we're ...

Continue Reading

Toy with science in WiiPhysics

If, like us, you spent hours gawking at Pocket Physics on the DS (or Crayon Physics, its predecessor on the PC), you'll know that it's one of the most time-consuming homebrew titles on the handheld. Sooner or later, it was inevitable that the homebrew community would spawn a Wii version, and ...

Continue Reading

MGS inks 'perpetual' license for Havok tech

It's not the size of your explosion that matters, but rather how many random objects you can send flying about in realistic fashion. Microsoft Game Studios today announced a new "perpetual licensing agreement" with the physics connoisseurs at Havok, opening up the middleware outfit's suite of ...

Continue Reading

We're pulled in by Gravity

Being nice to look at is hardly essential for a puzzle game, but that's not to say we're opposed to easy-on-the-eye puzzlers such as World of Goo. Deep Silver's Gravity is another entry in the genre that is also a looker, with each of the title's 100 puzzles featuring a unique, hand-painted ...

Continue Reading

Carnival Games causing a Havok

One of the most well-known development tools in the world has been secured by 2K Games for some upoming titles. The Havok physics engine is used in squillions of high-profile games like Halo 3, Oblivion, BioShock and Super Smash Bros. Brawl. Naturally, 2K wanted to acquire the license for none ...

Continue Reading

Get a physics lesson with this Euphoria tech demo

With the upcoming release of Grand Theft Auto IV and the building anticipation for titles such as Star Wars: The Force Unleashed and Backbreaker, we're constantly asked about the Euphoria physics engine featured in said games -- and by constantly, we mean never. However, to prevent such a ...

Continue Reading

Demystifying the physics of Super Mario Galaxy

As we've already established, we're not science people ('D' grade at GCSE Science, thank you). Bring up a subject such as photosynthesis, or the properties of sulfur dioxide, and it's likely you won't get much of a reply, short of us standing there and saying "buh?" like some slack-jawed, ...

Continue Reading

Havok offers PC game devs Havok Complete for free

It was only a few short years ago when in-game physics were a novelty, like lava lamps and black lights. Today, however, like barrels that explode when shot, obeying the laws of physics is expected behavior for objects in most any game. This turnabout is pinned largely on the popularity of Havok's ...

Continue Reading

Havok upgrades to 5.5, adds cloth and destruction

The Havok Physics engine has been upgraded to 5.5, according to a press release from today. The release includes new enhancements, features, "dramatically accelerating the development of cross platform, [and] cutting edge electronic entertainment." The Havok Animation and Havok Behavior toolsets ...

Continue Reading


Featured Stories

Image

E3 Nintendo Direct scheduled for June 11

Posted on May 23rd 2013 11:04AM

Image

The Joystiq Indie Pitch: Jamsouls

Posted on May 22nd 2013 9:00PM

Engadget

Engadget

TUAW

TUAW

Massively

Massively

WoW

WoW