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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Pikmin 3 dated August 4 by Nintendo press release]]></title><link>http://www.joystiq.com/2013/04/17/pikmin-3-dated-august-4-release-date/</link><guid isPermaLink="true">http://www.joystiq.com/2013/04/17/pikmin-3-dated-august-4-release-date/</guid><comments>http://www.joystiq.com/2013/04/17/pikmin-3-dated-august-4-release-date/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2013/04/17/pikmin-3-dated-august-4-release-date/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/06/pikmin6102_530x298.jpg" /></a></div><br />Although Nintendo President Satoru Iwata had no launch date to share on <em><a href="http://joystiq.com/game/pikmin-3">Pikmin 3</a></em> during this morning's <a href="http://joystiq.com/tag/nintendo-direct-april">Nintendo Direct</a>, the company's official press release just sent out notes an August 4 release date. The game will launch in stores and on the Nintendo eShop.<br /><br />We're following up with Nintendo for confirmation.<br /><br /><strong>Update</strong>: <a href="https://twitter.com/nintendoamerica/status/324540406622736386">Confirmed</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/04/17/pikmin-3-dated-august-4-release-date/">Pikmin 3 dated August 4 by Nintendo press release</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 17 Apr 2013 11:08:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/04/17/pikmin-3-dated-august-4-release-date/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20543576/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/04/17/pikmin-3-dated-august-4-release-date/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>nintendo</category><category>nintendo-direct-april</category><category>pikmin-3</category><category>wii-u</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Wed, 17 Apr 2013 11:08:00 EST</pubDate></item><item><title><![CDATA[Game &amp; Wario, Wonderful 101 in first half of 2013]]></title><link>http://www.joystiq.com/2013/01/17/game-and-wario-wonderful-101-in-first-half-of-2013/</link><guid isPermaLink="true">http://www.joystiq.com/2013/01/17/game-and-wario-wonderful-101-in-first-half-of-2013/</guid><comments>http://www.joystiq.com/2013/01/17/game-and-wario-wonderful-101-in-first-half-of-2013/#comments</comments><description><![CDATA[<center> <a href="http://www.joystiq.com/2013/01/17/game-and-wario-wonderful-101-in-first-half-of-2013/"><img alt="Game &amp; Wario, Wonderful 101 in first half of 2013" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/01/101.jpg" /></a></center>There are more Wii U games coming, sometime early this year. Along with a reconfirmed "first half of 2013" <a href="http://www.joystiq.com/2012/12/05/wii-fit-u-out-in-the-first-half-of-2013/">date</a> for <em>Wii Fit U</em>, Nintendo put minigame collection <a href="http://joystiq.com/game/game-and-wario"><em>Game &amp; Wario</em></a> and Platinum's crowd-control action game <a href="http://joystiq.com/game/the-wonderful-101"><em>The Wonderful 101</em></a> in the same release window today.<br /><br /><em>Pikmin 3</em>'s release window became less specific. The last we heard, it was due sometime in the <a href="http://www.joystiq.com/2012/10/17/pikmin-3-to-spring-up-on-wii-u-in-spring-2013/">spring</a>; now, it's also in the first half. That's functionally the same thing, we suppose.<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/wii-fit-u-0/">Wii Fit U</a></strong></p><a href="http://www.joystiq.com/photos/wii-fit-u-0/#5579542"><img src="http://www.blogcdn.com/www.joystiq.com/media/2013/01/wiiuwiifitubundleboxboardfront1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/wii-fit-u-0/#5579543"><img src="http://www.blogcdn.com/www.joystiq.com/media/2013/01/wiiuwiifitubundleboxboardfront2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/wii-fit-u-0/#5579541"><img src="http://www.blogcdn.com/www.joystiq.com/media/2013/01/wiiuwiifitubundlerightface_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/01/17/game-and-wario-wonderful-101-in-first-half-of-2013/">Game &amp; Wario, Wonderful 101 in first half of 2013</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 17 Jan 2013 09:50:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/01/17/game-and-wario-wonderful-101-in-first-half-of-2013/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20431784/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/01/17/game-and-wario-wonderful-101-in-first-half-of-2013/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>game-and-wario</category><category>nintendo</category><category>pikmin-3</category><category>project-p-100</category><category>release-date</category><category>the-wonderful-101</category><category>wii-u</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 17 Jan 2013 09:50:00 EST</pubDate></item><item><title><![CDATA[Pikmin 3 to spring up on Wii U in spring 2013]]></title><link>http://www.joystiq.com/2012/10/17/pikmin-3-to-spring-up-on-wii-u-in-spring-2013/</link><guid isPermaLink="true">http://www.joystiq.com/2012/10/17/pikmin-3-to-spring-up-on-wii-u-in-spring-2013/</guid><comments>http://www.joystiq.com/2012/10/17/pikmin-3-to-spring-up-on-wii-u-in-spring-2013/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/10/17/pikmin-3-to-spring-up-on-wii-u-in-spring-2013/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/06/pikmin6102_530x298.jpg" /></a></div><a href="http://joystiq.com/game/pikmin-3"><em>Pikmin 3</em></a>, one of Nintendo's biggest Wii U titles, is slated to arrive on the new console this spring. The news comes via the <a href="http://iwataasks.nintendo.com/interviews/#/wiiu/gamepad/0/0">latest Iwata Asks column</a>, which centers around the Wii U GamePad. The discussion itself really has nothing to do with <em>Pikmin 3</em>, though the release window is mentioned in a note.<br /><br />We enjoyed <a href="http://www.joystiq.com/2012/06/11/our-miniature-first-look-at-pikmin-3/">our time with the game</a> at E3, particularly the more interactive environment and beautiful presentation.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/10/17/pikmin-3-to-spring-up-on-wii-u-in-spring-2013/">Pikmin 3 to spring up on Wii U in spring 2013</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 17 Oct 2012 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/10/17/pikmin-3-to-spring-up-on-wii-u-in-spring-2013/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20352849/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/10/17/pikmin-3-to-spring-up-on-wii-u-in-spring-2013/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>nintendo</category><category>pikmin-3</category><category>wii-u</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Wed, 17 Oct 2012 13:30:00 EST</pubDate></item><item><title><![CDATA[Wii U tech won't circumvent used-game sales; first-party titles in 1080p]]></title><link>http://www.joystiq.com/2012/06/19/wii-u-tech-wont-circumvent-used-game-sales-first-party-titles/</link><guid isPermaLink="true">http://www.joystiq.com/2012/06/19/wii-u-tech-wont-circumvent-used-game-sales-first-party-titles/</guid><comments>http://www.joystiq.com/2012/06/19/wii-u-tech-wont-circumvent-used-game-sales-first-party-titles/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/06/19/wii-u-tech-wont-circumvent-used-game-sales-first-party-titles/"><img alt="Nintendo interview with Scott Moffitt" src="http://www.blogcdn.com/www.joystiq.com/media/2012/06/pikmin33-1340139738.jpg" style="margin: 4px; width: 530px; height: 346px; " /></a></div>Nintendo hasn't incorporated any features in the Wii U to discourage used-game sales. Nintendo's Executive VP of Sales and Marketing, Scott Moffitt, told <a href="http://www.gamespot.com/news/wii-u-message-confusing-nintendo-6383049">Gamespot</a> at E3 that Nintendo isn't overtly concerned with combating used-game sales: "I don't know if we have a formal position on used-game sales. It is a reality in the marketplace," Moffitt said. "We're not trying to circumvent that." He didn't mention any specifics about online passes or DLC in Nintendo titles.<br /><br />The Wii U's online strategy begins with the <a href="http://www.joystiq.com/2012/06/03/miiverse-announced-for-wii-u/">Miiverse</a>, as Moffitt describes it, and Nintendo is focused on using its online capabilities to enhance social features, gameplay and "the connectedness gamers feel with one another."<br /><br />Online multiplayer is a part of Nintendo's online strategy for Wii U, but not its entire focus. "Online multiplayer is one part of it, and certainly Wii U will enable the same online multiplayer features that have become popular in some of the competing consoles, but that's really one piece of the online gaming network," Moffitt said. "Our vision is broader."<br /><br />Apparently Nintendo's vision isn't broad enough to include <a href="http://www.joystiq.com/2012/06/13/pikmin-3-lacking-online-multiplayer-because-there-are-a-bunc/">online multiplayer for <em>Pikmin 3</em></a> - though perhaps that's a case of not seeing the forest for the Pikmin.<br /><br />The Wii U's output ranges from 480i to 1080p, and Moffitt said he thinks Nintendo's first-party titles will run at 1080p.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/06/19/wii-u-tech-wont-circumvent-used-game-sales-first-party-titles/">Wii U tech won't circumvent used-game sales; first-party titles in 1080p</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 19 Jun 2012 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/06/19/wii-u-tech-wont-circumvent-used-game-sales-first-party-titles/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20261960/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/06/19/wii-u-tech-wont-circumvent-used-game-sales-first-party-titles/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>nintendo</category><category>online</category><category>online-multiplayer</category><category>pikmin-3</category><category>scott-moffitt</category><category>used-games</category><category>wii-u</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Tue, 19 Jun 2012 18:30:00 EST</pubDate></item><item><title><![CDATA[Pikmin 3 lacking online multiplayer because ... there are a bunch of Pikmin]]></title><link>http://www.joystiq.com/2012/06/13/pikmin-3-lacking-online-multiplayer-because-there-are-a-bunc/</link><guid isPermaLink="true">http://www.joystiq.com/2012/06/13/pikmin-3-lacking-online-multiplayer-because-there-are-a-bunc/</guid><comments>http://www.joystiq.com/2012/06/13/pikmin-3-lacking-online-multiplayer-because-there-are-a-bunc/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/06/13/pikmin-3-lacking-online-multiplayer-because-there-are-a-bunc/"><img alt="Pikmin 3 lacking online multiplayer because  there are a bunch of Pikmin" src="http://www.blogcdn.com/www.joystiq.com/media/2012/06/pikmin3headerimg530px151251.jpg" /></a></div>Nintendo's upcoming Wii U console will be the company's most internet-enabled yet. Its Miiverse <a href="http://www.joystiq.com/2012/06/03/miiverse-announced-for-wii-u/">intends to greatly expand</a> on the Wii's Mii Plaza, its Friend Codes will be <a href="http://www.joystiq.com/2012/06/12/wii-u-achievements-not-mandatory-for-devs-friend-codes-to-chang/">"a lot simpler"</a> than previous versions of Nintendo's online buddy system, and many of its retail games will <a href="http://www.joystiq.com/2012/04/26/wii-u-retail-games-will-be-sold-digitally-at-launch/">also be available digitally</a>. In that context, it's hard to understand why the Wii U's flagship first-party title, <a href="http://www.joystiq.com/game/pikmin-3"><em>Pikmin 3</em></a>, won't include online multiplayer.<br /><br />"In the situation of <em>Pikmin</em>, for example, since you would have lots of individual, small creatures, the Pikmin, whose every movement and location is going to be really important in the game, it would be very difficult to sync up over an internet connection," Nintendo design lead Shigeru Miyamoto told <a href="http://www.ign.com/articles/2012/06/11/the-origins-of-pikmin-3">IGN</a> in a recent interview. While Miyamoto acknowledges that games like, say, <a href="http://www.joystiq.com/game/mario-kart-wii"><em>Mario Kart Wii</em></a> were online-enabled, it apparently wouldn't be possible with <em>Pikmin 3</em> on Wii U.<br /><br /><em>Mario Kart</em> worked, he said, because Nintendo was able to make up for any dropped frames over an internet connection. The issues with <em>Pikmin 3</em> going online are different, and apparently insurmountable. "Unfortunately, no online multiplayer for <em>Pikmin 3</em>," he said.<br /><br />"But the co-op local multiplayer is really fun."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/06/13/pikmin-3-lacking-online-multiplayer-because-there-are-a-bunc/">Pikmin 3 lacking online multiplayer because ... there are a bunch of Pikmin</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 13 Jun 2012 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/06/13/pikmin-3-lacking-online-multiplayer-because-there-are-a-bunc/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20257612/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/06/13/pikmin-3-lacking-online-multiplayer-because-there-are-a-bunc/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>nintendo</category><category>nintendo-ead</category><category>online</category><category>online-multiplayer</category><category>pikmin-3</category><category>shigeru-miyamoto</category><category>wii-u</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Wed, 13 Jun 2012 12:30:00 EST</pubDate></item><item><title><![CDATA[Our miniature first look at Pikmin 3]]></title><link>http://www.joystiq.com/2012/06/11/our-miniature-first-look-at-pikmin-3/</link><guid isPermaLink="true">http://www.joystiq.com/2012/06/11/our-miniature-first-look-at-pikmin-3/</guid><comments>http://www.joystiq.com/2012/06/11/our-miniature-first-look-at-pikmin-3/#comments</comments><description><![CDATA[<center> <a href="http://www.joystiq.com/2012/06/10/our-miniature-first-look-at-pikmin-3/"><img alt="Pikmin" height="298" src="http://www.blogcdn.com/www.joystiq.com/media/2012/06/pikmin610-1339363727.jpg" width="530" /></a></center>The <a href="http://joystiq.com/game/pikmin-3"><em>Pikmin 3</em></a> demo available on the show floor didn't directly indicate how the Wii U's new controller would improve the experience. In this demo, the screen on the new WiiPad was used for an overhead map, which was nice, but did little to augment the gameplay other than to show me where it would be taking place. In the final game, you'll be able to do other things -- like control four leaders at once, all in charge of groups of Pikmin, but that wasn't present in this version. The limited nature of the demo had the side effect of being an effective sales pitch for the Wii <a href="http://www.joystiq.com/2012/05/14/pikmin-2-mario-power-tennis-on-us-wii-june-10-dkc-returns-and/"><em>Pikmin 2</em> port</a> out today, as playing <em>Pikmin</em> with the Wiimote and Nunchuk is totally great.<br /><br />Even though I didn't get to experience the new controls, I did see new graphics and the new Rock Pikmin. The Wii U's HD output amplifies all the Pikmin-ness of the series: the forest looks more lush and beautiful (and still preternaturally clean), the Pikmin look even tinier and more ant-like, and there's a nice subtle tilt-shift effect to drive home the "tiny" look.<p><a href="http://www.joystiq.com/2012/06/11/our-miniature-first-look-at-pikmin-3/" rel="bookmark">Continue reading <em>Our miniature first look at Pikmin 3</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/06/11/our-miniature-first-look-at-pikmin-3/">Our miniature first look at Pikmin 3</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 11 Jun 2012 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/06/11/our-miniature-first-look-at-pikmin-3/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20255424/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/06/11/our-miniature-first-look-at-pikmin-3/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>e3-2012</category><category>nintendo</category><category>pikmin-3</category><category>wii-u</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 11 Jun 2012 12:00:00 EST</pubDate></item><item><title><![CDATA[Pikmin 3 media gets away from the hustle and bustle of the big city]]></title><link>http://www.joystiq.com/2012/06/05/pikmin-3-media-gets-away-from-the-hustle-and-bustle-of-the-big-c/</link><guid isPermaLink="true">http://www.joystiq.com/2012/06/05/pikmin-3-media-gets-away-from-the-hustle-and-bustle-of-the-big-c/</guid><comments>http://www.joystiq.com/2012/06/05/pikmin-3-media-gets-away-from-the-hustle-and-bustle-of-the-big-c/#comments</comments><description><![CDATA[<center> <img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/06/pikmin30_530x298.jpg" style="display: none; width: 530px; height: 297px; " /><!--[if IE]><object width="530" height="318" id="viddlerOuter-d97c6104" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="//www.viddler.com/simple/d97c6104/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;openURL=30538308&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0"><object id="viddlerInner-d97c6104"><video id="viddlerVideo-d97c6104" src="//www.viddler.com/file/d97c6104/html5mobile?openURL=30538308" type="video/mp4" width="530" height="298" poster="//www.viddler.com/thumbnail/d97c6104/" controls="controls" x-webkit-airplay="allow"></video></object></object><![endif]--><!--[if !IE]> <!--><object data="//www.viddler.com/simple/d97c6104/" height="318" id="viddlerOuter-d97c6104" type="application/x-shockwave-flash" width="530"><param name="movie" value="//www.viddler.com/simple/d97c6104/" /><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="all" /><param name="allowFullScreen" value="true" /><param name="flashVars" value="f=1&amp;openURL=30538308&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0" /><object id="viddlerInner-d97c6104"><video controls="controls" height="298" id="viddlerVideo-d97c6104" poster="//www.viddler.com/thumbnail/d97c6104/" src="//www.viddler.com/file/d97c6104/html5mobile?openURL=30538308" type="video/mp4" width="530" x-webkit-airplay="allow"></video></object></object><!--<![endif]--></center><br />Living in the big city is great and all, but sometimes you just need to get away to the country. <a href="http://www.joystiq.com/game/pikmin-3"><em>Pikmin 3</em></a> will offer lush locales to do just that - though the forest may be tranquil, it is not without its own unique set of dangers, seen in this trailer and screens direct from E3.<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/pikimin-3-e3-2012/">Pikimin 3 (E3 2012)</a></strong></p><a href="http://www.joystiq.com/photos/pikimin-3-e3-2012/#5069643"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/06/pikmin30_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/pikimin-3-e3-2012/#5069644"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/06/pikmin31_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/pikimin-3-e3-2012/#5069645"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/06/pikmin32_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/pikimin-3-e3-2012/#5069646"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/06/pikmin33_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/pikimin-3-e3-2012/#5069647"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/06/pikmin34_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/06/05/pikmin-3-media-gets-away-from-the-hustle-and-bustle-of-the-big-c/">Pikmin 3 media gets away from the hustle and bustle of the big city</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 05 Jun 2012 14:37:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/06/05/pikmin-3-media-gets-away-from-the-hustle-and-bustle-of-the-big-c/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20252013/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/06/05/pikmin-3-media-gets-away-from-the-hustle-and-bustle-of-the-big-c/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>e3-2012</category><category>nintendo</category><category>pikmin</category><category>pikmin-3</category><category>wii-u</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Tue, 05 Jun 2012 14:37:00 EST</pubDate></item><item><title><![CDATA[Pikmin 3 coming to the Wii U]]></title><link>http://www.joystiq.com/2012/06/05/pikmin-3-coming-to-the-wii-u/</link><guid isPermaLink="true">http://www.joystiq.com/2012/06/05/pikmin-3-coming-to-the-wii-u/</guid><comments>http://www.joystiq.com/2012/06/05/pikmin-3-coming-to-the-wii-u/#comments</comments><description><![CDATA[<div style="text-align: center;"> <img alt="Image" height="293" src="http://www.blogcdn.com/www.joystiq.com/media/2012/06/pikmin3rock-1.jpg" style="margin:4px" width="530" /></div><br /><em>Pikmin 3</em> is hitting the Wii U, Nintendo announced at its E3 presentation today.<br /><br />Miyamoto "definitely" wanted to create Pikmin 3 for Wii U, he said. He showed off Rock Pikmin, who are black, geometric-looking characters that Olimar can throw to break things with.<br /><br />Pikmin 3 is controllable from the WiiPad and using MotionPlus technology, aiming where the Rock Pikmin are thrown with an on-screen reticle, for example. One player will be able to control four leaders using the WiiPad.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/06/05/pikmin-3-coming-to-the-wii-u/">Pikmin 3 coming to the Wii U</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 05 Jun 2012 12:06:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/06/05/pikmin-3-coming-to-the-wii-u/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20251883/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/06/05/pikmin-3-coming-to-the-wii-u/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>e3-2012</category><category>nintendo</category><category>pikmin-3</category><category>wii-u</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Tue, 05 Jun 2012 12:06:00 EST</pubDate></item><item><title><![CDATA[Miyamoto confirms Pikmin 3 development 'well underway']]></title><link>http://www.joystiq.com/2010/03/19/miyamoto-confirms-pikmin-3-development-well-underway/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/19/miyamoto-confirms-pikmin-3-development-well-underway/</guid><comments>http://www.joystiq.com/2010/03/19/miyamoto-confirms-pikmin-3-development-well-underway/#comments</comments><description><![CDATA[<div style="text-align: center;"><img vspace="0" hspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/pikmin3miyamoto3dev.jpg" alt="" /></div>
The Official Nintendo Magazine UK is hanging out at <a href="http://en.wikipedia.org/wiki/6th_British_Academy_Video_Games_Awards">tonight's BAFTA Video Game awards</a>, and has <a href="http://twitter.com/onm_uk/statuses/10738230047">punched into its Twitter account</a> that not only did it get to talk to one <a href="http://www.joystiq.com/tag/shigeru-miyamoto">Shigeru Miyamoto</a>, but that he's confirmed <em>Pikmin 3</em> is in development and "well under way." Over a year ago, the game was <a href="http://nintendo.joystiq.com/2008/07/20/rumor-pikmin-3-to-bloom-next-march/">rumored to be released a week-and-a-half from now</a>, but we'll presume it's not quite that far along in development.<br />
<br />
Still, good to hear that the game is still going on, considering that we've only seen <a href="http://nintendo.joystiq.com/2008/07/16/e308-a-new-pikmin-sprouts/">the barest sprouts of information</a> about it so far. Maybe Miyamoto should give his team a 30-day time limit within which to finish the game, and see how they feel about that.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/19/miyamoto-confirms-pikmin-3-development-well-underway/">Miyamoto confirms Pikmin 3 development 'well underway'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 19 Mar 2010 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://twitter.com/onm_uk/statuses/10738230047>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/19/miyamoto-confirms-pikmin-3-development-well-underway/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19407418/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/19/miyamoto-confirms-pikmin-3-development-well-underway/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bafta</category><category>miyamoto</category><category>Nintendo</category><category>official-nintendo-magazine-uk</category><category>pikmin-3</category><category>shigeru-miyamoto</category><category>Wii</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Fri, 19 Mar 2010 18:30:00 EST</pubDate></item><item><title><![CDATA[Nintendo finally admits E3 was a disappointment]]></title><link>http://www.joystiq.com/2008/08/19/nintendo-finally-admits-e3-was-a-disappointment/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/19/nintendo-finally-admits-e3-was-a-disappointment/</guid><comments>http://www.joystiq.com/2008/08/19/nintendo-finally-admits-e3-was-a-disappointment/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/interviews/" rel="tag">Interviews</a></p><div align="center"><a href="http://news.vgchartz.com/news.php?id=1706"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/08/wii_music_group_keynote_lg.jpg" /></a><br /></div>
During an interview with <a href="http://news.vgchartz.com/news.php?id=1706">VGChartz</a>, Nintendo's resident wrist-hurting, Shaun White-introducing marketing lady, Cammie Dunaway, commented that <a href="http://www.joystiq.com/2008/07/19/e308-wii-fanboys-e3-endgame-evaluation/">Nintendo's E3 showing</a> was a bit of a disappointment. You don't say?<br /><br />"I would say the message is we were disappointed with our performance at E3," commented Dunaway. "There were titles like <em>Wario</em> which we think will be really fun titles that we should have show cased." Yes, we'd have to agree. It was certainly <a href="http://www.joystiq.com/2008/07/17/e308-wii-fanboy-hands-on-with-wario-land-shake-it/">the best game we played</a> at the show. But what about <a href="http://www.joystiq.com/2008/07/16/e308-a-new-pikmin-sprouts/">this <em>Pikmin 3</em> business</a>? <br /><br />"We were excited that Mr. Miyamoto made the commitment that <em>Pikmin</em> is coming," she said. "It would have been nice if we could have said that on stage. But, we think it was a good recognition for us that we care for our core fans, and not just the new people who are now discovering Nintendo."<br /><br />
<div style="border-top: 1px solid rgb(0, 0, 0); padding-top: 5px;"> </div>
<a href="http://www.joystiq.com/2008/07/19/e308-wii-fanboys-e3-endgame-evaluation/"><img border="0" align="left" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/wii_sports_resort_impressions_lg_thumbnail.jpg" /></a><span style="font-style: italic;"><a href="http://www.joystiq.com/tag/e308">E3 2008</a> was a pretty big deal. We had lots of <a href="http://www.joystiq.com/2008/07/19/e308-wii-fanboys-e3-endgame-evaluation/#hands">hands-on impressions</a>, as well as <a href="http://www.joystiq.com/2008/07/19/e308-wii-fanboys-e3-endgame-evaluation/#Screens">new screens</a> and <a href="http://www.joystiq.com/2008/07/19/e308-wii-fanboys-e3-endgame-evaluation/#Video">video</a> to talk about. Check out our live <a href="http://www.joystiq.com/2008/07/15/e308-live-reactions-from-the-nintendo-conference/">impressions from Nintendo's keynote</a> here, as well as some of <a href="http://www.joystiq.com/2008/07/19/e308-wii-fanboys-e3-endgame-evaluation/#News">the big news right here</a>.</span><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/08/19/nintendo-finally-admits-e3-was-a-disappointment/">Nintendo finally admits E3 was a disappointment</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 19 Aug 2008 13:47:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://news.vgchartz.com/news.php?id=1706>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/19/nintendo-finally-admits-e3-was-a-disappointment/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1288677/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/19/nintendo-finally-admits-e3-was-a-disappointment/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cammie-dunaway</category><category>e3-2008</category><category>e308</category><category>pikmin</category><category>pikmin-3</category><category>wario</category><category>wario-land-shake-it</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Tue, 19 Aug 2008 13:47:00 EST</pubDate></item></channel></rss>