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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Miyamoto: Pikmin in the works for Wii U]]></title><link>http://www.joystiq.com/2011/06/07/miyamoto-pikmin-in-the-works-for-wii-u/</link><guid isPermaLink="true">http://www.joystiq.com/2011/06/07/miyamoto-pikmin-in-the-works-for-wii-u/</guid><comments>http://www.joystiq.com/2011/06/07/miyamoto-pikmin-in-the-works-for-wii-u/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/06/07/miyamoto-pikmin-in-the-works-for-wii-u/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/pikmin-490w_530x300.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 0px; margin-right: 0px; margin-top: 0px; margin-bottom: 0px; width: 530px; height: 300px; " /></a></div>
<p>
	Nintendo's almost getting in the habit of announcing <a href="http://www.joystiq.com/tag/pikmin"><em>Pikmin</em></a> games at its E3 developer roundtable events. Speaking to attendees this evening, Shigeru Miyamoto explained that while development of a new <em>Pikmin</em> <a href="http://www.joystiq.com/2008/07/16/miyamoto-were-making-pikmin/">began on Wii</a>, it has since been moved to the company's new console, the <a href="http://www.joystiq.com/tag/@wii-u">Wii U</a>.<br />
	<br />
	Miyamoto described it as "the perfect system for Pikmin," though tried to distance himself from turning this into a corporate announcement. His non-corporate side, Miyamoto said, "really just wants to tell you we're working on Pikmin."<br />
	<br />
	Since the game has been in the works for some time, Captain Olimar and his plant-like companions won't dally "too long" before they touch down in your perilous garden.</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/06/07/miyamoto-pikmin-in-the-works-for-wii-u/">Miyamoto: Pikmin in the works for Wii U</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 07 Jun 2011 23:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/06/07/miyamoto-pikmin-in-the-works-for-wii-u/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19961228/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/06/07/miyamoto-pikmin-in-the-works-for-wii-u/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>e3</category><category>e3-2011</category><category>pikmin</category><category>pikmin-wii-u</category><category>shigeru-miyamoto</category><category>wii-u</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Tue, 07 Jun 2011 23:00:00 EST</pubDate></item></channel></rss>