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Posts tagged pitch

Dev shares prototype footage of never-made Star Wars fighting game

Josh Tsui, current president of Robomodo and veteran game developer on titles like Mortal Kombat 4, Fight Night Round 3, and Tony Hawk Shred, has shared some video on Twitter of an old prototype for a Star Wars-based fighting game. The footage, which you can watch in full below, features Anakin...

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How to pitch your indie game to Sony

"I'm sick of sitting through crap development pitches," Pete Smith, Sony XDev director of product development, told an audience of developers at GDC Europe last week. Smith handles all of the European studios looking to snag a publishing deal on Sony systems, and he helped games such as Heavy Rain...

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NYC's last great arcade documented in 'Arcade: The Last Night at Chinatown Fair'

"Chinatown [Fair] was the last one, it had the best players, and this was like our last spot. So now hearing that this is closing, we gotta find another spot to migrate to," one defeated-sounding patron of Chinatown Fair exclaims in the short clip from Arcade: The Last Night at Chinatown Fair....

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Irrational releases the original BioShock pitch document

Every once in a while, our very plane of existence will be split into two by a major decision affecting the course of history, creating what scientists refer to as a "parallel universe." Less frequently, a window will open up which lets us catch a quick glimpse into the world of what might have...

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American McGee's Little Red Riding Hood looks pretty Grimm

click here for full version Legendary game developer American McGee has posted concept for the Little Red Riding Hood game he's planning to pitch to publishers at GDC 2010 next week -- and wow, Little Red has never looked quite so badass. The art, put together by a few artists at the Spicy Horse...

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Jordan Mechner pitched Sands of Time film with game-derived trailer

Prince of Persia series creator Jordan Mechner came up with a pretty ingenious way of making sure that the upcoming film adaptation of his beloved action-platforming franchise wouldn't diverge wildly from the source material. After the jump you'll find a trailer which Mechner himself cut together...

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How Rainbow Studios thought up Deadly Creatures

We like to think the pitch meeting for Deadly Creatures likely involved tossing spiders and scorpions onto the publisher's desk and watching people squirm until a contract was signed. And while this tactic might have worked, developer Rainbow Studios tells Gamasutra that THQ was "really receptive"...

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Getting a game idea published

Over at the IGDA, there's some advice for a hobbyist game developer looking to pitch (and protect) a game design. Pitching a random idea for a game to a developer or publisher isn't easy, but there are some solid hints on how to get an idea towards reality: Come up with a demo Attend game...

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PS3 pad loses DualShock name and vibration but picks up Wii-esque motion detection and wireless connectivity

In a shocking turn of events, the PS3 controller has gone from banamerang to wireless DualShock 3, except without the DualShock name and vibration. If you take a good look at the back of the new control pad (see the close-up above), you'll notice that the DualShock 2 brand name imprinted on the old...

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