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Posts tagged pixel

Pixel art controllers coming from Hyperkin this September

We've got a hard and fast rule against caps lock here on Joystiq, but don't think we didn't write at least three unacceptably uppercase headlines about Hyperkin's forthcoming line of pixel art controllers for PCs and Macs. Beyond the aforementioned platforms and the fact that they're slated to...

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Cave Story dev's Guxt rated for 3DS, will include vertical display mode

As Cave Story designer Daisuke "Pixel" Amaya told us in an interview last March, he's been working on a version of his vertical scrolling shmup Guxt for the 3DS, and Nicalis, who's publishing the game, has just tweeted recently that it's been rated by the ESRB and is ready to go. You can download...

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Cave Story creator releases adorable 'Azarashi' on App Store

Studio Pixel, the one-man development studio behind the original Cave Story, has created a new game for iOS called Azarashi, available on iTunes now for 99 cents. It's an exceedingly simple game: you tap to catch three seal keychains as they fall, and your reaction times are added up to form a...

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Deja Review: Cave Story 3D

Not even a semi-controversial visual makeover can keep me from loving Cave Story. I admit to being a bit worried upon seeing the first screens of the new 3DS remake, Cave Story 3D, developed by Nicalis in conjunction with original creator Daisuke "Pixel" Amaya. And I admit now that the new...

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'Cave Story+' now available on Mac App Store, with new content

If you want to try out the updated version of Cave Story that hit WiiWare in 2009 -- but, like, on a computer -- you can do so right this second. Developer Nicalis has released Cave Story+ on the Mac App Store. Of course, Cave Story was originally a freeware game for PC, so why buy a computer...

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Interview: Cave Story's salaryman designer, Daisuke 'Pixel' Amaya

Daisuke "Pixel" Amaya is one of just a few Japanese names in the indie gaming pantheon, after developing 2004's Cave Story entirely on his own as a labor of love. This year, he came to the Game Developers Conference to present a long-overdue postmortem about the development of Cave Story and to...

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Cave Story before it was Cave Story

During his GDC talk "The Story of Cave Story," developer Daisuke "Pixel" Amaya revealed that two years into the development of his 2004 indie hit, he scrapped his game design and started completely over. He then proceeded to show a video of this beta. This version is very different from what...

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Two hundred video game characters made into Mega Man sprites

Hey, here's that new desktop background you desperately wanted, even if you didn't know it yet. It's a gargantuan spread featuring over 200 characters from video game franchises, new and old, redrawn in the style of Mega Man. The image comes from pixel artist Chris Bringhurst, who released a...

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Nicalis confirms Cave Story DSiWare, European release for WiiWare version

That small piece of artwork in the Nintendo Power table of contents today didn't represent a new look for Cave Story -- it was actually art by Mikael "Orioto" Aguirre, commissioned by Nicalis in honor of the announcement of the DSiWare version of the game. In an email statement, Nicalis confirmed...

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New Arkedo Series game on XBLM: Pixel

If you spend much time checking out Indie Games on Xbox Live, there's a considerable chance you've stumbled upon the Arkedo Series of games. Fans will be happy to hear that Arkedo and Pastagames have released a third in the series. Entitled Pixel, the game features slick dot matrix graphics and...

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