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PixelJunk Monsters receiving difficulty settings with free patch


After writing an open letter explaining his fiancée's frustrations with PixelJunk Monsters' difficulty, BPPS writer Ryan Hewson received a response back from Dylan Cuthbert, president of Q-Games, saying help was on the way. Cuthbert had alluded to a major PJM patch before, but now he explains some more details of what's coming to PJM and PixelJunk Eden.

The lord of PixelJunk says PJM will receive a free patch adding Trophies, along with Easy, Medium, Hard and Expert difficulties to the game. Online rankings will maintain the existing difficulty level for fairness -- which we guess is hard? Eden will also receive an expansion pack and may receive a "namby pamby mode" for a more casual experience -- we'd settle for some control mapping functions to seperate silk and jump ... not to mention mapping the instra-drop to a button instead of waggle. No dates on any of this, but we're contacting Sony about some form of ETA.

[Via PS3 Fanboy]

PixelJunk Monsters expansion invades PSN this week


We probably shouldn't be telling you this, but updates on this site are very likely to cease tomorrow, what with the PSN update bringing us the expansion pack to Q-Games' addictive tower defense game, PixelJunk Monsters. Featuring a new island, 15 additional levels, five new music tracks and a $5.99 price tag, PixelJunk Monsters Encore will have us erecting towers for several days at least. Longer if we try to get all the rainbows.

Oh well, we suppose we'll just keep recycling all the posts about Grand Theft Auto IV.

[Via PS3 Fanboy]

Spring PSN lineup dated

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Sony recently showed off near-final builds of its next wave of original PSN games, and even committed to release time frames, according to MTV Multiplayer. Though weekly releases on the PS Store are largely kept behind the big, black curtain until showtime, it appears that Sony is trying to steal some attention away from the recent bevy of WiiWare boloney "buildup" and the well-oiled Xbox Live Arcade machine by generating previews of its own. So how 'bout those dates:

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