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Viewtiful Joe's Kamiya would 'like to finish' series, won't henshin-a-go-go back to Okami

Hideki Kamiya, creator of the forthcoming Bayonetta, would be up for making a sequel to his stylish side-scroller Viewtiful Joe if given the opportunity, according to a report by Game Informer. Not so much for Okami, though, which he'd wanted to revisit until he learned Capcom was making Okamiden for DS. "I heard the announcement that someone else would be making a sequel," he told the magazine. "Now I'm just not interested in it anymore."
Kamiya, who left Capcom along with Resident Evil creator Shinji Mikami and other key staffers to form the now-defunct Clover Studio, doesn't retain the rights to any of the IPs he created at either company -- but nevertheless feels that the story of Viewtiful Joe "is incomplete," adding "I'd like to finish it someday."
While that's probably a long shot, Kamiya has already proven he's a man full of amazing ideas, which we'll hopefully see many more of after Bayonetta -- a game he could very well make a sequel to -- is released in the US on January 5.
Kamiya, who left Capcom along with Resident Evil creator Shinji Mikami and other key staffers to form the now-defunct Clover Studio, doesn't retain the rights to any of the IPs he created at either company -- but nevertheless feels that the story of Viewtiful Joe "is incomplete," adding "I'd like to finish it someday."
While that's probably a long shot, Kamiya has already proven he's a man full of amazing ideas, which we'll hopefully see many more of after Bayonetta -- a game he could very well make a sequel to -- is released in the US on January 5.
Bayonetta demo brings climax action to XBLM
Here's a friendly little reminder for all the climax action fans out there: The previously announced Bayonetta demo has arrived on Xbox Live Marketplace. We've been able to spend some time with the demo, and it's probably safe to say that Devil May Cry and Ninja Gaiden players out there have something to look forward to. But you don't have to take out word for it, because you can try it yourself. Amazing world we live in, isn't it?
Shortcut: Download the Bayonetta demo [Via Xbox.com]
Shortcut: Download the Bayonetta demo [Via Xbox.com]
UK Bayonetta pre-order bonuses revealed
We're not sure why publishers decided that purchasing a game should be more difficult, but the recent trend of retailer exclusive pre-order goodies seems to be here to stay. Case in point: the various pre-order bonuses for Bayonetta in the UK. Those who pre-order at Play.com will receive the Bayonetta Climax Edition, pictured above on the left. Meanwhile, HMV pre-orders get a "Manga's Leading Ladies" DVD, which features "full episodes, trailers and exclusive clips" of something. Perhaps the coolest bonus, though, belongs to game.co.uk, which offers a replica of one of Bayonetta's guns, Scarborough Fair.
All three are being offered for £39.99, so the only decision you really have to make is which bonus you like the best. Well, that and whether or not you ever want to invite a pretty girl into your home.
All three are being offered for £39.99, so the only decision you really have to make is which bonus you like the best. Well, that and whether or not you ever want to invite a pretty girl into your home.
Bayonetta's dancing is really 'sexy'

What kind of touch-ups did Platinum do after this prototype stage? " ... on Kamiya-san's orders," animator Uchi says, "we accentuated the movements of her waist and butt to make it over-the-top in the sexiness department." You'd have to accentuate the hell out of those movements to go from that to "sexy."
Bayonetta demo available in North America and Europe Dec. 3

With this demo, you'll be able to gauge the limits of your Bayonetta fandom. Maybe you'll like it enough to buy it. Maybe you'll like it enough to buy the PAL limited edition. Or enough to import the PAL limited edition (for North American gamers). Or maybe you'll freak out about Bayonetta and feel compelled to import the Australian limited edition. This is why demos are so important: you can make sure you actually like the game before you bring yet another fancy plastic foot-pistol into your home.
Gallery: Bayonetta
Bayonetta's magical torture fetish explained

In a new developer diary (after the break), Director Hideki "Viewtiful" Kamiya explains that Bayonetta and her fellow witches have suffered through torture themselves, and so she fights not only for survival, but for revenge. Her sadism is a direct result of her own experience previous to the game's events. Plus, as Kamiya says, "It is important players enjoy seeing enemies sadistically destroyed." Do try to enjoy the torture. Otherwise you'll be doing the cruelest attack of all: hurting Kamiya's feelings.
Video: Bayonetta gets creative with death
Apparently it's not good enough to simply dispatch enemies these days. No, in these modern times, one must also torture them before they die. At least, that would appear to be the stance of Platinum Games' Bayonetta. The latest video released for the game explains the magic system. In short, landing successive blows on enemies without being struck fills the magic bar, allowing Bayonetta to unleash some particularly nasty finishing moves. For example she can summon a guillotine, stomp a foe's head right onto the chopping block and then drop the blade with a snap of her fingers.
Or, if you're not really a traditionalist, you can opt for the giant, spiked wheel of death. Your choice. See the video after the break.
Or, if you're not really a traditionalist, you can opt for the giant, spiked wheel of death. Your choice. See the video after the break.
Sega considering Bayonetta PS3 patch to address long load times
We've all seen reports about the PS3 version of Bayonetta's visual inferiority to the 360 iteration of the game, but according to a few forum posters on Platinum Games' site, the title is plagued by a bigger problem on Sony's home console: Lengthy load times. According to one forum post, it takes 25 seconds to load a level, 10 seconds to load a cutscene, five seconds to open the menu and three seconds to pick up an item. In the context of the game, that last one makes sense -- we imagine hair-clothes don't offer the flexibility required to collect an object from the ground.
Fortunately, a Sega representative responded to one such complaint, saying "a patch to correct this issue is under consideration," later adding that there's no time frame as to when a decision about the update would take place. In the interest of universal cross-platform equality, we're sincerely hoping the answer is "before January 5."
[Via 1UP]
Fortunately, a Sega representative responded to one such complaint, saying "a patch to correct this issue is under consideration," later adding that there's no time frame as to when a decision about the update would take place. In the interest of universal cross-platform equality, we're sincerely hoping the answer is "before January 5."
[Via 1UP]
Sega Europe announces Bayonetta special edition

Sega of America has yet to announce a special edition of Bayonetta, but we won't be shocked when the company does decide to pick up the extra money generated by such a release.
So you want to play the Bayonetta demo early, do you?
Sega just announced that 40,000 lucky Xbox 360 owners will get extremely early access to a demo for the upcoming action game Bayonetta. To be considered for the prize, gamers must register for a free Sega Pass -- essentially the publisher's newsletter -- and enter for a chance to be selected on the official Bayonetta demo site.
Registration for the "contest" will be open from Monday, November 9 to Friday, November 13. Winners will be notified on Monday, November 16. Those not selected will then be referred to as "the group least likely to win a 'boot-gun thing' firing contest" ... or PlayStation 3 players. Should you not get selected, you might want to take advantage of making a Japanese account.
Registration for the "contest" will be open from Monday, November 9 to Friday, November 13. Winners will be notified on Monday, November 16. Those not selected will then be referred to as "the group least likely to win a 'boot-gun thing' firing contest" ... or PlayStation 3 players. Should you not get selected, you might want to take advantage of making a Japanese account.
Bayonetta launch continues Platinum's winning streak

This is Platinum Games's second launch in Japan, and it's the second to debut at the top of the charts. Infinite Space on DS took the winning position back in June, with a comparatively modest 38,394 copies. MadWorld, Platinum's other game, has yet to be released in Japan.
The number two and three spots on Media Create's chart are also occupied by new games: Four Warriors of Light: Final Fantasy Gaiden, the new Final Fantasy for DS made by Matrix Software, and Tekken 6.
Bayonetta might need a backpack for all those guns
It's also just plain nice to see a trailer for this game that focuses on how the gameplay works, rather than on its hyper-sexualized main character. Also: she fires a bazooka at a demon wearing a tuba. If that's your kind of thing.
Gallery: Bayonetta
PS3 Bayonetta pre-orders slightly cheaper at two retailers [update]

Siliconera speculates that these discounts are a response to the outcry over Bayonetta looking a bit blurrier in its Sega-ported PS3 incarnation than on Xbox 360. Since these are special offers, though, it's a response on retailers' parts, and not Sega's. If it's really the case that it's an extra push for the "inferior" version and not just a semi-random sale, it seems like it could do the trick. After all, the most attractive version of Bayonetta is likely to be the one that comes with a five dollar bill.
Update: The Xbox version is now $54.99 at GameStop as well.
Bayonetta's nonstop-climax action starts January 5

In the meantime, you can check out some of the humiliating (and potentially NSFW) extra costumes that are available in the game. Amazingly, the default costume, which is composed entirely of magical human hair, is the most practical and restrained outfit of the lot.
Gallery: Bayonetta
Bayonetta's first dev diary explains protagonist's origins
Platinum Games' Hideki Kamiya and Yusuke Hashimoto may not be taking the story super seriously in upcoming third-person action game Bayonetta, but that doesn't mean no effort was exerted in creating the title character's backstory.
As it turns out, she came from the future to kill someone's mother so that ... okay, yeah, we're just making that up. Everyone knows that you couldn't bring back all those fancy guns through time! Duh! It's really that her family was attacked when she was a baby and even though the attacker came after her, she lived and ... alright, it's not that either. Rather than trust ourselves to relay it, we'll just let the developers explain Bayonetta themselves in the video after the break.
As it turns out, she came from the future to kill someone's mother so that ... okay, yeah, we're just making that up. Everyone knows that you couldn't bring back all those fancy guns through time! Duh! It's really that her family was attacked when she was a baby and even though the attacker came after her, she lived and ... alright, it's not that either. Rather than trust ourselves to relay it, we'll just let the developers explain Bayonetta themselves in the video after the break.


















