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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Wii Fanboy Poll: New Play Control!: too pricey, or just right?]]></title><link>http://www.joystiq.com/2009/01/23/wii-fanboy-poll-new-play-control-too-pricey-or-just-right/</link><guid isPermaLink="true">http://www.joystiq.com/2009/01/23/wii-fanboy-poll-new-play-control-too-pricey-or-just-right/</guid><comments>http://www.joystiq.com/2009/01/23/wii-fanboy-poll-new-play-control-too-pricey-or-just-right/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii-fanboy-poll/" rel="tag">Wii Fanboy poll</a></p><a href="http://www.joystiq.com/2008/10/31/point-counterpoint-yea-or-nay-play-on-wii/"><img vspace="4" hspace="4" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2009/01/tmpphp9oi3xb.jpg" alt="" /></a>Next month, Nintendo will debut its <a href="http://www.joystiq.com/2008/10/31/point-counterpoint-yea-or-nay-play-on-wii/"><em>New Play Control!</em></a> (or <a href="http://www.joystiq.com/2008/12/18/new-play-control-new-ish-boxart/"><em>NEW PLAY CONTROL!</em></a>) line of games in the west, beginning with Europe. Naturally, we <em>really like</em> the idea of great GameCube games with added 16:9 widescreen support and waggle-based controls, and it could be a licence to print money for Nintendo, if <em>Mario Power Tennis</em>' <a href="http://www.m-create.com/ranking/">chart-topping</a> debut in Japan is anything to go by.<br /><br />Will us westerners gobble up these repackaged games as keenly as Japanese gamers? It's likely to depend heavily on pricing -- the games look set to cost <a href="http://www.amazon.com/Pikmin-Nintendo-Wii/dp/B001CTL5GQ">$30</a> in the U.S., and <a href="http://www.joystiq.com/2009/01/21/uk-new-play-control-prices-probably-wont-be-quite-so-overinflat/">&pound;30</a> in the UK. Is that too much, just the right amount, or too little (you maniac)?<br /><br />Have your say in our poll past the break!<br /><br /><p><a href="http://www.joystiq.com/2009/01/23/wii-fanboy-poll-new-play-control-too-pricey-or-just-right/" rel="bookmark">Continue reading <em>Wii Fanboy Poll: New Play Control!: too pricey, or just right?</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/01/23/wii-fanboy-poll-new-play-control-too-pricey-or-just-right/">Wii Fanboy Poll: New Play Control!: too pricey, or just right?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 23 Jan 2009 14:34:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/01/23/wii-fanboy-poll-new-play-control-too-pricey-or-just-right/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1438750/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/01/23/wii-fanboy-poll-new-play-control-too-pricey-or-just-right/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>donkey-kong-jungle-beat</category><category>mario-tennis</category><category>metroid-prime</category><category>new-play-control</category><category>pikmin</category><category>play-on-wii</category><category>pricing</category><category>wii-de-asobu</category><dc:creator><![CDATA[Chris Greenhough]]></dc:creator><pubDate>Fri, 23 Jan 2009 14:34:00 EST</pubDate></item><item><title><![CDATA[UK New Play Control prices probably won't be quite so overinflated]]></title><link>http://www.joystiq.com/2009/01/21/uk-new-play-control-prices-probably-wont-be-quite-so-overinflat/</link><guid isPermaLink="true">http://www.joystiq.com/2009/01/21/uk-new-play-control-prices-probably-wont-be-quite-so-overinflat/</guid><comments>http://www.joystiq.com/2009/01/21/uk-new-play-control-prices-probably-wont-be-quite-so-overinflat/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/imports/" rel="tag">Imports</a></p><a href="http://www.eurogamer.net/articles/wii-gamecube-converts-not-full-price"><img hspace="4" border="0" align="right" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/01/pikmin12109.jpg" /></a>Nintendo has responded to UK retailers' <a href="http://www.joystiq.com/2009/01/20/new-play-control-high-price-tag/">pre-release pricing</a> for the <a href="http://www.joystiq.com/2008/12/18/new-play-control-new-ish-boxart/"><em>New Play Control</em></a> editions of <em><a href="http://www.joystiq.com/2009/01/05/new-play-video-pikmin/">Pikmin</a> </em>and <em><a href="http://www.joystiq.com/2009/01/05/nintendo-serves-up-mario-tennis-trailers/">Mario Power Tennis</a>,</em> saying that those probably won't be the real prices -- and if they are, it's not Nintendo's doing.<br /><br /> "It is up to retailers at what price they sell any item for," a Nintendo representative told Eurogamer. At least retailers will have a lower <em>starting point</em> for their prices: "However, our trade price for these games will be below our usual trade price for Wii games and our present estimate of the likely retail price is in the region of GBP 29.99." <br /><br />This doesn't necessarily mean that retailers really <span style="font-style: italic;">will</span> sell the games at the somewhat reduced price point (which still comes out to $41), but it means that if they don't, they're total jerks. <a href="http://www.amazon.co.uk/Nintendo-RVLPR9IE-Pikmin-Wii/dp/B001CTL5GQ/ref=sr_1_2?ie=UTF8&amp;s=videogames&amp;qid=1232564177&amp;sr=8-2">Amazon</a>, at least, currently has <span style="font-style: italic;">Pikmin</span> for <span class="priceLarge">&pound;24.99!</span><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/01/21/uk-new-play-control-prices-probably-wont-be-quite-so-overinflat/">UK New Play Control prices probably won't be quite so overinflated</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 21 Jan 2009 14:39:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eurogamer.net/articles/wii-gamecube-converts-not-full-price>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/01/21/uk-new-play-control-prices-probably-wont-be-quite-so-overinflat/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1436477/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/01/21/uk-new-play-control-prices-probably-wont-be-quite-so-overinflat/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>amazon</category><category>mario-power-tennis</category><category>new-play-control</category><category>pikmin</category><category>play-on-wii</category><category>prices</category><category>remake</category><category>retailers</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 21 Jan 2009 14:39:00 EST</pubDate></item><item><title><![CDATA[New Play Control! High Price Tag!]]></title><link>http://www.joystiq.com/2009/01/20/new-play-control-high-price-tag/</link><guid isPermaLink="true">http://www.joystiq.com/2009/01/20/new-play-control-high-price-tag/</guid><comments>http://www.joystiq.com/2009/01/20/new-play-control-high-price-tag/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><a href="http://www.gamesindustry.biz/articles/gamecube-releases-for-wii-to-retail-at-full-price"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/01/pikmin_p_o_w_cg_oct31.jpg" /></a><br /></div>
Nintendo is looking to cash in with their line of GameCube-enhanced-for-Wii games, <a href="http://www.joystiq.com/tag/play-on-wii">Play on Wii</a>. Of course, in the UK and North America it's called <a href="http://www.joystiq.com/2008/12/18/new-play-control-new-ish-boxart/">New Play Control!</a>, as we've already reported. So how much will these games fetch?<br /><br />Well, <em><a href="http://www.joystiq.com/tag/pikmin">Pikmin</a> </em>is set for a February 6th release, with <a href="http://www.joystiq.com/tag/mario-power-tennis"><em>Mario Power Tennis</em></a> releasing on March 6th, and each title has a suggested price of &pound;39.99, according to retailers. Nintendo has stepped in to say that their recommended price is &pound;29.99, but it would seem that retailers aren't following that guideline. Should these games go for full price, even if they've got reworked controls taking advantage of the Wii's unique capabilities?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/01/20/new-play-control-high-price-tag/">New Play Control! High Price Tag!</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 20 Jan 2009 10:52:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamesindustry.biz/articles/gamecube-releases-for-wii-to-retail-at-full-price>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/01/20/new-play-control-high-price-tag/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1434863/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/01/20/new-play-control-high-price-tag/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>mario-power-tennis</category><category>new-play-control</category><category>pikmin</category><category>play-on-wii</category><category>uk</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Tue, 20 Jan 2009 10:52:00 EST</pubDate></item><item><title><![CDATA[Nintendo serves up Mario Tennis trailers]]></title><link>http://www.joystiq.com/2009/01/05/nintendo-serves-up-mario-tennis-trailers/</link><guid isPermaLink="true">http://www.joystiq.com/2009/01/05/nintendo-serves-up-mario-tennis-trailers/</guid><comments>http://www.joystiq.com/2009/01/05/nintendo-serves-up-mario-tennis-trailers/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><img hspace="4" vspace="4" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2009/01/tmphjdghasjhg869872.jpg" alt="" />Over at the <a href="http://www.nintendo.co.jp/wii/asobu/index.html">official site</a> for the <em><a href="http://www.joystiq.com/2008/10/31/point-counterpoint-yea-or-nay-play-on-wii/">Wii de Asobu</a> </em>(<em>Play on Wii</em>, or<em> </em><a href="http://www.joystiq.com/2008/12/18/new-play-control-new-ish-boxart/"><em>NEW PLAY CONTROL!</em></a>) series, there's a pair of Japanese commercials for the <a href="http://www.joystiq.com/2008/11/18/mario-tennis-how-to-play-on-wii/"><em>Mario Power Tennis</em></a> remake, as well as a far lengthier gameplay trailer.<br /><br />The adverts we can take or leave, consisting as they do of the usual telegenic Japanese families bouncing around their pristine living rooms. The gameplay clip <em>is</em> worth watching, as it displays the various shots that can be achieved through a well-timed flick of the wrist (top-spin, side-spin, slices, drop shots, etc.). We hope mixing up our shots actually <em>has an effect</em> on the game, because we always found <a href="http://www.joystiq.com/2009/01/05/wii-sports-best-selling-game-of-all-time/"><em>Wii Sports</em></a> tennis to be not-quite-as-advertised in this respect (though we're willing to accept we just may be rubbish at <em>Wii Sports</em> tennis).<br /><br />Oh yes, and these are non-embeddable, so you'll have to go to the site to watch them. And they call this 2009!<br /><br /><a href="http://wii.com/jp/movies/wii-cm-soft201/">Source</a>: TV commercial 1<br /><a href="http://wii.com/jp/movies/wii-cm-soft200/">Source</a>: TV commercial 2<br /><a href="http://wii.com/jp/movies/selection03-movie/">Source</a>: Gameplay trailer<br /><br />[Via <a href="http://www.neogaf.com/forum/showpost.php?s=fa9c7215609dfd0df67cf16fb7449a1c&amp;p=14249050&amp;postcount=143">NeoGAF</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/01/05/nintendo-serves-up-mario-tennis-trailers/">Nintendo serves up Mario Tennis trailers</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 05 Jan 2009 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/01/05/nintendo-serves-up-mario-tennis-trailers/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1419245/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/01/05/nintendo-serves-up-mario-tennis-trailers/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gamecube</category><category>mario-power-tennis</category><category>new-play-control</category><category>play-on-wii</category><category>sports</category><category>tennis</category><category>wii-de-asobu</category><dc:creator><![CDATA[Chris Greenhough]]></dc:creator><pubDate>Mon, 05 Jan 2009 21:00:00 EST</pubDate></item><item><title><![CDATA[New Play Control! New-ish boxart!]]></title><link>http://www.joystiq.com/2008/12/18/new-play-control-new-ish-boxart/</link><guid isPermaLink="true">http://www.joystiq.com/2008/12/18/new-play-control-new-ish-boxart/</guid><comments>http://www.joystiq.com/2008/12/18/new-play-control-new-ish-boxart/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><a href="http://www.gamestop.com/Catalog/ProductDetails.aspx?product_id=73028"><img hspace="4" border="0" align="bottom" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2008/12/playcontrol1218.jpg" alt="" /></a><br /></div>
The <a href="http://www.nintendo.co.jp/wii/asobu/index.html">packages</a> for the Japanese <em>Play on Wii</em> series feature the original boxarts for the GameCube games framed in a new white border, with a blue bar at the bottom explaining that the games have new Wii Remote-based controls. According to teensy preview images found on GameStop.com, the North American <em>New Play Control!</em> versions of <em><a href="http://www.joystiq.com/2008/12/10/pikmin-just-got-a-little-more-perfect/">Pikmin</a> </em>and <em><a href="http://www.joystiq.com/2008/11/18/mario-tennis-how-to-play-on-wii/">Mario Power Tennis</a>, </em>officially announced just <a href="http://www.joystiq.com/2008/12/17/nintendo-unleashes-full-q1-schedule/">yesterday</a>, will employ the same strategy. As in, <em>exactly </em>the same. <br /><br />The only difference (aside from the language stuff and the fact that the North American boxart images are used) is that the <em>Play on Wii </em>boxes feature a <em>curved</em> top border in the blue area. If we're lucky, the covers will be <a href="http://blog.wired.com/games/2008/12/hands-on-donkey.html">reversible</a> like the Japanese ones. We probably won't be that lucky!<br /><br />We have yet to see the box designs for the European <em><a href="http://www.joystiq.com/2008/12/15/nintendo-dates-play-on-wii-other-2009-releases-for-europe/">NEW PLAY CONTROL!</a> </em>series. We'll keep you updated, because we love pointing out that the European title for the series seems to officially be <em>NEW PLAY CONTROL!</em> in all caps.<br /><br />Source: <em><a href="http://www.gamestop.com/Catalog/ProductDetails.aspx?product_id=73028">Pikmin</a><br /></em>Source: <a href="http://www.gamestop.com/Catalog/ProductDetails.aspx?product_id=73029"><em>Mario Power Tennis</em></a><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/12/18/new-play-control-new-ish-boxart/">New Play Control! New-ish boxart!</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 18 Dec 2008 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/12/18/new-play-control-new-ish-boxart/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1404947/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/18/new-play-control-new-ish-boxart/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>boxart</category><category>breaking</category><category>gamecube</category><category>mario-power-tennis</category><category>new-play-control</category><category>pikmin</category><category>play-on-wii</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 18 Dec 2008 09:00:00 EST</pubDate></item><item><title><![CDATA[Nintendo unleashes full Q1 schedule]]></title><link>http://www.joystiq.com/2008/12/17/nintendo-unleashes-full-q1-schedule/</link><guid isPermaLink="true">http://www.joystiq.com/2008/12/17/nintendo-unleashes-full-q1-schedule/</guid><comments>http://www.joystiq.com/2008/12/17/nintendo-unleashes-full-q1-schedule/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><img hspace="4" vspace="4" border="0" align="right" alt="" style="width: 225px; height: 283px;" src="http://www.blogcdn.com/www.joystiq.com/media/2008/12/nintendo-boom-8757737.jpg" />Nintendo's carrier pigeon just landed on our windowsill with a complete list of Wii releases for Q1 2009. We do actually know most of these dates already (so yeah, maybe the mushroom cloud is a bit excessive), but there's still the occasional scrap of <span style="font-style: italic;">new news</span> buried within.<br /><br />Those <a href="http://www.joystiq.com/2008/11/20/tenchu-4-surprise-boxart-attack/"><span style="font-style: italic;">Tenchu</span></a> and <a href="http://www.joystiq.com/2008/10/08/little-kings-very-cute-little-trailer/"><span style="font-style: italic;">Little King's Story</span></a> dates are fresh to us, and there's also confirmation of the first <span style="text-decoration: line-through;">Play on Wii</span> "<a href="http://www.joystiq.com/2008/10/31/point-counterpoint-yea-or-nay-play-on-wii/">New Play Control</a>" games, <span style="font-style: italic;">Pikmin</span> and <span style="font-style: italic;">Mario Power Tennis</span>. For the record, "New Play Control" is a bit of a rubbish name for the series. In our humble opinion, obviously.<br /><br />Make the jump for the full line-up, and remember you can click on a game's name to bring up screens (where available)!<br /><br /><p><a href="http://www.joystiq.com/2008/12/17/nintendo-unleashes-full-q1-schedule/" rel="bookmark">Continue reading <em>Nintendo unleashes full Q1 schedule</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/12/17/nintendo-unleashes-full-q1-schedule/">Nintendo unleashes full Q1 schedule</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 17 Dec 2008 11:46:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/12/17/nintendo-unleashes-full-q1-schedule/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1404192/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/17/nintendo-unleashes-full-q1-schedule/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>action</category><category>adventure</category><category>broken-sword</category><category>fishing-master-world-tour</category><category>house-of-the-dead</category><category>house-of-the-dead-overkill</category><category>little-kings-story</category><category>madworld</category><category>major-minors-majestic-march</category><category>marble-saga-kororinpa</category><category>mario-power-tennis</category><category>nascar-kart-racing</category><category>new-play-control</category><category>onechanbara</category><category>pikmin</category><category>play-on-wii</category><category>puzzle</category><category>q1-2009</category><category>racing</category><category>roogoo</category><category>rune-factory</category><category>rune-factory-frontier</category><category>simanimals</category><category>sonic</category><category>sonic-and-the-black-night</category><category>strategy</category><category>tenchu</category><category>we-ski</category><category>wii-de-asobu</category><dc:creator><![CDATA[Chris Greenhough]]></dc:creator><pubDate>Wed, 17 Dec 2008 11:46:00 EST</pubDate></item><item><title><![CDATA[Nintendo dates Play on Wii, other 2009 releases for Europe]]></title><link>http://www.joystiq.com/2008/12/15/nintendo-dates-play-on-wii-other-2009-releases-for-europe/</link><guid isPermaLink="true">http://www.joystiq.com/2008/12/15/nintendo-dates-play-on-wii-other-2009-releases-for-europe/</guid><comments>http://www.joystiq.com/2008/12/15/nintendo-dates-play-on-wii-other-2009-releases-for-europe/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div style="text-align: center;"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/12/pikmin-wii-de-asobu-modifications.jpg" /><br /></div>
Supposedly, a list for what's coming next year in Europe was issued by NoE and it's been found on a few sites. The problem is that none of these sites source anything entirely credible, so we're remaining a bit skeptical on this one. What are you waiting for? Dive past the break for this rather extensive list of what's apparently going to release in Europe, including some <a href="http://www.joystiq.com/tag/play-on-wii">Play on Wii</a> titles, next year.<p><a href="http://www.joystiq.com/2008/12/15/nintendo-dates-play-on-wii-other-2009-releases-for-europe/" rel="bookmark">Continue reading <em>Nintendo dates Play on Wii, other 2009 releases for Europe</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/12/15/nintendo-dates-play-on-wii-other-2009-releases-for-europe/">Nintendo dates Play on Wii, other 2009 releases for Europe</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 15 Dec 2008 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.officialnintendomagazine.co.uk/article.php?id=6699>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/15/nintendo-dates-play-on-wii-other-2009-releases-for-europe/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1401584/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/15/nintendo-dates-play-on-wii-other-2009-releases-for-europe/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>castlevania-judgment</category><category>europe</category><category>madworld</category><category>mario-power-tennis</category><category>pikmin</category><category>play-on-wii</category><category>releases</category><category>sonic-and-the-black-knight</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 15 Dec 2008 12:00:00 EST</pubDate></item><item><title><![CDATA[Pikmin just got a little more perfect]]></title><link>http://www.joystiq.com/2008/12/10/pikmin-just-got-a-little-more-perfect/</link><guid isPermaLink="true">http://www.joystiq.com/2008/12/10/pikmin-just-got-a-little-more-perfect/</guid><comments>http://www.joystiq.com/2008/12/10/pikmin-just-got-a-little-more-perfect/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"> </div>
<div align="center"><a href="http://uk.wii.ign.com/articles/937/937178p1.html?RSSwhen2008-12-10_045300&amp;RSSid=937178"><img hspace="4" height="286" border="0" width="383" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/12/pikmin-wii-de-asobu-modifications.jpg" /></a></div>
<br />It seems we were hasty when we <a href="http://www.joystiq.com/2008/11/12/play-on-wii-donkey-kong-has-new-stages-drastic-changes/">wrote</a> that the "<a href="http://www.joystiq.com/tag/wii-de-asobu">Play on Wii</a>" version of <em>Pikmin</em> would feature "no new content, the modified control scheme aside." The latest <em>Famitsu</em>, as translated by IGN, reveals that the game's save mechanism has also been updated, and now allows you to restart play from any day you please. So, if 98 of your 100 precious plant warriors get singed by a troublesome <a href="http://pikmin.wikia.com/wiki/Fiery_Blowhog">Fiery Blowhog</a>, you can avert disaster by turning back time. Nice to see Nintendo adding some worthwhile changes to <a href="http://www.joystiq.com/2008/11/18/mario-tennis-how-to-play-on-wii/">more</a> and <a href="http://www.joystiq.com/2008/11/12/play-on-wii-donkey-kong-has-new-stages-drastic-changes/">more</a> <em>Wii de Asobu</em> titles!<br /><br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/12/10/pikmin-just-got-a-little-more-perfect/">Pikmin just got a little more perfect</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 10 Dec 2008 13:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://uk.wii.ign.com/articles/937/937178p1.html?RSSwhen2008-12-10_045300&amp;RSSid=937178>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/10/pikmin-just-got-a-little-more-perfect/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1397081/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/10/pikmin-just-got-a-little-more-perfect/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ch-ch-ch-changes</category><category>famitsu</category><category>gamecube</category><category>mario-tennis</category><category>pikmin</category><category>play-on-wii</category><category>remake</category><category>sports</category><category>wii-de-asobu</category><dc:creator><![CDATA[Chris Greenhough]]></dc:creator><pubDate>Wed, 10 Dec 2008 13:40:00 EST</pubDate></item><item><title><![CDATA[New and (graphically) improved Donkey Kong Jungle Beat]]></title><link>http://www.joystiq.com/2008/11/29/new-and-graphically-improved-donkey-kong-jungle-beat/</link><guid isPermaLink="true">http://www.joystiq.com/2008/11/29/new-and-graphically-improved-donkey-kong-jungle-beat/</guid><comments>http://www.joystiq.com/2008/11/29/new-and-graphically-improved-donkey-kong-jungle-beat/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/screens/" rel="tag">Screens</a></p><div align="center"><a href="http://www.joystiq.com/photos/play-on-wii-donkey-kong-jungle-beat-comparison/1191866/full/"><img hspace="4" vspace="4" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/11/dkcomtopsm.jpg" /></a><br /></div>
You may or may not like the <a href="http://www.joystiq.com/2008/11/12/play-on-wii-donkey-kong-has-new-stages-drastic-changes/">changes</a> that are coming for the <a href="http://www.joystiq.com/2008/10/31/point-counterpoint-yea-or-nay-play-on-wii/">Play on Wii</a> release of <em>Donkey Kong Jungle Beat</em>, but we're willing to bet that you'll like at least one thing -- the game's updated look. While the changes aren't particularly obvious at a glance, when they're side-by-side with the originals, you can easily see the refinements and additions, which is why we've got a few comparisons here, just for you. You can even see some of the refinements in the tiny image above, like the scales, but if you want the <a href="http://www.joystiq.com/photos/play-on-wii-donkey-kong-jungle-beat-comparison/1191866/full/">full effect</a>, you're going to want to step into our gallery below.<br /><br /><br /><br />[New images via <a href="http://news.dengeki.com/elem/000/000/124/124657/">Dengeki</a>; old via GameSpot]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/11/29/new-and-graphically-improved-donkey-kong-jungle-beat/">New and (graphically) improved Donkey Kong Jungle Beat</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 29 Nov 2008 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://news.dengeki.com/elem/000/000/124/124657/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/11/29/new-and-graphically-improved-donkey-kong-jungle-beat/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1385913/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/11/29/new-and-graphically-improved-donkey-kong-jungle-beat/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>comparison</category><category>donkey-kong</category><category>donkey-kong-jungle-beat</category><category>graphics</category><category>platform</category><category>play-on-wii</category><dc:creator><![CDATA[Alisha Karabinus]]></dc:creator><pubDate>Sat, 29 Nov 2008 14:00:00 EST</pubDate></item><item><title><![CDATA[Surprisingly rare and expensive GameCube games]]></title><link>http://www.joystiq.com/2008/11/21/surprisingly-rare-and-expensive-gamecube-games/</link><guid isPermaLink="true">http://www.joystiq.com/2008/11/21/surprisingly-rare-and-expensive-gamecube-games/</guid><comments>http://www.joystiq.com/2008/11/21/surprisingly-rare-and-expensive-gamecube-games/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a>, <a href="http://www.joystiq.com/category/sales/" rel="tag">Sales</a></p><a href="http://blog.videogamepricecharts.com/2008/11/30-rare-expensive-gamecube-games.html"><img hspace="4" border="0" align="right" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2008/11/twin_snakes_boxart_sm.jpg" alt="" /></a>We love a lot of <a href="http://www.joystiq.com/tag/gamecube">GameCube</a> games. In fact, when <a href="http://www.joystiq.com/2008/10/02/nintendo-dates-pikmin-port-names-other-play-on-wii-titles/">Play on Wii was announced</a>, it felt like a dream come true. See, we imagine <a href="http://www.joystiq.com/2008/11/18/born-for-wii-cubivore/">many</a> <a href="http://www.joystiq.com/2008/10/28/born-for-wii-eternal-darkness/">GameCube</a> <a href="http://www.joystiq.com/2008/08/19/born-for-wii-rogue-squadron/">games</a> <a href="http://www.joystiq.com/2008/08/05/born-for-wii-viewtiful-joe/">being</a> <a href="http://www.joystiq.com/2008/07/22/born-for-wii-four-swords-adventures/">retooled</a> <a href="http://www.joystiq.com/2008/07/15/born-for-wii-pikmin/">for</a> <a href="http://www.joystiq.com/2008/07/08/born-for-wii-beyond-good-and-evil/">Wii</a>. Now, we're glad its actually happening for some of those games.<br /><br />But, not all titles are destined to get that touch of Wii magic. And, what if you never had a chance to try some of them? Well, unless you've got a suitcase buried in the back yard, there are a few titles that might be a bit out of reach, according to the list over at <a href="http://blog.videogamepricecharts.com/2008/11/30-rare-expensive-gamecube-games.html">Video Game Price Charts</a>. <br /><br />Of all of them, which would you say is the "must own" title?<br /><br />[Via <a href="http://digg.com/">digg</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/11/21/surprisingly-rare-and-expensive-gamecube-games/">Surprisingly rare and expensive GameCube games</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 21 Nov 2008 19:10:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blog.videogamepricecharts.com/2008/11/30-rare-expensive-gamecube-games.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/11/21/surprisingly-rare-and-expensive-gamecube-games/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1379798/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/11/21/surprisingly-rare-and-expensive-gamecube-games/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beyond-good-and-evil</category><category>gamecube</category><category>metal-gear-solid</category><category>play-on-wii</category><category>twin-snakes</category><category>wiimote</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 21 Nov 2008 19:10:00 EST</pubDate></item><item><title><![CDATA[Mario Tennis: How to Play on Wii]]></title><link>http://www.joystiq.com/2008/11/18/mario-tennis-how-to-play-on-wii/</link><guid isPermaLink="true">http://www.joystiq.com/2008/11/18/mario-tennis-how-to-play-on-wii/</guid><comments>http://www.joystiq.com/2008/11/18/mario-tennis-how-to-play-on-wii/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/imports/" rel="tag">Imports</a></p><a href="http://www.neowing.co.jp/detailview.html?KEY=RVL-P-RMAJ"><img hspace="4" border="0" align="right" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2008/11/tennis1118.jpg" alt="" /></a>We didn't really need help to figure out that <a href="http://www.joystiq.com/2008/10/02/nintendo-dates-pikmin-port-names-other-play-on-wii-titles/"><em>Play on Wii Mario Tennis GC</em></a> (or <em>Mario Power Tennis</em>, as Camelot's mascot tennis game is known over here)  would use Wiimote motion controls, since that is, like <em>one hundred percent</em> of the point of the <a href="http://www.joystiq.com/2008/10/31/point-counterpoint-yea-or-nay-play-on-wii/">Play on Wii</a> series (and Wii tennis games, for that matter). But we welcome solid information anyway, which Japanese online retailer Neowing has provided.<br /><br />According to the product description, <em>Mario Tennis GC</em> enables players to wave the Wii Remote to execute forehand and backhand shots and direct the ball toward the left or right side of the court. Motion will also determine the addition of topspin and slice spin. Buttons are still used to deploy each character's unique special moves.<br /><br />If the (possible) second coming of <em>Wii Sports </em>tennis doesn't excite you, hang on to your GameCube version: <em>Play on Wii Mario Tennis GC</em> does not support GameCube controllers.<br /><br />[Via <a href="http://www.inside-games.jp/news/322/32294.html">Inside-Games</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/11/18/mario-tennis-how-to-play-on-wii/">Mario Tennis: How to Play on Wii</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 18 Nov 2008 17:26:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.neowing.co.jp/detailview.html?KEY=RVL-P-RMAJ>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/11/18/mario-tennis-how-to-play-on-wii/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1375866/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/11/18/mario-tennis-how-to-play-on-wii/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gamecube</category><category>mario-power-tennis</category><category>play-on-wii</category><category>remake</category><category>sports</category><category>tennis</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Tue, 18 Nov 2008 17:26:00 EST</pubDate></item><item><title><![CDATA[Born for Wii: Cubivore]]></title><link>http://www.joystiq.com/2008/11/18/born-for-wii-cubivore/</link><guid isPermaLink="true">http://www.joystiq.com/2008/11/18/born-for-wii-cubivore/</guid><comments>http://www.joystiq.com/2008/11/18/born-for-wii-cubivore/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/born-for-wii/" rel="tag">Born for Wii</a></p><img vspace="4" hspace="4" border="0" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/11/bfw-cubivore-cover.jpg" />Some games are a little out there. You've got your <em>No More Heroes</em> brand of weirdness, where collecting coconuts is as commonplace as mass murder and sexual innuendo. On another level, there's <a href="http://www.joystiq.com/2008/06/17/born-for-wii-katamari-damacy/"><em>Katamari Damacy</em></a>, where rolling entire cities into a ball is a perfectly acceptable way to repair the cosmos. And then there are the games that are so bizarre, so inexplicably removed from the norm, that they transcend weirdness in a way few things ever have. One of the games is <em>Cubivore</em>.<br /><br />Though it was released for the GameCube six years ago, it's still hard to believe that <em>Cubivore</em> found its way to the West. Thanks to Atlus, a company known for publishing titles that don't exactly have mainstream appeal, one of the most inherently Japanese games ever made was displaced from its home turf. <em>Cubivore's</em> eccentricity is also its greatest strength -- those few gamers who weren't turned off by its quirkiness discovered an adventure like no other, a fight to survive and evolve into a stronger, faster animal...<em>thing</em>. Its unique, hilarious, downright fun, and <a href="http://nintendowiifanboy.com/category/born-for-wii/">Born for Wii</a>.<br />
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<div align="left"><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/born-for-wii-cubivore/">Born for Wii: Cubivore</a></strong></p><a href="http://www.joystiq.com/photos/born-for-wii-cubivore/#1164544"><img src="http://www.blogcdn.com/nintendo.joystiq.com/media/2008/11/bfw-cubivore-screen001_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/born-for-wii-cubivore/#1164545"><img src="http://www.blogcdn.com/nintendo.joystiq.com/media/2008/11/bfw-cubivore-screen002_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/born-for-wii-cubivore/#1164546"><img src="http://www.blogcdn.com/nintendo.joystiq.com/media/2008/11/bfw-cubivore-screen003_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/born-for-wii-cubivore/#1164547"><img src="http://www.blogcdn.com/nintendo.joystiq.com/media/2008/11/bfw-cubivore-screen004_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/born-for-wii-cubivore/#1164548"><img src="http://www.blogcdn.com/nintendo.joystiq.com/media/2008/11/bfw-cubivore-screen005_thumbnail.jpg" alt="" title="" /></a></div></div>
<div align="left" style="border-top: 1px solid; padding-top: 5px;"><em><a href="http://www.joystiq.com/categories/born-for-wii/"><img border="0" align="left" src="http://www.blogcdn.com/www.joystiq.com/media/2008/11/bfw-cubivore-screen008_thumbnail.jpg" alt="" /></a>Every week, <a href="http://www.joystiq.com/category/born-for-wii">Born for Wii</a> digs into gaming's sordid past to unearth a new treasure fit for revival on the Nintendo Wii. Be sure to check out last week's entry in the series, <a href="http://www.joystiq.com/2008/11/11/born-for-wii-contra/">Contra</a>, and for more great titles that deserve your attention, take a look at <a href="http://www.joystiq.com/category/virtually-overlooked/">Virtually Overlooked</a>.</em></div>
</center><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/11/18/born-for-wii-cubivore/">Born for Wii: Cubivore</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 18 Nov 2008 10:58:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/11/18/born-for-wii-cubivore/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1373874/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/11/18/born-for-wii-cubivore/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adventure</category><category>atlus</category><category>born-for-wii</category><category>cubivore</category><category>gamecube</category><category>joystiqfeatures</category><category>play-on-wii</category><category>weird</category><dc:creator><![CDATA[Wesley Fenlon]]></dc:creator><pubDate>Tue, 18 Nov 2008 10:58:00 EST</pubDate></item><item><title><![CDATA[Play on Wii Donkey Kong has new stages, drastic changes]]></title><link>http://www.joystiq.com/2008/11/12/play-on-wii-donkey-kong-has-new-stages-drastic-changes/</link><guid isPermaLink="true">http://www.joystiq.com/2008/11/12/play-on-wii-donkey-kong-has-new-stages-drastic-changes/</guid><comments>http://www.joystiq.com/2008/11/12/play-on-wii-donkey-kong-has-new-stages-drastic-changes/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><a href="http://uk.wii.ign.com/articles/929/929327p1.html"><img hspace="4" vspace="4" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/11/dk_jungle_beat_cg_main99.jpg" /></a></div>
<br />According to a <em>Famitsu</em> article translated by IGN, at least one game from Nintendo's forthcoming <a href="http://www.joystiq.com/2008/10/31/point-counterpoint-yea-or-nay-play-on-wii/">Play on Wii</a> series will feature deeper modifications than slapped-on Wii controls. We've often <a href="http://www.joystiq.com/2008/10/31/counterpoint-foul-play-on-wii/">questioned</a> how well <em>Donkey Kong Jungle Beat</em> would work with the Wiimote and Nunchuk (given that the original game was played with <em>plastic bongos</em>), and Nintendo also seems unsure.<br /><br />Because of this, the remade <em>Jungle Beat</em> is being moulded into a more traditional platformer, with repositioned enemies, new mid-level checkpoints, and only a handful of motion-controlled moves (The nunchuk's analog stick moves Donkey Kong, and the A button makes him jump). Significantly, there will also be completely new stages, though <em>Famitsu </em>didn't reveal further details (such as how many). The remake of <a href="http://www.joystiq.com/2008/10/02/pikmin-leads-off-wii-collection-of-gamecube-masterpieces/"><em>Pikmin</em></a>, incidentally, will feature no new content, the modified control scheme aside.<br /><br />Can <em>Jungle Beat</em> work as a traditional platformer? We'll hold judgment on that, while noting that the DK Bongos played a major role in making the original game fun.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/11/12/play-on-wii-donkey-kong-has-new-stages-drastic-changes/">Play on Wii Donkey Kong has new stages, drastic changes</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 12 Nov 2008 14:35:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://uk.wii.ign.com/articles/929/929327p1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/11/12/play-on-wii-donkey-kong-has-new-stages-drastic-changes/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1369966/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/11/12/play-on-wii-donkey-kong-has-new-stages-drastic-changes/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ch-ch-ch-changes</category><category>donkey-kong</category><category>donkey-kong-jungle-beat</category><category>gamecube</category><category>pikmin</category><category>play-on-wii</category><category>remake</category><category>wii-de-asobu</category><dc:creator><![CDATA[Chris Greenhough]]></dc:creator><pubDate>Wed, 12 Nov 2008 14:35:00 EST</pubDate></item><item><title><![CDATA[Wii Warm Up: Other new old games]]></title><link>http://www.joystiq.com/2008/11/02/wii-warm-up-other-new-old-games/</link><guid isPermaLink="true">http://www.joystiq.com/2008/11/02/wii-warm-up-other-new-old-games/</guid><comments>http://www.joystiq.com/2008/11/02/wii-warm-up-other-new-old-games/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii-warm-up/" rel="tag">Wii Warm Up</a></p><img vspace="4" hspace="4" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2008/11/mm9.jpg"  alt="" />In the wake of <a href="http://nintendowiifanboy.com/tag/mega-man-9"><em>Mega Man 9</em></a>, and after Friday's <a href="http://www.joystiq.com/2008/10/31/point-counterpoint-yea-or-nay-play-on-wii/">discussion</a> about Play on Wii, we thought we might ask what other franchises you'd like to see redone, either as Play on Wii titles, or in a classic, old school style, as was done with <em>Mega Man 9</em>. Want to see the other <em>Metroid Prime</em> titles given a motion overhaul ... or do you want to see a very small Samus putting the <em>Metroid</em> back into Metroidvania? <br />
<div class="postgallery">
<p><strong>Gallery: Mega Man 9</strong></p>
<a href="http://www.joystiq.com/photos/mega-man-9-2/1043862/"><img title="" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/09/007-091708_megaman9_obs03--article_image_thumbnail.jpg" /></a><a href="http://www.joystiq.com/photos/mega-man-9-2/1043860/"><img title="" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/09/006-splash006--article_image_thumbnail.jpg" /></a><a href="http://www.joystiq.com/photos/mega-man-9-2/1043835/"><img title="" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/09/005-splash004--article_image_thumbnail.jpg" /></a><a href="http://www.joystiq.com/photos/mega-man-9-2/1043833/"><img title="" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/09/004-091708_megaman9_obs01--article_image_thumbnail.jpg" /></a><a href="http://www.joystiq.com/photos/mega-man-9-2/1043832/"><img title="" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/09/003-plllljjjlug007--article_image_thumbnail.jpg" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/11/02/wii-warm-up-other-new-old-games/">Wii Warm Up: Other new old games</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 02 Nov 2008 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/11/02/wii-warm-up-other-new-old-games/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1359596/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/11/02/wii-warm-up-other-new-old-games/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>play-on-wii</category><category>remake</category><category>retro</category><dc:creator><![CDATA[Alisha Karabinus]]></dc:creator><pubDate>Sun, 02 Nov 2008 10:30:00 EST</pubDate></item><item><title><![CDATA[Pikmin, Mario Power Tennis revealed as first 'Play on Wii' titles for US]]></title><link>http://www.joystiq.com/2008/10/31/pikmin-mario-power-tennis-revealed-as-first-play-on-wii-title/</link><guid isPermaLink="true">http://www.joystiq.com/2008/10/31/pikmin-mario-power-tennis-revealed-as-first-play-on-wii-title/</guid><comments>http://www.joystiq.com/2008/10/31/pikmin-mario-power-tennis-revealed-as-first-play-on-wii-title/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/sports/" rel="tag">Sports</a>, <a href="http://www.joystiq.com/category/strategy/" rel="tag">Strategy</a></p><div align="center"><a href="http://www.nintendo.co.jp/ir/pdf/2008/081031.pdf"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/10/pikmin.490.jpg" /></a></div>
Tucked away in a newly released Nintendo <a href="http://www.nintendo.co.jp/ir/pdf/2008/081031.pdf">software schedule PDF</a> is the first confirmation that the "<a href="http://www.joystiq.com/2008/10/02/pikmin-to-be-remade-on-wii-first-of-gamecube-masterpiece-seri/">Play on Wii</a>" series of GameCube Wiimakes is US-bound. Re-tooled versions of <em>Pikmin</em> and <em>Mario Power Tennis</em> are listed among other titles due in North America during 2009, although no specific dates accompany them.<br /><em><br />'Play on Wii' Pikmin</em> hits Japan on Dec. 5 for &yen;3800 ($38). If Nintendo can bring it and other GCN ports Stateside for $29.99, will you bite?<br /><br />[<a href="http://www.siliconera.com/2008/10/31/pikmin-mario-tennis-wii-makes-coming-to-north-america-disaster-day-of-crisis-nowhere-to-be-found/">Siliconera</a> via <a href="http://www.nintendowiifanboy.com/2008/10/31/nintendo-directs-pikmin-remake-to-north-america/">Nintendo Wii Fanboy</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/10/31/pikmin-mario-power-tennis-revealed-as-first-play-on-wii-title/">Pikmin, Mario Power Tennis revealed as first 'Play on Wii' titles for US</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 31 Oct 2008 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.nintendo.co.jp/ir/pdf/2008/081031.pdf>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/10/31/pikmin-mario-power-tennis-revealed-as-first-play-on-wii-title/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1359066/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/10/31/pikmin-mario-power-tennis-revealed-as-first-play-on-wii-title/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>mario-power-tennis</category><category>pikmin</category><category>play-on-wii</category><category>Wii</category><dc:creator><![CDATA[Randy Nelson]]></dc:creator><pubDate>Fri, 31 Oct 2008 21:00:00 EST</pubDate></item><item><title><![CDATA[Point/Counterpoint: Yea or Nay -- Play on Wii?]]></title><link>http://www.joystiq.com/2008/10/31/point-counterpoint-yea-or-nay-play-on-wii/</link><guid isPermaLink="true">http://www.joystiq.com/2008/10/31/point-counterpoint-yea-or-nay-play-on-wii/</guid><comments>http://www.joystiq.com/2008/10/31/point-counterpoint-yea-or-nay-play-on-wii/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/point-counterpoint/" rel="tag">Point/Counterpoint</a></p><img hspace="4" vspace="4" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2008/10/pikminbox103108.jpg" alt="" />At their October media summit, Nintendo announced plans to release Wii ports of some GameCube games as the <a href="http://www.joystiq.com/2008/10/02/nintendo-dates-pikmin-port-names-other-play-on-wii-titles/"><em>Wii de Asobu</em></a> (Play on Wii) series. Today, we found <a href="http://www.joystiq.com/2008/10/31/nintendo-directs-pikmin-remake-to-north-america/">solid evidence</a> of a <a href="http://www.joystiq.com/2008/10/14/play-on-wii-pikmin-ports-possibly-us-bound/">North American release</a>. While GameCube games are, of course, currently playable on Wii, these new ports will enable motion and pointer-based control schemes, allowing new players to use the "simpler" Wii controls, and existing fans to play favorites in a new way. At least, that's the idea, we think.<br /><br />But is it a good idea to port these games and try to sell them again? Is it good for the fans? For the games? For the Wii? For the win? We say yes! And also no. That's kind of how debating works!<br /><br />
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<div align="center"><a href="http://www.joystiq.com/2008/10/31/point-added-motion-we-can-get-behind/" id="ninbutton">NEXT &gt;&gt; </a></div>
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<style type="text/css"> #ninbutton { 	border-style: solid; 	border-color: #000; 	border-width: 2px; 	background-color: #BBB; 	color: #000; 	text-decoration: none; 	width: 100px; 	text-align: center; 	padding: 2px 2px 2px 2px; 	margin: 2px 2px 2px 2px; } .buttontext { 	color: #000; 	text-decoration: none; 	font: bold 14pt Helvetica; } #ninbutton:hover { 	text-decoration: none; 	color: #BBB; 	background-color: #000; } </style><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/10/31/point-counterpoint-yea-or-nay-play-on-wii/">Point/Counterpoint: Yea or Nay -- Play on Wii?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 31 Oct 2008 16:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/10/31/point-counterpoint-yea-or-nay-play-on-wii/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1359079/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/10/31/point-counterpoint-yea-or-nay-play-on-wii/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>chibi-robo</category><category>donkey-kong-jungle-beat</category><category>mario-power-tennis</category><category>pikmin</category><category>play-on-wii</category><category>port</category><category>remake</category><category>wii-de-asobu</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Fri, 31 Oct 2008 16:25:00 EST</pubDate></item><item><title><![CDATA[Nintendo directs Pikmin remake to North America]]></title><link>http://www.joystiq.com/2008/10/31/nintendo-directs-pikmin-remake-to-north-america/</link><guid isPermaLink="true">http://www.joystiq.com/2008/10/31/nintendo-directs-pikmin-remake-to-north-america/</guid><comments>http://www.joystiq.com/2008/10/31/nintendo-directs-pikmin-remake-to-north-america/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><img hspace="4" vspace="4" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/10/pikmin_p_o_w_cg_oct31.jpg" /></div>
<br />Nintendo has published a list of Wii releases for 2009, and while it's some way from being a <em>complete</em> list, the news for North America ranges from great to ominous. We want to start this post on a happy note, so we'll begin by saying: the <a href="http://www.joystiq.com/tag/play-on-wii/">Play on Wii</a> remake of <a href="http://www.joystiq.com/2008/10/02/pikmin-leads-off-wii-collection-of-gamecube-masterpieces/"><em>Pikmin</em></a> -- just the first game -- is totally coming to the U.S. The schedule also confirms the <em>Mario Power Tennis</em> remake for the States, so it looks like those two will lead the brand off here.<br /><br />But there's worrying news as well. For one, <a href="http://www.joystiq.com/2008/10/27/wii-fanboy-review-disaster-day-of-crisis/"><em>Disaster: Day of Crisis</em></a> still isn't down for a North American release. Okay, so this isn't actually <em>that</em> surprising, as Reggie (who <a href="http://www.joystiq.com/2008/10/30/say-what-you-think-reggie-lays-into-disaster-day-of-crisis/">isn't the title's biggest fan</a>, remember) has <a href="http://www.joystiq.com/2008/10/03/reggie-answers-questions-about-disaster-fatal-frame-iv/">said all along</a> that any U.S. release hinges on the performance of the game in Europe. As <em>Disaster</em> only came out in Europe last Friday, we still don't know how it fared, though will find out soon enough. Also missing are numerous Play on Wii remakes, including <em>Donkey Kong Jungle Beat</em>, <em>Chibi-Robo</em>, and the two <em>Metroid Prime</em>s.<br /><br />We'll say this again, just in case: this is definitely a bare-bones list, with not every Wii release of next year featuring. We're not about to give up on getting <em>Disaster </em>just yet.<br /><br />[Via <a href="http://www.siliconera.com/2008/10/31/pikmin-mario-tennis-wii-makes-coming-to-north-america-disaster-day-of-crisis-nowhere-to-be-found/">Siliconera</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/10/31/nintendo-directs-pikmin-remake-to-north-america/">Nintendo directs Pikmin remake to North America</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 31 Oct 2008 15:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.nintendo.co.jp/ir/pdf/2008/081031.pdf>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/10/31/nintendo-directs-pikmin-remake-to-north-america/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1358791/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/10/31/nintendo-directs-pikmin-remake-to-north-america/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>disaster</category><category>disaster-day-of-crisis</category><category>donkey-kong-jungle-beat</category><category>mario-power-tennis</category><category>pikmin</category><category>play-on-wii</category><category>port</category><category>remake</category><category>wii-de-asobu</category><dc:creator><![CDATA[Chris Greenhough]]></dc:creator><pubDate>Fri, 31 Oct 2008 15:25:00 EST</pubDate></item><item><title><![CDATA[Born for Wii: Eternal Darkness]]></title><link>http://www.joystiq.com/2008/10/28/born-for-wii-eternal-darkness/</link><guid isPermaLink="true">http://www.joystiq.com/2008/10/28/born-for-wii-eternal-darkness/</guid><comments>http://www.joystiq.com/2008/10/28/born-for-wii-eternal-darkness/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/born-for-wii/" rel="tag">Born for Wii</a></p><img hspace="4" border="0" align="right" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2008/10/bfw-eternaldarkness-cover.jpg" alt="" />It's almost Halloween, gamers: are you ready? For most of us, the approach of Halloween signifies a few things: a chill in the air as winter crawls ever closer, overdosing on candy, and concerned parents fretting over how many razor blades they're going to find lodged in seemingly innocent candy apples. For a few of us, it means wild parties and <a href="http://www.joystiq.com/2008/10/27/and-the-dead-space-costume-contest-winner-is/">crazy costumes</a>. But for <em>all </em>of us, it's the season for scares.<br /><br />Of course, how you get your fair share of hair-raising excitement is up to you, but we here at Nintendo Wii Fanboy think there's a better way for you to spend your time than seeing <a href="http://www.rottentomatoes.com/m/saw_v/"><em>Saw V</em></a> this Halloween weekend. Close the blinds, turn off the lights, crank up the sound and settle down with one of the scariest, most original games of last generation: Silicon Knights' <a href="http://www.joystiq.com/tag/eternal-darkness/"><em>Eternal Darkness: Sanity's Requiem</em></a>. Everyone's favorite purple lunchbox was often criticized as being a kiddie platform to the chagrin of Nintendo fans everywhere, and <em>Eternal Darkness</em> did its best to challenge those claims when it was released in 2002. The game's rich narrative and diverse gameplay were a large part of its appeal (and <a href="http://www.metacritic.com/games/platforms/cube/eternaldarkness?q=eternal%20darkness">critical acclaim</a>), but being one of the downright creepiest games of all time sure didn't hurt. For messing with our heads and making us afraid to sleep at night, <em>Eternal Darkness</em> is the scariest game that's ever been <a href="http://www.joystiq.com/category/born-for-wii/">Born for Wii</a>.<br />
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<div align="left" style="border-top: 1px solid; padding-top: 5px;"><em><a href="http://www.joystiq.com/category/born-for-wii/"><img border="0" align="left" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/10/bfw-eternaldarkness-screen010_thumbnail.jpg" /></a>Every week, <a href="http://www.joystiq.com/category/born-for-wii">Born for Wii</a> digs into gaming's sordid past to unearth a new treasure fit for revival on the Nintendo Wii. Be sure to check out last week's entry in the series, <a href="http://www.joystiq.com/2008/10/21/born-for-wii-discs-of-tron/">Discs of Tron</a>, and for more great titles that deserve your attention, take a look at <a href="http://www.joystiq.com/category/virtually-overlooked/">Virtually Overlooked</a>.</em></div>
</center><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/10/28/born-for-wii-eternal-darkness/">Born for Wii: Eternal Darkness</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 28 Oct 2008 11:51:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/10/28/born-for-wii-eternal-darkness/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1353581/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/10/28/born-for-wii-eternal-darkness/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>born-for-wii</category><category>eternal-darkness</category><category>eternal-darkness-2</category><category>gamecube</category><category>nintendo</category><category>play-on-wii</category><category>port</category><category>silicon-knights</category><dc:creator><![CDATA[Wesley Fenlon]]></dc:creator><pubDate>Tue, 28 Oct 2008 11:51:00 EST</pubDate></item><item><title><![CDATA['Play on Wii' Pikmin ports possibly US-bound]]></title><link>http://www.joystiq.com/2008/10/14/play-on-wii-pikmin-ports-possibly-us-bound/</link><guid isPermaLink="true">http://www.joystiq.com/2008/10/14/play-on-wii-pikmin-ports-possibly-us-bound/</guid><comments>http://www.joystiq.com/2008/10/14/play-on-wii-pikmin-ports-possibly-us-bound/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/rumors/" rel="tag">Rumors</a></p><div align="center"><a href="http://www.esrb.org/ratings/search.jsp"><img hspace="4" border="0" align="middle" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2008/10/pikmin101408.jpg"  alt="" /></a><br /></div>
The ESRB's listings for <em><a href="http://www.joystiq.com/2008/10/03/play-on-wii-new-videos-of-old-games/">Pikmin</a> </em>and <em>Pikmin 2</em> have been updated: they haven't been re-rated AO due to recently-uncovered adult content or anything like that, but they're now listed for both GameCube and Wii! This makes it very likely that Nintendo of America is at least planning to release the ported '<a href="http://www.joystiq.com/2008/10/02/pikmin-leads-off-wii-collection-of-gamecube-masterpieces/">Play on Wii</a>' versions of those two games.<br /><br />None of the other Play on Wii games, including <em>Donkey Kong Jungle Beat, Chibi-Robo, Mario Power Tennis</em>, and <em>Metroid Prime 1</em> and <em>2</em>, are currently listed on the ESRB as Wii games. Chances are that the <em>Pikmins</em> are the ones most Nintendo fans were most interested in anyway. <br /><br />[Via <a href="http://www.omgnintendo.com/article/103959/pikmin-wii-re-makes-heading-to-north-america/">OMGNintendo</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/10/14/play-on-wii-pikmin-ports-possibly-us-bound/">'Play on Wii' Pikmin ports possibly US-bound</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 14 Oct 2008 12:42:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.esrb.org/ratings/search.jsp>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/10/14/play-on-wii-pikmin-ports-possibly-us-bound/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1341231/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/10/14/play-on-wii-pikmin-ports-possibly-us-bound/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>esrb</category><category>pikmin</category><category>play-on-wii</category><category>port</category><category>remake</category><category>wii-de-asobu</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Tue, 14 Oct 2008 12:42:00 EST</pubDate></item><item><title><![CDATA[Rumor: Rogue Squadron compilation locking S-foils in attack position]]></title><link>http://www.joystiq.com/2008/10/08/rumor-rogue-squadron-compilation-locking-x-foils-in-attack-posi/</link><guid isPermaLink="true">http://www.joystiq.com/2008/10/08/rumor-rogue-squadron-compilation-locking-x-foils-in-attack-posi/</guid><comments>http://www.joystiq.com/2008/10/08/rumor-rogue-squadron-compilation-locking-x-foils-in-attack-posi/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/rumors/" rel="tag">Rumors</a></p><div style="text-align: center;"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2008/10/rogue_squadron_lucasarts_lg.jpg" alt="" /><br /></div>
According to the latest issue of EGM, which just arrived in our mail box, Wii owners could be seeing <a href="http://www.joystiq.com/2008/08/19/born-for-wii-rogue-squadron"><em>Rogue Squadron</em></a> make a return to a Nintendo console, as Q from the Rumor Mill is reporting that <a href="http://www.joystiq.com/tag/lucasarts">Lucasarts</a> has licensed out the <span style="font-style: italic;">Rogue Squadron </span>series of games. Sadly, we're not talking about a brand new game, but rather a compilation of the <a href="http://www.joystiq.com/tag/n64">N64</a> and <a href="http://www.joystiq.com/tag/gamecube">GameCube</a> titles, all on one Wii disc. With <a href="http://www.joystiq.com/2008/10/03/play-on-wii-new-videos-of-old-games/">the whole Play on Wii thing</a>, it seems like this has a good chance of becoming true.<br /><br />Head past the break for the excerpt from the magazine.<p><a href="http://www.joystiq.com/2008/10/08/rumor-rogue-squadron-compilation-locking-x-foils-in-attack-posi/" rel="bookmark">Continue reading <em>Rumor: Rogue Squadron compilation locking S-foils in attack position</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/10/08/rumor-rogue-squadron-compilation-locking-x-foils-in-attack-posi/">Rumor: Rogue Squadron compilation locking S-foils in attack position</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 08 Oct 2008 14:34:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/10/08/rumor-rogue-squadron-compilation-locking-x-foils-in-attack-posi/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1336559/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/10/08/rumor-rogue-squadron-compilation-locking-x-foils-in-attack-posi/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>egm</category><category>factor-5</category><category>gamecube</category><category>lucasarts</category><category>n64</category><category>play-on-wii</category><category>republic</category><category>rogue-squadron</category><category>star-wars</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 08 Oct 2008 14:34:00 EST</pubDate></item><item><title><![CDATA[Cammie Dunaway clears up Pikmin confusion]]></title><link>http://www.joystiq.com/2008/10/03/cammie-dunaway-clears-up-pikmin-confusion/</link><guid isPermaLink="true">http://www.joystiq.com/2008/10/03/cammie-dunaway-clears-up-pikmin-confusion/</guid><comments>http://www.joystiq.com/2008/10/03/cammie-dunaway-clears-up-pikmin-confusion/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><a href="http://uk.wii.ign.com/articles/915/915864p1.html"><img hspace="4" border="0" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2008/10/pikmin_hiding_in_wii_lg.jpg"  alt="" /></a><br /></div>
When <a href="http://www.joystiq.com/2008/10/02/pikmin-leads-off-wii-collection-of-gamecube-masterpieces/">Play on Wii was announced</a>, we all wondered if this was the <a href="http://www.joystiq.com/tag/pikmin"><em>Pikmin</em></a> that <a href="http://www.joystiq.com/2008/07/16/e308-a-new-pikmin-sprouts/">Shigeru Miyamoto talked about</a> back at E3. According to Cammie Dunaway, it is not and Nintendo is in fact working on a brand new <em>Pikmin </em>game. <br /><br />When asked about the confusion, Cammie said this Play on Wii game is "not the <em>Pikmin</em> that Mr. Miyamoto referred to" and that "Mr. Miyamoto referred to a new <em>Pikmin</em>, as opposed to the classics that are being rereleased on Wii." So, aside from selling us old games again, Nintendo also wants to sell us new games. Sounds good to us!<br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/10/03/cammie-dunaway-clears-up-pikmin-confusion/">Cammie Dunaway clears up Pikmin confusion</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 03 Oct 2008 14:37:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://uk.wii.ign.com/articles/915/915864p1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/10/03/cammie-dunaway-clears-up-pikmin-confusion/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1332421/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/10/03/cammie-dunaway-clears-up-pikmin-confusion/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cammie-dunaway</category><category>pikmin</category><category>play-on-wii</category><category>shigeru-miyamoto</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 03 Oct 2008 14:37:00 EST</pubDate></item><item><title><![CDATA[Play on Wii: New videos of old games]]></title><link>http://www.joystiq.com/2008/10/03/play-on-wii-new-videos-of-old-games/</link><guid isPermaLink="true">http://www.joystiq.com/2008/10/03/play-on-wii-new-videos-of-old-games/</guid><comments>http://www.joystiq.com/2008/10/03/play-on-wii-new-videos-of-old-games/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><center><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="425" height="360"> <param name="allowScriptAccess" value="sameDomain" /> <param name="allowFullScreen" value="true" /> <param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=40716"/> <param name="quality" value="high" /> <embed src="http://www.gametrailers.com/remote_wrap.php?mid=40716" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="425" height="360"></embed> </object></center><br />
Nintendo has released the first (silent) videos of the <a href="http://www.joystiq.com/2008/10/02/nintendo-dates-pikmin-port-names-other-play-on-wii-titles/"><em>Wii de Asobu (Play on Wii)</em></a> series, and, well, it's a nice feeling to know ahead of time that a Wii game is going to look just like a GameCube game, and for that to be okay. We have video of the first two games in the series: one of which is a shining example of the potential of pointer control to rejuvenate a GameCube game, and one is a mistake.<br />
<br />
In the <em>Pikmin </em>video above, you can see the pointer-controlled cursor in action, looking pretty much like it was always supposed to be there. After the break, <em>Donkey Kong: Jungle Beat,</em> the equivalent of rereleasing <em>Guitar Hero</em> as <em>Hero.</em><p><a href="http://www.joystiq.com/2008/10/03/play-on-wii-new-videos-of-old-games/" rel="bookmark">Continue reading <em>Play on Wii: New videos of old games</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/10/03/play-on-wii-new-videos-of-old-games/">Play on Wii: New videos of old games</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 03 Oct 2008 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gametrailers.com/game/10338.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/10/03/play-on-wii-new-videos-of-old-games/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1331913/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/10/03/play-on-wii-new-videos-of-old-games/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Donkey-Kong</category><category>Donkey-Kong-Jungle-Beat</category><category>New-Play-Control-Donkey-Kong-Jungle-Beat</category><category>Nintendo</category><category>Nintendo-EAD-Tokyo</category><category>pikmin</category><category>Platformer</category><category>play-on-wii</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Fri, 03 Oct 2008 09:00:00 EST</pubDate></item><item><title><![CDATA[Nintendo dates Pikmin port, names other Play on Wii titles]]></title><link>http://www.joystiq.com/2008/10/02/nintendo-dates-pikmin-port-names-other-play-on-wii-titles/</link><guid isPermaLink="true">http://www.joystiq.com/2008/10/02/nintendo-dates-pikmin-port-names-other-play-on-wii-titles/</guid><comments>http://www.joystiq.com/2008/10/02/nintendo-dates-pikmin-port-names-other-play-on-wii-titles/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/imports/" rel="tag">Imports</a></p><div align="center"><a href="http://wii.ign.com/articles/915/915529p1.html"><img hspace="4" vspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/10/chibi1002.jpg" /></a></div>
IGN has confirmed that the "Play on Wii" <a href="http://www.joystiq.com/2008/10/02/pikmin-leads-off-wii-collection-of-gamecube-masterpieces/"><em>Pikmin</em> port</a> is more than just a repackaging -- it and the other Play on Wii GameCube games will have updated Wiimote controls. <em>Pikmin</em> is actually the <em>second</em> of these to be released, and it'll hit Japan on December 25 of this year for 3,800 yen ($36). It'll be preceded on December 11 by the game we officially nominate Least Likely to Benefit from New Controls: <em>Donkey Kong Jungle Beat.</em> If these games are released here, we would expect them to be slightly cheaper than the Japanese price (like all games).<br />
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Titles announced for 2009 include <em>Mario Tennis, Metroid Prime 1 </em>and <em>2</em>, <em>Pikmin 2</em>, and -- best of all --<em> <a href="http://www.google.com/url?sa=t&amp;source=web&amp;ct=res&amp;cd=5&amp;url=http%3A%2F%2Fen.wikipedia.org%2Fwiki%2FChibi-Robo!&amp;ei=HuPkSMCyMIHWgQL5veXMCw&amp;usg=AFQjCNEwG56SWoTaNpZvkCJl5xBuJHAM-Q&amp;sig2=EB28PknWBEJY2M0fSCFG-Q">Chibi-Robo!</a></em> It'll be interesting to see if Skip makes it a point-and-click like it was originally.<br />
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[Via <a href="http://www.joystiq.com/2008/10/02/pikmin-remake-launches-dec-25-in-japan-nintendo-unveils-more-p/">Joystiq</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/10/02/nintendo-dates-pikmin-port-names-other-play-on-wii-titles/">Nintendo dates Pikmin port, names other Play on Wii titles</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 02 Oct 2008 14:56:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://wii.ign.com/articles/915/915529p1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/10/02/nintendo-dates-pikmin-port-names-other-play-on-wii-titles/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1331147/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/10/02/nintendo-dates-pikmin-port-names-other-play-on-wii-titles/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>chibi-robo</category><category>Donkey-Kong</category><category>Donkey-Kong-Jungle-Beat</category><category>gamecube</category><category>mario-tennis</category><category>metroid-prime</category><category>metroid-prime-2</category><category>New-Play-Control-Donkey-Kong-Jungle-Beat</category><category>Nintendo</category><category>Nintendo-EAD-Tokyo</category><category>pikmin</category><category>Platformer</category><category>play-on-wii</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 02 Oct 2008 14:56:00 EST</pubDate></item><item><title><![CDATA[Pikmin to be remade on Wii, first of 'GameCube masterpiece' series]]></title><link>http://www.joystiq.com/2008/10/02/pikmin-to-be-remade-on-wii-first-of-gamecube-masterpiece-seri/</link><guid isPermaLink="true">http://www.joystiq.com/2008/10/02/pikmin-to-be-remade-on-wii-first-of-gamecube-masterpiece-seri/</guid><comments>http://www.joystiq.com/2008/10/02/pikmin-to-be-remade-on-wii-first-of-gamecube-masterpiece-seri/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/nintendo-gamecube/" rel="tag">Nintendo GameCube</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a></p><div align="center"><a href="http://gemaga.sbcr.jp/"><img hspace="0" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/pikmin-490w.jpg" /></a></div>
Nintendo has announced that it will be releasing "Wii de Asobu" (Play on Wii) Selections, GameCube titles remade for the Wii. Not including last year's <em>Resident Evil 4 </em>remake, President Satoru Iwata revealed at today's Japanese press conference that <em>Pikmin</em> will be the first title to receive a Wii makeover. We're <em>really</em> hoping this isn't the <em>Pikmin</em> title <a href="http://www.joystiq.com/2008/07/16/miyamoto-were-making-pikmin/">Miyamoto revealed at E3</a>.<br />
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[Via <a href="http://www.nintendowiifanboy.com/2008/10/02/pikmin-leads-off-wii-collection-of-gamecube-masterpieces/">NWF</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/10/02/pikmin-to-be-remade-on-wii-first-of-gamecube-masterpiece-seri/">Pikmin to be remade on Wii, first of 'GameCube masterpiece' series</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 02 Oct 2008 02:10:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://gemaga.sbcr.jp/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/10/02/pikmin-to-be-remade-on-wii-first-of-gamecube-masterpiece-seri/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1330747/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/10/02/pikmin-to-be-remade-on-wii-first-of-gamecube-masterpiece-seri/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>breakingnews</category><category>GameCube</category><category>Nintendo</category><category>Nintendo-EAD</category><category>pikmin</category><category>Pikmin-2</category><category>play-on-wii</category><category>RTS</category><category>Wii</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><pubDate>Thu, 02 Oct 2008 02:10:00 EST</pubDate></item></channel></rss>
