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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Take a closer look at the DualShock 4 and PS4 Eye]]></title><link>http://www.joystiq.com/2013/02/20/take-a-closer-look-at-the-dual-shock-4-and-ps4-eye/</link><guid isPermaLink="true">http://www.joystiq.com/2013/02/20/take-a-closer-look-at-the-dual-shock-4-and-ps4-eye/</guid><comments>http://www.joystiq.com/2013/02/20/take-a-closer-look-at-the-dual-shock-4-and-ps4-eye/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2013/02/20/take-a-closer-look-at-the-dual-shock-4-and-ps4-eye/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2013/02/dualshock4005_530x298.jpg" /></a></div>Sony has sent out some glossy close-up shots of today's newly-unveiled PS4 controller, the <a href="http://www.joystiq.com/2013/02/20/playstation-4s-dual-shock-4-eye-camera-detailed/">DualShock 4</a>. It features a largely similar setup to its predecessor, the DualShock 3 - save for that front touchpad, light bar on top of the controller, redesigned analog sticks and the fact that it has no start button.<br /><br />Sony also sent over shots of its new PS4 Eye peripheral, a log-like improvement over the single-lensed PlayStation Eye camera that currently exists on PS3. The PS4 Eye has two cameras built in that can gauge player distance from the television and the like.<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/dual-shock-4-and-eye-camera-playstation-4/">Dual Shock 4 and Eye camera (PlayStation 4)</a></strong></p><a href="http://www.joystiq.com/photos/dual-shock-4-and-eye-camera-playstation-4/#5655994"><img src="http://www.blogcdn.com/www.joystiq.com/media/2013/02/dualshock4004_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dual-shock-4-and-eye-camera-playstation-4/#5655991"><img src="http://www.blogcdn.com/www.joystiq.com/media/2013/02/dualshock4001_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dual-shock-4-and-eye-camera-playstation-4/#5655996"><img src="http://www.blogcdn.com/www.joystiq.com/media/2013/02/dualshock4006_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dual-shock-4-and-eye-camera-playstation-4/#5655995"><img src="http://www.blogcdn.com/www.joystiq.com/media/2013/02/dualshock4005_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dual-shock-4-and-eye-camera-playstation-4/#5655992"><img src="http://www.blogcdn.com/www.joystiq.com/media/2013/02/dualshock4002_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/02/20/take-a-closer-look-at-the-dual-shock-4-and-ps4-eye/">Take a closer look at the DualShock 4 and PS4 Eye</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 20 Feb 2013 23:06:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/02/20/take-a-closer-look-at-the-dual-shock-4-and-ps4-eye/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20471078/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/02/20/take-a-closer-look-at-the-dual-shock-4-and-ps4-eye/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dual-shock-4</category><category>dualshock-4</category><category>playstation</category><category>playstation-2013</category><category>playstation-4</category><category>playstation-eye</category><category>ps3</category><category>ps4</category><category>ps4-eye</category><category>ps4-eye-camera</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 20 Feb 2013 23:06:00 EST</pubDate></item><item><title><![CDATA[Sony patents filed for Kinect-like PS Eye camera, backwards compatibility adapter]]></title><link>http://www.joystiq.com/2012/02/21/sony-patents-filed-for-kinect-like-ps-eye-camera-backwards-comp/</link><guid isPermaLink="true">http://www.joystiq.com/2012/02/21/sony-patents-filed-for-kinect-like-ps-eye-camera-backwards-comp/</guid><comments>http://www.joystiq.com/2012/02/21/sony-patents-filed-for-kinect-like-ps-eye-camera-backwards-comp/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/02/21/patents-suggest-sony-considering-a-kinect-like-ps-eye-camera-ba/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/playstation-eye_530x350.jpg" style="width: 530px; height: 350px; " /></a></div>A new patent suggests Sony is considering -- or considered at one time -- its own take on a 3D depth-sensing camera. The <a href="http://appft.uspto.gov/netacgi/nph-Parser?Sect1=PTO1&amp;Sect2=HITOFF&amp;d=PG01&amp;p=1&amp;u=%2Fnetahtml%2FPTO%2Fsrchnum.html&amp;r=1&amp;f=G&amp;l=50&amp;s1=%2220120038637%22.PGNR.&amp;OS=DN/20120038637&amp;RS=DN/20120038637">patent</a> in question was filed by Dr. <a href="http://www.joystiq.com/tag/richard-marks">Richard Marks</a>, the inventor of the PS Eye and PlayStation Move, back in October.<br /><br />The filing calls for "a real-time three-dimensional interactive environment using a depth sensing device" that players would move in front of and interact with. "Embodiments of the present invention provide real-time interactive gaming experiences for users. For example, users can interact with various computer-generated objects in real-time." That sounds awfully close to Kinect, doesn't it? <br /><br />Another patent suggests Sony is also considering a separate set of hardware that would allow for <a href="http://appft.uspto.gov/netacgi/nph-Parser?Sect1=PTO1&amp;Sect2=HITOFF&amp;d=PG01&amp;p=1&amp;u=%2Fnetahtml%2FPTO%2Fsrchnum.html&amp;r=1&amp;f=G&amp;l=50&amp;s1=%2220120040762%22.PGNR.&amp;OS=DN/20120040762&amp;RS=DN/20120040762">better backwards compatibility</a>. Rather than provide an on-board solution, this would plug into your game console and provide the hardware needed to properly run an older game. (<a href="http://www.joystiq.com/2010/09/14/sony-patent-for-last-gen-console-adapter-surfaces/">Sound familiar?</a>) Patents are quite a few steps removed from reality, but they might just give us a glimpse at how we might play our games in the future, whether they're new or old.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/02/21/sony-patents-filed-for-kinect-like-ps-eye-camera-backwards-comp/">Sony patents filed for Kinect-like PS Eye camera, backwards compatibility adapter</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 21 Feb 2012 22:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/02/21/sony-patents-filed-for-kinect-like-ps-eye-camera-backwards-comp/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20176438/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/02/21/sony-patents-filed-for-kinect-like-ps-eye-camera-backwards-comp/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>backwards-compatibility</category><category>kinect</category><category>microsoft</category><category>move</category><category>patent</category><category>playstation</category><category>playstation-eye</category><category>ps-eye</category><category>ps3</category><category>uspto</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Tue, 21 Feb 2012 22:30:00 EST</pubDate></item><item><title><![CDATA[SOCOM 4 bundled with Move in $150 'Full Deployment Edition']]></title><link>http://www.joystiq.com/2011/02/25/socom-4-bundled-with-move-in-150-full-deployment-edition/</link><guid isPermaLink="true">http://www.joystiq.com/2011/02/25/socom-4-bundled-with-move-in-150-full-deployment-edition/</guid><comments>http://www.joystiq.com/2011/02/25/socom-4-bundled-with-move-in-150-full-deployment-edition/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://socom-4-bundled-with-move-in-150-full-deployment-edition"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/02/gamsocom4fulldeploy530.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 0px; margin-right: 0px; margin-top: 0px; margin-bottom: 0px; " /></a></div>
If you're thinking about picking up a PlayStation Move controller with which to bust caps in the bottoms of your foes in <a href="http://www.joystiq.com/game/socom-4-us-navy-seals"><em>SOCOM 4</em></a>, Sony and Zipper Interactive have announced a pretty tight little bundle to fit your needs. It's the <a href="http://blog.us.playstation.com/2011/02/25/socom-4-full-deployment-edition-and-covert-missions-revealed/"><em>SOCOM 4</em> Full Deployment Edition</a>, a $149.99 package which includes the game, a Move controller and Navigation controller, the "Sharp Shooter" gun attachment and a PlayStation Eye camera. The bundle will arrive on store shelves on the same day as the standalone game, April 19.<br />
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That's a pretty sweet deal -- all those components sold piecemeal would run you over $200. More importantly, think about all the time you'll save if you purchase them altogether! Seriously, searching for these items and clicking "Add to Cart" five times would take you, like, three whole minutes. Three minutes! In this fast-paced, interconnected world, that's like, <em>seven minutes</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/02/25/socom-4-bundled-with-move-in-150-full-deployment-edition/">SOCOM 4 bundled with Move in $150 'Full Deployment Edition'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 25 Feb 2011 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/02/25/socom-4-bundled-with-move-in-150-full-deployment-edition/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19859337/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/02/25/socom-4-bundled-with-move-in-150-full-deployment-edition/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bundle</category><category>full-deployment-edition</category><category>playstation</category><category>playstation-eye</category><category>playstation-move</category><category>ps3</category><category>socom-4</category><category>sony-computer-entertainment</category><category>Zipper-Interactive</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Fri, 25 Feb 2011 13:00:00 EST</pubDate></item><item><title><![CDATA[Kung-Fu Live punches into the US on December 7]]></title><link>http://www.joystiq.com/2010/11/25/kung-fu-live-punches-into-the-us-on-december-7/</link><guid isPermaLink="true">http://www.joystiq.com/2010/11/25/kung-fu-live-punches-into-the-us-on-december-7/</guid><comments>http://www.joystiq.com/2010/11/25/kung-fu-live-punches-into-the-us-on-december-7/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2010/11/25/kung-fu-live-punches-into-the-us-on-december-7/#continued"><img vspace="0" hspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/11/kungfulivereleaestrailer.jpg" alt="" /></a></div>
Tired of kicking various random things (the trashcan, pieces of furniture, garden gnomes) around your house? Waiting for the day when all that kicking can finally be put to use winning a game? You don't have to wait much longer -- Sony has announced that <a href="http://joystiq.com/game/kung-fu-live"><em>Kung-Fu Live</em></a> will <a href="http://blog.us.playstation.com/2010/11/23/kung-fu-live-gets-an-official-launch-date-and-trailer/">available in the US on December 7</a>, so, in a bit less than two weeks from now, you'll be able to <a href="http://www.joystiq.com/2010/11/19/kung-fu-live-preview-you-are-the-controller/">drop your real-life limbs</a> on some virtual baddies.<br />
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There's also a new trailer, embedded after the break for your convenience. Sony recommends that you empty out about seven by nine feet of space to stand in front of the PlayStation Eye camera and do all your moving around, so it looks like you might be able to put those furniture-kickin' skills to use early after all. Hi-ya! Oh geez, sorry kitty, didn't see you there.<p><a href="http://www.joystiq.com/2010/11/25/kung-fu-live-punches-into-the-us-on-december-7/" rel="bookmark">Continue reading <em>Kung-Fu Live punches into the US on December 7</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/11/25/kung-fu-live-punches-into-the-us-on-december-7/">Kung-Fu Live punches into the US on December 7</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 25 Nov 2010 01:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/11/25/kung-fu-live-punches-into-the-us-on-december-7/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19733017/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/11/25/kung-fu-live-punches-into-the-us-on-december-7/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>kung-fu-live</category><category>playstation</category><category>playstation-eye</category><category>ps3</category><category>sony</category><category>virtual-air-guitar</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Thu, 25 Nov 2010 01:00:00 EST</pubDate></item><item><title><![CDATA[Kung-Fu Live preview: You are the controller]]></title><link>http://www.joystiq.com/2010/11/19/kung-fu-live-preview-you-are-the-controller/</link><guid isPermaLink="true">http://www.joystiq.com/2010/11/19/kung-fu-live-preview-you-are-the-controller/</guid><comments>http://www.joystiq.com/2010/11/19/kung-fu-live-preview-you-are-the-controller/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2010/11/19/kung-fu-live-preview-you-are-the-controller/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/11/530kung-fulivech04p1.jpg" /></a></div>
<a href="http://www.joystiq.com/game/kung-fu-live"><em>Kung-Fu Live</em></a> made quite the impression when I saw it a <a href="http://www.joystiq.com/2010/05/17/hands-on-playstation-eyes-kung-fu-live/">few months ago</a>, promising a full body-controlled gaming experience -- using Sony's PlayStation Eye instead of Microsoft's much-hyped <a href="http://www.joystiq.com/tag/kinect">Kinect</a>.<br />
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As with Kinect, you'll need a lot of space in order to play comfortably. The developer tells us that you should "ideally have about 7x9 feet of space." The camera needs to be able to see your entire body, from head to toe. You'll also need some bright lighting, and you'll have to watch what you wear. For example, wearing a white shirt against a white wall will confuse the game. (Hence the jacket in the picture above.)<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/kung-fu-live/">Kung Fu LIVE! (PSN)</a></strong></p><a href="http://www.joystiq.com/photos/kung-fu-live/#3188513"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/kung-fu-live-cover_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/kung-fu-live/#3188514"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/image16_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/kung-fu-live/#3188515"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/image9_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/kung-fu-live/#3188516"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/image6_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/kung-fu-live/#3581036"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/11/kflimage32_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2010/11/19/kung-fu-live-preview-you-are-the-controller/" rel="bookmark">Continue reading <em>Kung-Fu Live preview: You are the controller</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/11/19/kung-fu-live-preview-you-are-the-controller/">Kung-Fu Live preview: You are the controller</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 19 Nov 2010 17:01:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/11/19/kung-fu-live-preview-you-are-the-controller/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19721165/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/11/19/kung-fu-live-preview-you-are-the-controller/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>kung-fu-live</category><category>playstation</category><category>playstation-eye</category><category>ps3</category><category>psn</category><category>virtual-air-guitar</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Fri, 19 Nov 2010 17:01:00 EST</pubDate></item><item><title><![CDATA[MakerBot mod turns PlayStation Eye into 3D scanner]]></title><link>http://www.joystiq.com/2010/09/03/makerbot-mod-turns-playstation-eye-into-3d-scanner/</link><guid isPermaLink="true">http://www.joystiq.com/2010/09/03/makerbot-mod-turns-playstation-eye-into-3d-scanner/</guid><comments>http://www.joystiq.com/2010/09/03/makerbot-mod-turns-playstation-eye-into-3d-scanner/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;"><a href="http://www.joystiq.com/2010/09/03/makerbot-mod-turns-playstation-eye-into-3d-scanner/"><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/gampseyescanner530.jpg" alt="" /></a></div>
Do you feel the inexplicable compulsion to map the contours of your grotesque visage on a <em>professional</em> level? MakerBot Industries has come up with a clever device that should let you do so using a gaming peripheral you might already own: The <a href="http://www.joystiq.com/tag/playstation-eye">PlayStation Eye</a>.<br />
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The <a href="http://wiki.makerbot.com/makerscanner">MakerScanner</a> (which isn't available for purchase yet, though interested parties can put their names on a mailing list) is designed to let users create a full 3D geometric scan of an object using the PS Eye and a laser line pointer. This results in a data map that can be used to create 3D models or, with the right -- presumably expensive -- equipment, a physical statuette. We think it would be worth the investment to fill our apartment with busts of ourselves. "Oh, this one," we'd tell our visitors, "this one's us <em>in repose</em>."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/09/03/makerbot-mod-turns-playstation-eye-into-3d-scanner/">MakerBot mod turns PlayStation Eye into 3D scanner</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 03 Sep 2010 03:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/09/03/makerbot-mod-turns-playstation-eye-into-3d-scanner/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19618819/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/09/03/makerbot-mod-turns-playstation-eye-into-3d-scanner/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>mod</category><category>mods</category><category>peripherals</category><category>playstation</category><category>playstation-eye</category><category>ps3</category><category>scanner</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Fri, 03 Sep 2010 03:00:00 EST</pubDate></item><item><title><![CDATA[PlayStation Move review: The hardware and experience]]></title><link>http://www.joystiq.com/2010/09/01/playstation-move-review/</link><guid isPermaLink="true">http://www.joystiq.com/2010/09/01/playstation-move-review/</guid><comments>http://www.joystiq.com/2010/09/01/playstation-move-review/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2010/09/01/playstation-move-review/"><img vspace="4" hspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/08/playstation-movereview.jpg" alt="" /></a></div>
Four years after the arrival of Wii, Sony's take on motion controlled gaming is finally here. Well, at least it's here at Joystiq, where we got our hands on the final hardware and initial lineup of games a couple of weeks in advance of the peripheral's September 19 North American debut.<br />
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I spent several days with Move, from the initial unboxing to putting my thoughts on the hardware together for you in this review. I also played the Move launch games from Sony and one from Ubisoft, which I've reviewed in <a href="http://www.joystiq.com/2010/09/01/playstation-move-review-the-launch-games/">the companion piece to this article</a>.<br />
<br />
PlayStation Move, as you've no doubt read on the site, comes in a variety of configurations. There's the Move controller itself, the Move controller bundled with the required PlayStation Eye camera and <em>Sports Champions</em> and a system bundle that includes the latter plus a PS3 console. There's also the Move's "nunchuk" Navigation Controller, which isn't actually used by any of the Move-specific launch titles (but will be supported by future games and current titles, such as <i>Heavy Rain</i>, via patches).<br />
<br />
I received two Move controllers, one Navigation Controller and a PS Eye camera. The Navigation Controller arrived in packaging styled to match other PS3 accessories, such as the DualShock 3. The Move controllers themselves were already unboxed, though it stands to reason that they come in similarly difficult-to-open-without-spilling-blood plastic packaging.<br />
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Anyway, enough background -- let's get on with the review.<p><a href="http://www.joystiq.com/2010/09/01/playstation-move-review/" rel="bookmark">Continue reading <em>PlayStation Move review: The hardware and experience</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/09/01/playstation-move-review/">PlayStation Move review: The hardware and experience</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 01 Sep 2010 03:02:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/09/01/playstation-move-review/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19615378/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/09/01/playstation-move-review/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>hardware</category><category>move</category><category>playstation</category><category>playstation-eye</category><category>playstation-move</category><category>playstation-move-navigation-controller</category><category>ps3</category><category>sony</category><dc:creator><![CDATA[Randy Nelson]]></dc:creator><pubDate>Wed, 01 Sep 2010 03:02:00 EST</pubDate></item><item><title><![CDATA[New Kung-Fu Live trailer fights for your attention]]></title><link>http://www.joystiq.com/2010/07/21/new-kung-fu-live-trailer-fights-for-your-attention/</link><guid isPermaLink="true">http://www.joystiq.com/2010/07/21/new-kung-fu-live-trailer-fights-for-your-attention/</guid><comments>http://www.joystiq.com/2010/07/21/new-kung-fu-live-trailer-fights-for-your-attention/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><center><a href="http://www.joystiq.com/2010/07/21/new-kung-fu-live-trailer-fights-for-your-attention/#continued"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/jskfl72010.jpg" /></a></center>If you punch and kick the air while you watch this trailer for <em><a href="http://www.joystiq.com/2010/05/17/hands-on-playstation-eyes-kung-fu-live/">Kung-Fu Live</a> </em>(after the break) -- and if you happen to look exactly like the guy in the trailer -- it'll be just like playing it! The latest video of Virtual Air Guitar Company's PlayStation Eye-based brawler demonstrates the fighting abilities, otherworldly powers, and even storyline integration that you'll be able to experience by simply standing in front of your TV.<br />
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In a lengthy <a href="http://blog.eu.playstation.com/2010/07/20/brand-new-kung-fu-live-trailer/">PlayStation Blog post</a> accompanying the trailer, Virtual Air Guitar Company's Teemu revealed a weird multiplayer feature, in which up to four players can use PlayStation controllers to fight against the player using the camera, presumably with the unstated goal of making him or her pass out from exhaustion.<p><a href="http://www.joystiq.com/2010/07/21/new-kung-fu-live-trailer-fights-for-your-attention/" rel="bookmark">Continue reading <em>New Kung-Fu Live trailer fights for your attention</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/07/21/new-kung-fu-live-trailer-fights-for-your-attention/">New Kung-Fu Live trailer fights for your attention</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 21 Jul 2010 02:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/07/21/new-kung-fu-live-trailer-fights-for-your-attention/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19561386/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/07/21/new-kung-fu-live-trailer-fights-for-your-attention/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>FreeMotion</category><category>kung-fu-live</category><category>Motion-Control</category><category>playstation</category><category>PlayStation-Eye</category><category>ps3</category><category>PSN</category><category>virtual-air-guitar</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 21 Jul 2010 02:45:00 EST</pubDate></item><item><title><![CDATA[Eye of Judgment online servers closing in September]]></title><link>http://www.joystiq.com/2010/07/02/eye-of-judgment-online-servers-closing-in-september/</link><guid isPermaLink="true">http://www.joystiq.com/2010/07/02/eye-of-judgment-online-servers-closing-in-september/</guid><comments>http://www.joystiq.com/2010/07/02/eye-of-judgment-online-servers-closing-in-september/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;"><a href="http://www.joystiq.com/2010/07/02/eye-of-judgment-online-servers-closing-in-september/"><img hspace="0" height="298" border="1" width="530" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/eyeojfmnt580.jpg" /></a></div>
While <a href="http://www.joystiq.com/game/eye-of-judgment"><em>Eye of Judgment</em></a> never became a runaway hit for Sony, the PlayStation Eye-enabled, augmented reality card game has a small, but dedicated fan base. Unfortunately for them, the online community will be discontinued on September 30, according to a <a href="http://community.eu.playstation.com/t5/Announcements-Events/Notice-of-Termination-of-Service-The-Eye-of-Judgement/m-p/11066537#M21484">notice</a> on the European PlayStation forums. "Offline play will remain available even after the conclusion of online service," the announcement adds, meaning <em>EoJ</em> fans will have to <em>meet in person</em> to continue competitively playing.<br />
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While it's <a href="http://www.joystiq.com/2010/02/17/next-wave-of-ea-game-server-shutdowns-detailed/">not uncommon</a> for online games to be discontinued, it does leave fans with few options. Some <em>EoJ</em> players are planning to move on to the PSP version, <a href="http://www.joystiq.com/tag/eye-of-judgment-legends"><em>Legends</em></a> (which doesn't require physical cards). Others, however, feel betrayed by Sony. "I am afraid that my long lasting relationship with SCEA/E/J products end 9/30," one fan commented on the <a href="http://boardsus.playstation.com/t5/Eye-of-Judgment/Eye-of-Judgement-online-play-Terminated/td-p/45865364">forums</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/07/02/eye-of-judgment-online-servers-closing-in-september/">Eye of Judgment online servers closing in September</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 02 Jul 2010 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/07/02/eye-of-judgment-online-servers-closing-in-september/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19539117/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/07/02/eye-of-judgment-online-servers-closing-in-september/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>eye-of-judgment</category><category>online</category><category>playstation</category><category>playstation-eye</category><category>ps3</category><category>psn</category><category>servers</category><category>shutdown</category><category>termination</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Fri, 02 Jul 2010 14:00:00 EST</pubDate></item><item><title><![CDATA[Hands-on: PlayStation Eye's Kung-Fu Live]]></title><link>http://www.joystiq.com/2010/05/17/hands-on-playstation-eyes-kung-fu-live/</link><guid isPermaLink="true">http://www.joystiq.com/2010/05/17/hands-on-playstation-eyes-kung-fu-live/</guid><comments>http://www.joystiq.com/2010/05/17/hands-on-playstation-eyes-kung-fu-live/#comments</comments><description><![CDATA[<center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="349" id="viddler_6c6b307d"><param name="movie" value="http://www.viddler.com/simple/6c6b307d/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/simple/6c6b307d/" width="580" height="349" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_6c6b307d"></embed></object></center><em> Kung-Fu Live</em> sounds almost exactly like a <a href="http://www.joystiq.com/tag/project-natal">Project Natal</a> game. With the aid of a camera, your image is placed directly into the game, and real movements are translated into in-game actions. As the concept trailer above shows, you'll be able to kick and punch wildly into the air to take down virtual baddies. But <em>Kung-Fu Live</em> isn't destined for Project Natal. Instead, it's coming exclusively to the PlayStation Network. You won't need a fancy <a href="http://www.joystiq.com/tag/playstation-move">PlayStation Move</a> controller, either. This is one of the few games designed exclusively for the <a href="http://www.joystiq.com/tag/playstation-eye">PlayStation Eye</a> camera.<br />
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Powering the gameplay experience is Virtual Air Guitar Company's FreeMotion technology, which promises "real-time tracking of the entire human body as well as background removal using regular webcams." Certainly, the promise of Natal-esque gameplay using a standard camera has us intrigued, but is it better than your typical PS2 <em>EyeToy</em> game?<br />
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It's clear that the technology powering <em>Kung-Fu Live</em> is far more powerful than what we've seen in the PS2 generation. The system is able to accurately remove the background in real-time -- and is intelligent enough to know when new players jump in or out. Another aspect that benefits <em>Kung-Fu Live</em>: personality. The game is story-driven, told through comic panels in which you can feature. At the start of each level the game will suggest a pose for you to attempt, after which the camera will take a picture and inject you into a comic book scene. Seeing myself roundhouse kick three goons in a generated comic book strip was definitely amusing. (Being able to share these photos online seems like an ideal way to use the game's built-in Facebook functionality, as well.)<p><a href="http://www.joystiq.com/2010/05/17/hands-on-playstation-eyes-kung-fu-live/" rel="bookmark">Continue reading <em>Hands-on: PlayStation Eye's Kung-Fu Live</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/05/17/hands-on-playstation-eyes-kung-fu-live/">Hands-on: PlayStation Eye's Kung-Fu Live</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 17 May 2010 11:37:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/05/17/hands-on-playstation-eyes-kung-fu-live/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19467862/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/17/hands-on-playstation-eyes-kung-fu-live/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>freemotion</category><category>hands-on</category><category>kung-fu-live</category><category>playstation-eye</category><category>psn</category><category>virtual-air-guitar</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Mon, 17 May 2010 11:37:00 EST</pubDate></item><item><title><![CDATA[Interview: EyePet's Nicolas Doucet discusses Move integration]]></title><link>http://www.joystiq.com/2010/03/16/interview-eyepets-nicolas-doucet-discusses-move-integration/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/16/interview-eyepets-nicolas-doucet-discusses-move-integration/</guid><comments>http://www.joystiq.com/2010/03/16/interview-eyepets-nicolas-doucet-discusses-move-integration/#comments</comments><description><![CDATA[<div style="text-align: center;"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/epeyepetwashingshower580.jpg" /></div>
We were starting to worry that SCEA had forgotten about <a href="http://www.joystiq.com/tag/eyepet"><em>EyePet</em></a> when its planned holiday 2009 release <a href="http://www.joystiq.com/2009/10/06/eyepet-wont-see-a-holiday-release-in-the-us/">came and went</a>. Sony's Eye-enabled virtual pet simulator made a surprising reemergence recently, now featuring <a href="http://www.joystiq.com/tag/playstation-move">PlayStation Move</a> support. We chatted with <em>EyePet</em> producer Nicolas Doucet about implementing Sony's motion controller into the game, and what that means for gamers, new and old.<br />
<br />
<strong>By removing the Magic Card, and replacing it with motion controls, isn't this new version of <em>EyePet</em>, essentially, a brand new game?<br />
</strong><br />
Especially for North America and Japan, as well. It's going to be the first release, so yeah it's a brand new game. We've really made a lot of effort to make sure that whatever we converted from the Magic Card for the Move wasn't just a port. We deconstructed and reconstructed things to really make it feel like a Move-dedicated game. Obviously, to begin with it wasn't. We put a lot of effort into that. We've extended the development by another nine months to really give something special to players.<br />
<br />
<strong>Will it be a PlayStation Move launch title?<br />
</strong><br />
Yes it will be, this Fall.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/eyepet-move/">EyePet (Move)</a></strong></p><a href="http://www.joystiq.com/photos/eyepet-move/#2801084"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/epegghatch_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/eyepet-move/#2801086"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/epeyepetscreenshotparkabobblehat_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/eyepet-move/#2801088"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/epeyepetscreenshots12_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/eyepet-move/#2801089"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/epeyepetscreenshots15_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/eyepet-move/#2801090"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/epeyepetscreenshots21_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2010/03/16/interview-eyepets-nicolas-doucet-discusses-move-integration/" rel="bookmark">Continue reading <em>Interview: EyePet's Nicolas Doucet discusses Move integration</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/16/interview-eyepets-nicolas-doucet-discusses-move-integration/">Interview: EyePet's Nicolas Doucet discusses Move integration</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 16 Mar 2010 00:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/03/16/interview-eyepets-nicolas-doucet-discusses-move-integration/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19399431/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/16/interview-eyepets-nicolas-doucet-discusses-move-integration/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>camera</category><category>eye</category><category>eyepet</category><category>gdc-2010</category><category>interview</category><category>move</category><category>playstation-eye</category><category>playstation-move</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Tue, 16 Mar 2010 00:00:00 EST</pubDate></item><item><title><![CDATA[MotoGP dev keen on Natal head tracking, 3DTV]]></title><link>http://www.joystiq.com/2010/02/03/motogp-dev-keen-on-natal-head-tracking-3dtv/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/03/motogp-dev-keen-on-natal-head-tracking-3dtv/</guid><comments>http://www.joystiq.com/2010/02/03/motogp-dev-keen-on-natal-head-tracking-3dtv/#comments</comments><description><![CDATA[<div style="text-align: center;"><img width="580" vspace="0" hspace="0" height="326" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/motogp-tracking.jpg" /></div>
Speaking to <a href="http://www.computerandvideogames.com/article.php?id=233590">CVG</a>, <a href="http://joystiq.com/tag/motogp"><em>MotoGP</em></a> lead designer Greg Bryant discussed the future of the series on both the Xbox 360 and PS3. Bryant said the development team plans to incorporate Natal support into <em>MotoGP 10/11</em> in order to implement head tracking. According to Bryant, "the future for [Natal] is through head tracking in racing games." As for future iterations on the PS3, he noted that the team plans to use stereoscopic 3D and "theoretically" enable head tracking with the Playstation Eye.<br />
<br />
Honestly, if it turns out anything <a href="http://www.joystiq.com/2007/12/23/get-your-head-in-the-game-with-wii-remote-vr-display/">like this</a>, consider us stoked.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/03/motogp-dev-keen-on-natal-head-tracking-3dtv/">MotoGP dev keen on Natal head tracking, 3DTV</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 03 Feb 2010 22:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.computerandvideogames.com/article.php?id=233590>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/03/motogp-dev-keen-on-natal-head-tracking-3dtv/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19343997/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/03/motogp-dev-keen-on-natal-head-tracking-3dtv/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3-d</category><category>capcom</category><category>Microsoft</category><category>moto-gp</category><category>motogp-1011</category><category>natal</category><category>playstation-eye</category><category>project-natal</category><category>Xbox-360</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Wed, 03 Feb 2010 22:40:00 EST</pubDate></item><item><title><![CDATA[Report: PlayStation Motion Controller to have about 10 games this year]]></title><link>http://www.joystiq.com/2010/01/27/report-playstation-motion-controller-to-have-about-10-games-thi/</link><guid isPermaLink="true">http://www.joystiq.com/2010/01/27/report-playstation-motion-controller-to-have-about-10-games-thi/</guid><comments>http://www.joystiq.com/2010/01/27/report-playstation-motion-controller-to-have-about-10-games-thi/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.andriasang.com/e/blog/2010/01/28/sony_motion_controller_games"><img hspace="0" vspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/gam_sonykeynotemotion_580.jpg" /></a></div>
Here's some encouraging news for those hoping that the <a href="http://www.joystiq.com/tag/playstation-motion-controller">PlayStation Motion Controller</a> (pleaseannouncethenamealready!) will give a reason to knock the dust off your old PlayStation Eye. According to a Nikkei report spotted by <a href="http://www.andriasang.com/e/blog/2010/01/28/sony_motion_controller_games">Andriasang</a>, the device, which pairs with the Eye, will have "around 10 or so games" by year's end, including sports and pet raising titles.<br />
<br />
We've been disappointed by the game support for the Eye so far, outside of the ability to construct <em>extensive</em> scrotum-centric <em><a href="http://www.joystiq.com/tag/littlebigplanet">LBP</a> </em>sticker libraries. Here's hoping that these promised releases can take all the Eyes sitting on our shelves from novelty to necessity.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/01/27/report-playstation-motion-controller-to-have-about-10-games-thi/">Report: PlayStation Motion Controller to have about 10 games this year</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 27 Jan 2010 16:31:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.andriasang.com/e/blog/2010/01/28/sony_motion_controller_games>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/27/report-playstation-motion-controller-to-have-about-10-games-thi/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19334065/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/27/report-playstation-motion-controller-to-have-about-10-games-thi/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>playstation-eye</category><category>playstation-motion-controller</category><category>sony</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Wed, 27 Jan 2010 16:31:00 EST</pubDate></item><item><title><![CDATA[EyePet won't see a holiday release in the US]]></title><link>http://www.joystiq.com/2009/10/06/eyepet-wont-see-a-holiday-release-in-the-us/</link><guid isPermaLink="true">http://www.joystiq.com/2009/10/06/eyepet-wont-see-a-holiday-release-in-the-us/</guid><comments>http://www.joystiq.com/2009/10/06/eyepet-wont-see-a-holiday-release-in-the-us/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.gamervision.com/gamer/coop/news/article/eyepet_delay_official"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/eyepetpreviewe3ra.jpg" alt="" /></a><br /></div>
"<a href="http://www.joystiq.com/tag/eyepet"><em>EyePet</em></a> is now out of holiday," a SCEA representative told us rather succinctly, confirming an initial report from <a href="http://www.gamervision.com/gamer/coop/news/article/eyepet_delay_official">Gamervision</a>. The PlayStation Eye-enabled virtual pet has been stealthily pushed out from its <a href="http://www.joystiq.com/2009/08/29/eyepet-making-your-coffee-table-more-adorable-nov-17/">planned November release</a> into the increasingly crowded waters of 2010. SCEA explains that its marketing team "will spend additional time to continue educating consumers and retail channels, setting the table for a successful product launch." Essentially, not enough people are excited about <em>EyePet</em> yet for it to warrant a holiday release.<br /><br />Initial plans had <em>EyePet</em> releasing in two varieties: alone; and bundled with the camera. However, considering <a href="http://www.joystiq.com/tag/playstation-motion-controller">another big Sony product</a> -- also coming in early 2010 -- requires use of the Eye, Sony may pursue a completely different marketing plan altogether.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/10/06/eyepet-wont-see-a-holiday-release-in-the-us/">EyePet won't see a holiday release in the US</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 06 Oct 2009 09:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamervision.com/gamer/coop/news/article/eyepet_delay_official>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/10/06/eyepet-wont-see-a-holiday-release-in-the-us/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19185878/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/10/06/eyepet-wont-see-a-holiday-release-in-the-us/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>delay</category><category>eyepet</category><category>playstation-eye</category><category>scea</category><category>Sony-Computer-Entertainment-America</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Tue, 06 Oct 2009 09:15:00 EST</pubDate></item><item><title><![CDATA[TGS 2009: Interview: Gran Turismo 5's Kazunori Yamauchi]]></title><link>http://www.joystiq.com/2009/09/28/tgs-2009-interview-gran-turismo-5s-kazunori-yamauchi/</link><guid isPermaLink="true">http://www.joystiq.com/2009/09/28/tgs-2009-interview-gran-turismo-5s-kazunori-yamauchi/</guid><comments>http://www.joystiq.com/2009/09/28/tgs-2009-interview-gran-turismo-5s-kazunori-yamauchi/#comments</comments><description><![CDATA[<center> <object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="353" id="viddler_c3d6c09c"><param name="movie" value="http://www.viddler.com/simple/c3d6c09c/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="tubemogulid=TD-Q0P-W10" /><embed src="http://www.viddler.com/simple/c3d6c09c/" width="580" height="353" flashvars="tubemogulid=TD-Q0P-W10" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_c3d6c09c"></embed></object></center>During Tokyo Game Show last week we crashed Polyphony Digital's studio and chatted up Kazunori Yamauchi about ... <em>Gran Turismo 6?</em> Wait -- what? Just watch the interview.<br /><br />Selected excerpts below:<br /><br /><strong>Joystiq: Are there any plans to bring <em>Gran Turismo PSP's</em> "Party Mode" to <em>GT5?</em></strong><br /><br />Yamauchi: I'm glad you noticed that. What we really worked hard to make the PSP portable fun and interesting is in those types of details. Obviously, these are ideas we worked hard on and they will be carried over in some form into <em>GT5</em>.<br /><br />In <em>Gran Turismo, </em>with its ten years of history, the people that who good at playing the game are really, really good at playing the game. Of course, there are a lot of first-time players that want to get into the game, and it was a major theme for us to develop the game so it would be easier for them to get into it. With the party races and these game modes we've developed for the PSP, we've come to one solution for that aspect.<p><a href="http://www.joystiq.com/2009/09/28/tgs-2009-interview-gran-turismo-5s-kazunori-yamauchi/" rel="bookmark">Continue reading <em>TGS 2009: Interview: Gran Turismo 5's Kazunori Yamauchi</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/09/28/tgs-2009-interview-gran-turismo-5s-kazunori-yamauchi/">TGS 2009: Interview: Gran Turismo 5's Kazunori Yamauchi</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 28 Sep 2009 12:19:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/09/28/tgs-2009-interview-gran-turismo-5s-kazunori-yamauchi/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19176278/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/09/28/tgs-2009-interview-gran-turismo-5s-kazunori-yamauchi/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gran-turismo</category><category>gran-turismo-5</category><category>gran-turismo-6</category><category>gt5</category><category>gt6</category><category>interview</category><category>kazunori-yamauchi</category><category>playstation-eye</category><category>playstation-motion-controller</category><category>polyphony-digital</category><category>tgs-2009</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Mon, 28 Sep 2009 12:19:00 EST</pubDate></item><item><title><![CDATA[Sony shows off PS3 facial recognition tech]]></title><link>http://www.joystiq.com/2009/09/10/sony-shows-off-ps3-facial-recognition-tech/</link><guid isPermaLink="true">http://www.joystiq.com/2009/09/10/sony-shows-off-ps3-facial-recognition-tech/</guid><comments>http://www.joystiq.com/2009/09/10/sony-shows-off-ps3-facial-recognition-tech/#comments</comments><description><![CDATA[<div style="text-align: left;">
<div align="center"><a href="http://www.engadget.com/2009/09/10/video-sonys-vision-library-for-playstation-eye-recognizes-face/"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/cowdata1.jpg" /></a><br /></div>
When people ask us why humanity is the best species hands down, we always like to point to stuff like the video below the break. It's because we can invent an amazing technology like <a href="http://www.engadget.com/2009/09/10/video-sonys-vision-library-for-playstation-eye-recognizes-face/">Sony's Vision Library</a>, which recognizes faces via the PlayStation Eye and then presents them with digital alterations in a sort of augmented reality. And what's one of the first things we do with this incredible technology? That's right: We put duck bills on people. Naturally.</div>
<div style="text-align: left;"><br /> God, humanity rules.<br /> </div><p><a href="http://www.joystiq.com/2009/09/10/sony-shows-off-ps3-facial-recognition-tech/" rel="bookmark">Continue reading <em>Sony shows off PS3 facial recognition tech</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/09/10/sony-shows-off-ps3-facial-recognition-tech/">Sony shows off PS3 facial recognition tech</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 10 Sep 2009 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.engadget.com/2009/09/10/video-sonys-vision-library-for-playstation-eye-recognizes-face/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/09/10/sony-shows-off-ps3-facial-recognition-tech/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19156901/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/09/10/sony-shows-off-ps3-facial-recognition-tech/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>facial-recognition</category><category>playstation-eye</category><category>sony</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Thu, 10 Sep 2009 12:30:00 EST</pubDate></item><item><title><![CDATA[EyePet making your coffee table more adorable Nov. 17]]></title><link>http://www.joystiq.com/2009/08/29/eyepet-making-your-coffee-table-more-adorable-nov-17/</link><guid isPermaLink="true">http://www.joystiq.com/2009/08/29/eyepet-making-your-coffee-table-more-adorable-nov-17/</guid><comments>http://www.joystiq.com/2009/08/29/eyepet-making-your-coffee-table-more-adorable-nov-17/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://blog.us.playstation.com/2009/08/28/eyepet-in-stores-on-november-17/"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/playstation.joystiq.com/media/2009/08/eyepet580boxtrops.jpg" alt="" /></a><br /></div>
Finally, we can attach a date to the exact moment kids across the world can stop begging for real-life, responsibility-mandating pets, and can instead fall in love with their virtual, responsibility-free counterparts. That is to say, we know the release date for Sony's <a href="http://www.joystiq.com/tag/eyepet"><em>EyePet</em></a> -- it's set to drop November 17 in the States. If you've got a PlayStation Eye already, you can pick up the core game for $39.99 -- though an Eye-equipped bundle is also coming for $59.99.<br /><br />For a quick breakdown of what <em>EyePet</em> is all about, check out <a href="http://blog.us.playstation.com/2009/08/28/eyepet-in-stores-on-november-17/">the recent PlayStation.Blog video</a> posted after the break. Here's a quick summary: It's like <a href="http://www.joystiq.com/tag/seaman"><em>Seaman</em></a>, only way less creepy, and with a Monkey-esque thing instead of a Man-Fish, and also the Monkey-thing will never learn to speak and question you about your sex life. <em>We hope</em>.<p><a href="http://www.joystiq.com/2009/08/29/eyepet-making-your-coffee-table-more-adorable-nov-17/" rel="bookmark">Continue reading <em>EyePet making your coffee table more adorable Nov. 17</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/08/29/eyepet-making-your-coffee-table-more-adorable-nov-17/">EyePet making your coffee table more adorable Nov. 17</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 29 Aug 2009 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blog.us.playstation.com/2009/08/28/eyepet-in-stores-on-november-17/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/08/29/eyepet-making-your-coffee-table-more-adorable-nov-17/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19144707/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/08/29/eyepet-making-your-coffee-table-more-adorable-nov-17/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bundle</category><category>eye</category><category>eyepet</category><category>playlogic</category><category>playstation-eye</category><category>release-date</category><category>sce-studios-london</category><category>scee</category><category>sony</category><category>Sony-Computer-Entertainment-Europe</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Sat, 29 Aug 2009 13:30:00 EST</pubDate></item><item><title><![CDATA[EyePet bundled with camera for 50 euros]]></title><link>http://www.joystiq.com/2009/08/18/eyepet-bundled-with-camera-for-50-euros/</link><guid isPermaLink="true">http://www.joystiq.com/2009/08/18/eyepet-bundled-with-camera-for-50-euros/</guid><comments>http://www.joystiq.com/2009/08/18/eyepet-bundled-with-camera-for-50-euros/#comments</comments><description><![CDATA[<div align="center"><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="353" id="viddler_779f0955"><param name="movie" value="http://www.viddler.com/simple/779f0955/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="tubemogulid=TD-Q0P-W10" /><embed src="http://www.viddler.com/simple/779f0955/" width="580" height="353" flashvars="tubemogulid=TD-Q0P-W10" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_779f0955"></embed></object></div>
Those looking to introduce a pet into the household without worrying about all the feeding, grooming, and post-pee castigation will be pleased to hear that Sony has announced a European bundle deal for its <a href="http://www.joystiq.com/2009/06/04/impressions-eyepet-ps3/">inescapably adorable <em>EyePet</em> game</a>. While the company has confirmed that the camera-enabled carefest will arrive in North America this year, it has yet to establish a price for that region. <em>EyePet</em> will launch for &euro;49.99 (roughly $70), camera included, in Europe this holiday. <br /><br />We'll let you know as soon as we hear more or if we somehow manage to use the phrase "post-pee castigation" ever again.<br /><br /><strong>Update:</strong> Retailers are currently accepting <a href="http://www.amazon.co.uk/Sony-EyePet-PS3/dp/B002K8Q93C/ref=sr_1_1?ie=UTF8&amp;s=videogames&amp;qid=1250625200&amp;sr=8-1">pre-orders</a> for the standalone game (sans PlayStation Eye camera), with a UK price set at &pound;19.99.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/08/18/eyepet-bundled-with-camera-for-50-euros/">EyePet bundled with camera for 50 euros</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 18 Aug 2009 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/08/18/eyepet-bundled-with-camera-for-50-euros/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19132996/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/08/18/eyepet-bundled-with-camera-for-50-euros/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>awww</category><category>Europe</category><category>eyepet</category><category>eyetoy</category><category>playstation-eye</category><category>SCEE</category><category>Sony-Computer-Entertainment-Europe</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Tue, 18 Aug 2009 14:30:00 EST</pubDate></item><item><title><![CDATA[Doc Marks discusses evolution of the PlayStation motion controller]]></title><link>http://www.joystiq.com/2009/07/31/doc-marks-discusses-evolution-of-the-playstation-motion-controll/</link><guid isPermaLink="true">http://www.joystiq.com/2009/07/31/doc-marks-discusses-evolution-of-the-playstation-motion-controll/</guid><comments>http://www.joystiq.com/2009/07/31/doc-marks-discusses-evolution-of-the-playstation-motion-controll/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.pcworld.com/article/169398-2/exclusive_sony_answers_12_questions_about_playstation_3_motion_control.html"><img vspace="0" hspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/ps3.motion.controller.061709-580px.jpg" /></a><br /></div>
Doctor Richard Marks, known among gamers as the PhD behind the <a href="http://www.joystiq.com/tag/EyeToy/">EyeToy</a>, discussed the evolution of the Playstation motion controller technology -- revealed by <a href="http://www.joystiq.com/tag/playstation-motion-controller">Sony during E3 2009</a> -- with PC World. Marks said that experience with the EyeToy, along with other data, showed Sony that, while gamers did have fun experiences with the physical movement of the original peripheral, they still desired the precision and complete control in a fast, effective way. Upon this realization, Sony opted to leave the concept of control-free gaming behind and advanced to the dual-wand prototype showcased at E3 2009. "We designed our new control system to accomplish all of this. We believe the path we have chosen is an ideal combination of both spatial and action/button input," Marks told <a href="http://www.pcworld.com/article/169398-2/exclusive_sony_answers_12_questions_about_playstation_3_motion_control.html">PC World</a>.<br /><br />When prodded about comments made by Shigeru Miyamoto, who said he was "<a href="http://www.joystiq.com/2009/06/08/miyamoto-flattered-not-worried-by-sony-microsoft-motion-contro/">flattered</a>" by Sony and Microsoft's motion-control direction, Marks respectfully agreed that -- while the EyeToy predates Nintendo's new console -- the Ninendo Wii was an important advancement that "broadened the gaming market and enabled new experiences." As for camera-only control, Marks says the tech can work but it's difficult to resonate with players who get more gratification out of using a tactile device. Attempts to uncover release details or the price-point of PlayStation's yet-to-be officially named motion controllers proved futile, but Marks promises the device to hit stores by Spring 2010.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/07/31/doc-marks-discusses-evolution-of-the-playstation-motion-controll/">Doc Marks discusses evolution of the PlayStation motion controller</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 31 Jul 2009 23:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.pcworld.com/article/169398-2/exclusive_sony_answers_12_questions_about_playstation_3_motion_control.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/07/31/doc-marks-discusses-evolution-of-the-playstation-motion-controll/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19115948/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/07/31/doc-marks-discusses-evolution-of-the-playstation-motion-controll/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>eyetoy</category><category>motion-control</category><category>playstation-eye</category><category>playstation-motion-controller</category><category>playstation-wand</category><category>wand</category><dc:creator><![CDATA[Xav de Matos]]></dc:creator><pubDate>Fri, 31 Jul 2009 23:15:00 EST</pubDate></item><item><title><![CDATA[Sony confirms EyePet US release this holiday]]></title><link>http://www.joystiq.com/2009/07/28/sony-confirms-eyepet-us-release-this-holiday/</link><guid isPermaLink="true">http://www.joystiq.com/2009/07/28/sony-confirms-eyepet-us-release-this-holiday/</guid><comments>http://www.joystiq.com/2009/07/28/sony-confirms-eyepet-us-release-this-holiday/#comments</comments><description><![CDATA[<div align="center"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/07/eyepetplanesky1280709580.jpg" /></div>
Sony has confirmed to us at a holiday showcase event in New York City tonight that the PlayStation Eye game, <a href="http://www.joystiq.com/tag/eyepet"><em>EyePet</em></a>, will definitely be heading to the US in time for the holidays. Our roving reporter, Andrew Yoon, says that the game will be available standalone as well as bundled with the PlayStation Eye camera. <br />
<br />
Previously, the game was only announced for a European release after it was first <a href="http://playstation.joystiq.com/2008/08/20/new-playstation-eye-game-announced-eyepet/">revealed</a> at Leipzig GC last year. We're happy to see the adorable simian-dog-<em>thing</em> will be making the jump across the Atlantic and won't be suffering from the chronic case of Q1-2010 flu that's making the rounds. <br />
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If you're hungry for more, check out <a href="http://www.engadget.com/2009/07/28/sonys-eyepet-beta-hands-on-its-probably-the-most-adorable-thi/">Engadget's video</a> from today's event, or <a href="http://www.joystiq.com/2009/06/04/impressions-eyepet-ps3/">our impressions from E3</a>. <br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/07/28/sony-confirms-eyepet-us-release-this-holiday/">Sony confirms EyePet US release this holiday</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 28 Jul 2009 16:44:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/07/28/sony-confirms-eyepet-us-release-this-holiday/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19112315/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/07/28/sony-confirms-eyepet-us-release-this-holiday/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>eyepet</category><category>london-studio</category><category>playstation-eye</category><dc:creator><![CDATA[Jem Alexander]]></dc:creator><pubDate>Tue, 28 Jul 2009 16:44:00 EST</pubDate></item><item><title><![CDATA[Sony: PlayStation Eye can recognize faces -- right now]]></title><link>http://www.joystiq.com/2009/07/16/sony-playstation-eye-can-recognize-faces-right-now/</link><guid isPermaLink="true">http://www.joystiq.com/2009/07/16/sony-playstation-eye-can-recognize-faces-right-now/</guid><comments>http://www.joystiq.com/2009/07/16/sony-playstation-eye-can-recognize-faces-right-now/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.develop-online.net/news/32417/Sony-developing-PSEye-facial-recognition-software"><img vspace="0" hspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/07/playstation.eye.2.071609-580px.jpg" /></a><br />
<div align="left">Interacting with games without using a controller is apparently a really big deal. Microsoft's got its "<a href="http://www.joystiq.com/tag/project-natal">Project Natal</a>" thing and Sony has its <a href="http://www.joystiq.com/tag/playstation-motion-controller">magic motion wand</a>. Oh, wait. That's technically a controller. That you <em>hold</em>. Fear not, as, during the Develop Conference going on <em>right now </em>in the UK, Sony has revealed that the existing PlayStation Eye camera can recognize you -- well, specifically your face -- and track your skeletal movement without getting all touchy-feely.<br /><br />SCEE says that it already has libraries available for developers who want to integrate the technology into their games. <a href="http://www.develop-online.net/news/32417/Sony-developing-PSEye-facial-recognition-software">Develop magazine's site</a> quotes developer relations head, Kish Hirani, who divulged that the software was developed by SCEE R&amp;D along with outside developers.<br /><br />While attending the conference, we also learned that it's capable of making out the movement of individual digits -- fancy-talk for fingers -- along with those of your facial bones. Sony has not commented on whether <em>certain</em> hand gestures will be edited out by the software. (Nothing can edit what you'll find after the break <em>from your mind</em>.)<br /></div>
</div><p><a href="http://www.joystiq.com/2009/07/16/sony-playstation-eye-can-recognize-faces-right-now/" rel="bookmark">Continue reading <em>Sony: PlayStation Eye can recognize faces -- right now</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/07/16/sony-playstation-eye-can-recognize-faces-right-now/">Sony: PlayStation Eye can recognize faces -- right now</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 16 Jul 2009 22:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.develop-online.net/news/32417/Sony-developing-PSEye-facial-recognition-software>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/07/16/sony-playstation-eye-can-recognize-faces-right-now/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19100896/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/07/16/sony-playstation-eye-can-recognize-faces-right-now/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>develop-2009</category><category>face-recognition</category><category>playstation-eye</category><category>scee</category><category>sony</category><category>Sony-Computer-Entertainment-Europe</category><dc:creator><![CDATA[Randy Nelson]]></dc:creator><pubDate>Thu, 16 Jul 2009 22:15:00 EST</pubDate></item><item><title><![CDATA[Sony patents more motion tech, uses everyday objects]]></title><link>http://www.joystiq.com/2009/07/03/sony-patents-more-motion-tech-uses-everyday-objects/</link><guid isPermaLink="true">http://www.joystiq.com/2009/07/03/sony-patents-more-motion-tech-uses-everyday-objects/</guid><comments>http://www.joystiq.com/2009/07/03/sony-patents-more-motion-tech-uses-everyday-objects/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.siliconera.com/2009/07/02/sony-patents-a-motion-control-system-that-uses-ordinary-objects-as-controllers/"><img vspace="0" hspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2009/07/ps3patentimg580px22.jpg" alt="" /></a><br /></div>
We'd be lying if we didn't say we're a bit worried about the future of gaming controllers. Between the Nintendo's <a href="http://www.joystiq.com/tag/motionplus">MotionPlus</a>, Microsoft's <a href="http://www.joystiq.com/tag/project-natal">Project Natal</a> and Sony's ... erm ... <a href="http://www.joystiq.com/tag/playstation-motion-controller">motion thing</a>, our precious game pads get more and more antique looking every day. And according to a recent patent filed by Sony that <a href="http://www.siliconera.com/2009/07/02/sony-patents-a-motion-control-system-that-uses-ordinary-objects-as-controllers/">Siliconera</a> found, our precious controllers have one more thing to fear: everyday objects. <br /><br />That's right, friends -- in the future, we could be using our <em>real-life</em> keys to open doors, our swords to slice up fools, and our guns (not outside of the US) to shoot up the screen "accidentally." The patent shows off a <a href="http://www.joystiq.com/tag/playstation-eye">PlayStation Eye</a>-based system that can recognize 3D objects and use them in-game based on various actions taken by the player -- something Microsoft claims it's Natal is also capable of doing. Various household items will be affected in different ways, the example given being a U-shaped object that, when turned upwards, becomes a sword, versus a U-shaped block when facing downwards (think <a href="http://www.joystiq.com/tag/halo"><em>Halo</em></a>'s Covenant Energy Sword). Apparently the system is able to scan a whole mess of objects and store them in a databank for future use. Like so much future tech we've seen recently, we're taking this one with a full truckload of salt until we get some face time.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/07/03/sony-patents-more-motion-tech-uses-everyday-objects/">Sony patents more motion tech, uses everyday objects</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 03 Jul 2009 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.siliconera.com/2009/07/02/sony-patents-a-motion-control-system-that-uses-ordinary-objects-as-controllers/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/07/03/sony-patents-more-motion-tech-uses-everyday-objects/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19086431/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/07/03/sony-patents-more-motion-tech-uses-everyday-objects/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>halo</category><category>motion-control</category><category>motionplus</category><category>patent</category><category>playstation-eye</category><category>project-natal</category><category>siliconera</category><category>sony</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Fri, 03 Jul 2009 17:30:00 EST</pubDate></item><item><title><![CDATA[Sony briefs devs on PlayStation Motion Controller]]></title><link>http://www.joystiq.com/2009/06/22/sony-briefs-devs-on-playstation-motion-controller/</link><guid isPermaLink="true">http://www.joystiq.com/2009/06/22/sony-briefs-devs-on-playstation-motion-controller/</guid><comments>http://www.joystiq.com/2009/06/22/sony-briefs-devs-on-playstation-motion-controller/#comments</comments><description><![CDATA[<center><a href="http://kotaku.com/5297265/sony-spills-more-ps3-motion-controller-details-to-devs"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/psmotion0622.jpg" alt="" /></a></center>Sony sent out some details on the <a href="http://www.joystiq.com/tag/playstation-motion-controller">PlayStation Motion Controller</a> to its developers, according to <a href="http://kotaku.com/5297265/sony-spills-more-ps3-motion-controller-details-to-devs">Kotaku</a>, revealing some information about the device that we didn't know. We regret to inform you, however, that said information does not include a) the <em>real name</em> of the thing, or b) the real <em>shape</em>.<br /><br />The device will include rumble motors for force feedback, and four of the wands can be tracked simultaneously by the PlayStation Eye camera. Motion-controlled games will also be able to take advantage of face tracking and head tracking. Sony is also investigating the possibility of combining wand and PS3 controller use, with the example of the wand as a sword and the DualShock 3 as a shield.<br /><br />Wand-controlled games can <em>also</em> use the PlayStation Eye's microphone for voice recognition and voice control. However, all this wizardry comes at a cost: Sony told developers that the "motion-tracking library has some SPU overhead and has an impact on memory as well, although these will be minimized."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/06/22/sony-briefs-devs-on-playstation-motion-controller/">Sony briefs devs on PlayStation Motion Controller</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 22 Jun 2009 09:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://kotaku.com/5297265/sony-spills-more-ps3-motion-controller-details-to-devs>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/22/sony-briefs-devs-on-playstation-motion-controller/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19074153/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/22/sony-briefs-devs-on-playstation-motion-controller/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>motion-control</category><category>playstation-eye</category><category>playstation-motion-controller</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 22 Jun 2009 09:45:00 EST</pubDate></item><item><title><![CDATA[Then and now: Sony's motion-sensing, 'magic wand' controller tech ]]></title><link>http://www.joystiq.com/2009/06/17/then-and-now-sonys-motion-sensing-magic-wand-controller-tec/</link><guid isPermaLink="true">http://www.joystiq.com/2009/06/17/then-and-now-sonys-motion-sensing-magic-wand-controller-tec/</guid><comments>http://www.joystiq.com/2009/06/17/then-and-now-sonys-motion-sensing-magic-wand-controller-tec/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.forumeter.com/video/172846/NAVGTR-B-roll-Eye-Toy-Tech-Demo-Color-Tracking-and-"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/ps3.motion.controller.061709-580px.jpg" /></a><br />
<div style="text-align: left;">Sony's <a href="http://www.joystiq.com/tag/playstation-motion-controller">motion-controller technology for PS3</a> isn't new; in fact, it dates back to the dawn of the PS2's EyeToy. Well before PS3 was ever announced, Dr. Richard Marks, EyeToy / PlayStation Eye creator, was demoing gesture-based, motion-tracking gameplay on PS2 -- using a colored ball and a camera. Sound familiar?<br /><br />In the video after the break, you can watch Marks using a "wand" topped with a brightly-hued sphere to draw symbols in the air, which are translated into in-game spells -- the effects of which match the movement of the ball. It's very simple -- there's no tracking of depth and it's definitely not 1:1 by any stretch of the imagination -- but it's still interesting to see how far the idea has come since last-gen. <br /><br />Who knows what improvements can (or will) be made before the PlayStation Motion Controller is supposed to launch in 2010? We've placed this year's press conference demo video after the break for comparison's sake.<br /><br />[Thanks, dgonchild!]<br /> </div>
</div><p><a href="http://www.joystiq.com/2009/06/17/then-and-now-sonys-motion-sensing-magic-wand-controller-tec/" rel="bookmark">Continue reading <em>Then and now: Sony's motion-sensing, 'magic wand' controller tech </em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/06/17/then-and-now-sonys-motion-sensing-magic-wand-controller-tec/">Then and now: Sony's motion-sensing, 'magic wand' controller tech </a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 17 Jun 2009 16:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.forumeter.com/video/172846/NAVGTR-B-roll-Eye-Toy-Tech-Demo-Color-Tracking-and->Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/17/then-and-now-sonys-motion-sensing-magic-wand-controller-tec/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19070298/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/17/then-and-now-sonys-motion-sensing-magic-wand-controller-tec/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dr-richard-marks</category><category>eyetoy</category><category>motion-control</category><category>playstation-eye</category><category>playstation-motion-controller</category><category>r-and-d</category><category>richard-marks</category><category>scea</category><category>Sony-Computer-Entertainment-America</category><category>tech-demo</category><category>video</category><dc:creator><![CDATA[Randy Nelson]]></dc:creator><pubDate>Wed, 17 Jun 2009 16:25:00 EST</pubDate></item><item><title><![CDATA[Impressions: EyePet (PS3)]]></title><link>http://www.joystiq.com/2009/06/04/impressions-eyepet-ps3/</link><guid isPermaLink="true">http://www.joystiq.com/2009/06/04/impressions-eyepet-ps3/</guid><comments>http://www.joystiq.com/2009/06/04/impressions-eyepet-ps3/#comments</comments><description><![CDATA[<div align="center"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/eyepetpreviewe3ra.jpg" /></div>
It's real, folks. We first learned of <em>EyePet</em> <a href="http://playstation.joystiq.com/2008/08/20/new-playstation-eye-game-announced-eyepet/">over a year ago</a>, and approached it with both excitement and skepticism. When we had a chance to see <em>EyePet</em> running on PS3 live, we were blown away at how what we originally thought was a concept video had been completely real all along.<br /><br />For those not in the know, <em>EyePet</em> is a virtual pet simulator that takes advantage of the PlayStation Eye. With the addition of a "magic card," players will be able to play with a virtual monkey that lives in augmented reality. The television will display what the PlayStation Eye sees: you, and your body. Your on-screen pet will then be able to respond to all your actions. You'll be able to virtually pet the creature on the head, grab a bowl of food and feed it, and play a variety of mini-games. The tactile sensation of owning a pet will be gone, but in its stead will be an unworldly adorable creature that uses tech that feels like it's from the future.<br /><br />Perhaps it's best summed up with video, as <em>EyePet</em> truly needs to be seen to be understood. You can do so many things with the critter, and his incredibly detailed and lifelike animation makes this "game" all the more believable. For example, you can try sweeping your arm across the bottom of your TV view, and the pet will jump over your arm. When your pet goes to sleep, you can clap loudly and get it to wake up ... (although it might be grumpy!)<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/eyepet/">EyePet</a></strong></p><a href="http://www.joystiq.com/photos/eyepet/#989323"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/08/eyepet_logo_leipzig2008-1024_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/eyepet/#2053763"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/eyepet-e3-screenshot-02-copy_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/eyepet/#2053764"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/eyepet-e3-screenshot-04-copy_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/eyepet/#2053765"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/eyepet-e3-screenshot-04_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/eyepet/#2053766"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/eyepet-e3-screenshot-05-copy_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2009/06/04/impressions-eyepet-ps3/" rel="bookmark">Continue reading <em>Impressions: EyePet (PS3)</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/06/04/impressions-eyepet-ps3/">Impressions: EyePet (PS3)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 04 Jun 2009 08:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/06/04/impressions-eyepet-ps3/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19057243/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/04/impressions-eyepet-ps3/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>camera</category><category>e3-2009</category><category>eyepet</category><category>playstation-eye</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Thu, 04 Jun 2009 08:30:00 EST</pubDate></item><item><title><![CDATA[Turn your PS Eye into a working webcam]]></title><link>http://www.joystiq.com/2008/09/29/turn-your-ps-eye-into-a-working-webcam/</link><guid isPermaLink="true">http://www.joystiq.com/2008/09/29/turn-your-ps-eye-into-a-working-webcam/</guid><comments>http://www.joystiq.com/2008/09/29/turn-your-ps-eye-into-a-working-webcam/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/peripherals/" rel="tag">Peripherals</a></p><div align="center"><a href="http://nuigroup.com/forums/viewthread/2921/"><img hspace="4" border="1" vspace="4" src="http://www.joystiq.com/media/2008/09/eyecamera425pc.jpg"  alt="" /></a><br /></div>
With the exception of <em>LittleBigPlanet</em> and <em>The Eye of Judgment</em>, there hasn't been much reason to dust off the Eye. Well, put it to work! Get the camera off its lazy butt and have it become a fully functional PC webcam. The <a href="http://nuigroup.com/forums/viewthread/2921/">NUI Group </a>is offering detailed instructions on how to get the Eye camera to work on your PC, with easy to install drivers.<br /><br />[Via N4G; Thanks, Jon K.!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/09/29/turn-your-ps-eye-into-a-working-webcam/">Turn your PS Eye into a working webcam</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 29 Sep 2008 22:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://nuigroup.com/forums/viewthread/2921/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/29/turn-your-ps-eye-into-a-working-webcam/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1328253/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/29/turn-your-ps-eye-into-a-working-webcam/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>camera</category><category>eye</category><category>playstation-eye</category><category>webcam</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Mon, 29 Sep 2008 22:30:00 EST</pubDate></item><item><title><![CDATA['Play Factory' found on Curve Studios website]]></title><link>http://www.joystiq.com/2008/08/26/play-factory-found-on-curve-studios-website/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/26/play-factory-found-on-curve-studios-website/</guid><comments>http://www.joystiq.com/2008/08/26/play-factory-found-on-curve-studios-website/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><a href="http://www.curve-studios.com/games.html"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/08/playfactorylistingcurvestudios.jpg"  alt="" /></a></div>
The PlayStation Eye is looking to get its own minigame compilation, much like the EyeToy's <em>EyeToy Play</em> launch title, if Curve Studio's website is to be believed. On the list of games the developer has made, it shows a title named <em>Play Factory</em> which includes "six individual games developed for the PlayStation Eye." There's no indication on when it's due out, or what sort of games we can expect to find on the disc, but it's nice to know that with this and <em>EyePet</em> Sony isn't just ignoring the PlayStation Eye. Hopefully we'll see something a little more advanced than the downloadable interactive screensavers we've seen so far.<br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/08/26/play-factory-found-on-curve-studios-website/">'Play Factory' found on Curve Studios website</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 26 Aug 2008 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.curve-studios.com/games.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/26/play-factory-found-on-curve-studios-website/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1295496/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/26/play-factory-found-on-curve-studios-website/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>curve-studios</category><category>play-factory</category><category>PlayStation-eye</category><category>ps-eye</category><dc:creator><![CDATA[Jem Alexander]]></dc:creator><pubDate>Tue, 26 Aug 2008 17:30:00 EST</pubDate></item><item><title><![CDATA[PlayStation Eye + EyePet = Who needs real pets?]]></title><link>http://www.joystiq.com/2008/08/20/playstation-eye-eyepet-who-needs-real-pets/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/20/playstation-eye-eyepet-who-needs-real-pets/</guid><comments>http://www.joystiq.com/2008/08/20/playstation-eye-eyepet-who-needs-real-pets/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/peripherals/" rel="tag">Peripherals</a></p><div align="center"><a href="http://www.joystiq.com/photos/eyepet/989321/full/"><img width="490" vspace="4" hspace="0" height="276" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2008/08/eyepet-screenshot-02-490.jpg" alt="" /></a><br /><small><em>click the monkey</em></small></div>
<br />Our biggest problem with Sony's AIBO robotic dog was that, well ... it wasn't fake enough! Though it wasn't able to soil the floor, you could still touch it or (perish the thought!) <em>pick it up</em>. So it's with great interest that we bring you news of EyePet, a "responsive virtual pet who reacts to your every move" brought to you by our friends at SCEE. All you need is a PlayStation Eye camera, a PlayStation 3, and <em>the ability to love</em>.<br /><br />"EyePet gives you all the lovable benefits and interaction of a real-life pet without tearing up your sofa or making a mess on the rug," says the totally understated press release. With a late 2009 release date, that gives you just enough time to forget all about that <em>real miniature monkey thing </em>you had when you were a kid. Video footage of your new best friend can be found after the break.<em><br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/eyepet/">EyePet</a></strong></p><a href="http://www.joystiq.com/photos/eyepet/#989323"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/08/eyepet_logo_leipzig2008-1024_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/eyepet/#2053763"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/eyepet-e3-screenshot-02-copy_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/eyepet/#2053764"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/eyepet-e3-screenshot-04-copy_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/eyepet/#2053765"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/eyepet-e3-screenshot-04_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/eyepet/#2053766"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/eyepet-e3-screenshot-05-copy_thumbnail.jpg" alt="" title="" /></a></div></em><p><a href="http://www.joystiq.com/2008/08/20/playstation-eye-eyepet-who-needs-real-pets/" rel="bookmark">Continue reading <em>PlayStation Eye + EyePet = Who needs real pets?</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/08/20/playstation-eye-eyepet-who-needs-real-pets/">PlayStation Eye + EyePet = Who needs real pets?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 20 Aug 2008 18:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.scee.presscentre.com/Content/Detail.asp?ReleaseID=4667&amp;NewsAreaID=2>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/20/playstation-eye-eyepet-who-needs-real-pets/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1290398/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/20/playstation-eye-eyepet-who-needs-real-pets/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>BreakingNews</category><category>EyePet</category><category>Leipzig-2008</category><category>PlayStation-Eye</category><category>PS3</category><category>SCEE</category><category>Sony-Computer-Entertainment-Europe</category><dc:creator><![CDATA[Christopher Grant]]></dc:creator><pubDate>Wed, 20 Aug 2008 18:15:00 EST</pubDate></item><item><title><![CDATA[New PlayStation Eye game announced: Eyepet]]></title><link>http://www.joystiq.com/2008/08/20/new-playstation-eye-game-announced-eyepet/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/20/new-playstation-eye-game-announced-eyepet/</guid><comments>http://www.joystiq.com/2008/08/20/new-playstation-eye-game-announced-eyepet/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/media/" rel="tag">Videos and Screenshots</a>, <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="437" height="266" id="viddler_dfa2ed0f"><param name="movie" value="http://www.viddler.com/simple/dfa2ed0f/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/simple/dfa2ed0f/" width="437" height="266" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_dfa2ed0f" ></embed></object><br /><small><a href="http://www.anyo.org/psf/download.php?file=082208-EyePet.xpd">Download to PSP</a></small></center>
<p>Do you love puppies and kittens? How about virtual puppies and kitties? If you do you, you might enjoy the new <em>Eyepet</em> game that's just been announced. Check it out in the video above.<br /><br />It's a virtual pet game that allows gamers to interact with their pet by utilizing the PlayStation Eye peripheral. If you put an object in front of the PS Eye, the pet will interact with it on screen. If you wave your fingers in front of the PS Eye, you can tickle your "loveable, simian-like pet." <em>Eyepet</em> is developed by SCEE and will be available in "late 2009" for PAL regions.<br /><br /></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/08/20/new-playstation-eye-game-announced-eyepet/">New PlayStation Eye game announced: Eyepet</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 20 Aug 2008 12:05:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/08/20/new-playstation-eye-game-announced-eyepet/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1290036/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/20/new-playstation-eye-game-announced-eyepet/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>eyepet</category><category>lgc08</category><category>playstation-eye</category><category>ps-eye</category><category>scee</category><dc:creator><![CDATA[Majed Athab]]></dc:creator><pubDate>Wed, 20 Aug 2008 12:05:00 EST</pubDate></item><item><title><![CDATA[PS Eye coming to Japan with software bundle]]></title><link>http://www.joystiq.com/2008/06/04/ps-eye-coming-to-japan-with-software-bundle/</link><guid isPermaLink="true">http://www.joystiq.com/2008/06/04/ps-eye-coming-to-japan-with-software-bundle/</guid><comments>http://www.joystiq.com/2008/06/04/ps-eye-coming-to-japan-with-software-bundle/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><a href="http://www.famitsu.com/game/news/1215572_1124.html"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/06/playstationeyejapanbundlepack040608.jpg"  alt="" /></a></div>
<a href="http://www.famitsu.com/game/news/1215572_1124.html">Famitsu</a> is reporting that the PlayStation Eye will soon be heading to Japan. The peripheral is currently only available in a bundle with <em>Eye of Judgment</em>, but come July 24th this new software bundle will be unleashed within the region. The bundle, which will cost 5000 yen, will include the <a href="http://www.joystiq.com/tag/Playstation-eye">PlayStation Eye</a> camera as well as a blu-ray disc containing a collection of mini games and interactive screensavers.<br /><br />Before you start filling up with envy, know this: these games are all currently available on the US and EU PSN Store. Once again we are seeing Japan's bizarre dislike of downloadable gaming resulting in a boxed release of games that elsewhere in the world are only available to download. If that's the way they'd rather do it, who are we to argue?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/06/04/ps-eye-coming-to-japan-with-software-bundle/">PS Eye coming to Japan with software bundle</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 04 Jun 2008 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.famitsu.com/game/news/1215572_1124.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/06/04/ps-eye-coming-to-japan-with-software-bundle/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1213731/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/06/04/ps-eye-coming-to-japan-with-software-bundle/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>famitsu</category><category>Japan</category><category>playstation-eye</category><dc:creator><![CDATA[Jem Alexander]]></dc:creator><pubDate>Wed, 04 Jun 2008 19:30:00 EST</pubDate></item><item><title><![CDATA[PS3 EndWar gets Minority Report-esque gesture controls]]></title><link>http://www.joystiq.com/2008/05/29/endwar-gets-minority-report-esque-gesture-controls/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/29/endwar-gets-minority-report-esque-gesture-controls/</guid><comments>http://www.joystiq.com/2008/05/29/endwar-gets-minority-report-esque-gesture-controls/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/strategy/" rel="tag">Strategy</a>, <a href="http://www.joystiq.com/category/peripherals/" rel="tag">Peripherals</a></p><div align="center"><a href="http://www.eurogamer.net/article.php?article_id=143712"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/endwarminorityreportesque.jpg" /></a><br /></div>
<a href="http://www.joystiq.com/2008/04/30/wiimote-magician-johnny-lee-on-head-tracking-nintendo-and-futu/">Sorry, Johnny</a>. It seems like Ubisoft Shanghai might have beaten you to the punch with gesture controls in video games. According to Eurogamer, the team has <a href="http://www.eurogamer.net/article.php?article_id=143712">integrated gesture-activated commands</a> into the RTS <a href="http://www.joystiq.com/tag/endwar"><em>Tom Clancy's EndWar</em></a>. <br /><br />Using the <a href="http://www.joystiq.com/tag/playstation-eye">Playstation Eye</a>, the PS3 version of the game will allow players to wave their hands underneath the camera to navigate the game's overhead map. The feature is currently only being developed for the PS3 version, as the 360's Vision Camera lacks the stand to hold the camera vertically.<br /><br />Of course, <a href="http://www.joystiq.com/2008/04/15/head-tracking-feature-pulled-from-boom-blox/">like head tracking in <em>Boom Blox</em></a>, this somewhat ancillary feature might not make the final cut of the game. We'll keep our fingers crossed (and moving in a counter-clockwise circle, which is how our own fancy gesture control system knows we're being sincere).<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/05/29/endwar-gets-minority-report-esque-gesture-controls/">PS3 EndWar gets Minority Report-esque gesture controls</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 29 May 2008 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eurogamer.net/article.php?article_id=143712>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/29/endwar-gets-minority-report-esque-gesture-controls/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1209605/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/29/endwar-gets-minority-report-esque-gesture-controls/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>endwar</category><category>playstation-eye</category><category>PS3</category><category>tom-clancys-endwar</category><category>ubisoft</category><dc:creator><![CDATA[Scott Jon Siegel]]></dc:creator><pubDate>Thu, 29 May 2008 17:00:00 EST</pubDate></item><item><title><![CDATA[Sony displays some fancy new motion sensing technology]]></title><link>http://www.joystiq.com/2008/02/28/sony-displays-some-fancy-new-motion-sensing-technology/</link><guid isPermaLink="true">http://www.joystiq.com/2008/02/28/sony-displays-some-fancy-new-motion-sensing-technology/</guid><comments>http://www.joystiq.com/2008/02/28/sony-displays-some-fancy-new-motion-sensing-technology/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/media/" rel="tag">Videos and Screenshots</a></p><center><embed width="425" height="351" base="." allowscriptaccess="never" allowfullscreen="true" flashvars="CONFIG_URL=http://www.mtv.com/player/embed/wp/configuration.jhtml%3fvid%3D212547&amp;allowFullScreen=true" type="application/x-shockwave-flash" src="http://www.mtv.com/player/embed/wp/"></embed></center>If you're a long-time gamer from America, since we're not quite sure these made it overseas, you may have been to a giant arcade/restaurant called Dave and Busters. At these places, they usually had an area in the arcade that had "virtual reality" rings, where they slapped gloves and a big helmet on players willing to spend the big money so they could "virtually" move around in their own 3D world. It looked really ugly, too. Well, Sony has come up with a way for you to experience a 3D world without sticking anything on your body at all -- except recommending that you keep your head attached.<br /><br />With the PlayStation Eye, Sony has unveiled the ability to map your head movements in 3D. For example, if you want to look around a corner in a first-person shooter, with this technology you would simply crane your neck around the corner like you really would. And the Eye would catch this and the game would react accordingly. It's neat. Watch the video. End of line.<br /><br />[via <a href="http://www.computerandvideogames.com/article.php?id=183550">CVG</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/02/28/sony-displays-some-fancy-new-motion-sensing-technology/">Sony displays some fancy new motion sensing technology</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 28 Feb 2008 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://multiplayerblog.mtv.com/2008/02/27/playstation-3-head-tracking-no-gimmicks-no-glasses-just-a-camera-watch-this/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/28/sony-displays-some-fancy-new-motion-sensing-technology/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1127222/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/28/sony-displays-some-fancy-new-motion-sensing-technology/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>playstation-eye</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Thu, 28 Feb 2008 17:30:00 EST</pubDate></item><item><title><![CDATA[PS3 head tracking only needs camera]]></title><link>http://www.joystiq.com/2008/02/27/ps3-head-tracking-only-needs-camera/</link><guid isPermaLink="true">http://www.joystiq.com/2008/02/27/ps3-head-tracking-only-needs-camera/</guid><comments>http://www.joystiq.com/2008/02/27/ps3-head-tracking-only-needs-camera/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a></p><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2008/02/ps-eye-tracking-225.jpg"  alt="" />Last week, Sony showed off head tracking software for the PlayStation 3 using just the PS Eye camera (via <a href="http://multiplayerblog.mtv.com/2008/02/27/playstation-3-head-tracking-no-gimmicks-no-glasses-just-a-camera-watch-this/">MTV Multiplayer</a>). That's right, no crazy hardware configurations devised by third parties (e.g. <a href="http://www.joystiq.com/2007/12/23/get-your-head-in-the-game-with-wii-remote-vr-display/">Johnny Lee</a>, <a href="http://www.joystiq.com/2008/02/21/gdc08-boom-blox-to-include-head-tracking-seriously/">Electronic Arts</a>), just software that identifies your head and its movement.<br /><br />A representative said the head tracking software has not been announced for any titles, but we'd love to see it show up soon for pretty much any genre of game. Video embedded after the break. (Note: It doesn't work for users with Canada, Japan or U.K. IPs.) While you're at it, (re)watch Lee's video to get a better idea of the potential of head tracking software (also embedded after the break).<p><a href="http://www.joystiq.com/2008/02/27/ps3-head-tracking-only-needs-camera/" rel="bookmark">Continue reading <em>PS3 head tracking only needs camera</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/02/27/ps3-head-tracking-only-needs-camera/">PS3 head tracking only needs camera</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 27 Feb 2008 20:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/02/27/ps3-head-tracking-only-needs-camera/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1126498/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/27/ps3-head-tracking-only-needs-camera/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>camera</category><category>eye</category><category>gdc</category><category>head-tracking</category><category>headtracking</category><category>playstation-eye</category><category>PS3</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><pubDate>Wed, 27 Feb 2008 20:30:00 EST</pubDate></item><item><title><![CDATA[Two PlayStation Eye titles hit American PSN today]]></title><link>http://www.joystiq.com/2007/11/20/two-playstation-eye-titles-hit-american-psn-today/</link><guid isPermaLink="true">http://www.joystiq.com/2007/11/20/two-playstation-eye-titles-hit-american-psn-today/</guid><comments>http://www.joystiq.com/2007/11/20/two-playstation-eye-titles-hit-american-psn-today/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a></p><div align="center"><a href="http://blog.us.playstation.com/2007/11/20/new-playstation-eye-games-available-today/"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/11/operation-creature-feature-.jpg" /></a><br /></div>
If you've yearned to have your PlayStation 3's electronic retina do something other than <a href="http://www.joystiq.com/tag/eyeofjudgment">judge</a> rectangular pieces of paper, today presents <a href="http://blog.us.playstation.com/2007/11/20/new-playstation-eye-games-available-today/">two new opportunities</a> via the <a href="http://www.joystiq.com/tag/psn">PlayStation Network</a> store. The first, <em>Operation: Creature Feature</em>, has you herding little monsters through mazes, guiding them with the motion of your hands. The $4.99 investment might just help you defeat the habit of shaking your fist in the air whenever you feel frustrated -- every time you do that, you might inadvertently kill even more of the poor little things. <br /><br />If killing poor little things of the aquatic variety is also one of your neglectful habits, you'd best stick to the virtual fish in<em> Aquatopia</em>. Sure, it's a glorified $1.99 screensaver, but if you skipped <em>Ratchet &amp; Clank</em> and <em>Uncharted</em>, it's probably the least fishy thing you'll have running on your PS3. It also explains the rather curious pile of Fish Flakes on top of <a href="http://www.joystiq.com/bloggers/james-ransom-wiley">James Ransom-Wiley</a>'s TV. <br /><br />[Via <a href="http://www.ps3fanboy.com/2007/11/20/two-playstation-eye-games-available-on-the-psn-store-later-today/">PS3 Fanboy</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/11/20/two-playstation-eye-titles-hit-american-psn-today/">Two PlayStation Eye titles hit American PSN today</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 20 Nov 2007 18:59:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blog.us.playstation.com/2007/11/20/new-playstation-eye-games-available-today/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/11/20/two-playstation-eye-titles-hit-american-psn-today/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1044806/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/11/20/two-playstation-eye-titles-hit-american-psn-today/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Aquatopia</category><category>Operation-Creature-Feature</category><category>Playstation-Eye</category><category>PS3</category><category>PSN</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Tue, 20 Nov 2007 18:59:00 EST</pubDate></item><item><title><![CDATA[Two PlayStation Eye games available on the PSN Store later today]]></title><link>http://www.joystiq.com/2007/11/20/two-playstation-eye-games-available-on-the-psn-store-later-today/</link><guid isPermaLink="true">http://www.joystiq.com/2007/11/20/two-playstation-eye-games-available-on-the-psn-store-later-today/</guid><comments>http://www.joystiq.com/2007/11/20/two-playstation-eye-games-available-on-the-psn-store-later-today/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/playstation-store/" rel="tag">PlayStation Store</a></p><div align="center"><a href="http://blog.us.playstation.com/2007/11/20/new-playstation-eye-games-available-today/"><img border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2007/10/aquarealornot.jpg" alt="" /></a></div>
A new post on the PlayStation.Blog details two PlayStation Eye "games" that are finally on their way to the American PSN Store. <em>Operation Creature Feature</em> and <em>Aqua Vita</em> have been available on the EU Store for a couple of weeks now, but later today they'll be available to download from the American store too. <br /><br /><em>Operation Creature Feature</em> will sell for $4.99 and the interactive screensaver <em>Aqua Vita</em> will cost only $1.99. The former is definitely worth a punt, especially for the cost, but <em>Aqua Vita</em> can probably be left unless you're a huge fan of digital fish. No doubt more PS Eye games will be put up in the coming weeks and today's update should also include some other content. We'll let you know what's available once we've found out.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/11/20/two-playstation-eye-games-available-on-the-psn-store-later-today/">Two PlayStation Eye games available on the PSN Store later today</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 20 Nov 2007 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blog.us.playstation.com/2007/11/20/new-playstation-eye-games-available-today/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/11/20/two-playstation-eye-games-available-on-the-psn-store-later-today/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1044739/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/11/20/two-playstation-eye-games-available-on-the-psn-store-later-today/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>PlayStation-Eye</category><category>PS-eye</category><category>PSN-Store</category><category>releases</category><category>Store</category><dc:creator><![CDATA[Jem Alexander]]></dc:creator><pubDate>Tue, 20 Nov 2007 14:30:00 EST</pubDate></item><item><title><![CDATA[See PlayStation Eye used to customize games]]></title><link>http://www.joystiq.com/2007/11/15/see-playstation-eye-used-to-customize-games/</link><guid isPermaLink="true">http://www.joystiq.com/2007/11/15/see-playstation-eye-used-to-customize-games/</guid><comments>http://www.joystiq.com/2007/11/15/see-playstation-eye-used-to-customize-games/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/peripherals/" rel="tag">Peripherals</a></p><div align="center"><a href="http://blog.us.playstation.com/2007/11/14/video-of-new-research-conducted-with-playstation-eye/"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2007/11/eyetoygimmick.jpg" alt="" /></a><br /></div>
Long ago, cynicism hardened the hearts of the Joystiq staff to lumps of coal (or in <a href="http://www.joystiq.com/bloggers/ludwig-kietzmann/">Ludwig</a>'s case, a conflict diamond), so it's hard for us to get too excited about anything. That said, we're almost certain we feel a few cracks in our ticker when we watch <a href="http://blog.us.playstation.com/2007/11/14/video-of-new-research-conducted-with-playstation-eye/">these videos</a> of Sony R&amp;D using the PlayStation Eye to customize games. <br /><br />In one video, a staffer draws a spaceship and a planet surface on a sheet of paper then the PS3 generates an impromptu game of Lunar Lander with them on the fly. In another, a <em>Combat</em>-esque game is interrupted when another player wants to scan his own hand-drawn tank into the game. This is all just research at this point rather than an actual product, but it's hard not to be excited about the possibilities. (<em><a href="http://www.joystiq.com/tag/LittleBigPlanet/">Little Big Planet</a> </em>object creation? Dare we dream?)<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/11/15/see-playstation-eye-used-to-customize-games/">See PlayStation Eye used to customize games</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 15 Nov 2007 08:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blog.us.playstation.com/2007/11/14/video-of-new-research-conducted-with-playstation-eye/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/11/15/see-playstation-eye-used-to-customize-games/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1040660/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/11/15/see-playstation-eye-used-to-customize-games/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>camera</category><category>little-big-planet</category><category>littlebigplanet</category><category>playstation-eye</category><category>playstationeye</category><category>ps3</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Thu, 15 Nov 2007 08:45:00 EST</pubDate></item><item><title><![CDATA[PlayStation Eye team experimenting with new ideas]]></title><link>http://www.joystiq.com/2007/11/14/playstation-eye-team-experimenting-with-new-ideas/</link><guid isPermaLink="true">http://www.joystiq.com/2007/11/14/playstation-eye-team-experimenting-with-new-ideas/</guid><comments>http://www.joystiq.com/2007/11/14/playstation-eye-team-experimenting-with-new-ideas/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/peripherals/" rel="tag">Peripherals</a></p><div align="center"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000"  codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="425" height="362">	<param name="allowScriptAccess" value="sameDomain" /> 	<param name="allowFullScreen" value="true" /> <param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=27862"/> <param name="quality" value="high" /> <embed src="http://www.gametrailers.com/remote_wrap.php?mid=27862" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="425" height="362"></embed> </object></div>
<p> The <a href="http://blog.us.playstation.com/2007/11/14/video-of-new-research-conducted-with-playstation-eye/">latest update</a> to the Official PlayStation.blog is one of the best updates we've seen so far. The videos on display showcase some the truly incredible potential of the PlayStation Eye, where drawings come to life in video games. These are simply concepts, and aren't indicative of any games in development ... but we're excited nonetheless. Being able to transform your army men toys (pictured above) into playable characters on the television is certainly a fun way of merging the real world and the virtual one.<br /><br />It really is like <a href="http://ds.ign.com/articles/695/695790p1.html">jacking into the Matrix</a>, Kaz! Thanks.</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/11/14/playstation-eye-team-experimenting-with-new-ideas/">PlayStation Eye team experimenting with new ideas</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 14 Nov 2007 16:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blog.us.playstation.com/2007/11/14/video-of-new-research-conducted-with-playstation-eye/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/11/14/playstation-eye-team-experimenting-with-new-ideas/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1040112/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/11/14/playstation-eye-team-experimenting-with-new-ideas/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>eye</category><category>playstation-eye</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Wed, 14 Nov 2007 16:45:00 EST</pubDate></item><item><title><![CDATA[Kungfuruss reviews PlayStation Eye games on YouTube]]></title><link>http://www.joystiq.com/2007/11/12/kungfuruss-reviews-playstation-eye-games-on-youtube/</link><guid isPermaLink="true">http://www.joystiq.com/2007/11/12/kungfuruss-reviews-playstation-eye-games-on-youtube/</guid><comments>http://www.joystiq.com/2007/11/12/kungfuruss-reviews-playstation-eye-games-on-youtube/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><a href="http://youtube.com/kungfuruss"><img border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/playstation-eye.jpg" alt="" /></a></div>
While they may not be available on the US PlayStation Store, a number of PlayStation Eye games have been up on the EU store for a wee while now. A member of the PS3Forums community, Kungfuruss, has recorded a number of video reviews to let you know whether they are worthy of a download or not. All of these reviews are available on his <a href="http://youtube.com/kungfuruss">YouTube account</a>. <br /><br />Be sure to check them out if you're still on the fence about downloading the &pound;1.99 titles. Or if you're not in the European territories, then be sure to watch them to see what you're missing. No doubt Kungfuruss will continue to record more video reviews as more PSN titles come out - we'll be keeping our eyes out for them. <br /><a href="http://youtube.com/kungfuruss" target="_blank"><span id="lw_1194494480_1" class="yshortcuts" style="background: transparent none repeat scroll 0% 50%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;" /></a><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/11/12/kungfuruss-reviews-playstation-eye-games-on-youtube/">Kungfuruss reviews PlayStation Eye games on YouTube</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 12 Nov 2007 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://youtube.com/kungfuruss>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/11/12/kungfuruss-reviews-playstation-eye-games-on-youtube/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1033613/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/11/12/kungfuruss-reviews-playstation-eye-games-on-youtube/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>playstation-eye</category><category>PS-EYE</category><category>PSN</category><dc:creator><![CDATA[Jem Alexander]]></dc:creator><pubDate>Mon, 12 Nov 2007 15:00:00 EST</pubDate></item><item><title><![CDATA[See the promise of PS Eye software]]></title><link>http://www.joystiq.com/2007/11/02/see-the-promise-of-the-ps-eye-software/</link><guid isPermaLink="true">http://www.joystiq.com/2007/11/02/see-the-promise-of-the-ps-eye-software/</guid><comments>http://www.joystiq.com/2007/11/02/see-the-promise-of-the-ps-eye-software/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/media/" rel="tag">Videos and Screenshots</a></p><center><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="425" height="347">	<param name="allowScriptAccess" value="sameDomain" /> 	<param name="allowFullScreen" value="true" /> <param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=27384"/> <param name="quality" value="high" /> <embed src="http://www.gametrailers.com/remote_wrap.php?mid=27384" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="425" height="347"></embed> </object></center>
<p>The first round of <a href="http://www.joystiq.com/tag/playstation-eye">PlayStation Eye</a> titles already put everything on the <a href="http://en.wikipedia.org/wiki/Eyetoy">EyeToy</a> to shame; it's not even a contest. To prove that, check out this new compilation video, which showcases, not only the graphical power of the PS3, but also the potential of the PlayStation Eye.</p>
<p>Europeans who own a PS Eye can already experience <em>Tori Emaki</em> and <em>Mesmerize</em> as they were <a href="http://www.joystiq.com/2007/11/01/european-psn-releases-for-november-1st/">just released yesterday</a> on the <a href="http://www.joystiq.com/tag/PSN/">PlayStation Network</a>. Don't worry, though, fellow Americans, our time will come. <br /></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/11/02/see-the-promise-of-the-ps-eye-software/">See the promise of PS Eye software</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 02 Nov 2007 16:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/11/02/see-the-promise-of-the-ps-eye-software/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1028289/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/11/02/see-the-promise-of-the-ps-eye-software/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>eyetoy</category><category>mesmerize</category><category>playstation-eye</category><category>playstation-network</category><category>tori-emaki</category><dc:creator><![CDATA[Chris Powell]]></dc:creator><pubDate>Fri, 02 Nov 2007 16:15:00 EST</pubDate></item><item><title><![CDATA[PlayStation Eye dated and priced for the UK]]></title><link>http://www.joystiq.com/2007/10/16/playstation-eye-dated-and-priced-for-the-uk/</link><guid isPermaLink="true">http://www.joystiq.com/2007/10/16/playstation-eye-dated-and-priced-for-the-uk/</guid><comments>http://www.joystiq.com/2007/10/16/playstation-eye-dated-and-priced-for-the-uk/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><a href="http://www.gamesindustry.biz/content_page.php?aid=29644"><img border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/playstation-eye.jpg" alt="" /></a></div>
The PlayStation Eye is almost here. <em>The Eye of Judgment</em> will be available in Europe and America next week - make sure you check back later this week for our pre-release impressions - and the Eye will be available in the box. If, however, you don't fancy the potentially excellent collectible card video game then the PlayStation Eye will be available on its lonesome on November the 7th. For &pound;24.99 you get the camera itself along with a disc containing <em>EyeCreate</em> (<em>Eye of Judgment</em> purchasers will be able to download <em>EyeCreate</em> for free from the PSN Store).<br /><br />More content for the PlayStation Eye is also being made available this month, with <em>Operation Creature Feature, Trials of Topoq </em>and <em>Aqua Vita </em>being made available sometime within the next two weeks. Add in the ability to video chat with other PS3 users, that's a ridiculously low price for an already decent amount of content.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/10/16/playstation-eye-dated-and-priced-for-the-uk/">PlayStation Eye dated and priced for the UK</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 16 Oct 2007 13:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamesindustry.biz/content_page.php?aid=29644>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/10/16/playstation-eye-dated-and-priced-for-the-uk/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1014549/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/10/16/playstation-eye-dated-and-priced-for-the-uk/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Europe</category><category>Euroreleases</category><category>PlayStation-Eye</category><dc:creator><![CDATA[Jem Alexander]]></dc:creator><pubDate>Tue, 16 Oct 2007 13:55:00 EST</pubDate></item></channel></rss>