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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[PlayStation Move: the everything you need to know post]]></title><link>http://www.joystiq.com/2010/03/11/playstation-move-and-game-previews-roundup/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/11/playstation-move-and-game-previews-roundup/</guid><comments>http://www.joystiq.com/2010/03/11/playstation-move-and-game-previews-roundup/#comments</comments><description><![CDATA[<style type="text/css"> .nounderline a { text-decoration: none; } </style>
<div class="nounderline"><a name="top"></a><center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="368" id="viddler_3fb8f6a9"><param name="movie" value="http://www.viddler.com/simple/3fb8f6a9/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="tubemogulid=TD-Q0P-W10" /><embed src="http://www.viddler.com/simple/3fb8f6a9/" width="580" height="368" flashvars="tubemogulid=TD-Q0P-W10" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_3fb8f6a9"></embed></object></center> Good morning, dear reader! You've got <em>a lot</em> to catch up on:<br />
<ul>
    <li><a href="http://www.joystiq.com/2010/03/10/playstation-move-is-official-name-of-sony-motion-controller/">"PlayStation Move" is official name of motion controller</a></li>
    <li><a href="http://www.joystiq.com/2010/03/11/we-touched-it-playstation-move-from-every-angle/">We touched it: PlayStation Move from every angle</a></li>
    <li><a href="http://www.joystiq.com/2010/03/11/sony-scott-rohde-interview-on-playstation-move/">Interview: Sony's Scott Rohde on PlayStation Move</a></li>
</ul>
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/playstation-move-joystiqs-photos/">PlayStation Move (Joystiq's Photos)</a></strong></p><a href="http://www.joystiq.com/photos/playstation-move-joystiqs-photos/#2790124"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/img6642-3102010-1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/playstation-move-joystiqs-photos/#2790125"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/img6646-3102010-1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/playstation-move-joystiqs-photos/#2790126"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/img6647-3102010-2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/playstation-move-joystiqs-photos/#2790127"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/img6648-3102010-3_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/playstation-move-joystiqs-photos/#2790128"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/img6649-3102010-4_thumbnail.jpg" alt="" title="" /></a></div><br />
<em>That's it,</em> you ask? Oh, no -- wait till you see what we've lined up for you after the break!</div><p><a href="http://www.joystiq.com/2010/03/11/playstation-move-and-game-previews-roundup/" rel="bookmark">Continue reading <em>PlayStation Move: the everything you need to know post</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/11/playstation-move-and-game-previews-roundup/">PlayStation Move: the everything you need to know post</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 11 Mar 2010 10:05:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/03/11/playstation-move-and-game-previews-roundup/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19394320/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/11/playstation-move-and-game-previews-roundup/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>galleries</category><category>gdc-2010</category><category>move</category><category>playstation-arc</category><category>playstation-motion-controller</category><category>playstation-move</category><category>roundup</category><category>screenshots</category><category>sony</category><category>trailer</category><category>video</category><dc:creator><![CDATA[Kevin Kelly]]></dc:creator><pubDate>Thu, 11 Mar 2010 10:05:00 EST</pubDate></item><item><title><![CDATA[The PlayStation Move games (we know of)]]></title><link>http://www.joystiq.com/2010/03/10/playstation-move-games/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/10/playstation-move-games/</guid><comments>http://www.joystiq.com/2010/03/10/playstation-move-games/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://blog.eu.playstation.com/2010/03/09/introducing-playstation-move/"><img vspace="0" hspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/sportschampionheaderimg580px.jpg" alt="" /></a></div>
<span style="float: right; margin-bottom: 16px; margin-left: 4px;"><script> digg_url = 'http://digg.com/playstation/The_PlayStation_Move_games_we_know_of_Joystiq'; </script><script src="http://digg.com/tools/diggthis.js"></script></span> According to the block of info posted on <a href="http://blog.eu.playstation.com/2010/03/09/introducing-playstation-move/">European PlayStation Blog</a>, there are a lot more PlayStation Move games out there to be seen than tonight's press release let on. Beyond the already <a href="http://www.joystiq.com/2010/03/10/socom-4-littlebigplanet-to-support-playstation-move/">revealed</a> support for Move in <em>SOCOM 4,</em> <em><socom></socom></em> <em>LittleBigPlanet</em> <a href="http://www.joystiq.com/2010/03/10/eyepet-to-support-playstation-move-hits-north-america-holiday-2/">and <em>EyePet</em></a><em>,</em> a whole mess of games were shown off at Sony's GDC event, from <em>Move Party</em> (um, a party game) to <em>Slider</em> (<em>Mirror's Edge</em> meets <em>Pain?</em>) to a Western shooter in <em>The Shoot</em>. (We've dropped a screen of <em>Sports Champion</em> above -- a game we think looks particularly fantastic.)<br />
<br />
Oh, and the Euro Blog's mention of <em>"DUKES"</em> is just another name for that <em>Motion Fighter</em> game, which was mentioned onstage during <a href="http://www.joystiq.com/2010/03/10/joystiq-live-at-sonys-gdc-2010-press-conference/">this evening's press event</a> -- so cool your heels and put the Jump to Conclusion mat back away. (We do rather like the name "Dukes," we'll admit; though we've been told it's a regional thing, and us North Americans are likely stuck with "Motion Fighter" instead.) We've yet to confirm which studios are developing which games, but you can be sure we'll ask Sony just as soon as we can. Here's the complete list of PlayStation Move titles that we know of, though, <em>for now: </em>
<ul>
    <li><em>Sports Champion<br />
    </em></li>
    <li><em>The Shoot<br />
    </em></li>
    <li><em>Slider<br />
    </em></li>
    <li><em>TV Superstars<br />
    </em></li>
    <li><em>Move Party</em></li>
    <li><em>Motion Fighter</em></li>
</ul><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/10/playstation-move-games/">The PlayStation Move games (we know of)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 10 Mar 2010 20:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blog.eu.playstation.com/2010/03/09/introducing-playstation-move/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/10/playstation-move-games/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19392562/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/10/playstation-move-games/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dukes</category><category>eyepet</category><category>gdc-2010</category><category>littlebigplanet</category><category>motion-fighter</category><category>move-party</category><category>playstation-motion-controller</category><category>playstation-move</category><category>slider</category><category>socom-4</category><category>sports-champion</category><category>the-shoot</category><category>tv-superstars</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Wed, 10 Mar 2010 20:55:00 EST</pubDate></item><item><title><![CDATA[Joystiq live at Sony's GDC 2010 press conference]]></title><link>http://www.joystiq.com/2010/03/10/joystiq-live-at-sonys-gdc-2010-press-conference/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/10/joystiq-live-at-sonys-gdc-2010-press-conference/</guid><comments>http://www.joystiq.com/2010/03/10/joystiq-live-at-sonys-gdc-2010-press-conference/#comments</comments><description><![CDATA[<div style="text-align: center;"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/img6540.jpg" /></div>
It's an awfully nice gesture of Sony to invite us to its GDC 2010 press conference -- and it's one where we expect to <em>see</em> some equally nice gestures. That's a <a href="http://www.joystiq.com/tag/playstation-motion-controller">Motion Controller</a> joke, folks. Check back by 4:00PM PST (7PM EST) to catch our full and irritatingly detailed liveblog!<p><a href="http://www.joystiq.com/2010/03/10/joystiq-live-at-sonys-gdc-2010-press-conference/" rel="bookmark">Continue reading <em>Joystiq live at Sony's GDC 2010 press conference</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/10/joystiq-live-at-sonys-gdc-2010-press-conference/">Joystiq live at Sony's GDC 2010 press conference</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 10 Mar 2010 19:42:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/03/10/joystiq-live-at-sonys-gdc-2010-press-conference/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19392460/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/10/joystiq-live-at-sonys-gdc-2010-press-conference/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arc</category><category>gdc-2010</category><category>move</category><category>playstation-motion-controller</category><category>sony</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Wed, 10 Mar 2010 19:42:00 EST</pubDate></item><item><title><![CDATA[PlayStation Move bundles announced, starter kit under $100]]></title><link>http://www.joystiq.com/2010/03/10/playstation-move-bundles-announced-starter-kit-under-100/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/10/playstation-move-bundles-announced-starter-kit-under-100/</guid><comments>http://www.joystiq.com/2010/03/10/playstation-move-bundles-announced-starter-kit-under-100/#comments</comments><description><![CDATA[<div style="text-align: center;"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/mimg6579.jpg" alt="" /></div>
<span style="float: right; margin-bottom: 16px; margin-left: 4px;"><script> digg_url = 'http://www.joystiq.com/2010/03/10/playstation-move-bundles-announced-starter-kit-under-100/'; </script><script src="http://digg.com/tools/diggthis.js"></script></span> During its <a href="http://www.joystiq.com/2010/03/10/joystiq-live-at-sonys-gdc-2010-press-conference/">GDC press conference</a>, Sony announced that the PlayStation motion controller -- <a href="http://www.joystiq.com/2010/03/10/playstation-move-is-official-name-of-sony-motion-controller/">newly dubbed PlayStation Move</a> -- will launch in several different packages to accommodate the various gamers out there. Sony is planning an "aggressive" marketing campaign around the new peripheral when it launches later this year and -- similar to Microsoft's launch plans for <a href="http://joystiq.com/tag/project-natal">Project Natal</a> -- it will treat the launch of the PlayStation Move as a separate "platform launch."<br />
<br />
There will be multiple bundles, including a bundle that includes a PlayStation 3 console, the PlayStation Move and the PlayStation Eye. Furthermore, the company will launch a starter pack, which includes a PlayStation Move, a PlayStation Eye and an unnamed game all for under $100.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/10/playstation-move-bundles-announced-starter-kit-under-100/">PlayStation Move bundles announced, starter kit under $100</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 10 Mar 2010 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/03/10/playstation-move-bundles-announced-starter-kit-under-100/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19392493/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/10/playstation-move-bundles-announced-starter-kit-under-100/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bundles</category><category>gdc-2010</category><category>playstation-motion-controller</category><category>playstation-move</category><category>pricing</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Wed, 10 Mar 2010 19:30:00 EST</pubDate></item><item><title><![CDATA['PlayStation Move' is official name of motion controller]]></title><link>http://www.joystiq.com/2010/03/10/playstation-move-is-official-name-of-sony-motion-controller/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/10/playstation-move-is-official-name-of-sony-motion-controller/</guid><comments>http://www.joystiq.com/2010/03/10/playstation-move-is-official-name-of-sony-motion-controller/#comments</comments><description><![CDATA[<div style="text-align: center;"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/playstation-move-old.jpg" alt="" /></div>
<span style="float: right; margin-bottom: 16px; margin-left: 4px;"><script> digg_url = 'http://digg.com/playstation/PlayStation_Move_is_official_name_of_motion_controller'; </script><script src="http://digg.com/tools/diggthis.js"></script></span> Though you guys <a href="http://www.joystiq.com/2010/03/10/name-that-playstation-motion-controller/">had some bold, provocative ideas</a> for what the heretofore unnamed "<a href="http://www.joystiq.com/tag/playstation-motion-controller">PlayStation Motion Controller</a>" should be called, Sony has just squelched your creativity during its GDC event by giving the peripheral its official name: The PlayStation Move. We know, we know -- we were also <em>really</em> hoping for "The Seybold," too.<br />
<br />
So, now that we can stop posting conjecture about what the device is going to be called, what other reason will we have to write about it? Sony hopes to provide that information later in the event, when it reveals a few of the killer apps that will accompany the peripheral's release. Stay tuned! <strong>Update:</strong> <a href="http://www.joystiq.com/tag/playstation-move/">Follow along</a>.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/sony-playstation-move-motion-controller/">PlayStation Move</a></strong></p><a href="http://www.joystiq.com/photos/sony-playstation-move-motion-controller/#2789802"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/sonymovehardwaregdc11_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/sony-playstation-move-motion-controller/#2789803"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/sonymovehardwaregdc13_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/sony-playstation-move-motion-controller/#2789804"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/sonymovehardwaregdc06_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/sony-playstation-move-motion-controller/#2789805"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/sonymovehardwaregdc16_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/sony-playstation-move-motion-controller/#2789806"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/sonymovehardwaregdc02_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/10/playstation-move-is-official-name-of-sony-motion-controller/">'PlayStation Move' is official name of motion controller</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 10 Mar 2010 19:14:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/03/10/playstation-move-is-official-name-of-sony-motion-controller/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19392465/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/10/playstation-move-is-official-name-of-sony-motion-controller/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gdc-2010</category><category>motion-control</category><category>move</category><category>playstation-arc</category><category>playstation-motion-controller</category><category>playstation-move</category><category>sony</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Wed, 10 Mar 2010 19:14:00 EST</pubDate></item><item><title><![CDATA[Name that PlayStation Motion Controller!]]></title><link>http://www.joystiq.com/2010/03/10/name-that-playstation-motion-controller/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/10/name-that-playstation-motion-controller/</guid><comments>http://www.joystiq.com/2010/03/10/name-that-playstation-motion-controller/#comments</comments><description><![CDATA[<div style="text-align: center;"><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/pscontrolmotioro.jpg" alt="" /></div>
Sony will announce the "official" name for its <a href="http://www.joystiq.com/tag/playstation-motion-controller/">PlayStation Motion Controller</a> during its main event tonight (7PM ET) at <a href="http://www.joystiq.com/tag/gdc-2010">GDC</a>. In the meantime, let's play a game!<br />
<br />
According to our source, the official name for the device <em>is</em> one of the choices in the poll below -- we're not going to tell you which one, though. So ...<br />
<p><a href="http://www.joystiq.com/2010/03/10/name-that-playstation-motion-controller/#poll42754">View Poll</a></p><br />
<strong>Update:</strong> <a href="http://www.joystiq.com/2010/03/10/playstation-move-is-official-name-of-sony-motion-controller/">Did you guess the right name?</a><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/10/name-that-playstation-motion-controller/">Name that PlayStation Motion Controller!</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 10 Mar 2010 16:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/03/10/name-that-playstation-motion-controller/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19392137/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/10/name-that-playstation-motion-controller/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gdc-2010</category><category>playstation-arc</category><category>playstation-motion-controller</category><category>playstation-move</category><category>polls</category><dc:creator><![CDATA[Kevin Kelly]]></dc:creator><pubDate>Wed, 10 Mar 2010 16:20:00 EST</pubDate></item><item><title><![CDATA[Sony trademarks 'PlayStation Move' in Europe]]></title><link>http://www.joystiq.com/2010/03/10/sony-trademarks-playstation-move-in-europe/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/10/sony-trademarks-playstation-move-in-europe/</guid><comments>http://www.joystiq.com/2010/03/10/sony-trademarks-playstation-move-in-europe/#comments</comments><description><![CDATA[<a href="http://oami.europa.eu/ows/rw/pages/QPLUS/databases/searchRCD.en.do"><img vspace="4" hspace="4" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/movelogo310.jpg" alt="" style="padding-left: 5px;" /></a>Another candidate has been added to the list of potential names for <a href="http://joystiq.com/tag/playstation-motion-controller">Sony's motion controller</a>. Yesterday, Sony filed a European trademark, for use with a control device, for "PlayStation Move." It sounds fitting for a motion controller! (It's application number 008936544 in the European trademark database, if you'd like to see it in its <a href="http://oami.europa.eu/ows/rw/pages/QPLUS/databases/searchCTM.en.do">native habitat</a>.)<br />
<br />
In addition to that trademark, NeoGAFfer <a href="http://www.neogaf.com/forum/showpost.php?p=20199539&amp;postcount=962">gofreak</a> found another trademark for the logo seen here, which looks more like an A for <a href="http://joystiq.com/tag/arc">Arc</a> than an M for Move. We have yet to verify the image ourselves in the trademark database, however. <br />
<br />
In any case, we're likely to find out more about whatever this thing is called during GDC. <br />
<br />
[Via <a href="http://www.neogaf.com/forum/showthread.php?t=385299&amp;page=20">NeoGAF</a>; <a href="http://www.thenetwerk.com/games/2010/03/10/sony-files-trademark-application-in-europe-for-playstation-move/">The Netwerk</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/10/sony-trademarks-playstation-move-in-europe/">Sony trademarks 'PlayStation Move' in Europe</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 10 Mar 2010 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://oami.europa.eu/ows/rw/pages/QPLUS/databases/searchRCD.en.do>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/10/sony-trademarks-playstation-move-in-europe/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19391779/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/10/sony-trademarks-playstation-move-in-europe/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arc</category><category>europe</category><category>motion-control</category><category>playstation-arc</category><category>playstation-motion-controller</category><category>playstation-move</category><category>sony</category><category>trademark</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 10 Mar 2010 13:30:00 EST</pubDate></item><item><title><![CDATA[Tiger Woods 11 to support PlayStation Move]]></title><link>http://www.joystiq.com/2010/03/09/tiger-woods-pga-tour-11-to-support-playstation-motion-controller/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/09/tiger-woods-pga-tour-11-to-support-playstation-motion-controller/</guid><comments>http://www.joystiq.com/2010/03/09/tiger-woods-pga-tour-11-to-support-playstation-motion-controller/#comments</comments><description><![CDATA[<a href="http://www.joystiq.com/photos/tiger-woods-pga-tour-11/full/#2785330"><img hspace="4" vspace="4" border="0" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/tiger11.jpg" /></a>Much like the star it's named for, it seems the <em>Tiger Woods PGA Tou</em>r franchise isn't adverse to trying new things. EA has announced that the next iteration, <a href="http://www.joystiq.com/tag/tiger-woods-pga-tour-11"><em>Tiger Woods PGA Tour 11</em></a>, will support the PlayStation Move motion controller to "give gamers an authentic interactive swing experience."<br />
<br />
There aren't any other details about Move implementation at the moment, but the game is slated for release on June 8 -- well before Sony's motion controller's <a href="http://www.joystiq.com/2010/01/20/playstation-motion-controllers-release-date-moves-to-fall-2010/">projected</a> fall release. (And before you ask, no mention has been made of support for Microsoft's Project Natal.)<br />
<br />
It may be less flashy, but series fans may be interested to hear the game will also feature the Ryder Cup, allowing for two 12-man teams to face off against each other. <br />
<br />
We say 12-man, but we guess it could be 12 women against 12 men, right? Heck, maybe even 12 women against one man. Can you imagine, one guy trying to keep up with all those women? We sure can't.<br />
<br />
<em><em>Tiger Woods PGA Tour 11</em></em> will be available on June 8 for Wii (with MotionPlus support), Xbox 360, PS3 and iPhone.<br />
<br />
<strong>Update:</strong> Changed "PlayStation Motion Controller" references to "PlayStation Move," the <a href="http://www.joystiq.com/2010/03/10/playstation-move-is-official-name-of-sony-motion-controller/">now official</a> name for Sony's device. <br />
<br />
[Editor's Note: EA's press release only included a box art asset for <a href="http://www.joystiq.com/photos/tiger-woods-pga-tour-11/full/#2785330">the Xbox 360 version</a>. Go figure.]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/09/tiger-woods-pga-tour-11-to-support-playstation-motion-controller/">Tiger Woods 11 to support PlayStation Move</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 09 Mar 2010 13:57:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://news.ea.com/portal/site/ea/index.jsp?ndmViewId=news_view&amp;ndmConfigId=1012492&amp;newsId=20100309006740&amp;newsLang=en>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/09/tiger-woods-pga-tour-11-to-support-playstation-motion-controller/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19389981/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/09/tiger-woods-pga-tour-11-to-support-playstation-motion-controller/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Apple</category><category>ea</category><category>EA-Sports</category><category>Electronic-Arts</category><category>iPod</category><category>Microsoft</category><category>motionplus</category><category>Nintendo</category><category>playstation-arc</category><category>playstation-motion-controller</category><category>playstation-move</category><category>project-natal</category><category>release-date</category><category>sony</category><category>tiger-woods</category><category>tiger-woods-pga-tour-11</category><category>Wii</category><category>Xbox-360</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Tue, 09 Mar 2010 13:57:00 EST</pubDate></item><item><title><![CDATA[Suda 51 wants to make new IP for Natal and PlayStation Motion Controller]]></title><link>http://www.joystiq.com/2010/03/04/suda-51-wants-to-make-new-ip-for-natal-and-playstation-motion/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/04/suda-51-wants-to-make-new-ip-for-natal-and-playstation-motion/</guid><comments>http://www.joystiq.com/2010/03/04/suda-51-wants-to-make-new-ip-for-natal-and-playstation-motion/#comments</comments><description><![CDATA[<center><a href="http://uk.gamespot.com/news/6252758.html"><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/suda0927.jpg" alt="" /></a></center>Grasshopper Manufacture studio head Suda 51 is "very interested" in working on games for both Microsoft's <a href="http://joystiq.com/tag/project-natal">Project Natal</a> and the <a href="http://joystiq.com/tag/playstation-motion-controller">PlayStation Motion Controller</a>, he told <a href="http://uk.gamespot.com/news/6252758.html">GameSpot UK</a>. However, his interest doesn't lie in adapting <em>No More Heroes</em> or other Grasshopper games to the new control scheme.<br />
<br />
"I will make some original IP to fit that control system," he said. <em>No More Heroes</em> was the result of experimentation with the Wii Remote, and the same will be required for the other systems. Suda said that the new IP would be designed in response to the control scheme.<br />
<br />
Suda also spoke about <em>Heavy Rain</em>, saying that he approved of "designs and anything that gives new experiences to the players." Given his history with <a href="http://joystiq.com/tag/flower-sun-and-rain">mindbending adventure games</a>, his interest in the title comes as little surprise.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/04/suda-51-wants-to-make-new-ip-for-natal-and-playstation-motion/">Suda 51 wants to make new IP for Natal and PlayStation Motion Controller</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 04 Mar 2010 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://uk.gamespot.com/news/6252758.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/04/suda-51-wants-to-make-new-ip-for-natal-and-playstation-motion/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19383261/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/04/suda-51-wants-to-make-new-ip-for-natal-and-playstation-motion/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>heavy-rain</category><category>Microsoft</category><category>no-more-heroes</category><category>playstation-motion-controller</category><category>project-natal</category><category>suda-51</category><category>suda51</category><category>Xbox-360</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 04 Mar 2010 15:30:00 EST</pubDate></item><item><title><![CDATA['PlayStation Arc' trademarked in Japan]]></title><link>http://www.joystiq.com/2010/03/02/playstation-arc-trademarked-in-japan/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/02/playstation-arc-trademarked-in-japan/</guid><comments>http://www.joystiq.com/2010/03/02/playstation-arc-trademarked-in-japan/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.siliconera.com/2010/03/01/a-playstation-arc-trademark-wonder-what-thats-for/"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/motiontech580pxheaderimg.jpg" /></a></div>
Another round of evidence suggesting that Sony will call its ball-and-stick thingamabob "<a href="http://www.joystiq.com/tag/playstation-arc">PlayStation Arc</a>": A Japanese trademark for the name has been spotted by <a href="http://www.siliconera.com/2010/03/01/a-playstation-arc-trademark-wonder-what-thats-for/">Siliconera</a>. The "Arc" name has seen rumored <a href="http://www.joystiq.com/2010/01/19/rumor-playstation-motion-controller-to-be-renamed-arc/">since the beginning of the year</a> -- and has been <a href="http://www.joystiq.com/2010/02/03/thq-boss-brian-farrell-calls-sony-motion-controller-playstation/">dropped</a> by execs like THQ boss Brian Farrell.<br />
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Regardless of how you feel about the name, we think we can all agree it's a step up from the informative but decidedly boring "Sony Motion Controller." So, on to the <a href="http://www.joystiq.com/2010/02/16/onlive-playstation-motion-controller-and-others-getting-gdc-pan/">GDC panel</a> then?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/02/playstation-arc-trademarked-in-japan/">'PlayStation Arc' trademarked in Japan</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 02 Mar 2010 12:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.siliconera.com/2010/03/01/a-playstation-arc-trademark-wonder-what-thats-for/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/02/playstation-arc-trademarked-in-japan/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19379577/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/02/playstation-arc-trademarked-in-japan/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arc</category><category>japan</category><category>motion-controller</category><category>playstation-arc</category><category>playstation-motion-controller</category><category>trademark</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Tue, 02 Mar 2010 12:40:00 EST</pubDate></item><item><title><![CDATA[Pachter: Natal more than $50 after all, DSi XL won't sell]]></title><link>http://www.joystiq.com/2010/02/25/pachter-natal-more-than-50-after-all-dsi-xl-wont-sell/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/25/pachter-natal-more-than-50-after-all-dsi-xl-wont-sell/</guid><comments>http://www.joystiq.com/2010/02/25/pachter-natal-more-than-50-after-all-dsi-xl-wont-sell/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.industrygamers.com/news/pachters-podium-pach-backtracks-on-50-natal-estimate-says-dsi-xl-wont-be-a-success/"><img width="580" vspace="0" hspace="0" height="327" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/03/pachter_mike_blur_jd_top.jpg" /></a></div>
In a stunning show that game industry analysts indeed <em>are</em> fallible human beings, Wedbush Morgan's <a href="http://joystiq.com/tag/michael-pachter">Michael Pachter</a> has changed his mind on Natal's supposed price. The prolific analyst prognosticated last year that price would be the primary factor in moving Natal hardware, leading him to predict that it would <a href="http://www.joystiq.com/2009/10/15/pachter-project-natal-will-cost-50-sphere-will-be-over-100/">launch for less than $50</a>. However, he now tells IndustryGamers that it will likely cost more, noting, "consumers will come to believe that the product and software has a lot of value." Furthermore, Pachter says that the higher that Microsoft and Sony price their motion controls, the less likely a consumer is to buy the competing product. In other words, if you spend $100 on <a href="http://joystiq.com/tag/project-natal">Natal</a>, you probably won't be too keen to plunk down another $100 for <a href="http://joystiq.com/tag/playstation-motion-controller">Sony's motion controller</a> (and vice versa).<br />
<br />
Pachter also tackles the <a href="http://joystiq.com/tag/dsi-xl">DSi XL</a>. He has some choice words for the beefy handheld, pointing out the $60 difference between the DS Lite and DSi XL models. "I'm not sure that bigger screens provide the value that Nintendo thinks," says Pachter, adding his belief that the entire DS line is due for a price cut. He concludes the device won't succeed at launch "since it costs only $10 less than a Wii."<br />
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Other topics discussed include <a href="http://www.joystiq.com/2010/02/18/interview-richard-garriotts-space-epiphany-ncsoft-departure-a/">Richard Garriott's foray into social media</a>, the marketing of <a href="http://joystiq.com/tag/dantes-inferno"><em>Dante's Inferno</em></a> and the specter of third party success on the Wii -- "most third party Wii games just plain suck," says Pachter.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/25/pachter-natal-more-than-50-after-all-dsi-xl-wont-sell/">Pachter: Natal more than $50 after all, DSi XL won't sell</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 25 Feb 2010 19:54:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.industrygamers.com/news/pachters-podium-pach-backtracks-on-50-natal-estimate-says-dsi-xl-wont-be-a-success/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/25/pachter-natal-more-than-50-after-all-dsi-xl-wont-sell/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19374061/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/25/pachter-natal-more-than-50-after-all-dsi-xl-wont-sell/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>analyst</category><category>dsi-xl</category><category>michael-pachter</category><category>Microsoft</category><category>natal</category><category>Nintendo</category><category>playstation-motion-controller</category><category>Project-Natal</category><category>Wii</category><category>Xbox-360</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Thu, 25 Feb 2010 19:54:00 EST</pubDate></item><item><title><![CDATA[Sony's Dyer predicts more games for PlayStation Motion Controller than Natal]]></title><link>http://www.joystiq.com/2010/02/23/sonys-dyer-predicts-more-games-for-playstation-motion-controlle/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/23/sonys-dyer-predicts-more-games-for-playstation-motion-controlle/</guid><comments>http://www.joystiq.com/2010/02/23/sonys-dyer-predicts-more-games-for-playstation-motion-controlle/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.industrygamers.com/news/ps3s-motion-control-approach-speak-softly-and-carry-a-big-stick/"><img vspace="0" hspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/ps3.standup.091609-580px.jpg" alt="" /></a></div>
SCEA's Senior VP of Publisher Relations, <strike>Kevin Butler</strike> Rob Dyer, has some pretty lofty expectations for the still-unnamed <a href="http://www.joystiq.com/tag/playstation-motion-controller">PlayStation Motion Controller</a>. Set for release this Fall, it must not only compete against the Wii, but Microsoft's controller-free foray into motion gaming, <a href="http://www.joystiq.com/tag/project-natal">Project Natal</a>. Dyer obviously believes that Sony's offering has an edge, and expects more games to take advantage of the controller: "My feeling is that we're going to have a lot more games, a lot more innovation," he told <a href="http://www.industrygamers.com/news/ps3s-motion-control-approach-speak-softly-and-carry-a-big-stick/">IndustryGamers</a>.<br />
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"It's easier to develop for," Dyer explained. "You can use the same code base that you currently use for PS3 or 360 or even the Wii in order to get a motion controller game out. You can't do that with Natal." While Microsoft treads new territory with its Project Natal offering, Sony's motion controller does seem to play it safe, offering an experience not unlike the one offered by Nintendo. Last year, <em>Resident Evil 5</em>'s Jun Takeuchi <a href="http://www.joystiq.com/2009/09/16/hearsay-sony-motion-controller-opens-door-for-wii-to-ps3-ports/">commented</a> about the theoretical ease of porting Wii games to the PS3, a trait that should expedite the number of games available on Sony's platform.<br />
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Even the <a href="http://www.joystiq.com/2009/09/24/playstation-motion-controller-on-track-for-spring-2010-release/">announced offerings</a> have played it safe for now, with familiar titles like <a href="http://www.joystiq.com/2009/09/27/tgs-2009-motion-controlled-littlebigplanet-demo-is-grief-filled/"><em>LittleBigPlanet</em></a> and the aforementioned <a href="http://www.joystiq.com/2009/09/25/tgs-2009-motion-controlled-resident-evil-5-caught-on-video/"><em>Resident Evil 5</em></a> representing a large majority of the Motion Controller's upcoming library. However, while Dyer may tout a larger library of titles, gamers are likely to be disappointed if Sony's line-up is little more than "Wii games in HD" and "old games with tacked-on motion controls." Perhaps Sony's upcoming <a href="http://www.joystiq.com/2010/02/16/onlive-playstation-motion-controller-and-others-getting-gdc-pan/">GDC presentation</a> will assuage some of our concerns.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/23/sonys-dyer-predicts-more-games-for-playstation-motion-controlle/">Sony's Dyer predicts more games for PlayStation Motion Controller than Natal</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 23 Feb 2010 11:03:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.industrygamers.com/news/ps3s-motion-control-approach-speak-softly-and-carry-a-big-stick/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/23/sonys-dyer-predicts-more-games-for-playstation-motion-controlle/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19369784/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/23/sonys-dyer-predicts-more-games-for-playstation-motion-controlle/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arc</category><category>motion-control</category><category>playstation-motion-controller</category><category>rob-dyer</category><category>scea</category><category>sony</category><category>Sony-Computer-Entertainment-America</category><category>sphere</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Tue, 23 Feb 2010 11:03:00 EST</pubDate></item><item><title><![CDATA[Disney won't rule out Epic Mickey on 360, PS3]]></title><link>http://www.joystiq.com/2010/02/18/disney-wont-rule-out-epic-mickey-on-360-ps3/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/18/disney-wont-rule-out-epic-mickey-on-360-ps3/</guid><comments>http://www.joystiq.com/2010/02/18/disney-wont-rule-out-epic-mickey-on-360-ps3/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.gamasutra.com/view/news/27286/DICE_2010_Disney_Execs_Talk_Epic_Mickey_Inspiration_From_Kingdom_Hearts.php"><img hspace="0" height="244" width="580" vspace="0" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/epic-mickey-whoa.jpg" /></a></div>
When Warren Spector's first Junction Point Studios title, <a href="http://joystiq.com/tag/epic-mickey"><em>Disney Epic Mickey</em></a>, was revealed, many gamers were miffed to learn that the game was exclusive to the Wii -- especially after being inundated with some <a href="http://www.joystiq.com/2009/10/29/spector-explains-disparity-between-disney-epic-mickey-concept-sh/">spectacular concept art</a> for the game. It looks like there is still some hope that the game will hit the Xbox 360 and PS3, according to Disney's Graham Hopper.<br />
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Hopper tells <a href="http://www.gamasutra.com/view/news/27286/DICE_2010_Disney_Execs_Talk_Epic_Mickey_Inspiration_From_Kingdom_Hearts.php">Gamasutra</a> that one of the game's core concepts is its "ink and paint mechanic", making it ideal for the Wii. However, now that both Xbox 360 and PS3 will soon support <a href="http://joystiq.com/tag/project-natal">motion</a> <a href="http://joystiq.com/tag/playstation-motion-controller">controls</a> of their own, things might be different. "If we started it 6 months ago we would have potentially thought differently about it," said Hopper. He noted that Disney has "a very large audience base that has Wiis in their home" but that the company isn't ruling out the possibility of a future port to other platforms.<br />
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Making all of this a bit stranger, as Joystiq readers will recall, is that <em>Epic Mickey</em> actually <a href="http://www.joystiq.com/2009/10/28/epic-mickey-was-originally-an-epic-pc-ps3-and-xbox-360-game/">started out as a project for the PC, Xbox 360 and PS3</a>. The game switched to Wii development in 2008 when Disney raised the possibility of a port. At the time, Spector told the company that many of the design ideas wouldn't work on the console, noting that a Wii version would have to "be its own game." Disney apparently agreed, deciding to make the game Wii exclusive. Here we are two years later, and the game just might come full circle.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/18/disney-wont-rule-out-epic-mickey-on-360-ps3/">Disney won't rule out Epic Mickey on 360, PS3</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 18 Feb 2010 18:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamasutra.com/view/news/27286/DICE_2010_Disney_Execs_Talk_Epic_Mickey_Inspiration_From_Kingdom_Hearts.php>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/18/disney-wont-rule-out-epic-mickey-on-360-ps3/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19364393/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/18/disney-wont-rule-out-epic-mickey-on-360-ps3/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arc</category><category>disney-epic-mickey</category><category>epic-mickey</category><category>junction-point-studios</category><category>Microsoft</category><category>natal</category><category>Nintendo</category><category>playstation-motion-controller</category><category>project-natal</category><category>Wii</category><category>Xbox-360</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Thu, 18 Feb 2010 18:20:00 EST</pubDate></item><item><title><![CDATA[Heavy Rain's David Cage done with his thriller 'trilogy']]></title><link>http://www.joystiq.com/2010/02/17/heavy-rains-david-cage-done-with-his-thriller-trilogy/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/17/heavy-rains-david-cage-done-with-his-thriller-trilogy/</guid><comments>http://www.joystiq.com/2010/02/17/heavy-rains-david-cage-done-with-his-thriller-trilogy/#comments</comments><description><![CDATA[<div style="text-align: center;"><img hspace="0" border="1" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/omikrondtd.jpg" alt="" /></div>
Quantic Dream's <a href="http://www.joystiq.com/tag/heavy-rain"><em>Heavy Rain</em></a> is hitting store shelves next week, and it may be the last game of its kind from director David Cage. Speaking with <a href="http://www.eurogamer.net/articles/heavy-rains-david-cage-interview">Eurogamer</a>, Cage revealed "that <em>Heavy Rain</em> is the end of my personal trilogy trying to tell the same type of stories with serial killers and stuff, in the thriller genre." It does appear that Cage has had a certain fixation with the morbid, with his previous works -- <em>Omikron: The Nomad Soul</em> and <em>Fahrenheit</em> (<em>Indigo Prophecy</em>) -- all centering around serial killers.<br />
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So what's next for Cage and crew beyond <em>Heavy Rain</em>? Multiplayer seems to be one consideration, with Cage calling it "the next challenge." "I have an idea of what it's going to take to make a multiplayer [game]," Cage admitted, adding it would be "very exciting."<br />
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Whatever Quantic Dream decides to pursue, it's likely to involve motion controls in some way. Considering <em>Heavy Rain</em> had motion controls <a href="http://www.joystiq.com/2010/02/12/cage-initially-wanted-playstation-motion-controller-for-heavy-ra/">in mind initially</a>, it comes as no surprise that Cage continues to express his interest in PlayStation's upcoming peripheral. "We have a lot of interest in this motion controller, we start to play with it, and yeah, we definitely want to do something with it."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/17/heavy-rains-david-cage-done-with-his-thriller-trilogy/">Heavy Rain's David Cage done with his thriller 'trilogy'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 17 Feb 2010 20:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eurogamer.net/articles/heavy-rains-david-cage-interview>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/17/heavy-rains-david-cage-done-with-his-thriller-trilogy/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19362312/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/17/heavy-rains-david-cage-done-with-his-thriller-trilogy/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>david-cage</category><category>heavy-rain</category><category>indigo-prophecy</category><category>Interactive-Drama</category><category>motion-control</category><category>omikron</category><category>playstation-arc</category><category>playstation-motion-controller</category><category>quantic-dream</category><category>SCE</category><category>SCEA</category><category>Sony</category><category>Sony-Computer-Entertainment</category><category>Sony-Computer-Entertainment-America</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Wed, 17 Feb 2010 20:15:00 EST</pubDate></item><item><title><![CDATA[OnLive, PlayStation Motion Controller and others getting GDC panels]]></title><link>http://www.joystiq.com/2010/02/16/onlive-playstation-motion-controller-and-others-getting-gdc-pan/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/16/onlive-playstation-motion-controller-and-others-getting-gdc-pan/</guid><comments>http://www.joystiq.com/2010/02/16/onlive-playstation-motion-controller-and-others-getting-gdc-pan/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.gamasutra.com/view/news/26419/GDC_Adds_Blizzard_Shadow_Complex_PS3_Motion_Controller_Talks.php"><img hspace="0" border="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/12/gam_gdclogo2010_580.jpg" /></a></div>
The <a href="http://www.gamasutra.com/view/news/26419/GDC_Adds_Blizzard_Shadow_Complex_PS3_Motion_Controller_Talks.php">latest salvo of announcements</a> for panels and presentations taking place at the <a href="http://www.joystiq.com/tag/gdc-2010">Game Developers Conference</a> was recently launched, revealing sessions focusing on a wide range of topics. Said topics include OnLive, <em>Shadow Complex</em>, the Smithsonian's admittance of video games, Blizzard's philosophy on game design, and a panel titled "Introducing the PlayStation Motion Controller." We're pretty sure <a href="http://www.joystiq.com/tag/playstation-motion-controller">we're already acquainted</a>, thanks -- though we wouldn't mind if you'd finally tell us the <em>damn thing's name</em>.<br />
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Check out the full list of scheduled speeches <a href="http://schedule.gdconf.com/?cid=GDC10PGWP">on GDC's interactive site</a>. Just don't look too hard for that special session which allows you to dine on the <a href="http://www.joystiq.com/2010/02/02/announcing-the-first-annual-joystiq-blueberry-muffin-tops-breakf/"><em>finest</em> of breakfast cereals</a>. That one will be at the <em>other</em> <a href="http://www.joystiq.com/tag/pax-east">March gaming convention</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/16/onlive-playstation-motion-controller-and-others-getting-gdc-pan/">OnLive, PlayStation Motion Controller and others getting GDC panels</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 16 Feb 2010 13:02:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamasutra.com/view/news/26419/GDC_Adds_Blizzard_Shadow_Complex_PS3_Motion_Controller_Talks.php>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/16/onlive-playstation-motion-controller-and-others-getting-gdc-pan/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19360190/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/16/onlive-playstation-motion-controller-and-others-getting-gdc-pan/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blizzard</category><category>game-developers-conference</category><category>gdc-2010</category><category>Microsoft</category><category>Nintendo</category><category>onlive</category><category>playstation-arc</category><category>playstation-motion-controller</category><category>shadow-complex</category><category>smithsonian</category><category>Wii</category><category>Xbox-360</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Tue, 16 Feb 2010 13:02:00 EST</pubDate></item><item><title><![CDATA[Cage initially wanted PlayStation Motion Controller for Heavy Rain]]></title><link>http://www.joystiq.com/2010/02/12/cage-initially-wanted-playstation-motion-controller-for-heavy-ra/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/12/cage-initially-wanted-playstation-motion-controller-for-heavy-ra/</guid><comments>http://www.joystiq.com/2010/02/12/cage-initially-wanted-playstation-motion-controller-for-heavy-ra/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://translate.google.com/translate?js=y&amp;prev=_t&amp;hl=en&amp;ie=UTF-8&amp;layout=1&amp;eotf=1&amp;u=http%3A%2F%2Fwww.dagbladet.no%2F2010%2F02%2F10%2Fkultur%2Fspill%2Fplaystation_3%2Fheavy_rain%2Fdavid_cage%2F10331290%2F&amp;sl=no&amp;tl=en"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/heavy-rain-closeup-010810.jpg" /></a></div>
Just to prove we're willing to go the extra mile for you here at Joystiq, we taught ourselves <em>Norwegian</em> just to bring you the latest from <a href="http://www.joystiq.com/tag/heavy-rain">David Cage</a>'s interview with Norwegian publication <a href="http://translate.google.com/translate?js=y&amp;prev=_t&amp;hl=en&amp;ie=UTF-8&amp;layout=1&amp;eotf=1&amp;u=http%3A%2F%2Fwww.dagbladet.no%2F2010%2F02%2F10%2Fkultur%2Fspill%2Fplaystation_3%2Fheavy_rain%2Fdavid_cage%2F10331290%2F&amp;sl=no&amp;tl=en">Dagbladet</a>. Sadly, Mr. Cage's answers were not in Norwegian, meaning we wasted $8,000 and what our instructor Jokkum Frantzberg called "a very good ear for Norwegian." The entire project was not in vain, though, as we managed to find this quote from Cage regarding his upcoming <a href="http://www.joystiq.com/tag/heavy-rain"><em>Heavy Rain</em></a>.<br />
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"If you are talking about Motion Control, this is something we initially considered for <em>Heavy Rain</em>. The very first version of the game design was based on motion control, but it was not feasible at the time," he said. Dagbladet later helped us confirm via one of Cage's reps that he had hoped to design the game for the <a href="http://www.joystiq.com/tag/playstation-motion-controller">PlayStation Motion Controller</a> originally, but felt the tech simply wasn't far enough along.<br />
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Cage went on to add, "I have a lot of interest in Sony's motion device and there is a good chance that we announce something about it in the coming weeks." We don't know what he'll announce, but we certainly hope that it'll be in Norwegian.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/12/cage-initially-wanted-playstation-motion-controller-for-heavy-ra/">Cage initially wanted PlayStation Motion Controller for Heavy Rain</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 12 Feb 2010 09:07:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://translate.google.com/translate?js=y&amp;prev=_t&amp;hl=en&amp;ie=UTF-8&amp;layout=1&amp;eotf=1&amp;u=http%3A%2F%2Fwww.dagbladet.no%2F2010%2F02%2F10%2Fkultur%2Fspill%2Fplaystation_3%2Fheavy_rain%2Fdavid_cage%2F10331290%2F&amp;sl=no&amp;tl=en>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/12/cage-initially-wanted-playstation-motion-controller-for-heavy-ra/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19354529/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/12/cage-initially-wanted-playstation-motion-controller-for-heavy-ra/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>david-cage</category><category>heavy-rain</category><category>Interactive-Drama</category><category>playstation-arc</category><category>playstation-motion-controller</category><category>quantic-dream</category><category>SCE</category><category>SCEA</category><category>sony</category><category>Sony-Computer-Entertainment</category><category>Sony-Computer-Entertainment-America</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Fri, 12 Feb 2010 09:07:00 EST</pubDate></item><item><title><![CDATA[Former EyeToy exec warns of the difficulties facing Natal, 'Arc']]></title><link>http://www.joystiq.com/2010/02/08/former-eyetoy-exec-warns-of-the-difficulties-facing-natal-arc/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/08/former-eyetoy-exec-warns-of-the-difficulties-facing-natal-arc/</guid><comments>http://www.joystiq.com/2010/02/08/former-eyetoy-exec-warns-of-the-difficulties-facing-natal-arc/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.gamesindustry.biz/articles/macdonald-motion-control-will-present-challenges-for-sony-and-ms"><img vspace="0" hspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/gameyetoyplaylogo580.jpg" alt="" /></a></div>
In <a href="http://www.gamesindustry.biz/articles/macdonald-motion-control-will-present-challenges-for-sony-and-ms">a recent interview with GamesIndustry.biz</a>, Jamie MacDonald, former Vice President of Sony Worldwide Studios (the company responsible for <a href="http://www.joystiq.com/tag/eyetoy">EyeToy</a>), gave out a few pointers to Sony and Microsoft regarding <a href="http://www.joystiq.com/tag/playstation-motion-controller">their respective</a> <a href="http://www.joystiq.com/tag/natal">motion controllers</a>. MacDonald warned that gamers are expecting more from the 360 and PS3's motion gaming than they do from the Wii, due to both consoles' beefier hardware. However, he also warned about implementing "traditional long-form gameplay," lengthy sessions of which would leave players "completely knackered." <br />
<br />
MacDonald's wisest words came when speaking about pricing the two pieces of hardware. He suggested they follow Sony's strategy with EyeToy, where the peripheral and a piece of software came bundled for the price of a normal game, which kept consumers from "paying a premium for the hardware." That's a sweet thought, but it's a little presumptive -- after all, we've yet to hear a price for the two devices. (Hell, we haven't even <a href="http://www.joystiq.com/tag/playstation-motion-controller">heard a <em>name</em> for one of them</a>.)<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/08/former-eyetoy-exec-warns-of-the-difficulties-facing-natal-arc/">Former EyeToy exec warns of the difficulties facing Natal, 'Arc'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 08 Feb 2010 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamesindustry.biz/articles/macdonald-motion-control-will-present-challenges-for-sony-and-ms>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/08/former-eyetoy-exec-warns-of-the-difficulties-facing-natal-arc/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19349416/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/08/former-eyetoy-exec-warns-of-the-difficulties-facing-natal-arc/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>eyetoy</category><category>jamie-macdonald</category><category>microsoft</category><category>natal</category><category>playstation-arc</category><category>playstation-arc-motion-controller</category><category>playstation-motion-controller</category><category>project-natal</category><category>sony</category><category>Xbox-360</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Mon, 08 Feb 2010 22:00:00 EST</pubDate></item><item><title><![CDATA[Two EA Sports Active games due Holiday 2010]]></title><link>http://www.joystiq.com/2010/02/08/two-ea-sports-active-games-due-holiday-2010/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/08/two-ea-sports-active-games-due-holiday-2010/</guid><comments>http://www.joystiq.com/2010/02/08/two-ea-sports-active-games-due-holiday-2010/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://investor.ea.com/releasedetail.cfm?ReleaseID=443622"><img vspace="0" hspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/easportsnatal580px.jpg" /></a></div>
Just before today's sure to be thrilling investor's call, EA released a <a href="http://investor.ea.com/releasedetail.cfm?ReleaseID=443622">fact sheet</a> to the folks gearing up for the hour-plus finance-a-thon -- a fact sheet that revealed two "TBA" <em><a href="http://www.joystiq.com/tag/ea-sports-active">EA Sports Active</a></em> games set for release on consoles in the third quarter of the company's fiscal 2011 (October 1 through December 31, 2010, in human being time).<br />
<br />
We've yet to hear anything on a new <em>EA Sports Active</em> title for the Wii, though we did hear some <a href="http://www.joystiq.com/2009/06/04/ea-sports-already-working-on-active-for-natal-ps3-motion-control/">rumblings at E3 last year</a> that the franchise would be headed to Sony and Microsoft's respective motion-based outings. And considering the unannounced titles are set for release in line with the <a href="http://www.joystiq.com/2010/01/06/microsoft-says-project-natal-coming-holiday-season-2010/">announced release of Microsoft's Project Natal</a>, and perhaps <a href="http://www.joystiq.com/2010/01/20/playstation-motion-controllers-release-date-moves-to-fall-2010/">just after the PlayStation Motion Controller</a>, there's a good chance that these pending <em>EA Sports Active</em> releases are for those platforms -- maybe one for Natal and one PlayStation; or one for Natal <em>and </em> Playstation and one for Wii.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/08/two-ea-sports-active-games-due-holiday-2010/">Two EA Sports Active games due Holiday 2010</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 08 Feb 2010 17:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://investor.ea.com/releasedetail.cfm?ReleaseID=443622>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/08/two-ea-sports-active-games-due-holiday-2010/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19349710/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/08/two-ea-sports-active-games-due-holiday-2010/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arc</category><category>ea</category><category>EA-Sports</category><category>EA-Sports-Active</category><category>EA-Vancover</category><category>Electronic-Arts</category><category>Electronic-Arts-Vancouver</category><category>Exercise</category><category>Fitness</category><category>Nintendo</category><category>playstation-arc</category><category>playstation-motion-controller</category><category>project-natal</category><category>q4-2010</category><category>release-date</category><category>Wii</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Mon, 08 Feb 2010 17:15:00 EST</pubDate></item><item><title><![CDATA[THQ boss Brian Farrell calls Sony motion controller 'PlayStation Arc' ... a lot [update]]]></title><link>http://www.joystiq.com/2010/02/03/thq-boss-brian-farrell-calls-sony-motion-controller-playstation/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/03/thq-boss-brian-farrell-calls-sony-motion-controller-playstation/</guid><comments>http://www.joystiq.com/2010/02/03/thq-boss-brian-farrell-calls-sony-motion-controller-playstation/#comments</comments><description><![CDATA[<center><a href="http://www.prnewswire.com/news-releases/motion-controller-for-playstationr3-to-become-available-worldwide-in-fall-2010-82135427.html"><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/motiontech580pxheaderimg.jpg" alt="" /></a></center>Now there's a name we've heard before: "<a href="http://joystiq.com/tag/playstation-arc">PlayStation Arc</a>." Only now instead of being <a href="http://www.joystiq.com/2010/01/19/rumor-playstation-motion-controller-to-be-renamed-arc/">bandied around as rumor</a>, it's been uttered by someone who should know something about it -- <a href="http://www.joystiq.com/tag/THQ/">THQ</a> chief executive officer Brian Farrell -- multiple times during the same investor call. "We are focused on our continued leadership in [casual games], taking advantage of the lower hardware price points that we expect will attract new mass market gamers, and new family-friendly platforms such as Microsoft's <a href="http://joystiq.com/tag/project-natal">Natal</a> and the PlayStation Arc motion controller," he announced.<br />
<br />
The motion controller -- which was recently <a href="http://www.joystiq.com/2010/01/20/playstation-motion-controllers-release-date-moves-to-fall-2010/">bumped back</a> for release this fall and has yet to receive an official name -- was referred to as "Arc" by Farrell several more times, during both his prepared statement and subsequent Q&amp;A session. Responding to a question on the company's plans for Natal and "Arc," Farrell replied that THQ "would like to be there at launch" for both motion control devices. We've contacted Sony for comment on Farrell's ... comments, but don't expect its reps to be as loose-lipped as the THQ boss.<br />
<br />
<strong>Update: </strong>SCEA's senior director of corporate communications, Patrick Seybold, responded to our request for comment saying, "We haven't announced the final name of the product and the 'Arc' is a rumored code name."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/03/thq-boss-brian-farrell-calls-sony-motion-controller-playstation/">THQ boss Brian Farrell calls Sony motion controller 'PlayStation Arc' ... a lot [update]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 03 Feb 2010 18:50:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/02/03/thq-boss-brian-farrell-calls-sony-motion-controller-playstation/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19344101/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/03/thq-boss-brian-farrell-calls-sony-motion-controller-playstation/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Brian-Farrell</category><category>playstation-arc</category><category>playstation-arc-motion-controller</category><category>playstation-motion-controller</category><category>sony</category><category>thq</category><dc:creator><![CDATA[Randy Nelson]]></dc:creator><pubDate>Wed, 03 Feb 2010 18:50:00 EST</pubDate></item><item><title><![CDATA[Report: PlayStation Motion Controller to have about 10 games this year]]></title><link>http://www.joystiq.com/2010/01/27/report-playstation-motion-controller-to-have-about-10-games-thi/</link><guid isPermaLink="true">http://www.joystiq.com/2010/01/27/report-playstation-motion-controller-to-have-about-10-games-thi/</guid><comments>http://www.joystiq.com/2010/01/27/report-playstation-motion-controller-to-have-about-10-games-thi/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.andriasang.com/e/blog/2010/01/28/sony_motion_controller_games"><img hspace="0" vspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/gam_sonykeynotemotion_580.jpg" /></a></div>
Here's some encouraging news for those hoping that the <a href="http://www.joystiq.com/tag/playstation-motion-controller">PlayStation Motion Controller</a> (pleaseannouncethenamealready!) will give a reason to knock the dust off your old PlayStation Eye. According to a Nikkei report spotted by <a href="http://www.andriasang.com/e/blog/2010/01/28/sony_motion_controller_games">Andriasang</a>, the device, which pairs with the Eye, will have "around 10 or so games" by year's end, including sports and pet raising titles.<br />
<br />
We've been disappointed by the game support for the Eye so far, outside of the ability to construct <em>extensive</em> scrotum-centric <em><a href="http://www.joystiq.com/tag/littlebigplanet">LBP</a> </em>sticker libraries. Here's hoping that these promised releases can take all the Eyes sitting on our shelves from novelty to necessity.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/01/27/report-playstation-motion-controller-to-have-about-10-games-thi/">Report: PlayStation Motion Controller to have about 10 games this year</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 27 Jan 2010 16:31:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.andriasang.com/e/blog/2010/01/28/sony_motion_controller_games>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/27/report-playstation-motion-controller-to-have-about-10-games-thi/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19334065/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/27/report-playstation-motion-controller-to-have-about-10-games-thi/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>playstation-eye</category><category>playstation-motion-controller</category><category>sony</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Wed, 27 Jan 2010 16:31:00 EST</pubDate></item><item><title><![CDATA[Resident Evil 5: Gold Edition 'unaffected' by PS3 Motion Controller delay, Capcom says]]></title><link>http://www.joystiq.com/2010/01/22/resident-evil-5-gold-edition-unaffected-by-ps3-motion-control/</link><guid isPermaLink="true">http://www.joystiq.com/2010/01/22/resident-evil-5-gold-edition-unaffected-by-ps3-motion-control/</guid><comments>http://www.joystiq.com/2010/01/22/resident-evil-5-gold-edition-unaffected-by-ps3-motion-control/#comments</comments><description><![CDATA[<div style="text-align: center;"><img hspace="0" height="470" width="580" vspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/re5-gold-ps3-waggle.jpg" alt="" /></div>
With a rapidly approaching "Spring" release date and only one game with confirmed support for the device, Sony has made the presumably wise decision to <a href="http://www.joystiq.com/2010/01/20/playstation-motion-controllers-release-date-moves-to-fall-2010/">delay the release</a> of the as-yet-unnamed <a href="http://www.joystiq.com/tag/PlayStation-Motion-Controller/">PlayStation Motion Controller</a> until "Fall 2010" in order to "offer an exciting and varied line-up of software titles that will deliver the new entertainment experience to PS3 users." The single game with confirmed support: <a href="http://www.joystiq.com/tag/Resident-Evil-5-Alternative-Edition/"><em>Resident Evil 5: Alternative Edition</em></a>, shown off at last year's Tokyo Game Show with Motion Controller support on PS3 (<a href="http://www.joystiq.com/2009/09/25/tgs-2009-motion-controlled-resident-evil-5-caught-on-video/">here it is on video</a>). <em>RE5: Alternative Edition</em> is coming to North America as "Gold Edition" in both retail and DLC formats, <a href="http://www.joystiq.com/2009/11/19/resident-evil-5-gold-edition-hits-retail-in-march-dlc-in-febru/">beginning in February</a>.<br />
<br />
We asked Capcom US how the delay of the Motion Controller would affect the release of Alternative/Gold Edition and here's what the publisher told us: <br />
<blockquote>
<div>Capcom has not announced any compatibility between Sony's motion controller and <em>Resident Evil 5</em> in North America. The release of this product will be unaffected by the delay in our territory and is still on track for a March 9 release with the individual pieces of downloadable content released prior.</div>
</blockquote>Of course, that doesn't answer if the already demoed Motion Controller support will still be a component of the Japanese "Alternative Edition" release, whether that support will be patched into any or all of the retail and DLC releases upon the arrival of the Motion Controller in the Fall, or whether Capcom's just giving up on the idea entirely. We're following up and will let you know if Capcom's sharing anything beyond the above statement. <br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/resident-evil-5-gold-edition/">Resident Evil 5: Gold Edition</a></strong></p><a href="http://www.joystiq.com/photos/resident-evil-5-gold-edition/#2465922"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/2009-11-19_04-15-28_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/resident-evil-5-gold-edition/#2465923"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/2009-11-19_08-47-58-1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/resident-evil-5-gold-edition/#2465924"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/2009-11-19_08-48-00_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/resident-evil-5-gold-edition/#2465925"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/2009-11-19_08-48-04_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/resident-evil-5-gold-edition/#2465926"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/2009-11-19_08-48-04-1_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/01/22/resident-evil-5-gold-edition-unaffected-by-ps3-motion-control/">Resident Evil 5: Gold Edition 'unaffected' by PS3 Motion Controller delay, Capcom says</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 22 Jan 2010 10:33:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/01/22/resident-evil-5-gold-edition-unaffected-by-ps3-motion-control/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19327574/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/22/resident-evil-5-gold-edition-unaffected-by-ps3-motion-control/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Capcom</category><category>PlayStation-Motion-Controller</category><category>RE5</category><category>Resident-Evil-5</category><category>Resident-Evil-5-Alternative-Edition</category><category>Resident-Evil-5-Gold-Edition</category><dc:creator><![CDATA[Christopher Grant]]></dc:creator><pubDate>Fri, 22 Jan 2010 10:33:00 EST</pubDate></item><item><title><![CDATA[PlayStation Motion Controller's release date moves to fall 2010]]></title><link>http://www.joystiq.com/2010/01/20/playstation-motion-controllers-release-date-moves-to-fall-2010/</link><guid isPermaLink="true">http://www.joystiq.com/2010/01/20/playstation-motion-controllers-release-date-moves-to-fall-2010/</guid><comments>http://www.joystiq.com/2010/01/20/playstation-motion-controllers-release-date-moves-to-fall-2010/#comments</comments><description><![CDATA[<center><a href="http://www.prnewswire.com/news-releases/motion-controller-for-playstationr3-to-become-available-worldwide-in-fall-2010-82135427.html"><img hspace="0" vspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/motiontech580pxheaderimg.jpg" /></a></center>Sony has just announced that the <a href="http://www.joystiq.com/2010/01/19/rumor-playstation-motion-controller-to-be-renamed-arc/">still-unnamed</a> <a href="http://joystiq.com/tag/playstation-motion-controller">PlayStation Motion Controller</a> won't hit its targeted spring 2010 release date -- it's now slated for a worldwide release this fall. In a press release, SCEI president Kaz Hirai cited a desire to "offer an exciting and varied line-up of software titles that will deliver the new entertainment experience to PS3 users" as the reason for the delay, and indicated that Sony will be revealing the launch software lineup soon, including first-party games and games from other companies, "whom we have been working closely with."<br />
<br />
The good news is that Sony now has more time not only to line up third party support for the peripheral, but come up with a name as well. The <em>bad</em> news is that Sony is dropping whatever advantage an earlier release would have given the device over the much more publicized Xbox 360 motion controller, <a href="http://joystiq.com/tag/project-natal">Project Natal</a>.<br />
<br />
[<strong>Update</strong>: The motion controller has been officially named "<a href="http://www.joystiq.com/tag/playstation-move/">PlayStation Move</a>." Yes, really.]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/01/20/playstation-motion-controllers-release-date-moves-to-fall-2010/">PlayStation Motion Controller's release date moves to fall 2010</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 20 Jan 2010 01:44:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.prnewswire.com/news-releases/motion-controller-for-playstationr3-to-become-available-worldwide-in-fall-2010-82135427.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/20/playstation-motion-controllers-release-date-moves-to-fall-2010/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19323501/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/20/playstation-motion-controllers-release-date-moves-to-fall-2010/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>delays</category><category>kaz-hirai</category><category>motion-control</category><category>playstation-motion-controller</category><category>playstation-move</category><category>release-date</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 20 Jan 2010 01:44:00 EST</pubDate></item><item><title><![CDATA[Rumor: PlayStation Motion Controller to be renamed 'Arc']]></title><link>http://www.joystiq.com/2010/01/19/rumor-playstation-motion-controller-to-be-renamed-arc/</link><guid isPermaLink="true">http://www.joystiq.com/2010/01/19/rumor-playstation-motion-controller-to-be-renamed-arc/</guid><comments>http://www.joystiq.com/2010/01/19/rumor-playstation-motion-controller-to-be-renamed-arc/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.vg247.com/2010/01/19/rumour-ps3-motion-controller-is-called-xox/"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/playstation.joystiq.com/media/2009/09/pscontrolmotioro.jpg" alt="" /></a></div>
According to an anonymous source speaking to <a href="http://www.vg247.com/2010/01/19/rumour-ps3-motion-controller-is-called-xox/">VG247</a>, the <a href="http://www.joystiq.com/tag/playstation-motion-controller">PlayStation Motion Controller</a> will officially be called "Arc" by the time it launches. It was previously codenamed "Gem," with rumors also dubbing it "<a href="http://www.joystiq.com/2009/10/05/rumor-playstation-motion-controller-codenamed-sphere/">Sphere</a>" at one stage. As expected, Sony declined to comment on the story.<br />
<br />
You know what, Sony? Stop it. You may think you're building suspense here, but all you're doing is creating a lot of work for bloggers who'll have to go back and re-tag all these posts when you reveal the real name. Oh, don't you skulk away, Microsoft, we're including you on this too. If it's Natal, fine, if not, just <em>pick something</em> already. Both of you. Now. Choose.<br />
<br />
Go ahead.<br />
<br />
We'll wait.<br />
<br />
Hello?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/01/19/rumor-playstation-motion-controller-to-be-renamed-arc/">Rumor: PlayStation Motion Controller to be renamed 'Arc'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 19 Jan 2010 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.vg247.com/2010/01/19/rumour-ps3-motion-controller-is-called-xox/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/19/rumor-playstation-motion-controller-to-be-renamed-arc/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19322268/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/19/rumor-playstation-motion-controller-to-be-renamed-arc/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arc</category><category>motion-controls</category><category>playstation-motion-controller</category><category>project-natal</category><category>sony</category><category>sphere</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Tue, 19 Jan 2010 11:00:00 EST</pubDate></item><item><title><![CDATA[Traveler's Tales director assesses Sony and Microsoft motion control]]></title><link>http://www.joystiq.com/2009/12/18/travelers-tales-director-assesses-sony-and-microsoft-motion-con/</link><guid isPermaLink="true">http://www.joystiq.com/2009/12/18/travelers-tales-director-assesses-sony-and-microsoft-motion-con/</guid><comments>http://www.joystiq.com/2009/12/18/travelers-tales-director-assesses-sony-and-microsoft-motion-con/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.develop-online.net/news/33524/Natal-lag-issues-will-hurt-game-development"><img hspace="0" height="350" border="0" width="580" vspace="0" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/12/natal-vs-pmc.jpg" /></a></div>
Speaking to <a href="http://www.develop-online.net/news/33524/Natal-lag-issues-will-hurt-game-development">Develop</a>, <a href="http://joystiq.com/tag/travellers-tales">Traveller's Tales</a> director Jon Burton voiced concerns about Microsoft's motion control solution, <a href="http://joystiq.com/tag/project-natal">Project Natal</a>. Specifically, Burton stated that Natal's lack of controller input as well as input lag could limit the kinds of games made for it, though he did admit that the device is "exceedingly clever." Burton prefers <a href="http://joystiq.com/tag/playstation-motion-controller">Sony's motion controller</a>, noting that it will be "cheap, accurate and will put buttons at your fingertips," which should make it suitable for a wide range of games.<br />
<br />
Still, Burton admits he was "stunned" by the technical wizardry of Natal. With the experience of having his own motion capture studio at TT, Burton states that getting "anything resembling mo-cap" in real-time from a single camera is "nothing short of amazing."<br />
<br />
For what it's worth, Burton has not used a final version of the device. We noted Natal's input lag when we <a href="http://www.joystiq.com/2009/09/25/tgs-2009-body-on-project-natal-with-space-invaders-extreme/">tried it at TGS</a> earlier this year, where Microsoft's <a href="http://www.joystiq.com/tag/kudo-tsunoda">Kudo Tsunoda</a> assured us the final product would iron out, or at least ameliorate, the issue.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/12/18/travelers-tales-director-assesses-sony-and-microsoft-motion-con/">Traveler's Tales director assesses Sony and Microsoft motion control</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 18 Dec 2009 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.develop-online.net/news/33524/Natal-lag-issues-will-hurt-game-development>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/12/18/travelers-tales-director-assesses-sony-and-microsoft-motion-con/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19287281/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/12/18/travelers-tales-director-assesses-sony-and-microsoft-motion-con/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Jon-Burton</category><category>Microsoft</category><category>natal</category><category>playstation-motion-controller</category><category>project-natal</category><category>travellers-tales</category><category>Xbox-360</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Fri, 18 Dec 2009 19:00:00 EST</pubDate></item><item><title><![CDATA[Sony's Koller calls 'motion control, 3D gaming, PSN' focal points of 2010]]></title><link>http://www.joystiq.com/2009/12/16/sonys-koller-calls-motion-control-3d-gaming-psn-focal-point/</link><guid isPermaLink="true">http://www.joystiq.com/2009/12/16/sonys-koller-calls-motion-control-3d-gaming-psn-focal-point/</guid><comments>http://www.joystiq.com/2009/12/16/sonys-koller-calls-motion-control-3d-gaming-psn-focal-point/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.gamepro.com/article/features/213252/sony-talks-2010-project-natal-and-wii-are-going-to-have-trouble/"><img hspace="0" border="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/12/johnkoller_explosive2010title.jpg" /></a></div>
After a strong 2009, Sony plans to focus its efforts in the coming year on some new initiatives -- notably the still unnamed and, with a "<a href="http://www.joystiq.com/2009/09/24/playstation-motion-controller-on-track-for-spring-2010-release/">Spring 2010 release</a>," curiously under-promoted <a href="http://www.joystiq.com/tag/playstation-motion-controller">PlayStation Motion Controller</a>, 3D games, and the PlayStation Network. In a recent <a href="http://www.gamepro.com/article/features/213252/sony-talks-2010-project-natal-and-wii-are-going-to-have-trouble/">GamePro</a> interview, Sony marketing head John Koller said the company will be focusing on these "three big pillars" going forward, and detailed its plans to expand on each. "I think the areas that are going to be really critical to our success will be family games, as well as shooters and sports games ... they're areas that quite honestly, I think Project Natal and the Wii are going to have trouble matching," he said of the company's motion controller plans.<br />
<br />
Without getting too specific, the PlayStation Network will apparently be seeing the addition of "a number of very critically demanded features" in the coming year, while the company strives to reach day-and-date release parity between UMD-based PSP games and their digital counterparts from third-party devs on PSN. He even teased the concept of "placing you as a consumer into the game physically" -- an idea he called "the Holy Grail of gaming." We get the feeling 2010 is going to be kind of a weird year, folks.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/12/16/sonys-koller-calls-motion-control-3d-gaming-psn-focal-point/">Sony's Koller calls 'motion control, 3D gaming, PSN' focal points of 2010</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 16 Dec 2009 12:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamepro.com/article/features/213252/sony-talks-2010-project-natal-and-wii-are-going-to-have-trouble/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/12/16/sonys-koller-calls-motion-control-3d-gaming-psn-focal-point/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19283309/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/12/16/sonys-koller-calls-motion-control-3d-gaming-psn-focal-point/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2010</category><category>3d</category><category>3d-games</category><category>business</category><category>john-koller</category><category>marketing</category><category>playstation-motion-controller</category><category>playstation-network</category><category>psn</category><category>psp-go</category><category>sony</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Wed, 16 Dec 2009 12:45:00 EST</pubDate></item><item><title><![CDATA[Sony Motion Controller patent features swappable buttons, connectors]]></title><link>http://www.joystiq.com/2009/12/08/sony-motion-controller-patent-features-swappable-buttons-connec/</link><guid isPermaLink="true">http://www.joystiq.com/2009/12/08/sony-motion-controller-patent-features-swappable-buttons-connec/</guid><comments>http://www.joystiq.com/2009/12/08/sony-motion-controller-patent-features-swappable-buttons-connec/#comments</comments><description><![CDATA[<center><a href="http://appft.uspto.gov/netacgi/nph-Parser?Sect1=PTO2&amp;Sect2=HITOFF&amp;p=1&amp;u=%2Fnetahtml%2FPTO%2Fsearch-bool.html&amp;r=4&amp;f=G&amp;l=50&amp;co1=AND&amp;d=PG01&amp;s1=%22sony+computer+entertainment%22.AS.&amp;OS=AN/%22sony+computer+entertainment%22&amp;RS=AN/%22sony+computer+entertainment%22"><img vspace="4" hspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/12/patent1208.jpg" /></a></center>If you're excited about finally having a waggle wand for your PS3, but wondering how weird plastic add-ons might <em>fit</em> into the activities, these patent images reveal that Sony is thinking about all that and <em>more</em>. And by "more" we mean: things that might actually be kind of useful.<br />
<br />
While the designs detailed in <a href="http://appft.uspto.gov/netacgi/nph-Parser?Sect1=PTO2&amp;Sect2=HITOFF&amp;p=1&amp;u=%2Fnetahtml%2FPTO%2Fsearch-bool.html&amp;r=4&amp;f=G&amp;l=50&amp;co1=AND&amp;d=PG01&amp;s1=%22sony+computer+entertainment%22.AS.&amp;OS=AN/%22sony+computer+entertainment%22&amp;RS=AN/%22sony+computer+entertainment%">this patent application</a> aren't necessarily being considered for the retail release, they're at least an indication of what ideas have been thrown around for the <a href="http://www.joystiq.com/tag/playstation-motion-controller/">Playstation Motion Controller</a>. Considering that the patent was filed in April, well before the prototypes we've seen were produced, we do have our doubts about many of these illustrations being worked into the final model.<br />
<br />
Several methods are shown for turning the Motion Controller into a Dual Shock-esque device, from an inconspicuous bar through the middle of two wands, to a weird handle with buttons on it that snakes around and connects to the top of the wand. Another image shows two Motion Controllers connected at the bottoms, forming what kind of looks like handlebars. Perhaps most enticing (especially if it's used): removable faceplates, allowing players to choose from buttons, a d-pad or a dial for the front of the controller.<br />
<br />
[Via <a href="http://kotaku.com/5420698/sonys-motion-controller-patent-goes-attachment-crazy">Kotaku</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/12/08/sony-motion-controller-patent-features-swappable-buttons-connec/">Sony Motion Controller patent features swappable buttons, connectors</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 08 Dec 2009 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://appft.uspto.gov/netacgi/nph-Parser?Sect1=PTO2&amp;Sect2=HITOFF&amp;p=1&amp;u=%2Fnetahtml%2FPTO%2Fsearch-bool.html&amp;r=4&amp;f=G&amp;l=50&amp;co1=AND&amp;d=PG01&amp;s1=%22sony+computer+entertainment%22.AS.&amp;OS=AN/%22sony+computer+entertainment%22&amp;RS=AN/%22sony+computer+entertainment%>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/12/08/sony-motion-controller-patent-features-swappable-buttons-connec/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19270551/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/12/08/sony-motion-controller-patent-features-swappable-buttons-connec/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>motion-control</category><category>patent</category><category>playstation-motion-controller</category><category>sphere</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Tue, 08 Dec 2009 17:30:00 EST</pubDate></item><item><title><![CDATA[Ubisoft planning 10 games for Natal, '4 to 5' for PlayStation Motion Controller]]></title><link>http://www.joystiq.com/2009/11/30/ubisoft-planning-10-games-for-natal-4-to-5-for-playstation-mo/</link><guid isPermaLink="true">http://www.joystiq.com/2009/11/30/ubisoft-planning-10-games-for-natal-4-to-5-for-playstation-mo/</guid><comments>http://www.joystiq.com/2009/11/30/ubisoft-planning-10-games-for-natal-4-to-5-for-playstation-mo/#comments</comments><description><![CDATA[<div style="text-align: center;"><img hspace="0" height="330" width="580" vspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/ubisoft_motion_controller.jpg" /></div>
During the question and answer portion of an investor conference call this afternoon, Ubisoft CEO Yves Guillemot clarified his company's commitment to developing games for both the Xbox 360's still-codenamed <a href="http://www.joystiq.com/tag/Project-Natal/">Project Natal</a> and the PlayStation 3's hopefully-still-codenamed <a href="http://www.joystiq.com/tag/PlayStation-Motion-Controller/">PlayStation Motion Controller</a>. "We have about ten games that will come for Natal during the first six months of the launch of Natal, and we expect between four to five games for the new controller from Sony," Guillemot explained. "That's the picture at the moment, it can change in the next twelve months." (That "twelve months" reference doesn't bode well for Sony's purported "Spring 2010" third-party launch lineup for the motion controller.)<br />
<br />
When asked if those games were all new properties, or motion-enhanced updates of existing franchises (like <em>Prince of Persia</em>), Guillemot responded, "I didn't count the games that in fact are supporting the new functions that those accessories will bring. I was more speaking about casual games that we are doing on those two machines; we can consider that on those games it's 70 percent new property." Or - if you consider Guillemot's suggestion of ten games for Natal and "four to five" for PlayStation Motion Controller - that's roughly ten new casual properties coming from Ubisoft.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/11/30/ubisoft-planning-10-games-for-natal-4-to-5-for-playstation-mo/">Ubisoft planning 10 games for Natal, '4 to 5' for PlayStation Motion Controller</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 30 Nov 2009 14:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/11/30/ubisoft-planning-10-games-for-natal-4-to-5-for-playstation-mo/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19258555/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/30/ubisoft-planning-10-games-for-natal-4-to-5-for-playstation-mo/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Microsoft</category><category>PlayStation-Motion-Controller</category><category>Project-Natal</category><category>Ubisoft</category><category>Xbox-360</category><category>Yves-Guillemot</category><dc:creator><![CDATA[Christopher Grant]]></dc:creator><pubDate>Mon, 30 Nov 2009 14:25:00 EST</pubDate></item><item><title><![CDATA[Reggie ain't sweating Project Natal, 'Sphere']]></title><link>http://www.joystiq.com/2009/11/13/reggie-aint-sweating-project-natal-sphere/</link><guid isPermaLink="true">http://www.joystiq.com/2009/11/13/reggie-aint-sweating-project-natal-sphere/</guid><comments>http://www.joystiq.com/2009/11/13/reggie-aint-sweating-project-natal-sphere/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.gamasutra.com/php-bin/news_index.php?story=26049"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/reggie_111309.jpg" /></a><br /></div>
In the dilapidated, war-torn streets of the gaming industry, the Console Wars[TM] have taken their toll on not only the landscape, but also the inhabitants of this once peaceful land. With war mongerers Sony and Microsoft preparing their next wave of battle tech -- motion control devices like the <a href="http://www.joystiq.com/tag/playstation-motion-controller/">"PlayStation Motion Controller"</a> (rumored: '<a href="http://www.joystiq.com/2009/10/05/rumor-playstation-motion-controller-codenamed-sphere/">Sphere</a>') and <a href="http://www.joystiq.com/tag/project-natal">Project Natal</a>, respectively -- Nintendo's battle general, Reggie Fils-Aime, recently continued <a href="http://www.joystiq.com/2009/10/12/reggie-fils-aime-on-psp-go-whats-the-benefit/">his criticism of rivals</a> by commenting to wartime reporters at <a href="http://www.gamasutra.com/php-bin/news_index.php?story=26049">Gamasutra</a> that Nintendo isn't really shaking on its Balance Board.<br /><br />General Fils-Aime said that Nintendo will "applaud anything that will further expand the market of game players" and that the expansion of this kind of technology is really "in everyone's best interest," even though he admits Nintendo could lose some of its marketshare as a result. However, he <em>does</em> feel confident in Nintendo's "head-start of over 51 million controllers."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/11/13/reggie-aint-sweating-project-natal-sphere/">Reggie ain't sweating Project Natal, 'Sphere'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 13 Nov 2009 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamasutra.com/php-bin/news_index.php?story=26049>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/13/reggie-aint-sweating-project-natal-sphere/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19236422/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/13/reggie-aint-sweating-project-natal-sphere/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>motion-controls</category><category>motionplus</category><category>playstation-motion-controller</category><category>project-natal</category><category>reggie-fils-aime</category><category>sphere</category><category>wiimote</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 13 Nov 2009 18:00:00 EST</pubDate></item><item><title><![CDATA[New Sony controller patent is rich with opportunities]]></title><link>http://www.joystiq.com/2009/10/21/new-sony-controller-patent-is-rich-with-opportunities/</link><guid isPermaLink="true">http://www.joystiq.com/2009/10/21/new-sony-controller-patent-is-rich-with-opportunities/</guid><comments>http://www.joystiq.com/2009/10/21/new-sony-controller-patent-is-rich-with-opportunities/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.siliconera.com/2009/10/20/an-unidentified-sony-controller-patent/"><img hspace="0" border="0" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2009/10/gam_sonycontroller_580.jpg"  alt="" /></a></div>
Sure, Sony's orb-tipped <a href="http://www.joystiq.com/tag/playstation-motion-controller">PlayStation Motion Controller</a> has yet to land in our laps, but that doesn't mean the company's not allowed to test the waters of other peripheral designs. <a href="http://www.siliconera.com/2009/10/20/an-unidentified-sony-controller-patent/">Siliconera recently uncovered a series</a> of patent illustrations for a new Sony-developed remote. There's little info about the controller in the patent filing, but based on its shape and the manner in which the dotted hand is holding it, we've come up with a few titles which might implement the device.
<ul>
    <li><em>Buzz: Extreme Buzzer Trivia Challenge</em></li>
    <li><em>Champagne Shake N' Spray</em></li>
    <li><em>Box Cutter: Deluxe Edition</em></li>
    <li><em>Imagine: Pipe Bombz</em></li>
    <li><em>Scene It?!: The Game Where You Pretend to Masturbate</em></li>
    <li><em>Arthur Fonzarelli's Thumbs-Up Training Program<br />
    </em></li>
    <li><em>Stranglin' Ostriches</em></li>
</ul><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/10/21/new-sony-controller-patent-is-rich-with-opportunities/">New Sony controller patent is rich with opportunities</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 21 Oct 2009 15:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.siliconera.com/2009/10/20/an-unidentified-sony-controller-patent/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/10/21/new-sony-controller-patent-is-rich-with-opportunities/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19204326/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/10/21/new-sony-controller-patent-is-rich-with-opportunities/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>controller</category><category>hardware</category><category>patent</category><category>playstation-motion-controller</category><category>remote</category><category>sony</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Wed, 21 Oct 2009 15:15:00 EST</pubDate></item><item><title><![CDATA[Pachter: Project Natal will cost $50, 'Sphere' no more than $100 [update]]]></title><link>http://www.joystiq.com/2009/10/15/pachter-project-natal-will-cost-50-sphere-will-be-over-100/</link><guid isPermaLink="true">http://www.joystiq.com/2009/10/15/pachter-project-natal-will-cost-50-sphere-will-be-over-100/</guid><comments>http://www.joystiq.com/2009/10/15/pachter-project-natal-will-cost-50-sphere-will-be-over-100/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.industrygamers.com/galleries/pachters-podium-natal-just-50-will-outsell-playstation-motion/2/"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/10/pachter_ball_top_yud580px.jpg" /></a><br /></div>
Over at <a href="http://www.industrygamers.com/galleries/pachters-podium-natal-just-50-will-outsell-playstation-motion/2/">IndustryGamers</a>, everyone's favorite video game <em>predicterer</em> (we're still working on that one) <a href="http://www.joystiq.com/2009/07/01/michael-pachter-facts/">Michael Pachter</a> has taken the reigns of the site and offers his own extensive diatribe on the future of Sony and Microsoft's upcoming new tech: <a href="http://www.joystiq.com/tag/project-natal">Project Natal</a> and the <a href="http://www.joystiq.com/tag/playstation-motion-controller/">PlayStation Motion Controller</a> (rumored to be called <a href="http://www.joystiq.com/2009/10/05/rumor-playstation-motion-controller-codenamed-sphere/">Sphere</a>). Pachter's assertion is that price will be Natal's biggest selling point and Microsoft will try to expand upon its market of established Xbox 360 owners by offering the device for $50. For Sony's doodad, Pachter says the company is "trying to create an answer to the success of the Wii." <br /><br />Pachter even likens the future state of a Natal-enabled Xbox 360 to the current state of the <a href="http://www.joystiq.com/tag/@iphone">iPhone</a> -- with features like <a href="http://www.joystiq.com/tag/twitter">Twitter</a>, <a href="http://www.joystiq.com/tag/netflix">Netflix</a>, <a href="http://www.joystiq.com/tag/last-fm">Last.fm</a> and <a href="http://www.joystiq.com/tag/facebook">Facebook</a> inside Microsoft's box and <a href="http://www.joystiq.com/2009/06/01/project-natal-video-features-smack-talking-scruffy-teenagers/">its intuitive interface</a>, he says casual or non-playing members of Xbox 360 households will become interested. And then when it's bundled with all new Xbox 360s, he says that'll expand Microsoft's reach even more.<br /><br />For the motion-controlled competition, Pachter says he'd be surprised if Sony's<strong> asking price was over $100</strong>, and stresses that both Microsoft and Sony need to keep "the consumer's cost relatively low in order to achieve broad penetration."<br /><br />[<strong>Update: </strong>Corrected Pachter's belief that the motion controller would be no more than $100. We sincerely apologize for the misinterpretation and the consequent misinformation.]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/10/15/pachter-project-natal-will-cost-50-sphere-will-be-over-100/">Pachter: Project Natal will cost $50, 'Sphere' no more than $100 [update]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 15 Oct 2009 23:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.industrygamers.com/galleries/pachters-podium-natal-just-50-will-outsell-playstation-motion/2/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/10/15/pachter-project-natal-will-cost-50-sphere-will-be-over-100/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19197401/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/10/15/pachter-project-natal-will-cost-50-sphere-will-be-over-100/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>facebook</category><category>iphone</category><category>last-fm</category><category>michael-pachter</category><category>Microsoft</category><category>natal</category><category>netflix</category><category>pachter</category><category>playstation-motion-controller</category><category>project-natal</category><category>sphere</category><category>twitter</category><category>Xbox-360</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Thu, 15 Oct 2009 23:00:00 EST</pubDate></item><item><title><![CDATA[Konami 'aggressively' looking into motion control for PES series]]></title><link>http://www.joystiq.com/2009/10/05/konami-aggressively-looking-into-motion-control-for-pes-series/</link><guid isPermaLink="true">http://www.joystiq.com/2009/10/05/konami-aggressively-looking-into-motion-control-for-pes-series/</guid><comments>http://www.joystiq.com/2009/10/05/konami-aggressively-looking-into-motion-control-for-pes-series/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://uk.ps3.ign.com/articles/103/1030821p1.html"><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/10/gam_proevolutionmotion_580-copy.jpg" alt="" /></a></div>
Shingo Takatsuka, the progenitor of the long-running <a href="http://www.joystiq.com/tag/pro-evolution-soccer"><em>Pro Evolution Soccer</em></a> series, recently had a few choice words <a href="http://uk.ps3.ign.com/articles/103/1030821p1.html">to share with IGN</a> on the subject of incorporating motion control into the franchise. Though the producer of <a href="http://www.joystiq.com/2009/07/16/fifa-producer-cautious-on-natal-ps3-motion-wand-use/"><em>that other soccer game</em></a> has stated his indifference to motion control schemes, Takatsuka explained Konami is highly intrigued by <a href="http://www.joystiq.com/tag/project-natal">Project Natal</a> and the heretofore <a href="http://www.joystiq.com/2009/10/05/rumor-playstation-motion-controller-codenamed-sphere/">"officially" unnamed</a> PlayStation Motion Controller -- intrigued to the extent that he's "looking at integrating those devices into our games very aggressively."<br /> <br /> As we all know, soccer is the most fatiguing activity any human can participate in, so we expect that a Natal-ized version of <em>PES</em> would be appropriately taxing. However, given the sport's limited employment of <em>hands</em>, we'd be curious to see how Sony's motion-sensing peripheral would be utilized. There are few pieces of gaming hardware we'd outright refuse to give a fair shot, but <em>shoe adapters</em> might just be beyond our capacity for humiliation.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/10/05/konami-aggressively-looking-into-motion-control-for-pes-series/">Konami 'aggressively' looking into motion control for PES series</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 05 Oct 2009 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://uk.stars.ign.com/objects/114/11487290.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/10/05/konami-aggressively-looking-into-motion-control-for-pes-series/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19184605/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/10/05/konami-aggressively-looking-into-motion-control-for-pes-series/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>konami</category><category>Microsoft</category><category>motion-control</category><category>pes</category><category>playstation-motion-controller</category><category>pro-evolution-soccer</category><category>project-natal</category><category>soccer</category><category>Xbox-360</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Mon, 05 Oct 2009 13:00:00 EST</pubDate></item><item><title><![CDATA[Rumor: PlayStation Motion Controller codenamed 'Sphere']]></title><link>http://www.joystiq.com/2009/10/05/rumor-playstation-motion-controller-codenamed-sphere/</link><guid isPermaLink="true">http://www.joystiq.com/2009/10/05/rumor-playstation-motion-controller-codenamed-sphere/</guid><comments>http://www.joystiq.com/2009/10/05/rumor-playstation-motion-controller-codenamed-sphere/#comments</comments><description><![CDATA[<div align="center"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/playstation.joystiq.com/media/2009/09/pscontrolmotioro.jpg" /><br /></div>
Neither Microsoft nor Sony have "official" names for their respective motion projects. At the very least, Microsoft has donned a far more attractive (and marketable) codename for its tech: "<a href="http://www.joystiq.com/tag/project-natal">Project Natal</a>," versus the clunky-but-aptly titled "<a href="http://www.joystiq.com/tag/playstation-motion-controller/">PlayStation Motion Controller</a>."<br /><br />One name Sony may be using with developers is "Sphere," a word that highlights the glowing, colored orb central to the motion controller's technology. Sega producer Yasuhito Baba and his translator both referred to the controller as "Sphere" during an <a href="http://www.joystiq.com/2009/10/05/interview-super-monkey-balls-yasuhito-baba/">interview</a> at Tokyo Game Show last month. Polyphony Digital's Kazunori Yamauchi also talked about the PlayStation Motion Controller when we <a href="http://www.joystiq.com/2009/09/28/tgs-2009-interview-gran-turismo-5s-kazunori-yamauchi/">asked him</a> if <em>Gran Turismo</em> would support the "Sphere" peripheral.<br /><br />Sony representatives we chatted with admitted they were unfamiliar with the "Sphere" name, meaning it may be strictly a development codename for now.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/10/05/rumor-playstation-motion-controller-codenamed-sphere/">Rumor: PlayStation Motion Controller codenamed 'Sphere'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 05 Oct 2009 11:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/10/05/rumor-playstation-motion-controller-codenamed-sphere/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19172157/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/10/05/rumor-playstation-motion-controller-codenamed-sphere/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>playstation-motion-controller</category><category>sega</category><category>sphere</category><category>yasuhito-baba</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Mon, 05 Oct 2009 11:25:00 EST</pubDate></item><item><title><![CDATA[TGS 2009: Interview: Gran Turismo 5's Kazunori Yamauchi]]></title><link>http://www.joystiq.com/2009/09/28/tgs-2009-interview-gran-turismo-5s-kazunori-yamauchi/</link><guid isPermaLink="true">http://www.joystiq.com/2009/09/28/tgs-2009-interview-gran-turismo-5s-kazunori-yamauchi/</guid><comments>http://www.joystiq.com/2009/09/28/tgs-2009-interview-gran-turismo-5s-kazunori-yamauchi/#comments</comments><description><![CDATA[<center> <object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="353" id="viddler_c3d6c09c"><param name="movie" value="http://www.viddler.com/simple/c3d6c09c/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="tubemogulid=TD-Q0P-W10" /><embed src="http://www.viddler.com/simple/c3d6c09c/" width="580" height="353" flashvars="tubemogulid=TD-Q0P-W10" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_c3d6c09c"></embed></object></center>During Tokyo Game Show last week we crashed Polyphony Digital's studio and chatted up Kazunori Yamauchi about ... <em>Gran Turismo 6?</em> Wait -- what? Just watch the interview.<br /><br />Selected excerpts below:<br /><br /><strong>Joystiq: Are there any plans to bring <em>Gran Turismo PSP's</em> "Party Mode" to <em>GT5?</em></strong><br /><br />Yamauchi: I'm glad you noticed that. What we really worked hard to make the PSP portable fun and interesting is in those types of details. Obviously, these are ideas we worked hard on and they will be carried over in some form into <em>GT5</em>.<br /><br />In <em>Gran Turismo, </em>with its ten years of history, the people that who good at playing the game are really, really good at playing the game. Of course, there are a lot of first-time players that want to get into the game, and it was a major theme for us to develop the game so it would be easier for them to get into it. With the party races and these game modes we've developed for the PSP, we've come to one solution for that aspect.<p><a href="http://www.joystiq.com/2009/09/28/tgs-2009-interview-gran-turismo-5s-kazunori-yamauchi/" rel="bookmark">Continue reading <em>TGS 2009: Interview: Gran Turismo 5's Kazunori Yamauchi</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/09/28/tgs-2009-interview-gran-turismo-5s-kazunori-yamauchi/">TGS 2009: Interview: Gran Turismo 5's Kazunori Yamauchi</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 28 Sep 2009 12:19:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/09/28/tgs-2009-interview-gran-turismo-5s-kazunori-yamauchi/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19176278/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/09/28/tgs-2009-interview-gran-turismo-5s-kazunori-yamauchi/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gran-turismo</category><category>gran-turismo-5</category><category>gran-turismo-6</category><category>gt5</category><category>gt6</category><category>interview</category><category>kazunori-yamauchi</category><category>playstation-eye</category><category>playstation-motion-controller</category><category>polyphony-digital</category><category>tgs-2009</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Mon, 28 Sep 2009 12:19:00 EST</pubDate></item><item><title><![CDATA[TGS 2009: Motion-controlled LittleBigPlanet demo is grief-filled]]></title><link>http://www.joystiq.com/2009/09/27/tgs-2009-motion-controlled-littlebigplanet-demo-is-grief-filled/</link><guid isPermaLink="true">http://www.joystiq.com/2009/09/27/tgs-2009-motion-controlled-littlebigplanet-demo-is-grief-filled/</guid><comments>http://www.joystiq.com/2009/09/27/tgs-2009-motion-controlled-littlebigplanet-demo-is-grief-filled/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.youtube.com/watch?v=FeAHhUF7qSM"><img hspace="0" border="1" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/gam_lbpmotion_580.jpg"  alt="" /></a></div>
Anyone who's ever played <a href="http://www.youtube.com/watch?v=FeAHhUF7qSM"><em>LittleBigPlanet</em></a> knows that the experience is enriched when played with friends -- but what if one of your "friends" was not a Sackboy in the context of the game, but rather, an invisible agent of divine intervention? Think of it: He or she could effortlessly lift objects through the air, discard obstacles, bridge gaps or, depending on their temperament, <em>instantly murder you</em>.<br />
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Sony and Media Molecule are teaming up to <a href="http://www.joystiq.com/2009/09/24/tgs-2009-sony-adding-motion-to-existing-titles-new-re5-with-mo/">incorporate this unsettling omnipotence</a> into the customizable platformer with the launch of the PlayStation Motion Controller. You can <a href="http://www.youtube.com/watch?v=FeAHhUF7qSM">check out a video</a> of the motion-controlled <em>LBP</em> multiplayer demo (culled from Sony's Tokyo Game Show keynote) after the jump. Fans of the title might see this new functionality as a bold evolution Media Molecule's lovable game -- we see it as an unprecedented advancement in <em>hilarious</em> griefing technology.<br />
<br />
[Via <a href="http://kotaku.com/5368455/how-sony-motion-control-figures-into-littlebigplanet">Kotaku</a>]<br /><p><a href="http://www.joystiq.com/2009/09/27/tgs-2009-motion-controlled-littlebigplanet-demo-is-grief-filled/" rel="bookmark">Continue reading <em>TGS 2009: Motion-controlled LittleBigPlanet demo is grief-filled</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/09/27/tgs-2009-motion-controlled-littlebigplanet-demo-is-grief-filled/">TGS 2009: Motion-controlled LittleBigPlanet demo is grief-filled</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 27 Sep 2009 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.youtube.com/watch?v=FeAHhUF7qSM>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/09/27/tgs-2009-motion-controlled-littlebigplanet-demo-is-grief-filled/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19175435/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/09/27/tgs-2009-motion-controlled-littlebigplanet-demo-is-grief-filled/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>littlebigplanet</category><category>media-molecule</category><category>motion</category><category>playstation-motion-controller</category><category>sony</category><category>tgs-2009</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Sun, 27 Sep 2009 12:30:00 EST</pubDate></item><item><title><![CDATA[TGS 2009: Motion-controlled Resident Evil 5 caught on video]]></title><link>http://www.joystiq.com/2009/09/25/tgs-2009-motion-controlled-resident-evil-5-caught-on-video/</link><guid isPermaLink="true">http://www.joystiq.com/2009/09/25/tgs-2009-motion-controlled-resident-evil-5-caught-on-video/</guid><comments>http://www.joystiq.com/2009/09/25/tgs-2009-motion-controlled-resident-evil-5-caught-on-video/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.youtube.com/watch?v=NgDV48JbYXw"><img hspace="0" vspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/gam_re5motion_580.jpg" /></a></div>
Remember when it was first announced that <a href="http://www.joystiq.com/tag/resident-evil-5"><em>Resident Evil 5</em></a> wasn't coming to the Wii, and fans got really upset, because <em>Resident Evil 4</em> on the Wii was <em>totally awesome</em>? It seems that decision wasn't made due to Capcom's oversight of said <em>awesomeness</em> -- rather, it looks like they chose to bring that experience to the PS3 with the ball-pointed <a href="http://www.joystiq.com/tag/playstation-motion-controller">PlayStation Motion Controller</a>.<br /> <br /> Seriously, check out <a href="http://www.youtube.com/watch?v=NgDV48JbYXw">this gameplay sample</a> (video posted after the break) from Sony's <a href="http://www.joystiq.com/tag/tgs-2009">TGS</a> keynote and tell us that doesn't look <em>exactly</em> like <em>RE4</em> on the Wii. Okay, the PS3 version is significantly prettier -- and due to the fact that Sony's controller has no nunchuck (which forces the player to hold a SIXAXIS in one hand and the wand in another) the controls look<em> a bit</em> more awkward this time around.<br /> <br /> [Via <a href="http://www.vg247.com/2009/09/25/video-of-re5-working-with-ps3-motion-controller/">VG247</a>]<p><a href="http://www.joystiq.com/2009/09/25/tgs-2009-motion-controlled-resident-evil-5-caught-on-video/" rel="bookmark">Continue reading <em>TGS 2009: Motion-controlled Resident Evil 5 caught on video</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/09/25/tgs-2009-motion-controlled-resident-evil-5-caught-on-video/">TGS 2009: Motion-controlled Resident Evil 5 caught on video</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 25 Sep 2009 15:23:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.youtube.com/watch?v=NgDV48JbYXw>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/09/25/tgs-2009-motion-controlled-resident-evil-5-caught-on-video/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19174294/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/09/25/tgs-2009-motion-controlled-resident-evil-5-caught-on-video/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alternative-edition</category><category>capcom</category><category>directors-cut</category><category>motion</category><category>peripheral</category><category>playstation-motion-controller</category><category>re5</category><category>resident-evil-5</category><category>resident-evil-5-alternative-edition</category><category>resident-evil-5-directors-cut</category><category>sony</category><category>tgs-2009</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Fri, 25 Sep 2009 15:23:00 EST</pubDate></item><item><title><![CDATA[Under Siege bumped to Spring 2010, adds motion controller support]]></title><link>http://www.joystiq.com/2009/09/24/under-siege-bumped-to-spring-2010-adds-motion-controller-suppor/</link><guid isPermaLink="true">http://www.joystiq.com/2009/09/24/under-siege-bumped-to-spring-2010-adds-motion-controller-suppor/</guid><comments>http://www.joystiq.com/2009/09/24/under-siege-bumped-to-spring-2010-adds-motion-controller-suppor/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://dev.undersiegegame.com/?p=143"><img hspace="0" vspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/02/undersiege580.jpg" /></a></div>
Apparently, Seed Studios was intrigued by <a href="http://www.joystiq.com/2009/06/03/watch-the-playstation-motion-controller-in-action/">the PlayStation Motion Controller demo</a> that was shown off during E3 -- particularly the part that showed how the peripheral could be used in a real-time strategy game. The <a href="http://dev.undersiegegame.com/?p=143">developer recently announced</a> that the release of its upcoming PSN strategy title <a href="http://www.joystiq.com/tag/under-siege"><em>Under Siege</em></a> had been bumped to Spring 2010 in order to incorporate the sphere-tipped device into the game's control scheme.<br /> <br /> Seed will also be working to add a few more features to the game before its dealyed launch, including a replay editor, photo mode, and picture-in-picture video chat. That last part is unfortunate -- as with all methods of motion control, we don't really want to circulate footage of us flailing about with a colorful wand grasped in our oafish claws.<br /> <p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/09/24/under-siege-bumped-to-spring-2010-adds-motion-controller-suppor/">Under Siege bumped to Spring 2010, adds motion controller support</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 24 Sep 2009 13:51:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://dev.undersiegegame.com/?p=143>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/09/24/under-siege-bumped-to-spring-2010-adds-motion-controller-suppor/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19172886/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/09/24/under-siege-bumped-to-spring-2010-adds-motion-controller-suppor/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>delay</category><category>delays</category><category>playstation-motion-controller</category><category>psn</category><category>release-date</category><category>rts</category><category>seed-studios</category><category>under-siege</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Thu, 24 Sep 2009 13:51:00 EST</pubDate></item><item><title><![CDATA[PlayStation Motion Controller on track for Spring 2010 release, software detailed]]></title><link>http://www.joystiq.com/2009/09/24/playstation-motion-controller-on-track-for-spring-2010-release/</link><guid isPermaLink="true">http://www.joystiq.com/2009/09/24/playstation-motion-controller-on-track-for-spring-2010-release/</guid><comments>http://www.joystiq.com/2009/09/24/playstation-motion-controller-on-track-for-spring-2010-release/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://news.prnewswire.com/DisplayReleaseContent.aspx?ACCT=104&amp;STORY=/www/story/09-24-2009/0005100061&amp;EDATE="><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/gam_sonykeynotemotion_580.jpg" /></a></div>
We just got our first brief taste of some of the retrofitted PS3 titles which would support Sony's new, tentatively-named <a href="http://www.joystiq.com/tag/playstation-motion-controller">PlayStation Motion Controller</a> during Sony's TGS 2009 keynote. However, a <a href="http://news.prnewswire.com/DisplayReleaseContent.aspx?ACCT=104&amp;STORY=/www/story/09-24-2009/0005100061&amp;EDATE=">piping hot press release</a> gave us some of the most detailed info on the peripheral to date -- most notable of which is the re-confirmation that the hardware is still on track for a Spring 2010 release.<br /> <br /> Equally as titillating is a comprehensive list of first-party "Motion Controller dedicated and compatible titles" which are set to drop (or in the case of the pre-existing titles, receive the new functionality via a patch) throughout 2010:<br /><strong><br />Software Titles for Motion Controller from SCE Worldwide Studios   </strong><br />Ape Escape (Working Title) <br />Echochrome 2 (Working Title) <br />Eccentric Slider  (Working Title) <br />Sing and Draw  (Working Title) <br />Champions of Time  (Working Title) <br />Motion Party  (Working Title) <br />The Shoot  (Working Title) <br />Tower  (Working Title) <br />PAIN*<br />Flower*<br />Hustle Kings*<br />High Velocity Bowling*<br />EyePet* <br /><small>*  Motion control function will be added by network update, etc.</small><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/09/24/playstation-motion-controller-on-track-for-spring-2010-release/">PlayStation Motion Controller on track for Spring 2010 release, software detailed</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 24 Sep 2009 02:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://news.prnewswire.com/DisplayReleaseContent.aspx?ACCT=104&amp;STORY=/www/story/09-24-2009/0005100061&amp;EDATE=>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/09/24/playstation-motion-controller-on-track-for-spring-2010-release/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19172170/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/09/24/playstation-motion-controller-on-track-for-spring-2010-release/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>motion</category><category>playstation-motion-controller</category><category>release-date</category><category>sony</category><category>tgs-2009</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Thu, 24 Sep 2009 02:30:00 EST</pubDate></item><item><title><![CDATA[TGS 2009: Sony adding motion to existing titles, new RE5 with motion coming Spring 2010 [update]]]></title><link>http://www.joystiq.com/2009/09/24/tgs-2009-sony-adding-motion-to-existing-titles-new-re5-with-mo/</link><guid isPermaLink="true">http://www.joystiq.com/2009/09/24/tgs-2009-sony-adding-motion-to-existing-titles-new-re5-with-mo/</guid><comments>http://www.joystiq.com/2009/09/24/tgs-2009-sony-adding-motion-to-existing-titles-new-re5-with-mo/#comments</comments><description><![CDATA[<div align="center"><img hspace="0" vspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/motiontech580pxheaderimg.jpg" /><br /></div>
During Sony's second press conference at the Tokyo Game Show, Capcom's Jun Takeuchi took the stage to demo the PlayStation 3's new motion controller with his game, <a href="http://www.joystiq.com/tag/resident-evil-5"><em>Resident Evil 5</em></a>. That's right, Sony will be bringing motion control to a handful of existing titles, including a re-released <em>RE5</em> in <a href="http://www.joystiq.com/2009/09/23/resident-evil-5-directors-cut-to-feature-jill/"><em>Resident Evil 5: Director's Cut</em></a> this coming Spring.<br /><br />Sony also showed off <em>LittleBigPlanet</em> being controlled by two people, one wielding a motion wand while the other used a DualShock 3. Apparently a mess of other titles will be getting the motion treatment -- 13 in total (<strike><a href="http://www.joystiq.com/photos/sony-2-gallery/2311978/">seen here</a>, mostly in Japanese </strike> see update below) -- with <a href="http://www.joystiq.com/tag/flower"><em>Flower</em></a> and <a href="http://www.joystiq.com/tag/pain"><em>Pain</em></a> standing out as notable examples. <br /><br /><strong>Update:</strong> We've got the full list <a href="http://www.joystiq.com/2009/09/24/playstation-motion-controller-on-track-for-spring-2010-release/">right here</a>.<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/sony-2-gallery/">Sony 2 gallery</a></strong></p><a href="http://www.joystiq.com/photos/sony-2-gallery/#2312003"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/sony-keynote-2-028-rm-eng_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/sony-2-gallery/#2312002"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/sony-keynote-2-033-rm-eng_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/sony-2-gallery/#2312001"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/sony-keynote-2-011-rm-eng_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/sony-2-gallery/#2312000"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/sony-keynote-2-018-rm-eng_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/sony-2-gallery/#2311999"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/sony-keynote-2-007-rm-eng_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/09/24/tgs-2009-sony-adding-motion-to-existing-titles-new-re5-with-mo/">TGS 2009: Sony adding motion to existing titles, new RE5 with motion coming Spring 2010 [update]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 24 Sep 2009 01:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/09/24/tgs-2009-sony-adding-motion-to-existing-titles-new-re5-with-mo/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19172124/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/09/24/tgs-2009-sony-adding-motion-to-existing-titles-new-re5-with-mo/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alternative-edition</category><category>capcom</category><category>directors-cut</category><category>flower</category><category>japan</category><category>jun-takeuchi</category><category>littlebigplanet</category><category>motion-control</category><category>pain</category><category>playstation-motion-controller</category><category>re5</category><category>resident-evil</category><category>resident-evil-5</category><category>resident-evil-5-alternative-edition</category><category>resident-evil-5-directors-cut</category><category>sony</category><category>tgs</category><category>tgs-2009</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Thu, 24 Sep 2009 01:30:00 EST</pubDate></item><item><title><![CDATA[Rumor: Leaked minutes from Sega/Sony meeting reveal PS2 and Dreamcast on PSN, much more]]></title><link>http://www.joystiq.com/2009/09/22/rumor-leaked-minutes-from-sega-sony-meeting-reveal-ps2-and-drea/</link><guid isPermaLink="true">http://www.joystiq.com/2009/09/22/rumor-leaked-minutes-from-sega-sony-meeting-reveal-ps2-and-drea/</guid><comments>http://www.joystiq.com/2009/09/22/rumor-leaked-minutes-from-sega-sony-meeting-reveal-ps2-and-drea/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.objectif-sega.com/+Exclu++Strategie+de+SEGA+++l+incroyable+fuite++-news-1637.htm"><img border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/04/sonicunle.jpg" alt="" /></a></div>
Okay, buckle up -- there's a <em>whole lot</em> to take in here. As discovered by French site <a href="http://www.objectif-sega.com/+Exclu++Strategie+de+SEGA+++l+incroyable+fuite++-news-1637.htm">Objectif-SEGA</a>, Sega's public relations FTP site recently got a titillating addition: The alleged minutes from an August 5 meeting between the Hedgehog-centric publisher and Sony Computer Entertainment America. (The document is reproduced in its entirety after the break.)<br /><br /> The biggest, potential news from this document concerns SCEA's general plans for the future. One excerpt from the minutes lists a Spring 2010 launch window for the <a href="http://www.joystiq.com/tag/playstation-motion-controller">PlayStation Motion Controller</a> -- specifically March for Japan. Another noteworthy section mentions a "PS2 emulator for PS3," claiming that "SCEA wants to sell all PS2 titles on PSN." Later in the document, the possibility of Dreamcast titles on PSN is also suggested, in addition to a "Japanese Import" section.<br /> <br /> This leak has an air of credibility due to its appearance on Sega's public FTP media resource center -- however, it's entirely possible that it could have been uploaded to said FTP site by a hack-savvy Dreamcast enthusiast. Maintain your skepticism as you browse the full document.<br /> <br /><strong>Update:</strong> The document has been removed from Sega's FTP site, but we've got further analysis <a href="http://www.joystiq.com/2009/09/22/wtf-fable-characters-in-sonic-racing-and-other-oddities-from-al/">right here!</a><br /><br /> [Via <a href="http://www.neogaf.com/forum/showthread.php?p=17695529">NeoGAF</a>]<p><a href="http://www.joystiq.com/2009/09/22/rumor-leaked-minutes-from-sega-sony-meeting-reveal-ps2-and-drea/" rel="bookmark">Continue reading <em>Rumor: Leaked minutes from Sega/Sony meeting reveal PS2 and Dreamcast on PSN, much more</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/09/22/rumor-leaked-minutes-from-sega-sony-meeting-reveal-ps2-and-drea/">Rumor: Leaked minutes from Sega/Sony meeting reveal PS2 and Dreamcast on PSN, much more</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 22 Sep 2009 11:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.objectif-sega.com/+Exclu++Strategie+de+SEGA+++l+incroyable+fuite++-news-1637.htm>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/09/22/rumor-leaked-minutes-from-sega-sony-meeting-reveal-ps2-and-drea/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19169737/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/09/22/rumor-leaked-minutes-from-sega-sony-meeting-reveal-ps2-and-drea/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>backwards-compatibility</category><category>dreamcast</category><category>playstation-motion-controller</category><category>psn</category><category>rumor</category><category>scea</category><category>sega</category><category>sony</category><category>Sony-Computer-Entertainment-America</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Tue, 22 Sep 2009 11:20:00 EST</pubDate></item><item><title><![CDATA[Square Enix head predicts new Wii in 2011, says motion 'impact' for Xbox, PlayStation will be 'small']]></title><link>http://www.joystiq.com/2009/09/21/square-enix-head-predicts-new-wii-in-2011-says-motion-impact/</link><guid isPermaLink="true">http://www.joystiq.com/2009/09/21/square-enix-head-predicts-new-wii-in-2011-says-motion-impact/</guid><comments>http://www.joystiq.com/2009/09/21/square-enix-head-predicts-new-wii-in-2011-says-motion-impact/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.ft.com/cms/s/0/486a3a6c-a602-11de-8c92-00144feabdc0.html"><img vspace="4" hspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/yoichiwadavatr.jpg" /></a></div>
The new motion controllers for both <a href="http://www.joystiq.com/tag/project-natal/">Xbox 360</a> and <a href="http://www.joystiq.com/tag/playstation-motion-controller/">PlayStation 3</a> are likely to make big appearances at this year's Tokyo Game Show. While both Microsoft and Sony are attempting to take away some of Nintendo's mindshare with its new controllers, Square Enix head Yoichi Wada believes neither company will be truly successful. "Present game machines already have a lot of functions: they are a network terminal, a Blu-ray or DVD player, and a gaming machine. Compared to these three pillars, the [new motion] controllers are quite limited, so the impact may be small," Wada told the <a href="http://www.ft.com/cms/s/0/486a3a6c-a602-11de-8c92-00144feabdc0.html">Financial Times</a>.<br /><br />Wada also believes that the three platforms will start looking more like each other by the year 2011, when he believes Nintendo will release the <a href="http://www.joystiq.com/tag/wii-hd/">fabled successor</a> of the Wii. The system will add features found on the PS3/360, and may also introduce a brand new controller. It'll certainly be interesting to see what moves consumers when an HD Nintendo system exists concurrently with motion-enabled Microsoft and Sony systems.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/09/21/square-enix-head-predicts-new-wii-in-2011-says-motion-impact/">Square Enix head predicts new Wii in 2011, says motion 'impact' for Xbox, PlayStation will be 'small'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 21 Sep 2009 05:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.ft.com/cms/s/0/486a3a6c-a602-11de-8c92-00144feabdc0.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/09/21/square-enix-head-predicts-new-wii-in-2011-says-motion-impact/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19167788/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/09/21/square-enix-head-predicts-new-wii-in-2011-says-motion-impact/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Microsoft</category><category>natal</category><category>Nintendo</category><category>playstation-motion-controller</category><category>project-natal</category><category>square-enix</category><category>wii</category><category>wii-hd</category><category>Xbox-360</category><category>yoichi-wada</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Mon, 21 Sep 2009 05:00:00 EST</pubDate></item></channel></rss>