Follow us on:

Posts tagged pocketwatch-games

Monaco steals, sells one million copies

Multiplayer heist game Monaco: What's Yours Is Mine reached a new milestone this week: One million copies sold. Developer Pocketwatch Games noted via Twitter that the sales landmark doesn't include free copies it distributed during special promotions. The game launched in April 2013 on Steam and...

Continue Reading

Monaco's final update is live now with a weekend Steam sale

The final, free update to Monaco is live now, including the "brutally difficult" fourth campaign that finishes the Gentleman's story. The update is called Monaco: Fin, and it truly is the end of Monaco, at least in the sense of regular updates. Creator Andy Schatz describes Monaco's development...

Continue Reading

The early (early) concept of Monaco dev's RTSMOBA in Valhalla

Andy Schatz is doing it again. Monaco seemed to linger in development limbo forever because it received attention from the IGF early in its production process. In reality, it took 3.5 years to come out. Schatz's new project, codenamed Armada, is a vague concept at this point: He has a clear...

Continue Reading

What's yours is mine: How Monaco made player feedback its own

When players first tried out Monaco, the neon-colored heist game by Pocketwatch Games, their feedback was at odds with some of the game's fundamental rules. In a talk today at the Game Developer's Conference in San Francisco, level designer Andy Nguyen illustrated how the developer listened to...

Continue Reading

'Armada' is Monaco dev's new game, an RTS

Monaco developer Andy Schatz has announced his next game will be a real-time strategy game, described as a "battle of wits, not a battle of clicks." Codenamed [Armada], Schatz wants to make a game where experienced players can compete at a high level, and where newcomers might be easily introduced...

Continue Reading

Monaco tops 750K sold, makes off with $215K in Humble Bundle 11

Sales of the neon stealth game Monaco have hit 750,000 following its inclusion in Humble Indie Bundle 11. During the bundle bonanza, Monaco earned approximately $215,000, developer Andy Schatz writes in a rundown on his blog. "That's a nice hefty sum," he adds. Monaco was one of the "beat the...

Continue Reading

Monaco breaks 500,000 sales on back of Humble Bundle inclusion

Top-down heister Monaco: What's Yours is Mine reached the milestone of 500,000 sales this week, no doubt thanks to its inclusion in Humble Indie Bundle 11. Andy Schatz's Pocketwatch Games trumpeted the news on Twitter, saying total sales are around the 520,000 mark, and only include about half...

Continue Reading

Monaco's 'The Architect's Patch' shortens, streamlines the game

A free update for Monaco: What's Yours is Mine, which has sold over 275,000 copies since its debut in April, adds an "Enhanced" play mode full of shorter, more streamlined maps that developer Pocketwatch Games hopes will make for an overall better experience. And if you're a purist, relax: You...

Continue Reading

Monaco celebrates successful Linux infiltration with Steam sale

Monaco: What's Yours is Mine has picked the Linux lock today. The free update implements a smattering of new content, including a Zombie mode and new mini-campaign. To celebrate this new update and platform, Andy Schatz's co-op stealth game is down to $6 on Steam. A four-pack, which includes one...

Continue Reading

Monaco hits Linux on Monday with free, new content

Monaco is coming to Linux on Monday, October 21, breaking down another barrier to entry for crafty players. Monaco is already out on Xbox 360, PC and Mac, and it even has a European boxed collector's edition because it's a high roller. The Linux edition will have "a ton of free/new content,"...

Continue Reading


Featured Stories

Image

A Golden Wake review: The City Beautiful

Posted on Oct 20th 2014 3:30PM

Image

Editor's Note: We Are Always Fighting

Posted on Oct 20th 2014 12:49PM

Engadget

Engadget

TUAW

TUAW

Massively

Massively

WoW

WoW