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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Battlefield 3's Back to Karkand pack features Wake Island, three more]]></title><link>http://www.joystiq.com/2011/02/24/battlefield-3s-back-to-karkland-pack-features-wake-island-thre/</link><guid isPermaLink="true">http://www.joystiq.com/2011/02/24/battlefield-3s-back-to-karkland-pack-features-wake-island-thre/</guid><comments>http://www.joystiq.com/2011/02/24/battlefield-3s-back-to-karkland-pack-features-wake-island-thre/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/02/24/battlefield-3s-back-to-karkland-pack-features-wake-island-thre/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/02/battlefield3maps.jpg" style="border-width: 0px; border-style: solid; margin: 0px;" /></a></div>
DICE community manager Daniel Matros has posted on the <a href="http://joystiq.com/game/battlefield-3"><em>Battlefield 3</em></a> forums that the "<a href="http://www.joystiq.com/2011/02/23/battlefield-3-gameplay-footage/">Back to Karkand</a>" content pack (free on launch day with an in-box code, EA-style) will have four old <em>Battlefield</em> maps done up in the new Frostbite 2 engine: the original Wake Island, along with <em>Battlefield 2's</em> Strike at Karkand, Gulf of Oman, and the Sharqi Peninsula. That's right, Wake Island <em>again</em>, as if enough blood hasn't been shed on that little patch of ground.<br />
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When a player asked if that's all of the retro maps returning to the game, Matros declined to "comment on any of that at the moment," which in community manager speak usually means something other than no, leaving a chance, however small, to get your Kubra Dam action on someday. But seriously, who's going to be bothering around with all of those old maps on launch day anyway? Gotta go find those new chokepoints, right?<br />
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[Thanks, tengu_soldier!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/02/24/battlefield-3s-back-to-karkland-pack-features-wake-island-thre/">Battlefield 3's Back to Karkand pack features Wake Island, three more</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 24 Feb 2011 23:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/02/24/battlefield-3s-back-to-karkland-pack-features-wake-island-thre/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19858356/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/02/24/battlefield-3s-back-to-karkland-pack-features-wake-island-thre/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>back-to-karkand</category><category>battlefield-3</category><category>daniel-matros</category><category>dice</category><category>dlc</category><category>ea</category><category>maps</category><category>microsoft</category><category>pc</category><category>playstation</category><category>premium-dlc</category><category>ps3</category><category>wake-island</category><category>xbox</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Thu, 24 Feb 2011 23:00:00 EST</pubDate></item><item><title><![CDATA[Ray Muzyka: Bioware producing a lot of content, more to come at E3]]></title><link>http://www.joystiq.com/2010/01/28/ray-muzyka-bioware-producing-a-lot-of-content-more-to-come-at/</link><guid isPermaLink="true">http://www.joystiq.com/2010/01/28/ray-muzyka-bioware-producing-a-lot-of-content-more-to-come-at/</guid><comments>http://www.joystiq.com/2010/01/28/ray-muzyka-bioware-producing-a-lot-of-content-more-to-come-at/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.eurogamer.net/articles/ray-muzyka-biowares-illusive-man-live-q-and-a"><img vspace="0" hspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/masseffect2muzykadlc.jpg"  alt="" /></a></div>
Bioware's <a href="http://joystiq.com/tag/ray-muzyka">Ray Muzyka</a> has been <a href="http://www.eurogamer.net/articles/ray-muzyka-biowares-illusive-man-live-q-and-a">spilling some Bio-beans</a> over on Eurogamer today.  In the public interview, he says that while there is both PDLC (the "P" stands for "Premium") being developed for <a href="http://www.joystiq.com/tag/mass-effect-2"><em>Mass Effect 2</em></a> and expansion content planned for <a href="http://www.joystiq.com/tag/dragon-age-origins"><em>Dragon Age: Origins</em></a>, most of the core team for the sci-fi series has already started working on the as-yet-unannounced <a href="http://www.joystiq.com/tag/mass-effect-3"><em>Mass Effect 3</em></a>. He does promise that there's been a vision from the beginning and that the vision has been tweaked and changed as the games are coming along, so hopefully the trilogy will lead to a worthwhile conclusion.<br />
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He also hints that there's lots more to see coming from Bioware -- Muzyka is working on both PS3 and 360 titles (some still secret) "across the studios I manage," and of course <a href="http://www.joystiq.com/tag/the-old-republic"><em>The Old Republic</em></a>, which he describes as "<em><a href="http://www.joystiq.com/tag/knights-of-the-old-republic">KotOR</a> 3, 4, 5, 6, 7, 8, 9</em> in one project," is in development as well.  And at the very end of the interview, to a question about what we can expect at this year's E3, he only answers a cryptic, "Yes!"  Maybe Muzyka should have been in charge of the dialog trees in <em>Dragon Age;</em> the game would have been a lot shorter.<br />
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[via <a href="http://www.neogaf.com/forum/showthread.php?t=386078">NeoGAF</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/01/28/ray-muzyka-bioware-producing-a-lot-of-content-more-to-come-at/">Ray Muzyka: Bioware producing a lot of content, more to come at E3</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 28 Jan 2010 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eurogamer.net/articles/ray-muzyka-biowares-illusive-man-live-q-and-a>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/28/ray-muzyka-bioware-producing-a-lot-of-content-more-to-come-at/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19336509/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/28/ray-muzyka-bioware-producing-a-lot-of-content-more-to-come-at/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bioware</category><category>dlc</category><category>dragon-age-origins</category><category>e3</category><category>e3-2010</category><category>knights-of-the-old-republic</category><category>kotor</category><category>mass-effect-2</category><category>mass-effect-3</category><category>Microsoft</category><category>premium-dlc</category><category>ray-muzyka</category><category>studios</category><category>the-old-republic</category><category>Xbox-360</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Thu, 28 Jan 2010 20:00:00 EST</pubDate></item></channel></rss>
