Posts tagged profit 
Dustforce devs explain what they earned, what they learned
Developer Hitbox Studios has cracked open the financial books on Dustforce, revealing just how much the indie release made. After the game's launch in January of 2012 and some major sales with Steam and the Humble Bundle, Dustforce has earned a total of $668,490 in revenue. That may sound ...
Activision Blizzard sees 'best performance in history' during 2012
Activision Blizzard and its many, many franchises brought in $4.85 billion dollars in net revenue over the course of calendar 2012, with $1.76 billion of that hitting its coffers during the three month period ending on December 31, 2012. Digital sales represented 32 percent of that total annual new ...
Wii U only needs one game bought to make a profit, says Nintendo
A single game purchase turns the loss Nintendo makes with each Wii U sold into an overall profit. So says Nintendo of America president Reggie Fils-Aime, who in an interview with Mercury News played down how his company's latest system is selling for a loss at launch. "The business model doesn't ...
Dear Esther turned a profit in just 5 hours, 30 minutes
Last year Indie Fund voted to support Dear Esther, a rebuild of the popular Half-Life 2 mod, and it gave developer thechineseroom $55,000 in one lump sum. Indie Fund had its reservations: In an email to thechineseroom's Dan Pinchbeck before handing over the money, Indie Fund said the Steam audience ...
Namco Bandai profits up in Q3 2012, as are year-end projections
Namco Bandai's financial statement for the third quarter of fiscal 2012 has been released, and while the report contains a lot of tables and numbers and figures, it actually has very few pictures, which was a problem for our exceedingly limited attention spans. We did our best, though, and after ...
Square Enix thanks games for 2011's rise in revenue, profit
Deus Ex is leading the revenue revolution for Square Enix, whose digital entertainment -- games -- department in April-December 2011 grew 6.2 percent from the previous fiscal year, totaling $704.7 million in net sales. Games now comprise 56 percent of Square Enix's total revenue, where in the same ...
Star Wars: The Old Republic hits a million players, 28 million hours played
EA has announced that Star Wars: The Old Republic has assembled more than a million registered players in its first week officially live, earning it the self-granted title of "fastest growing subscription MMO in history." A million players is a solid milestone, but EA and BioWare still have ...
Minecraft dev's profits spawn new, six-person studio
When he's not flying to Valve to speak about his world-building game, Minecraft, one-man development team Marcus Persson has been spending his days lately scouting for a new office and a couple more employees. Profits from his yet-to-be-finished crafting game have already netted enough to start a ...
Nikkei: Sony enters the black in fiscal Q1, game division turns a profit
According to a report from Japanese newspaper Nikkei (translated by Andriasang), Sony will be reporting its fiscal 2011 first quarter results (April 1 through June 30) in the coming days, posting an operating profit somewhere between 10 billion ($114.63 million) and 30 billion yen ($343.89 ...
Newest PS3 SKU has updated, cheaper RSX innards
Japanese tech site PocketNews recently -- for reasons unbeknownst to us -- cracked open the smooth, colorless shell of the new CECH-2100A model of the PlayStation. What did they find inside? Candy. So much candy. They also found a smaller, more energy-efficient RSX graphics chip, which allows Sony ...
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Super Joystiq Podcast 050: Magic 2014, Ace Patrol, Gran Turismo 6, Nvidia Shield
Posted on May 17th 2013 12:00PM
