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Posts tagged programming

Museum of Art and Digital Entertainment begins 'Level 2' fundraising

The Museum of Art and Digital Entertainment in San Francisco held a Kickstarter fundraiser last year to put money together for a public space, and that round of fundraising resulted in a successful gallery showing of some old early 3D games. Now, the museum is at it again, trying to raise money ...

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Microsoft put games in your code so you can game while you code games

Microsoft has turned coding into an online competitive game with Visual Studio Achievements, a plug-in that offers badges, leaderboards and the ability to share programming progress on Twitter and Facebook. Visual Studio Achievements is in open beta right now and offers 32 achievements in six ...

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Notch live-streams making a game in 48 hours, listens to dubstep*

Notch is participating in Ludum Dare 22, a 48-hour programming competition that challenges developers to create an entire game from scratch based on community suggestions, and he's live-streaming all of it -- including the dubstep blasting from his desktop. There are more than eight hours ...

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Minecraft creator provides a walkthrough of his earlier works

Markus "Notch" Persson is a superstar in the gaming world these days, with his indie game Minecraft breaking sales records even before an official release. But all those blocks weren't built in a day -- Notch had quite a few old Turbo Pascal projects, it turns out, before Minecraft hit it big, ...

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PSN director: The Tester is a 'foundation for something much bigger'

"I hope five years from now we'll be winning Emmys for quality shows," PlayStation Network director Susan Panico said to Joystiq, imagining programming on the level of HBO's Entourage or The Sopranos. She was speaking sincerely about the platform's vision for original content. PSN might be ...

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Bungie's Halo AI secrets exposed in technical review

If you're looking for information about a hot new gun that will be shootable in the almost-here Halo: Reach, you might want to flip to one of the many other stories we've written about the game. If you want super esoteric insight into the high-functioning AI design of the series -- that is to say, ...

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Rumor: Japanese game programmers report low salaries

[Chris Gladis] It would be, like, totally glamorous and exciting to be a programmer for a game company in Japan, right? Maybe not so much. According to anonymous responders on Japanese super-forum 2ch (as translated by CNNGo), salaries for game programmers are far below what you'd expect for a tech ...

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ESA: Record number of game development classes offered in U.S.

digg_url = 'http://digg.com/educational/Record_number_of_game_development_classes_offered_in_U_S'; According to a report recently published by the Entertainment Software Association, colleges in 37 states (and the District of Columbia) currently play host to 254 courses in video game design, art ...

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Killzone developer says PS3 dev easier than PS2

You've heard it time and time again: the PS3 is not easy to develop for. However, the folks behind Sony's flagship FPS, Killzone 2, will disagree. Guerilla Games' Managing Director Hermen Hulst spoke to GameDaily about the working as a PlayStation-exclusive developer. "Like us, if you are native ...

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EMotion FX 3.5 character animation SDK now available for PS3

It looks like programming for complex real-time character animations just got a little easier, thanks to Mystic Game Development's EMotion FX 3.5 SDK release for the PS3. MysticGD's website shows a laundry list of current clients using EMotion FX, such as Sigil Games Online, Mythic and Piranha ...

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