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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[FortressCraft reaches 750K downloads]]></title><link>http://www.joystiq.com/2012/05/01/fortresscraft-reaches-750k-downloads/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/01/fortresscraft-reaches-750k-downloads/</guid><comments>http://www.joystiq.com/2012/05/01/fortresscraft-reaches-750k-downloads/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/05/01/fortresscraft-reaches-750k-downloads/"><img alt="" border="1" hspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2011/02/gamfortresscraft530.jpg" vspace="0" /></a></div>Xbox Live Indie Game <em>FortressCraft</em> - better known as "that game that looks an awful lot like <em>Minecraft</em>" - has sold 750,000 units. Word of the achievement comes from developer Adam Sawkins' <a href="https://twitter.com/#!/Fortress_Craft/status/197332972653912064">Twitter</a>.<br /><br />As Eurogamer points out, the game has taken heat for being a <em>Minecraft</em> clone. "You can spend ages creating amazing things in it, but <em>Minecraft</em>'s never been about the creative aspect, any more than [<em>Grand Theft Auto</em>] is about making sculptures out of buses," Sawkins told the site. "<em>FortressCraft</em>, on the other hand, has focused almost entirely on the creative aspect."<br /><br />Sawkins revealed last August that <em>FortressCraft</em> had <a href="http://www.joystiq.com/2011/08/11/fortresscraft-makes-a-million-on-xblig/">earned over a million dollars</a>. The question is if <em>FortressCraft</em> can hit that million-unit mark in the face of competition from daddy <a href="http://www.joystiq.com/2012/03/22/xbla-arcade-next-promo-includes-trials-evolution-april-18-min/"><em>Minecraft, </em>which hits Xbox Live Arcade on May 9</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/01/fortresscraft-reaches-750k-downloads/">FortressCraft reaches 750K downloads</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 01 May 2012 19:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/01/fortresscraft-reaches-750k-downloads/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20228581/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/01/fortresscraft-reaches-750k-downloads/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>fortresscraft</category><category>microsoft</category><category>projector-games</category><category>sales</category><category>xblig</category><category>xbox</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Tue, 01 May 2012 19:15:00 EST</pubDate></item><item><title><![CDATA[Minecraft clone coming to Xbox Live Indie Games: FortressCraft]]></title><link>http://www.joystiq.com/2011/02/22/minecraft-clone-coming-to-xbox-live-indie-games-fortresscraft/</link><guid isPermaLink="true">http://www.joystiq.com/2011/02/22/minecraft-clone-coming-to-xbox-live-indie-games-fortresscraft/</guid><comments>http://www.joystiq.com/2011/02/22/minecraft-clone-coming-to-xbox-live-indie-games-fortresscraft/#comments</comments><description><![CDATA[<div style="text-align: center; "><a href="http://www.joystiq.com/2011/02/22/minecraft-clone-coming-to-xbox-live-indie-games-fortresscraft/"><img border="1" hspace="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/02/gamfortresscraft530.jpg" /></a></div>
Are you wildly in love with <em><a href="http://www.joystiq.com/game/minecraft">Minecraft</a></em>, but your computer lacks the technoguts required to really process its cuboid contents? First of all, your computer is <em>whack</em>. Secondly: Independent studio <a href="http://www.projectorgames.net/">Projector Games</a> is working on an extremely similar title for the Xbox Live Indie Games platform. Check out the <a href="http://www.youtube.com/watch?v=rWaKLuI81D4">fan-made video</a> posted after the jump to see just how <em>extremely similar</em> we mean.<br />
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The game, which is (perhaps cheekily) titled <em>FortressCraft</em>, will be broken down into seven chapters to be released every four to six weeks. In a post on the <a href="http://www.minecraftforum.net/viewtopic.php?f=13&amp;t=163285"><em>Minecraft</em> forums</a>, a Projector representative explained, "Chapter 1 is basically <em>Minecraft</em>'s Creative, Chapter 2 adds in crafting, Chapter 3 adds in life, Chapter 4 adds in machinery, Chapter 5 adds in Minions, Chapter 6 adds in PvP, Chapter 7 adds in Fortress Assault mode... (or whatever)." According to the <a href="http://twitter.com/#!/Fortress_Craft"><em>FortressCraft</em> Twitter account</a>, the first chapter is due out next Friday, March 4 for 80 Microsoft Points ($1). <br />
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Each of these Chapters contains the features of previous installments -- a workaround for the platform's inability to patch in new updates. It sounds like a pretty ambitious (if not fairly original) undertaking for the developer. Whether the studio receives the support needed to complete all seven chapters -- or whether litigious sources intercede -- remains to be seen.<br />
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[Thanks, Styles!]<p><a href="http://www.joystiq.com/2011/02/22/minecraft-clone-coming-to-xbox-live-indie-games-fortresscraft/" rel="bookmark">Continue reading <em>Minecraft clone coming to Xbox Live Indie Games: FortressCraft</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/02/22/minecraft-clone-coming-to-xbox-live-indie-games-fortresscraft/">Minecraft clone coming to Xbox Live Indie Games: FortressCraft</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 22 Feb 2011 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/02/22/minecraft-clone-coming-to-xbox-live-indie-games-fortresscraft/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19854867/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/02/22/minecraft-clone-coming-to-xbox-live-indie-games-fortresscraft/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>fortresscraft</category><category>indie</category><category>microsoft</category><category>Minecraft</category><category>Mojang-Specifications</category><category>notch</category><category>projector-games</category><category>xbox</category><category>xbox-live-indie-games</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Tue, 22 Feb 2011 20:00:00 EST</pubDate></item></channel></rss>