psp-go posts (Subscribe to this feed)
Sorry, Goers: LittleBigPlanet PSP still unavailable for PSN download
When the PSP Go was first announced, Sony focused much of its promotion of the new digital distribution model on one upcoming title for the portable platform: LittleBigPlanet. Unfortunately, those who bought a Go with visions of downloadable Sackboys dancing in their heads are probably feeling awfully jilted at the moment. See, though the UMD version of the game has been available since yesterday, the customizable platformer still hasn't hopped onto the PlayStation Store.
Sony acknowledged the game's non-arrival on a PlayStation.Blog post earlier today. SCEA's Eric Levine later explained in an email to us that though the company planned on a simultaneous UMD/PSN release, unforeseen problems have delayed the game's downloadable iteration. However, Sony technicians "are working on solving that as we speak." We'll keep you updated as to when you Go-getters out there can join in the LittleBigFestivities.
Sony acknowledged the game's non-arrival on a PlayStation.Blog post earlier today. SCEA's Eric Levine later explained in an email to us that though the company planned on a simultaneous UMD/PSN release, unforeseen problems have delayed the game's downloadable iteration. However, Sony technicians "are working on solving that as we speak." We'll keep you updated as to when you Go-getters out there can join in the LittleBigFestivities.
Buy a PSP Go from Amazon, get $50 credit for PSN store
If you were planning on picking up a PSP Go for that special physical-media-phobic someone in your life, you might want to hurry over to Amazon where (today only) the purchase of a PSP Go will net you a bonus $50 to spend in Amazon's PlayStation Network store however you like.
Just make sure that the recipient spends their new loot the right way: on the Andy Dick PAIN DLC -- twenty five times! No, we don't care if they have a PS3 or not, they're missing the point.
Just make sure that the recipient spends their new loot the right way: on the Andy Dick PAIN DLC -- twenty five times! No, we don't care if they have a PS3 or not, they're missing the point.
PSP Go hacked and homebrew-enabled, becomes Sega CD Go
Some folks measure the length of time it takes for a new console to be hacked wide open by how long it takes to display a "Hello, World!" message. For us, that metric is determined by how long it takes to get a Sega CD emulator running on the system. For the PSP Go, that period of time has been finalized: 43 long, lonely, Night Trap-less days.
A YouTube video by "Neon" from "Team Typhoon" (is that some sort of gang?) appears to prove that on some PSP Go, somewhere in the world, one can play Sonic CD. Don't get your hopes up -- the video's annotations repeatedly promise that the hack will not be released to the general public, so for the time being, you're going to have to keep playing that old copy of Wirehead on your clunky, Voltron-esque home console. Still, our heart swells knowing that our wildest dreams are possible -- if not slightly out of reach.
[Thanks to everyone who sent this in!]
A YouTube video by "Neon" from "Team Typhoon" (is that some sort of gang?) appears to prove that on some PSP Go, somewhere in the world, one can play Sonic CD. Don't get your hopes up -- the video's annotations repeatedly promise that the hack will not be released to the general public, so for the time being, you're going to have to keep playing that old copy of Wirehead on your clunky, Voltron-esque home console. Still, our heart swells knowing that our wildest dreams are possible -- if not slightly out of reach.
[Thanks to everyone who sent this in!]
Survey reveals potential new colors for PSP Go
Handhelds have a penchant for donning new colors, and the PSP Go is likely to be no different. A Destructoid reader was invited to take a survey conducted by UK marketing firm Research Now. The survey pictured a number of colors, including the already-available Piano Black and Pearl White systems. Some of the colors catch our eye, like Bright Red and Blue -- but colors like Lemon and Coral look a bit too much like urine and vomit, respectively.
Of course, new colors don't really matter without the appropriate software. We wonder if anything will ever be able to dethrone the best PSP bundle ever.
Of course, new colors don't really matter without the appropriate software. We wonder if anything will ever be able to dethrone the best PSP bundle ever.
New PSP-3000 value packs coming to Japan
Further proving that digital distribution is the new name of its game ... distribution method, Sony will begin selling a new PSP-3000 bundle in Japan on December 3 which includes no extra UMDs, but rather, a 4GB memory stick. An empty 4GB memory stick, upon which video games, once purchased, can be placed.
Though it somewhat defeats the pick-up-and-play accessibility of other game-infused bundles, at a price point of 19,800 yen, it should leave enough in Japanese gamers' pocketbooks to make a few PSN purchases.
Though it somewhat defeats the pick-up-and-play accessibility of other game-infused bundles, at a price point of 19,800 yen, it should leave enough in Japanese gamers' pocketbooks to make a few PSN purchases.
PSP Go sells 28K units on Japanese launch day
While most of you probably spent your Sunday relaxing with a chilled beverage, watching some sporting event and relishing in the extra hour of life that had recently been bequeathed to you, the hard-working folks at Enterbrain were ... well, they were working hard. See, the PSP Go launched in Japan yesterday, and Enterbrain's sales statistics gatherers took it upon themselves to gather the sales data from the launch. Here's what they found: Sunday is a pretty terrible day to release a new handheld device.
According to Enterbrain, retailers moved 28,275 units of the PSP Go system during its first day of availability. While that's still a fairly sizable amount of hardware, Japanese gaming blog Andriasang points out that the DSi, which went on sale on Saturday, November 1 (2008), moved 170,770 units during its first two days on the market. We guess that just goes to show, if you want your handhelds to launch with a bang, launch them on Saturday. Also, put two cameras in them. Sounds silly, we know, but it works.
According to Enterbrain, retailers moved 28,275 units of the PSP Go system during its first day of availability. While that's still a fairly sizable amount of hardware, Japanese gaming blog Andriasang points out that the DSi, which went on sale on Saturday, November 1 (2008), moved 170,770 units during its first two days on the market. We guess that just goes to show, if you want your handhelds to launch with a bang, launch them on Saturday. Also, put two cameras in them. Sounds silly, we know, but it works.
Q? Entertainment: Music licensing, other issues keeping portable Lumines off PSN for now

"We would love to bring Lumines/Lumines II to the PSN store," Q's rep said, "but there are complications, music licensing, was published by Namco, etc." However, "That said, we're obviously looking into it. :)" Q went on to single out the songs "Shinin'" and "Lights" as requiring new licenses for digital distribution, and clarified that it would be Bandai Namco's decision to publish the first Lumines on PSN, since it published the game on UMD (in Japan).
While the licensed music in Lumines makes it even harder to republish, this is starting to sound really familiar. As Sony's Eric Lempel told us, it's especially difficult for publishers of older PSP games to go to PSN, because licenses will have elapsed, and won't have covered digital distribution in the first place. And Sony isn't requiring third parties to pursue digital distribution, so unless they see significant revenue potential from, say, PSP Go sales, many publishers just won't. That said, it's hard to imagine a PSP without Lumines, and we're confident it'll happen eventually.
[Via PSN Stores; thanks, Kassatsu]
Telltale hoping to push content to new consoles, handhelds & Macs

"I definitely think there's huge potential there, and right now we're working on getting our content over to some more channels, over to new consoles and the Mac," Connors said. With any luck, PlayStation 3 will be caught in Telltale's wider net -- it's the only current home console that has yet to be visited by a talking dog, a hyper-kinetic rabbity thing ... or even a dog that doesn't talk but is still weirdly expressive.
Telltale's ambitions go further still, added Connors. "And after that's done, we're going to be looking at handhelds. I think we have to consider the PSP Go for sure."
PSP Go on sale at Fry's for $200

That $50 discount almost puts the Go near the price point of the previous PSP models!
[Thanks, Brian!]
Third parties not required to release PSP games on PlayStation Store

Once again, Sony's hands-off approach to the PlayStation Network means third parties are responsible for getting their content on both UMD and the PlayStation Store. "It's up to individual third parties to decide if and when to publish their UMD releases on PSN. Most, if not all, are on board, as this is a revenue opportunity for them," we were told by Eric Lempel, SCEA's director of PlayStation Network operations. Namco, the one publisher that returned our request for comment, noted specifically that "there are currently no plans to release Akatsuki Rising on PSN right now," despite its October 6 release on UMD.
We highly encourage Sony to make simultaneous digital releases of PSP games a requirement for publishers, not merely a suggestion. The company previously issued a mandate for PS3 games to include trophies in 2009 -- a similar policy must be enforced on the PSP. Without it, there's no guarantee that all future PSP games will ever be playable on the PSP Go.
Video: Mega 64's $300 PSP Go joke
You know, one day we hope to be as rich as those cats at Mega 64. The troupe's latest video -- an alarming look at one of the PSP Go's lesser-known features (courtesy of IGN) -- shows us just how stacked with loot these guys really are nowadays. We're not going to give the ending away, but let's just say the whole thing is a fine way to burn a neat stack of Benjamins. In the end, it's alright -- we bet they got paid a lot more than $300 for their work.
Head past the break to check out the video. If you need us, we'll be eating some ramen and freezing to death in our apartment we can't afford to heat.
Head past the break to check out the video. If you need us, we'll be eating some ramen and freezing to death in our apartment we can't afford to heat.
Reggie Fils-Aime on PSP Go: 'What's the benefit?'

He said that the newly launched, download-only PSP Go has a "fundamental concept problem in terms of 'Who's it for?' and 'What's the benefit?'" He added that he has the "utmost respect for all our competitors, but it's interesting to try and answer the consumer question of 'What's in it for me?' in that product."
As for the other major competition in the handheld space? When discussing the DS's advantages over the iPhone/iPod Touch platform, Fils-Aime made the surprising move of referring to a third-party game, namely Scribblenauts. "That's a fabulous experience that can only be brought to life on the DS." Honestly, it probably could be done on iPhone, but it hasn't and probably won't, which is just as good for Nintendo.
Swag Saturday: Final Fantasy spinoff pack (PSP)

We're hoping that you're not like us and are instead hungrily searching for your chance to win a copy of both Dissidia Final Fantasy and Crisis Core: Final Fantasy VII (on UMD, of course). Leave a comment below letting us what you're going to do with your physical media when the future is upon us and there's no turning back. We'll choose one winner at random after the comments are closed 24 hours from now. See you in the future!
- Leave a comment letting us what you're going to do with your physical media when the future is upon us and there's no turning back.
- You must be 18 years or older and a resident of the US or Canada (excluding Quebec, presumably based on the longstanding feud between the Hatfields and the McCoys)
- Limit 1 entry per person per day
- This entry period ends at 7:01PM ET on Sunday, October 11
- At that time, we'll randomly select one winner to receive Dissidia Final Fantasy ($40 ARV) and Crisis Core: Final Fantasy VII ($20 ARV)
- For a list of complete rules, click here
Gallery: Final Fantasy Dissidia
Is that a PSP Go? Nope, it's a PSP Faux
Look, China -- we need to have a talk. We know you're back up to your old tricks again, trying to sell people knock-offs of Sony's new PSP Go handheld. We thought you learned your lesson last time? You had made all of these promises, told us how you were going to get your life back on track and now we have to find out about your Slide Panel Retro from some website? Where's the communication? We don't care if the thing has 4GB of space, a built-in camera, mp3 player and emulation software, it's just not right! To say we're disappointed would be an understatement.
So, here's what we're going to do: We're cutting you off. No more joyriding in the Jag or going down to Toshi Station to waste time with your friends. This is it, we're washing our hands of you . Do what you want, we won't be responsible anymore.
[Via Siliconera]
So, here's what we're going to do: We're cutting you off. No more joyriding in the Jag or going down to Toshi Station to waste time with your friends. This is it, we're washing our hands of you . Do what you want, we won't be responsible anymore.
[Via Siliconera]
PSA: Don't download your PSP Go Rewards games to your PS3

Ask these PlayStation forum users, who discovered that a kink in the DRM for the free European rewards program games meant that downloading the games to a PS3 before copying them to a Go invalidated the licenses. In short, if you download your free games to a PS3 first, you will have not free games, but free large, useless files.
Sony is aware of the issue, advising new users to download their freebies directly to the PSP so they can play them at some point. If you've already made the "mistake" of redeeming your codes on the PS3? "We're still coming up with a solution for those who have redeemed the voucher and are now receiving the error message," forum moderator moshii says, "and we'll update you as soon as we have a solution for you."
Kind of makes you nostalgic for when the only method of transfer for games was from the box to the system via the "your hand" protocol, right?
[Via Destructoid]





















