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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[EA completes Battlefield: Bad Company 2 server maintenance]]></title><link>http://www.joystiq.com/2010/03/15/ea-completes-battlefield-bad-company-2-server-maintenance/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/15/ea-completes-battlefield-bad-company-2-server-maintenance/</guid><comments>http://www.joystiq.com/2010/03/15/ea-completes-battlefield-bad-company-2-server-maintenance/#comments</comments><description><![CDATA[<div style="text-align: center;"><img border="1" vspace="4" hspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/serverfarm580px.jpg" /></div>
<div style="text-align: right;"><small>[<a href="http://www.flickr.com/photos/sugree/">sugree</a>]</small></div>
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EA assures us via <a href="http://twitter.com/OfficialBFBC2/status/10418678795">Twitter</a> that, after a rocky launch period, the <em><a href="http://www.joystiq.com/tag/battlefield-bad-company-2">Battlefield: Bad Company 2</a></em> online servers have now been stabilized. Pretty much every iteration of <em>Bad Company 2</em> has seen issues arise when connecting to EA's servers for online multiplayer, with Xbox 360 kicking some users all the way out to the Dashboard and PC users experiencing authentication issues with PunkBuster. <br />
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The developer now says that those issues have been addressed, due in no small part to new servers being added over the weekend. "All new hardware is in place and ready to serve your <em>BFBC2</em> needs," the tweet reads, backed up by a Q&amp;A on the <a href="http://blogs.battlefield.ea.com/battlefield_bad_company/archive/2010/03/15/battlefield-bad-company-2-q-amp-a.aspx">Battlefield Blog</a> with more info. While some players may still experience a stat loss issue, EA and DICE are actively looking into a fix and encourage anyone who experiences said glitch to report it <a href="http://forums.electronicarts.co.uk/battlefield-bad-company-2-pc/961412-do-you-get-missing-stats.html">online</a>. Now, if you'll excuse us, we've got dudes to sneak up on and knife in the back.<br />
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<a href="http://twitter.com/OfficialBFBC2/status/10418678795">Source 1</a> - Twitter<br />
<a href="http://blogs.battlefield.ea.com/battlefield_bad_company/archive/2010/03/15/battlefield-bad-company-2-q-amp-a.aspx">Source 2</a> - <em>Battlefield</em> Blog<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/15/ea-completes-battlefield-bad-company-2-server-maintenance/">EA completes Battlefield: Bad Company 2 server maintenance</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 15 Mar 2010 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/03/15/ea-completes-battlefield-bad-company-2-server-maintenance/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19400077/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/15/ea-completes-battlefield-bad-company-2-server-maintenance/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bad-company-2</category><category>battlefield</category><category>battlefield-bad-company-2</category><category>dice</category><category>ea</category><category>ea-dice</category><category>Electronic-Arts</category><category>Microsoft</category><category>multiplayer</category><category>online</category><category>punkbuster</category><category>server</category><category>server-maintenance</category><category>Xbox-360</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Mon, 15 Mar 2010 17:00:00 EST</pubDate></item><item><title><![CDATA[Griefing and self-governance in online games]]></title><link>http://www.joystiq.com/2006/06/15/griefing-and-self-governance-in-online-games/</link><guid isPermaLink="true">http://www.joystiq.com/2006/06/15/griefing-and-self-governance-in-online-games/</guid><comments>http://www.joystiq.com/2006/06/15/griefing-and-self-governance-in-online-games/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a>, <a href="http://www.joystiq.com/category/mmo/" rel="tag">MMO</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><a href="http://technology.guardian.co.uk/weekly/story/0,,1797198,00.html"><img vspace="4" hspace="4" border="1" align="right" alt="" id="vimage_1" src="http://www.joystiq.com/media/2006/06/griefercqh.jpg" />The Guardian has produced</a> an excellent column that addresses the problem of "griefers", people that abuse, team-kill and cheat other players of online games, particularly MMOs. Griefing has always been a problem where real players compete against their peers, although with massively multiplayer online games the problem has become much more serious. Earning a battleship in <em>Eve Online</em> or crafting a special item in <em>World of Warcraft</em> can take weeks if not months of game time. On top of that, the recent trend for people to sell items on auction sites like eBay has meant that rare online items have a monetary value.<br /><br />The article cites several high profile situations where griefers have bent moral codes with the <a href="http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=172529">Guiding Hand Social Club's ruination of Ubiqua Seraph</a> in <em>Eve Online</em> and the <a href="http://www.joystiq.com/2006/04/17/funeral-crashing-in-wow/">funeral crash in <em>WoW</em></a> being the two main examples. Solutions that companies have come up with to limit these types of situations from happening are also looked at with the Xbox Live points system and strong community measures (like guilds and friend lists) being top on the list of letting players self-govern the problem. Effective community governance is essential if companies want to keep players inside the game and so that the owners don't have to resort to more drastic measures, like Blizzard does with its <a href="http://www.wowinsider.com/2006/06/12/blizzard-closes-another-round-of-accounts/">periodic account banning binges.</a><br /><br /><em>Update: fixed a couple of minor grammatical errors.</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/06/15/griefing-and-self-governance-in-online-games/">Griefing and self-governance in online games</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 15 Jun 2006 06:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://technology.guardian.co.uk/weekly/story/0,,1797198,00.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/06/15/griefing-and-self-governance-in-online-games/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/633496/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/06/15/griefing-and-self-governance-in-online-games/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Abuse</category><category>Auctions</category><category>Cheating</category><category>Cheats</category><category>eBay</category><category>Eve Online</category><category>EveOnline</category><category>Griefing</category><category>Guardian</category><category>Guardian Unlimited</category><category>GuardianUnlimited</category><category>Guild Wars</category><category>GuildWars</category><category>Hacking</category><category>Laws</category><category>MMO</category><category>MMORPGS</category><category>Online law</category><category>OnlineLaw</category><category>Punkbuster</category><category>Rules</category><category>team killers</category><category>team killing</category><category>TeamKillers</category><category>TeamKilling</category><category>tk</category><category>World of Warcraft</category><category>WorldOfWarcraft</category><category>WoW</category><dc:creator><![CDATA[Conrad Quilty-Harper]]></dc:creator><pubDate>Thu, 15 Jun 2006 06:30:00 EST</pubDate></item><item><title><![CDATA[F.E.A.R. patch to include PunkBuster]]></title><link>http://www.joystiq.com/2006/02/06/f-e-a-r-patch-to-include-punkbuster/</link><guid isPermaLink="true">http://www.joystiq.com/2006/02/06/f-e-a-r-patch-to-include-punkbuster/</guid><comments>http://www.joystiq.com/2006/02/06/f-e-a-r-patch-to-include-punkbuster/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a></p><a href="http://gamesindustry.biz/news.php?aid=14520"><img vspace="4" hspace="4" border="1" align="right"src="http://img.engadget.com/common/images/3060000000046437.jpg?0.8749463145896846" alt="" /></a> Vivendi announcedtoday that there's a new patch for the psychological shooter F.E.A.R. in the works. This patch will include PunkBusteranti-cheating software and the option to kick players from multiplayer matches, as well as three new maps.<br /><br/>This is eerily similar to the recent <em>Call of Duty</em> <em>2</em> fiasco, in which players threatened strikeaction unless something was done to reduce the levels of in-game cheating. A <ahref="http://www.joystiq.com/2005/12/22/call-of-duty-2-update-will-include-anti-cheating-software/">patch wasreleased</a> with PunkBuster, and everyone seemed to be satisfied. Cheating can make or break a title in terms of itsmultiplayer success, and as developers will inevitably have to patch anti-cheating in, it's surprising that neithergame launched with the functionality.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/02/06/f-e-a-r-patch-to-include-punkbuster/">F.E.A.R. patch to include PunkBuster</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 06 Feb 2006 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://gamesindustry.biz/news.php?aid=14520>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/02/06/f-e-a-r-patch-to-include-punkbuster/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/588456/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/02/06/f-e-a-r-patch-to-include-punkbuster/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cheating</category><category>f.e.a.r</category><category>PC</category><category>punkbuster</category><dc:creator><![CDATA[Jennie Lees]]></dc:creator><pubDate>Mon, 06 Feb 2006 19:00:00 EST</pubDate></item></channel></rss>
