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Posts tagged qa

The Behemoth offers aid to indies with The Research Centaur, Gold Egg

In the indie world, Castle Crashers studio The Behemoth lives up to its name, and now it's using that awesome reach to benefit the larger development community. Two new divisions, The Research Centaur and the Gold Egg Project, aim to help out smaller studios by providing QA resources and financial ...

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Wii U's Spin the Bottle slowed by 'non-conventional' QA

Spin the Bottle, the Wii U game that puts players in compromising positions, is held up in QA with Nintendo, developer KnapNok tells My Nintendo News. Spin the Bottle was originally slated for May, but later received an "early summer" launch window. Now, KnapNok hopes for "mid-August." "The game...

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THQ shuttering Arizona QA facility, moving all QA to Montreal this year

Consolidation news now, as THQ has announced it plans to close its Phoenix, Arizona QA facility. "Montreal is a prime location for industry talent, has favorable economics, and is a big part of our future game development plans. With those considerations in mind, we have made the business decision ...

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SCEE QA holds up Trine 2 launch in Europe

For us in North America, Trine 2 is a real thing, a game we can download and play and everything. Our brothers and sisters in gaming abroad have been denied Frozenbyte's sequel so far on PS3, thanks to a QA snafu at Sony Computer Entertainment Europe, Eurogamer reports. "We are anxiously await...

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Hideo Kojima gets his Revengeance with Metal Gear Rising

Metal Gear Solid creator Hideo Kojima and Platinum Games producer Atsushi Inaba took the stage at Konami's offices here in Los Angeles earlier this week for a mea culpa of sorts: Kojima now admits that Metal Gear Solid Rising, though it may have looked nice in the trailer back at E3 2010, just wa...

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Survey determines average U.S. game developer income

[Flickr user AMagill] The results of Game Developer Research's ninth annual Game Developer Salary Survey recently surfaced, giving us our yearly reminder that we're totally on the wrong side of this industry. According to the survey, the average "American mainstream videogame industry salary" is $...

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Nintendo spins off 'Mario Club' quality control team

Today's Nikkei newspaper reveals (via Inside Games) that Kyoto-based Nintendo is looking to mix things up in its quality control department, by turning it into a separate subsidiary: Mario Club. Not to be confused with Club Nintendo, the role of the subsidiary will be to test play and debug games ...

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Rumor: Rockstar New England's QA department laid off

News that our fellow gaming industry professionals have been stripped of their employment is always a bad thing -- even when said professionals work for a studio that we ... kind of ... forgot about. Hey, it's not our fault. Do a quick search for "Rockstar New England," and the only result is a po...

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Volition QA staff lost in THQ restructuring [update]

THQ's wild swings have finally brought the axe down on Red Faction and Saints Row creator Volition, reportedly culling the bulk of the Champaign, IL studio's QA staff out from the developer's ranks. Speaking with Kotaku, a THQ spokesperson confirmed that Volition lost 86 employees in the cut, inclu...

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Joystiq E3 Q&A: Spore detailed

During our time at E3 last week, we were able to spend about an hour with a very patient Maxis Producer Thomas Vu, who guided us through a near-final build of Spore (the whole thing) and answered a barrage of questions. Here's what we gleaned from our play session, broken down into each phase: ...

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