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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Quake 4 relaunches on June 19 for $20]]></title><link>http://www.joystiq.com/2012/04/11/quake-4-relaunches-june-19-for-20/</link><guid isPermaLink="true">http://www.joystiq.com/2012/04/11/quake-4-relaunches-june-19-for-20/</guid><comments>http://www.joystiq.com/2012/04/11/quake-4-relaunches-june-19-for-20/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/04/11/quake-4-relaunches-june-19-for-20/"><img alt="Image" height="284" src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/quake4xbox360.jpg" style="margin:4px" width="530" /></a></div>The Xbox 360 is getting up there. Maybe you missed out on the Raven Software-deveolped <em>Quake 4</em> during its initial launch, way back when in 2005? Bethesda is giving everyone a second chance to take on the Strogg this summer.<br /><br />The <a href="http://www.bethblog.com/2012/04/11/quake-4-returns-to-xbox-360/">Bethesda Blog</a> has announced that the Xbox 360 version of <em>Quake 4</em> is being re-released at a new $19.99 price point on June 19. Currently, the only ways to pick up a copy of <em>Quake 4</em> are through <a href="http://www.joystiq.com/tag/steam">Steam</a> (on Windows PC) and at the bottom of your local game retailer's bargain bin.<br /><br />Or maybe your cousin Carl? He told us he liked <a href="http://www.joystiq.com/tag/quake/"><em>Quake</em></a> once. Borrow his copy!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/11/quake-4-relaunches-june-19-for-20/">Quake 4 relaunches on June 19 for $20</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 11 Apr 2012 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/11/quake-4-relaunches-june-19-for-20/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20213242/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/04/11/quake-4-relaunches-june-19-for-20/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>bethesda</category><category>id</category><category>id-software</category><category>microsoft</category><category>quake+4</category><category>quake-4</category><category>quake4</category><category>raven</category><category>raven-software</category><category>xbox</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 11 Apr 2012 13:30:00 EST</pubDate></item><item><title><![CDATA[World Series of Video Games to air on CBS]]></title><link>http://www.joystiq.com/2007/06/01/world-series-of-video-games-to-air-on-cbs/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/01/world-series-of-video-games-to-air-on-cbs/</guid><comments>http://www.joystiq.com/2007/06/01/world-series-of-video-games-to-air-on-cbs/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a>, <a href="http://www.joystiq.com/category/mmo/" rel="tag">MMO</a>, <a href="http://www.joystiq.com/category/rhythm/" rel="tag">Rhythm</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://biz.gamedaily.com/industry/feature/?id=16330"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/wizard.jpg" /></a><br /></div>
Because you can't spell "boredom stricken" without CBS. Thanks to that venerable network, you'll be able to watch gamers from across the globe play <em><a href="http://www.joystiq.com/tag/Quake4/">Quake 4</a></em>, <em><a href="http://www.joystiq.com/tag/GuitarHero2/">Guitar Hero 2</a></em>, <em><a href="http://www.joystiq.com/search/?q=Fight%20Night%20Round%203">Fight Night Round 3</a></em> and <em><a href="http://www.joystiq.com/tag/WorldofWarcraft/">World of Warcraft</a> </em>from the comfort of your couch in ... Video Game ARMAGEDDON! No, it's <a href="http://biz.gamedaily.com/industry/feature/?id=16330">the World Series of Video Games</a>. But we can dream, right? The tournaments start filming soon and will air on four weekend days this year, the first being July 29. The play-by-play will be done by <a href="http://slog.cstv.com/offprompter/">Greg Amsinger</a>, who two of you may know is returning after calling the WSVG Finals on College Sports Television.<br /><br />We jest, but we'll probably end up checking it out. But we make no promises that we won't remember after five minutes that video games are fun to play and be forced to abandon the WSVG for more interactive pursuits. If you'd like to have your five minutes of fame, more information is available on the <a href="http://www.thewsvg.com/">WSVG Web site</a>, though it seems to be having some troubles at the moment.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/01/world-series-of-video-games-to-air-on-cbs/">World Series of Video Games to air on CBS</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 01 Jun 2007 08:10:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://biz.gamedaily.com/industry/feature/?id=16330>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/01/world-series-of-video-games-to-air-on-cbs/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/908455/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/01/world-series-of-video-games-to-air-on-cbs/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cbs</category><category>guitarhero2</category><category>quake4</category><category>thewizard</category><category>worldofwarcraft</category><category>wsvg</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Fri, 01 Jun 2007 08:10:00 EST</pubDate></item><item><title><![CDATA[Id says 360 is a gem to develop on]]></title><link>http://www.joystiq.com/2006/11/18/id-says-360-is-a-gem-to-develop-on/</link><guid isPermaLink="true">http://www.joystiq.com/2006/11/18/id-says-360-is-a-gem-to-develop-on/</guid><comments>http://www.joystiq.com/2006/11/18/id-says-360-is-a-gem-to-develop-on/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/interviews/" rel="tag">Interviews</a></p><a href="http://www.computerandvideogames.com/article.php?id=149299&amp;skip=yes"><img id="vimage_1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2006/11/carmack.jpg" align="right" vspace="4" border="0" alt="" /></a>In an interview with <a href="http://www.computerandvideogames.com/article.php?id=149299&amp;skip=yes">CVG</a>, Id developer <a href="http://en.wikipedia.org/wiki/John_Carmack">John Carmack</a> talks about how easy it is to develop on the 360 for the upcoming Nazi killing shooter Castle Wolfenstein and said that "the Xbox 360 is the first console that I've ever worked with that actually has development tools that are better for games than what we've got for the PC." Whoa, those are bold claims Mr. Carmack ... bold claims indeed. Both Id and Raven are teaming up to create this next-gen shooter and both are working hard to squeeze as much power out of the 360 as possible. A true Xbox 360 fanboy <em>has</em> to be excited about this game, but be sure to keep your guard up, because we all know of a <a href="http://www.xbox.com/en-US/games/q/quake4/">certain game</a> developed by team Id/Raven that didn't live up to its potential (crappy multiplayer just angers me).<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/11/18/id-says-360-is-a-gem-to-develop-on/">Id says 360 is a gem to develop on</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 18 Nov 2006 18:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.computerandvideogames.com/article.php?id=149299&amp;skip=yes>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/11/18/id-says-360-is-a-gem-to-develop-on/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/704345/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/11/18/id-says-360-is-a-gem-to-develop-on/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>castle wolfenstein</category><category>CastleWolfenstein</category><category>CVG</category><category>john carmack</category><category>JohnCarmack</category><category>quake 4</category><category>Quake4</category><category>return to castle wolfenstein</category><category>ReturnToCastleWolfenstein</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Sat, 18 Nov 2006 18:45:00 EST</pubDate></item><item><title><![CDATA[Couch co-op gives way to internet teamplay]]></title><link>http://www.joystiq.com/2006/07/10/couch-co-op-gives-way-to-internet-teamplay/</link><guid isPermaLink="true">http://www.joystiq.com/2006/07/10/couch-co-op-gives-way-to-internet-teamplay/</guid><comments>http://www.joystiq.com/2006/07/10/couch-co-op-gives-way-to-internet-teamplay/#comments</comments><description><![CDATA[<a href="http://www.bitsbytespixelssprites.com/blog/2006/07/03/where-is-co-op/"><img hspace="4" border="1" align="right" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2006/07/snipshot_1arq63tca5.jpg"  alt="" /></a>Co-op mode in video games is often a very popular feature, probably because of the added intensity of competing with A.I. in partnership with a friend. Games like <em>Halo </em>and <em>Splinter Cell: Chaos Theory</em> become entirely different (and better) games when played in co-operative mode. Of course, the early innovator was <em>Contra</em>, which, without a co-op mode, would have been just another side scrolling shooter. With the greats of the co-op gaming genre in mind, Vic over at <em>Bits &amp; bytes &amp; pixels &amp; sprites</em> has written up <a href="http://www.bitsbytespixelssprites.com/blog/2006/07/03/where-is-co-op/">a feature calling for a next-generation renaissance in co-operative games.</a><br />
<br />
Couch co-op has never been an assured feature with games, especially recently. Since 2000, developers on the PC platform have clearly ignored the co-op mode in favor of dedicated multiplayer modes with big name first person shooters like <em>Half-Life 2, Doom 3</em> and<em> Quake 4</em> skipping on the mode. Games with teamplay orientated multiplayer modes like <em>Counter-Strike </em>and <em>Call of Duty</em> have picked up the fundamentals of co-op based games and thanks to their easy accessibility over the internet, have become wildly popular as a result (especially in comparison to the limit of 2-4 players in a usual co-op game).<br />
<br />
There will always be developers that include couch co-op modes in their games (Bungie, Blizzard and Ubisoft come to mind), but there's unlikely to be a massive resurgence in the number of couch co-op games mainly due to an internet based takeover of team based gameplay.<br />
<br />
[Thanks, <a href="http://www.bitsbytespixelssprites.com/blog/">Daniel Zuccarelli</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/07/10/couch-co-op-gives-way-to-internet-teamplay/">Couch co-op gives way to internet teamplay</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 10 Jul 2006 08:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.bitsbytespixelssprites.com/blog/2006/07/03/where-is-co-op/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/07/10/couch-co-op-gives-way-to-internet-teamplay/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/639253/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/07/10/couch-co-op-gives-way-to-internet-teamplay/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bits and bytes and pixels and sprites</category><category>BitsAndBytesAndPixelsAndSprites</category><category>Blizzard</category><category>Bungie</category><category>Co-op</category><category>Co-operative</category><category>Contra</category><category>couch co-op</category><category>CouchCo-op</category><category>doom 3</category><category>Doom3</category><category>games</category><category>gametype</category><category>gaming</category><category>half-life 2</category><category>Half-life2</category><category>quake 4</category><category>Quake4</category><category>renaissance</category><category>Ubisoft</category><dc:creator><![CDATA[Conrad Quilty-Harper]]></dc:creator><pubDate>Mon, 10 Jul 2006 08:30:00 EST</pubDate></item><item><title><![CDATA[Continents clash in transatlantic tournament]]></title><link>http://www.joystiq.com/2006/03/24/continents-clash-in-transatlantic-tournament/</link><guid isPermaLink="true">http://www.joystiq.com/2006/03/24/continents-clash-in-transatlantic-tournament/</guid><comments>http://www.joystiq.com/2006/03/24/continents-clash-in-transatlantic-tournament/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a>, <a href="http://www.joystiq.com/category/strategy/" rel="tag">Strategy</a>, <a href="http://www.joystiq.com/category/competitive-gaming/" rel="tag">Competitive Gaming</a></p><a href="http://showdown.ggl.com/"><img vspace="4" hspace="4" border="1" align="right" alt=""src="http://www.joystiq.com/media/2006/03/240306ggl.jpg" /></a>A $100,000 gaming tournament is taking place from todayuntil Sunday in New York, hosted by the Global Gaming League. The "AmeriCup vs EuroCup TransAtlanticShowdown" pits the winners from the European EuroCup tournament against the AmeriCup champions across three games:<em>Counter-Strike 1.6</em>, <em>Quake 4</em> and <em>Warcraft 3</em>.<br /><br />There is <ahref="http://showdown.ggl.com/media.php">live streaming media</a> from the GGL website, and it's entertaining to watch,especially if you're interested in competitive gaming. If you're not, the seriousness of the event and its commentatorsmay surprise you, but there's big money at stake for the champions--no laughing matter.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/03/24/continents-clash-in-transatlantic-tournament/">Continents clash in transatlantic tournament</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 24 Mar 2006 13:28:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://showdown.ggl.com/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/03/24/continents-clash-in-transatlantic-tournament/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/602444/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/03/24/continents-clash-in-transatlantic-tournament/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>esports</category><category>prize</category><category>pro gaming</category><category>ProGaming</category><category>quake 4</category><category>Quake4</category><category>tournament</category><category>warcraft 3</category><category>Warcraft3</category><dc:creator><![CDATA[Jennie Lees]]></dc:creator><pubDate>Fri, 24 Mar 2006 13:28:00 EST</pubDate></item><item><title><![CDATA[Quake 4 patch 1.1 beta available]]></title><link>http://www.joystiq.com/2006/02/23/quake-4-patch-1-1-beta-available/</link><guid isPermaLink="true">http://www.joystiq.com/2006/02/23/quake-4-patch-1-1-beta-available/</guid><comments>http://www.joystiq.com/2006/02/23/quake-4-patch-1-1-beta-available/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/mac/" rel="tag">Mac</a>, <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a></p><a href="http://www.idsoftware.com/"><img vspace="4" hspace="4" border="1" align="right"src="http://www.joystiq.com/media/2006/02/quake4dudecqh.jpg" alt="" /></a>A new patch for <ahref="http://www.joystiq.com/2005/10/17/metareview-f-e-a-r-versus-quake-4/"><em>Quake 4</em></a> has been released inbeta form, allowing keen <em>Quake</em> gamers to get their hands on a <ahref="http://www.idsoftware.com/adamtest/documents/readme_update_11beta.htm">whole slew of updates</a>. The focus ofthe patch? In id Software's words, "multiplayer is fixed", with the addition of voice chat and a lot ofmultiplayer tweaks from a forcemodel option to a one-minute tournament warning.<br /><br />When this patch leaves beta,it will become a required update, bringing with it four new maps.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/02/23/quake-4-patch-1-1-beta-available/">Quake 4 patch 1.1 beta available</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 23 Feb 2006 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.idsoftware.com/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/02/23/quake-4-patch-1-1-beta-available/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/593704/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/02/23/quake-4-patch-1-1-beta-available/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>fps</category><category>Mac</category><category>multiplayer</category><category>patches</category><category>PC</category><category>quake 4</category><category>Quake4</category><dc:creator><![CDATA[Jennie Lees]]></dc:creator><pubDate>Thu, 23 Feb 2006 11:00:00 EST</pubDate></item></channel></rss>