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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[IGDA looking for feedback on L.A. Noire development conditions]]></title><link>http://www.joystiq.com/2011/06/28/igda-looking-for-feedback-on-l-a-noire-development-conditions/</link><guid isPermaLink="true">http://www.joystiq.com/2011/06/28/igda-looking-for-feedback-on-l-a-noire-development-conditions/</guid><comments>http://www.joystiq.com/2011/06/28/igda-looking-for-feedback-on-l-a-noire-development-conditions/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/06/28/igda-looking-for-feedback-on-l-a-noire-development-conditions/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/04/lanoireshotguncase.jpg" /></a></div>
The International Game Developers Association, a game industry non-profit organization, is responding to <a href="http://www.joystiq.com/2011/06/25/former-team-bondi-employees-dish-on-l-a-noires-troubled-develo/">this past weekend's report</a> of continuous "crunch" and dictatorial working conditions at <a href="http://www.joystiq.com/game/la-noire"><em>LA Noire</em></a> development studio Team Bondi by launching a full investigation. According to IGDA chair Brian Robbins, the organization will be soliciting reports, "positive or negative," from "any Team Bondi employee and/or family member."<br />
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Robbins told <a href="http://www.develop-online.net/news/38125/Industry-outrage-at-brutal-Team-Bondi-crunch">Develop</a>, "Reports of 12-hour a day, lengthy crunch time, if true, are absolutely unacceptable and harmful to the individuals involved, the final product, and the industry as a whole," echoing sentiments made in the past by a variety of game industry leaders. He also encouraged the aforementioned folks tied to Team Bondi to shoot an email to "<a href="mailto:qol@igda.org">qol@igda.org</a>," before he added, "But no lolcats please ... okay, <em>maybe a few</em>."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/06/28/igda-looking-for-feedback-on-l-a-noire-development-conditions/">IGDA looking for feedback on L.A. Noire development conditions</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 28 Jun 2011 12:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/06/28/igda-looking-for-feedback-on-l-a-noire-development-conditions/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19978363/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/06/28/igda-looking-for-feedback-on-l-a-noire-development-conditions/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>brian-robbins</category><category>crunch</category><category>igda</category><category>international-game-developers-association</category><category>LA-Noire</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>quality-of-life</category><category>rockstar</category><category>rockstar-games</category><category>team-bondi</category><category>xbox</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Tue, 28 Jun 2011 12:45:00 EST</pubDate></item><item><title><![CDATA[Rockstar speaks out regarding San Diego studio accusations]]></title><link>http://www.joystiq.com/2010/01/21/rockstar-speaks-out-regarding-san-diego-studio-accusations/</link><guid isPermaLink="true">http://www.joystiq.com/2010/01/21/rockstar-speaks-out-regarding-san-diego-studio-accusations/</guid><comments>http://www.joystiq.com/2010/01/21/rockstar-speaks-out-regarding-san-diego-studio-accusations/#comments</comments><description><![CDATA[<div style="text-align: center; "><a href="http://www.rockstargames.com/newswire/2010/01/21/2821/asked_&amp;_answered_-_re_red_dead_redemption_l.a._noire_rockstar_san_diego_and_more"><img vspace="0" hspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/rockstargameslogo589px.jpg" /></a></div>
While we've heard from nearly everyone else regarding recent <a href="http://www.joystiq.com/tag/rockstar-spouse">quality of life accusations at Rockstar San Diego</a> (not to mention Rockstar Vancouver and New York), we are just today seeing the first direct response to the claims from Rockstar itself. In a post this afternoon on the <a href="http://www.rockstargames.com/newswire/2010/01/21/2821/asked_&amp;_answered_-_re_red_dead_redemption_l.a._noire_rockstar_san_diego_and_more">company's blog</a> ("Rockstar Newswire"), a representative responds to a fan question on the subject by saying, "As for the stories spreading around the internet, yes we have noticed them ... Unfortunately, this is a case of people taking the opinions of a few anonymous posters on message boards as fact." The Rockstar rep also assured readers that <em><a href="http://www.joystiq.com/tag/red-dead-redemption">Red Dead Redemption</a></em> -- the San Diego dev studio's latest game -- is on track for its April 27 release in the US, and Rockstar "could not be more excited with how the game is looking and playing." <br />
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With regards to actually addressing the accusations leveled at the company, the rep was a bit more dismissive. "We're saddened if any former members of any studio did not find their time here enjoyable or creatively fulfilling and wish them well with finding an environment more suitable to their temperaments and needs, but the vast majority of our company are focused solely on delivering cutting edge interactive entertainment. We've always cared passionately about the people working here, and have always tried to maintain a supportive creative environment." Though the piece admits "no business is ever perfect," it pointedly notes the enormous challenge that comes with "such large scale, high quality games." Unfortunately, there is no mention of the recently released <a href="http://www.joystiq.com/2010/01/16/rockstar-seemingly-responds-to-eye-of-sauron-comment-with-rad/">"Eye of Sauron" wallpapers</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/01/21/rockstar-speaks-out-regarding-san-diego-studio-accusations/">Rockstar speaks out regarding San Diego studio accusations</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 21 Jan 2010 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.rockstargames.com/newswire/2010/01/21/2821/asked_&amp;_answered_-_re_red_dead_redemption_l.a._noire_rockstar_san_diego_and_more>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/21/rockstar-speaks-out-regarding-san-diego-studio-accusations/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19326829/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/21/rockstar-speaks-out-regarding-san-diego-studio-accusations/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Microsoft</category><category>quality-of-life</category><category>red-dead-redemption</category><category>rockstar</category><category>rockstar-games</category><category>rockstar-new-york</category><category>rockstar-newswire</category><category>rockstar-san-diego</category><category>rockstar-spouse</category><category>rockstar-vancouver</category><category>Xbox-360</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Thu, 21 Jan 2010 20:00:00 EST</pubDate></item><item><title><![CDATA[IGDA issues statement regarding 'Rockstar spouse' accusations]]></title><link>http://www.joystiq.com/2010/01/15/igda-issues-statement-regarding-rockstar-spouse-accusations/</link><guid isPermaLink="true">http://www.joystiq.com/2010/01/15/igda-issues-statement-regarding-rockstar-spouse-accusations/</guid><comments>http://www.joystiq.com/2010/01/15/igda-issues-statement-regarding-rockstar-spouse-accusations/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.igda.org/igda-regarding-overtime-concerns-rockstar-san-diego"><img vspace="0" hspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/igdalogo580pxheaderimg.jpg" alt="" /></a></div>
While we've yet to hear anything from Rockstar Games surrounding the repeated allegations of mismanagement and overwork of employees at its <a href="http://www.joystiq.com/2010/01/11/sources-rockstar-san-diego-not-working-on-more-midnight-club-ga/">San Diego</a>, <a href="http://www.joystiq.com/2010/01/14/source-max-payne-3-development-allegedly-also-suffering-from-mi/">Vancouver</a>, and <a href="http://multiplayerblog.mtv.com/2010/01/12/former-rockstar-games-nyc-staffer-confirms-rockstar-san-diego-statements/">New York City</a> studios, the International Game Developers Association has <a href="http://www.igda.org/igda-regarding-overtime-concerns-rockstar-san-diego">issued a statement</a> denouncing the claimed actions by Rockstar. "In any studio, the IGDA finds the practice of undisclosed and constant overtime to be deceptive, exploitative, and ultimately harmful not only to developers but to their final product and the industry as a whole," it reads. <br />
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Moreover, it highlights the importance of "events like these" for raising visibility of "quality of life issues in the industry and among the public." It goes on to point out the December 2009 "IGDA Quality of Life survey" that found "over half of the developers surveyed felt that they needed more time for themselves and their families." Perhaps unsurprisingly, nearly every email we've received from Rockstar employees regarding the recent claims has mentioned this exact problem.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/01/15/igda-issues-statement-regarding-rockstar-spouse-accusations/">IGDA issues statement regarding 'Rockstar spouse' accusations</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 15 Jan 2010 19:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.igda.org/igda-regarding-overtime-concerns-rockstar-san-diego>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/15/igda-issues-statement-regarding-rockstar-spouse-accusations/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19318647/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/15/igda-issues-statement-regarding-rockstar-spouse-accusations/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>igda</category><category>international-game-developers-association</category><category>quality-of-life</category><category>rockstar</category><category>rockstar-games</category><category>rockstar-san-diego</category><category>rockstar-spouse</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Fri, 15 Jan 2010 19:15:00 EST</pubDate></item><item><title><![CDATA[Rockstar quietly settled class-action lawsuit with 'over 100' ex-Rockstar San Diego employees]]></title><link>http://www.joystiq.com/2010/01/15/rockstar-quietly-settled-class-action-lawsuit-with-over-100-ex/</link><guid isPermaLink="true">http://www.joystiq.com/2010/01/15/rockstar-quietly-settled-class-action-lawsuit-with-over-100-ex/</guid><comments>http://www.joystiq.com/2010/01/15/rockstar-quietly-settled-class-action-lawsuit-with-over-100-ex/#comments</comments><description><![CDATA[<div style="text-align: center; "><a href="http://www.rhddlaw.com/CM/Custom/Cases-Investigations.asp"><img  border="0" hspace="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/rockstargameslogo589px.jpg" /></a></div>
In April of 2009, Rockstar Games <a href="http://courtindex.sdcourt.ca.gov/CISPublic/casedetail?casenum=GIN054909&amp;casesite=NC&amp;applcode=C">settled out of court</a> with with "over 100" Rockstar San Diego employees to the tune of $2.75 million (approximately $27,500 per person). The case, "Garrett Flynn, et al. v. Angel Studios, Inc./Rockstar Games et al.," was filed on August 21, 2006, by ex-Rockstar San Diego 3D artists Terri-Kim Chuckry and Garrett Flynn on behalf of themselves and fellow 3D artists, alleging that Angel Studios/Rockstar San Diego had "failed to pay overtime compensation ... to certain Angel employees whose primary duties are or were to create, produce, copy and/or install images into video games, using commercial or in-house software computer programs."<br />
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Sound familiar? That's likely due to the past week's <em>barrage</em> of <a href="http://www.joystiq.com/tag/rockstar-spouse">Rockstar Games employees speaking out</a> against alleged quality of life issues at the developer's various studios, including claims of "numerous non-exempt designers and artists have had their overtime pay cut as a result for being 'too senior.'" <br />
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In a press release issued after the settlement, Rockstar Games refuted the lawsuit's claims. "Angel denies the allegations in the lawsuit and admits no liability or wrongdoing in settlement." The settlement document (obtained earlier today by Joystiq) also spells out Rockstar's reasons for settling the suit, saying "further litigation would be protracted and expensive for all parties." Unsurprisingly, the company also contested in the settlement that a ruling against it was "relatively unlikely" for a number of reasons.<br />
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That said, when a multi-billion dollar corporation settles a suit with its employees out of court <em>and</em> awards them nearly $3 million in compensation, that's quite a statement unto itself -- regardless of the great lengths at which the final court settlement goes to deny that claim. We've contacted Rockstar Games for comment and haven't heard back as of publishing.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/01/15/rockstar-quietly-settled-class-action-lawsuit-with-over-100-ex/">Rockstar quietly settled class-action lawsuit with 'over 100' ex-Rockstar San Diego employees</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 15 Jan 2010 18:13:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.rhddlaw.com/CM/Custom/Cases-Investigations.asp>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/15/rockstar-quietly-settled-class-action-lawsuit-with-over-100-ex/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19318944/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/15/rockstar-quietly-settled-class-action-lawsuit-with-over-100-ex/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>class-action</category><category>class-action-lawsuit</category><category>garrett-flynn</category><category>lawsuit</category><category>legal</category><category>quality-of-life</category><category>rockstar</category><category>rockstar-games</category><category>rockstar-san-diego</category><category>rockstar-spouse</category><category>terri-kim-chuckry</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Fri, 15 Jan 2010 18:13:00 EST</pubDate></item><item><title><![CDATA[Rumor: Wives of Rockstar San Diego rally for better work conditions]]></title><link>http://www.joystiq.com/2010/01/09/rumor-wives-of-rockstar-san-diego-rally-for-better-work-conditi/</link><guid isPermaLink="true">http://www.joystiq.com/2010/01/09/rumor-wives-of-rockstar-san-diego-rally-for-better-work-conditi/</guid><comments>http://www.joystiq.com/2010/01/09/rumor-wives-of-rockstar-san-diego-rally-for-better-work-conditi/#comments</comments><description><![CDATA[<div style="text-align: center; "><a href="http://www.gamasutra.com/blogs/RockstarSpouse/20100107/4032/Wives_of_Rockstar_San_Diego_employees_have_collected_themselves.php"><img border="0" hspace="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/simpsonsmonkeytypewritersheaderimg580px.jpg" /></a></div>
According a <a href="http://www.gamasutra.com/blogs/RockstarSpouse/20100107/4032/Wives_of_Rockstar_San_Diego_employees_have_collected_themselves.php">Gamasutra user blog</a> penned by "Rockstar spouse," working conditions at Rockstar San Diego -- the studio responsible for not just the <em>Red Dead</em> franchise, but also Rockstar's proprietary "RAGE" game engine -- have been deteriorating for quite some time due to "mismanagement." Claims ranging from a neverending "crunch" cycle to lack of appreciation to straight up "dishonesty" are leveled in the post, with a handful of comments (some anonymous, some from verified ex-Rockstar San Diego employees) corroborating, and often adding to, the complaints. <br />
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"This is EXACTLY the reason I left Rockstar San Diego in February 2009," commented one ex-Rockstar employee. An alleged employee speaking anonymously said, "There were extended core hours, frustrations rising, and then a false promise of the dropping of mandatory Saturdays, which seemed to last for about three such Saturdays." The "Quality of Life" issue discussed in the piece isn't a new one for the games industry. It was first brought up in late 2004 with <a href="http://www.joystiq.com/2004/11/14/ea-spouse-speaks-out/">the "EA Spouse" letter</a> (also anonymous), and again mid last year with <a href="http://www.joystiq.com/2009/04/22/joystiq-interview-epics-michael-capps-responds-to-accusations/">Epic Games exec Mike Capps</a>. <br type="_moz" />
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We've contacted Rockstar and followed up with Rockstar San Diego employees for more information.<br type="_moz" /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/01/09/rumor-wives-of-rockstar-san-diego-rally-for-better-work-conditi/">Rumor: Wives of Rockstar San Diego rally for better work conditions</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 09 Jan 2010 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamasutra.com/blogs/RockstarSpouse/20100107/4032/Wives_of_Rockstar_San_Diego_employees_have_collected_themselves.php>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/09/rumor-wives-of-rockstar-san-diego-rally-for-better-work-conditi/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19310194/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/09/rumor-wives-of-rockstar-san-diego-rally-for-better-work-conditi/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>quality-of-life</category><category>rage</category><category>rage-engine</category><category>red-dead</category><category>red-dead-redemption</category><category>rockstar</category><category>rockstar-games</category><category>rockstar-san-diego</category><category>rockstar-spouse</category><category>rumor</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Sat, 09 Jan 2010 15:30:00 EST</pubDate></item></channel></rss>