Posts tagged quick-time-events 
Eidos Montreal cuts the QTEs from Thief
When Square Enix launches its Thief reboot in February 2014, it will ship a game with one fewer gameplay element than was previously seen at E3: quick-time events. Developer Eidos Montreal revealed in a recent community blog that the game's QTEs were stripped out of the adventure entirely. "To b...
Witcher 3 skipping quick-time events and multiplayer
Konrad Tomaszkiewicz, project lead on The Witcher 3: Wild Hunt, has confirmed multiplayer modes, quick-time events, and DRM are not part of the plan for the third entry in the role-playing game series. The "final saga of Geralt" will maintain a focus on single-player content, Tomaszkiewicz told For...
Molyneux says Heavy Rain offers the 'first glimpses of the future' of games
If only Sony had waited until after the South by Southwest festival to release Heavy Rain, the publisher could have printed several glowing quotes from a known Xbox consorter on the back of the PS3-exclusive's game box. Oh, well -- there's always the "Game of the Year" edition. During a a one-on...
Heavy Rain's David Cage wants to set the record straight on QTEs
"No! We don't make Dragon's Lair! This is not Dragon's Lair – do you think I'm crazy? I'm not stupid. Do you think I develop on PlayStation 3 to do Dragon's Lair again? It would be absurd. Of course it's not." We typically lead into quotes with a bit more background than that, but those who'v...
