Posts tagged randy-pitchford 
The acid-blooded devil is in the details for Aliens: Colonial Marines
"You can see this pocket on the pants," Brian Burleson, senior producer of Aliens: Colonial Marines says as he points to a promotional image behind him. It shows one of the Colonial Marines standing over a Xenomorph while another alien leaps at him from behind. "When we released this [image], ...
Gearbox boss says impressive Wii U 'a really nice bridge' to the next generation
Nintendo's Wii U demo reel at E3 last year contained a clip of Aliens: Colonial Marines, but we haven't heard much about the version since then. Speaking with Gearbox President Randy Pitchford, we tried to surgically extract a viable specimen of information out of him, but he refrained from getting ...
Gearbox: Aliens Colonial Marines was announced before development started
Despite first being announced by publisher Sega in 2006, development on Aliens: Colonial Marines didn't begin at Gearbox until after the title was revealed to the world. "Everyone was just so excited that the deal got done," Gearbox President Randy Pitchford told Joystiq at a recent event for the ...
Gearbox to move HQ to new $61 million building in Frisco, TX
Randy Pitchford's Gearbox Software (currently working on Borderlands 2) has entered into a lease for a 61,000 square foot space in Dallas, Texas, part of a new $61 million "mixed-use" space called Frisco Square that will also host other businesses, "220 apartments, 50,000 square feet of retail ...
Duke Nukem Forever becomes a big Mac game in August
"With sales data, it seems like *customers* love Duke. I guess sometimes we want greasy hamburgers instead of caviar..." - Gearbox CEO Randy Pitchford If Pitchford is right, the upcoming Mac version of Duke Nukem Forever, being readied for August by Aspyr Media, may require a marketing ...
The many hats of Demiurge Studios
Shoot Many Robots is Boston-based Demiurge Studios' first original game, and my hands-on with it at GDC was the first time that anyone at the developer ever gave a press demo. Studio head Albert Reed was, unsurprisingly, excited to delve into the studio's origins. "We got our start doing mods for ...
Duke Nukem Forever being completed as 3D Realms envisioned
Standing in the back room of a Las Vegas strip club -- which sounds far more seedy and sexy than it actually was -- Gearbox president Randy Pitchford detailed for us the once and future Duke Nukem Forever and how the studio's primary goal for the game is fulfilling the vision set forth by defunct ...
Get some Duke Nukem Forever on May 3, 2011 [update]
It will have taken over a decade to get here, but we can finally, definitively tell you that Duke Nukem Forever may really, actually launch on May 3 in North America, followed by its worldwide release on May 6. Game Informer exclusively revealed the launch date alongside cheeky remarks from ...
Duke Nukem Forever interview: An end in sight
Duke Nukem Forever might actually be completed and released -- but like most everyone, I won't be convinced until the final product is in my hands. During a recent press event, I played through the same demo we saw at PAX and spoke with 2K Games senior producer Melissa Miller, who did her best to ...
Pitchford: Duke Nukem Forever demo an 'important thing to do'
So you weren't at PAX last weekend, and didn't play Duke Nukem Forever? Well, then you probably agree with Gearbox's Randy Pitchford when he says that a playable demo for the mythical title is probably "an important thing to do." That's not a confirmation but, now that the cat's out of the bag, the ...
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PSA: PS3 users reporting 'bricked' systems after 4.45 firmware update [Update]
Posted on Jun 18th 2013 11:55PM
