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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Create-a-Rare-Developer results are in!]]></title><link>http://www.joystiq.com/2007/05/08/create-a-rare-developer-results-are-in/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/08/create-a-rare-developer-results-are-in/</guid><comments>http://www.joystiq.com/2007/05/08/create-a-rare-developer-results-are-in/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a>, <a href="http://www.joystiq.com/category/viva-pinata/" rel="tag">Viva Pinata</a></p><a href="http://pinataisland.info/forum/showthread.php?p=32618"><img width="425" vspace="4" hspace="0" height="319" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/goldipop-rm.jpg"  alt="" /></a><br />The winner of Pi&ntilde;ata Island's <a href="http://www.joystiq.com/2007/04/20/create-a-rare-developer-win-wild-card-pinata/">Create-a-Rare-Developer contest</a> has been <a href="http://pinataisland.info/forum/showthread.php?p=32618">chosen</a>. For those that don't recall, the purpose of the contest was to create a new pi&ntilde;ata species (named after a Rare developer) for <em><a href="http://www.joystiq.com/tag/VivaPinata/">Viva Pi&ntilde;ata</a></em>. It looks like <a href="http://pinataisland.info/forum/index.php?s=a797d94e381078ea483c025be24652c3">Pi&ntilde;ata Island</a> received loads of outstanding entries. In the end, though, it was the Goldipop (pictured above) that beat the odds and won the grand prize (a wild-card pi&ntilde;ata). The pi&ntilde;ata is named after Andy Pollington, fights with anchors and contains delicious orange suckers. Hit the "read" link to check out the runners-up and honorable mentions.<br /><br />Has a 360 game inspired you to create anything <a href="http://www.joystiq.com/2007/05/07/ceramic-spartan-helmet-is-l33t/">artistic</a> lately?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/08/create-a-rare-developer-results-are-in/">Create-a-Rare-Developer results are in!</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 08 May 2007 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://pinataisland.info/forum/showthread.php?p=32618>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/08/create-a-rare-developer-results-are-in/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/891728/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/08/create-a-rare-developer-results-are-in/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>pinata island</category><category>PinataIsland</category><category>rare</category><category>rare studios</category><category>RareStudios</category><category>viva pinata</category><category>VivaPinata</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Tue, 08 May 2007 18:30:00 EST</pubDate></item><item><title><![CDATA[Perfect Dark Zero sequel on the way?]]></title><link>http://www.joystiq.com/2007/04/11/perfect-dark-zero-sequel-on-the-way/</link><guid isPermaLink="true">http://www.joystiq.com/2007/04/11/perfect-dark-zero-sequel-on-the-way/</guid><comments>http://www.joystiq.com/2007/04/11/perfect-dark-zero-sequel-on-the-way/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/perfect-dark/" rel="tag">Perfect Dark</a>, <a href="http://www.joystiq.com/category/rumors/" rel="tag">Rumors</a></p><a href="http://dpcough.wordpress.com/2007/04/11/perfect-dark-zero-sequel/"><img width="425" vspace="4" hspace="4" height="219" border="1" alt="" src="http://www.joystiq.com/media/2006/04/pdz_demo_banner.jpg" /></a><br />Seems like a good day for <a href="http://www.joystiq.com/2007/04/11/bungie-to-debut-yet-more-halo-in-2007/">rumors</a> springing from magazines, so why not add <a href="http://dpcough.wordpress.com/2007/04/11/perfect-dark-zero-sequel/">one more</a>? This one comes to us courtesy of the Official Xbox Magazine. It seems that a recent press release regarding the next novel in the <em>Perfect Dark</em> series also mentioned a forthcoming sequel to the game itself. Given that <em>Perfect Dark</em> is really one of the only existing Rare IPs that Microsoft can leverage (<em>Donkey Kong </em>is out for obvious reasons), it makes sense that they would be gunning for a sequel. <em>Perfect Dark Zero</em> suffered from more than a few issues, no doubt brought on by a monstrous development cycle that saw the game jump from Gamecube to Xbox to Xbox 360 (the same thing that happened to <em>Kameo</em>, by the way). Considering these previous issues, a sequel designed from the ground up for the 360 is just what the doctor ordered. Still, with <a href="http://www.joystiq.com/2007/04/10/halo-3-video-questions-cleared-up/"><em>Halo 3</em></a> coming out later this year and a <a href="http://www.joystiq.com/2007/04/11/post-update-gears-problems-surface/"><em>Gears of War</em></a> sequel presumably falling in 2008, we wonder where <em>Perfect Dark</em> would fit.<br /><br />For our two cents, we'd rather see a great sequel to <em>Kameo</em>, as the 360 is woefully short of decent platformers. At any rate, a sequel to <em>Perfect Dark</em> is all but assured. The only question is when.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/04/11/perfect-dark-zero-sequel-on-the-way/">Perfect Dark Zero sequel on the way?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 11 Apr 2007 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://dpcough.wordpress.com/2007/04/11/perfect-dark-zero-sequel/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/11/perfect-dark-zero-sequel-on-the-way/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/872194/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/11/perfect-dark-zero-sequel-on-the-way/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>microsoft game studios</category><category>MicrosoftGameStudios</category><category>pd0</category><category>pdz</category><category>perfect dark</category><category>perfect dark zero</category><category>PerfectDark</category><category>PerfectDarkZero</category><category>rare</category><category>rare studios</category><category>RareStudios</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Wed, 11 Apr 2007 16:30:00 EST</pubDate></item><item><title><![CDATA[Snag Jetpac for free from Gamertag Radio]]></title><link>http://www.joystiq.com/2007/03/28/snag-jetpac-for-free-from-gamertag-radio/</link><guid isPermaLink="true">http://www.joystiq.com/2007/03/28/snag-jetpac-for-free-from-gamertag-radio/</guid><comments>http://www.joystiq.com/2007/03/28/snag-jetpac-for-free-from-gamertag-radio/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://www.gamertagradio.com/vbportal/forums/showthread.php?t=3796"><img hspace="4" height="239" border="1" width="425" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/03/jetpac-refuelled_sm.jpg" /></a><br />
So, have you played <a href="http://www.joystiq.com/tag/jetpac"><em>Jetpac Refuelled</em></a>? Did you like it? By chance, did you like it, but not quite enough to spend 400 points on it? Maybe you just like free stuff. If any of this applies to you, head on over to <a href="http://www.gamertagradio.com/vbportal/forums/showthread.php?t=3796">Gamertag Radio</a>, where Godfree and the gang are giving away a free copy of <em>Jetpac Refuelled</em>. Entering the contest is a snap, but you'll have to head over there for yourself to find out how. Hit the "read" link for the complete lowdown. Don't forget to tell GTR who sent you.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/03/28/snag-jetpac-for-free-from-gamertag-radio/">Snag Jetpac for free from Gamertag Radio</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 28 Mar 2007 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamertagradio.com/vbportal/forums/showthread.php?t=3796>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/28/snag-jetpac-for-free-from-gamertag-radio/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/862514/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/28/snag-jetpac-for-free-from-gamertag-radio/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gamertag radio</category><category>GamertagRadio</category><category>gtr</category><category>jetpac</category><category>jetpac refuelled</category><category>Jetpac-Refuelled</category><category>JetpacRefuelled</category><category>microsoft game studios</category><category>Microsoft-Game-Studios</category><category>MicrosoftGameStudios</category><category>rare</category><category>rare studio</category><category>rare studios</category><category>RareStudio</category><category>RareStudios</category><category>XBLA</category><category>Xbox-Live-Arcade</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Wed, 28 Mar 2007 19:00:00 EST</pubDate></item><item><title><![CDATA[Jetpac lands on XBLA, shoots floating brains]]></title><link>http://www.joystiq.com/2007/03/28/jetpac-lands-on-xbla-shoots-floating-brains/</link><guid isPermaLink="true">http://www.joystiq.com/2007/03/28/jetpac-lands-on-xbla-shoots-floating-brains/</guid><comments>http://www.joystiq.com/2007/03/28/jetpac-lands-on-xbla-shoots-floating-brains/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><img hspace="0" height="239" border="1" width="425" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2007/03/jetpac-post.jpg" alt="" /><br />
Sure, it's not as exciting as, say, the <a href="http://www.joystiq.com/2007/03/28/more-xbox-360-elite-media-trickles-in/">Xbox 360 Elite</a>, but there <em>is</em> a new Live Arcade game out this week. That game, as <a href="http://www.joystiq.com/2007/03/23/gyruss-denied-jetpac-hits-xbla-next-week/">previously announced</a>, is <a href="http://www.joystiq.com/2007/03/23/video-jetpacs-happy-rainbow-lasers/"><em>Jetpac Refuelled</em></a>. Does it break the 50MB limit? No, quite the opposite in fact. <em>Jetpac Refuelled</em> clocks in at a dainty 21MB. So, go download the trial and see what you think. Should you desire to, ahem, go all the way, the full version can be had for 400 points.<br />
<br />
Anyone enjoying the game so far?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/03/28/jetpac-lands-on-xbla-shoots-floating-brains/">Jetpac lands on XBLA, shoots floating brains</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 28 Mar 2007 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/03/28/jetpac-lands-on-xbla-shoots-floating-brains/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/862008/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/28/jetpac-lands-on-xbla-shoots-floating-brains/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>jetpac</category><category>jetpac refuelled</category><category>Jetpac-Refuelled</category><category>JetpacRefuelled</category><category>mgs</category><category>microsoft game studios</category><category>Microsoft-Game-Studios</category><category>MicrosoftGameStudios</category><category>rare</category><category>rare studio</category><category>rare studios</category><category>RareStudio</category><category>RareStudios</category><category>ultimate</category><category>XBLA</category><category>Xbox-Live-Arcade</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Wed, 28 Mar 2007 11:00:00 EST</pubDate></item><item><title><![CDATA[Video: Jetpac's happy rainbow lasers]]></title><link>http://www.joystiq.com/2007/03/23/video-jetpacs-happy-rainbow-lasers/</link><guid isPermaLink="true">http://www.joystiq.com/2007/03/23/video-jetpacs-happy-rainbow-lasers/</guid><comments>http://www.joystiq.com/2007/03/23/video-jetpacs-happy-rainbow-lasers/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><object width="425" height="362" id="gtembed" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000"> <param value="sameDomain" name="allowScriptAccess" /> <param value="http://www.gametrailers.com/remote_wrap.php?mid=18068" name="movie" /> <param value="high" name="quality" /> <embed width="425" height="362" align="middle" type="application/x-shockwave-flash" pluginspage="http://www.macromedia.com/go/getflashplayer" quality="high" allowscriptaccess="sameDomain" name="gtembed" swliveconnect="true" src="http://www.gametrailers.com/remote_wrap.php?mid=18068"></embed><br />To help get the word out about next week's Xbox Live Arcade release, <a href="http://www.joystiq.com/2007/03/23/gyruss-denied-jetpac-hits-xbla-next-week/"><em>Jetpac Refuelled</em></a>, Microsoft has released a trailer of the game in action. A small segment of the video is devoted to the retro version of the game, but the meat and potatoes, as it were, are spent on the Refuelled mode. The game is pretty sharp (and widescreen, by the way), with plenty of things happening on screen. There are <em>tons</em> of enemies to avoid whilst building your rocket ship, but fortunately there are some pretty effective weapons as well. The multiplayer mode, in which players race to build and fuel their rocket and be the first to escape, looks like it could be a lot of fun, too. Check out the trailer and tell us what you think. Should you desire to check it out in HD, head over to <a href="http://www.gametrailers.com/player.php?type=wmv&amp;id=18067">GameTrailers</a>.</object><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/03/23/video-jetpacs-happy-rainbow-lasers/">Video: Jetpac's happy rainbow lasers</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 23 Mar 2007 15:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gametrailers.com/player.php?type=wmv&amp;id=18067>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/23/video-jetpacs-happy-rainbow-lasers/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/859099/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/23/video-jetpacs-happy-rainbow-lasers/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arcade</category><category>jetpac</category><category>jetpac refuelled</category><category>Jetpac-Refuelled</category><category>JetpacRefuelled</category><category>live arcade</category><category>LiveArcade</category><category>Microsoft-Game-Studios</category><category>rare</category><category>rare studios</category><category>RareStudios</category><category>xbla</category><category>xbox live arcade</category><category>Xbox-Live-Arcade</category><category>XboxLiveArcade</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Fri, 23 Mar 2007 15:45:00 EST</pubDate></item><item><title><![CDATA[Viva Piņata demo now available]]></title><link>http://www.joystiq.com/2007/03/13/viva-pinata-demo-now-available/</link><guid isPermaLink="true">http://www.joystiq.com/2007/03/13/viva-pinata-demo-now-available/</guid><comments>http://www.joystiq.com/2007/03/13/viva-pinata-demo-now-available/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/viva-pinata/" rel="tag">Viva Pinata</a></p><img width="225" vspace="4" hspace="4" height="188" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2006/11/vivapininvite2.jpg" alt="" />A demo of <a href="http://www.joystiq.com/tag/vivapinata"><em>Viva Pi&ntilde;ata</em></a> is now available on Xbox Live Marketplace. Clocking in at just under a gig, the demo promises to let you raise your own sparrowmint pi&ntilde;ata. <em>Viva Pi&ntilde;ata</em> vets will know that sparrowmints are available fairly early in the game, but the demo should give players <strike>about 30 minutes to an hour</strike> plenty of gameplay. Considering the high hopes that Microsoft originally pinned on the game, we wonder why it took this long to release a demo. With any luck, maybe this will convince more gamers that <em>Viva Pi&ntilde;ata</em> is worth checking out. Trust us, if you give it a chance, you'll find that <em>Viva Pi&ntilde;ata</em> is <em>very</em> <a href="http://www.joystiq.com/2006/12/07/viva-pi-ata-candy-coated-crack/">addictive</a>.<br /><br /><font color="red">Update</font>: It looks like the demo has more gameplay than we thought. Enjoy.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/03/13/viva-pinata-demo-now-available/">Viva Piņata demo now available</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 13 Mar 2007 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/03/13/viva-pinata-demo-now-available/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/851640/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/13/viva-pinata-demo-now-available/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>live marketplace</category><category>LiveMarketplace</category><category>marketplace</category><category>microsoft game studios</category><category>MicrosoftGameStudios</category><category>rare</category><category>rare studio</category><category>rare studios</category><category>RareStudio</category><category>RareStudios</category><category>viva pinata</category><category>VivaPinata</category><category>xblm</category><category>xbox live marketplace</category><category>XboxLiveMarketplace</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Tue, 13 Mar 2007 10:30:00 EST</pubDate></item><item><title><![CDATA[First (blurry) shots of Jetpac Refuelled]]></title><link>http://www.joystiq.com/2007/02/22/first-blurry-shots-of-jetpac-refuelled/</link><guid isPermaLink="true">http://www.joystiq.com/2007/02/22/first-blurry-shots-of-jetpac-refuelled/</guid><comments>http://www.joystiq.com/2007/02/22/first-blurry-shots-of-jetpac-refuelled/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://www.meristation.com/v3/listado_imagenes.php?id=cw45dad91e70b11&amp;idj=cw45dad91e70b11&amp;pic=360"><img hspace="0" height="239" border="1" width="425" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2007/02/jetpac-refuelled.jpg" alt="" /></a><br />
Spanish website, <a href="http://www.meristation.com/v3/listado_imagenes.php?id=cw45dad91e70b11&amp;idj=cw45dad91e70b11&amp;pic=360">Meristation</a>, has posted the first shots of the upcoming <em>Jetpac Refuelled</em> for Xbox Live Arcade. For those with short memories, <em>Jetpac Refuelled</em> was recently <a href="http://www.joystiq.com/2007/02/07/rare-xbla-title-revealed/">uncovered</a> as Rare's <a href="http://www.joystiq.com/2007/02/05/rare-making-live-arcade-title/">top-secret XBLA game</a>. A remake of the original <em>Jetpac</em>, <em>Refuelled</em> looks to be much the same, with the addition of updated graphics, of course. Unfortunately, the shots posted are pretty blurry, but they still give us a good idea of what to expect from the game. Anyone have fond memories of the original? How many MS points would you spend on the XBLA version?<br />
<br />
[Via <a href="http://www.evilavatar.com/forums/showthread.php?t=25858">Evil Avatar</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/02/22/first-blurry-shots-of-jetpac-refuelled/">First (blurry) shots of Jetpac Refuelled</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 22 Feb 2007 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.meristation.com/v3/listado_imagenes.php?id=cw45dad91e70b11&amp;idj=cw45dad91e70b11&amp;pic=360>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/22/first-blurry-shots-of-jetpac-refuelled/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/838163/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/22/first-blurry-shots-of-jetpac-refuelled/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arcade</category><category>jetpac</category><category>jetpac refuelled</category><category>Jetpac-Refuelled</category><category>JetpacRefuelled</category><category>live arcade</category><category>LiveArcade</category><category>Microsoft-Game-Studios</category><category>rare</category><category>rare studios</category><category>RareStudios</category><category>xbla</category><category>xbox live arcade</category><category>Xbox-Live-Arcade</category><category>XboxLiveArcade</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Thu, 22 Feb 2007 14:30:00 EST</pubDate></item><item><title><![CDATA[Rare making Live Arcade title]]></title><link>http://www.joystiq.com/2007/02/05/rare-making-live-arcade-title/</link><guid isPermaLink="true">http://www.joystiq.com/2007/02/05/rare-making-live-arcade-title/</guid><comments>http://www.joystiq.com/2007/02/05/rare-making-live-arcade-title/#comments</comments><description><![CDATA[<a href="http://www.computerandvideogames.com/article.php?id=156750"><img width="425" vspace="4" hspace="0" height="151" border="0" alt="" src="http://www.joystiq.com/media/2007/02/rare_xbox_live_arcade.jpg" /></a><br /><a href="http://www.computerandvideogames.com/article.php?id=156750">CVG</a> reports that a recent issue of Edge magazine mentions that Rare is working on an Xbox Live Arcade title. The original title is reportedly under the direction of Nick Burton, who has previously worked on <em>Starfox Adventures</em> and <em>Kameo: Elements of Power</em>. Burton is heading up a ten man team to create the title. There isn't much more information available at this point, though it's a safe bet that the game will be colorful and quirky. While Rare's recent track record has been spotty, <em>Viva Pi&ntilde;ata</em> proved that Rare can make an <a href="http://www.joystiq.com/2006/12/07/viva-pi-ata-candy-coated-crack/">addicting</a> game when they set their minds to it. Here's hoping the mystery Live Arcade title is up to snuff.<br /><br />[Via <a href="http://www.joystiq.com/2007/02/05/rumor-rare-working-on-original-xbla-game/">Joystiq</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/02/05/rare-making-live-arcade-title/">Rare making Live Arcade title</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 05 Feb 2007 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.computerandvideogames.com/article.php?id=156750>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/05/rare-making-live-arcade-title/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/748674/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/05/rare-making-live-arcade-title/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arcade</category><category>live arcade</category><category>LiveArcade</category><category>microsoft game studios</category><category>MicrosoftGameStudios</category><category>rare</category><category>rare studios</category><category>RareStudios</category><category>xbla</category><category>xbox live arcade</category><category>XboxLiveArcade</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Mon, 05 Feb 2007 17:30:00 EST</pubDate></item><item><title><![CDATA[Rare's brothers in charge call it quits]]></title><link>http://www.joystiq.com/2007/01/03/rares-brothers-in-charge-call-it-quits/</link><guid isPermaLink="true">http://www.joystiq.com/2007/01/03/rares-brothers-in-charge-call-it-quits/</guid><comments>http://www.joystiq.com/2007/01/03/rares-brothers-in-charge-call-it-quits/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://www.1up.com/do/newsStory?cId=3156140"><img width="225" vspace="4" hspace="4" height="125" border="1" align="right" alt="" src="http://www.joystiq.com/media/2007/01/chrisandtimstamperexrare.jpg" /></a>Two of Rare's three founders, Chris and Tim Stamper, have <a href="http://www.1up.com/do/newsStory?cId=3156140">decided</a> to pack their bags and head for greener pastures. While some may assume that this departure is the result of <em>Viva Pi&ntilde;ata</em>'s undeservedly low sales and a string of games that failed to live up to their potential -- <em>Grabbed by the Ghoulies</em>, <em>Kameo</em>, <em>Perfect Dark Zero</em> -- Microsoft assures the world that the brothers are "simply leaving to pursue other opportunities." Studio veterans, Mark Betteridge and Greg Mayles will take over the roles of Studio Director and Creative Director, respectively.<br /><br /><em>Viva Pi&ntilde;ata</em> was quite an achievement, fellas. 360 Fanboy wishes the Stampers nothing but the best.<br /><br />[Via <a href="http://www.joystiq.com/2007/01/02/rare-founding-bros-bounce-vets-fill-in/">Joystiq</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/01/03/rares-brothers-in-charge-call-it-quits/">Rare's brothers in charge call it quits</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 03 Jan 2007 10:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.1up.com/do/newsStory?cId=3156140>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/01/03/rares-brothers-in-charge-call-it-quits/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/728413/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/01/03/rares-brothers-in-charge-call-it-quits/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>microsoft</category><category>rare</category><category>rare studios</category><category>RareStudios</category><category>viva pinata</category><category>VivaPinata</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Wed, 03 Jan 2007 10:15:00 EST</pubDate></item><item><title><![CDATA[2007 sees Kameo on the big screen?]]></title><link>http://www.joystiq.com/2006/12/28/2007-sees-kameo-on-the-big-screen/</link><guid isPermaLink="true">http://www.joystiq.com/2006/12/28/2007-sees-kameo-on-the-big-screen/</guid><comments>http://www.joystiq.com/2006/12/28/2007-sees-kameo-on-the-big-screen/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/kameo/" rel="tag">Kameo</a></p><a href="http://imdb.com/title/tt0489103/"><img hspace="4" height="136" border="1" align="right" width="225" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2006/12/skyblue.jpg" /></a><a href="http://reviews.joystiq.com/2005/11/22/joystiq-review-kameo-elements-of-power/"><em>Kameo</em></a> was a mixed bag, even for a launch title. The game was beautiful, it played reasonably well, but there was just something missing. The characters lacked spark and the world was perhaps a little too saccharine. Still, it was a decent first effort and it was sure as hell a sight better than <em>Grabbed by the Ghoulies</em>, Rare's first Microsoft effort. It looks like the lukewarm reception was enough for Microsoft, as a <em>Kameo</em> movie appears to be in the works, according to <a href="http://imdb.com/title/tt0489103/">IMDB</a>. The director listed is Sunmin Park, who most recently had a hand in the anime feature, <a href="http://imdb.com/title/tt0353014/"><em>Sky Blue</em></a>. We haven't watched the film, but Siliconera reports that it was a beautiful, though somewhat empty experience.<br />
<br />
Wait a minute, beautiful but empty? It's almost a perfect match! The only other bit of knowledge we have is that the film is slated for 2007. Anyone think <em>Kameo</em> is worth the ever increasing price of a movie ticket?<br />
<br />
[Via <a href="http://www.siliconera.com/index.php/2006/12/28/kameo-movie-in-2007/">Siliconera</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/12/28/2007-sees-kameo-on-the-big-screen/">2007 sees Kameo on the big screen?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 28 Dec 2006 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://imdb.com/title/tt0489103/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/12/28/2007-sees-kameo-on-the-big-screen/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/725913/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/12/28/2007-sees-kameo-on-the-big-screen/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>game movies</category><category>GameMovies</category><category>kameo</category><category>kameo movie</category><category>Kameo-Elements-of-Power</category><category>KameoMovie</category><category>Microsoft-Game-Studios</category><category>movies</category><category>rare</category><category>rare studios</category><category>RareStudios</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Thu, 28 Dec 2006 16:00:00 EST</pubDate></item><item><title><![CDATA[Viva Piņata: candy coated crack]]></title><link>http://www.joystiq.com/2006/12/07/viva-pi-ata-candy-coated-crack/</link><guid isPermaLink="true">http://www.joystiq.com/2006/12/07/viva-pi-ata-candy-coated-crack/</guid><comments>http://www.joystiq.com/2006/12/07/viva-pi-ata-candy-coated-crack/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a>, <a href="http://www.joystiq.com/category/viva-pinata/" rel="tag">Viva Pinata</a></p><img width="425" vspace="4" hspace="4" height="375" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/07/pinata.jpg" alt="" /><br />360 Fanboy blogger, Dustin Burg, <a href="http://www.joystiq.com/2006/12/01/a-virgin-to-the-world-of-viva-pi-ata/">laid his hands</a> on <em>Viva Pi&ntilde;ata</em> a few days ago, and my rental copy showed up yesterday. Having finished blogging for the day, I popped the game into my 360. I did nothing else for two hours straight. I only stopped because my wife came home and we were going to dinner. When we got back from dinner (coincidentally, it was Mexican food), I showed <em>Viva </em><em>Pi&ntilde;ata</em> to my wife. <br /><br />Now, we play a few games together -- mostly dungeon crawlers and puzzle games -- but for the most part, I am the gamer of the house. Still, she loves <em>The Sims</em> and it shares many similarities with <em>VP</em>. She started playing at 7:00 <em>and did not set the controller down</em> until nearly 11:00. The urge to do "just one more thing" is a quality that <em>Viva </em><em>Pi&ntilde;ata</em> absolutely nails. Whether it's meeting the mating requirements for a species, building that house, or just planting seeds, you will always have something you need to attend to. Once you've done that, you'll remember that <em>other</em> thing you wanted to do, and so on and so forth. So, let this be a warning for those who haven't picked this up, and those who want that perfect game for the casual gamers in your house: <em>Viva </em><em>Pi&ntilde;ata</em> will claim your soul and your 360. Remember that before you hand the controller over to someone else "just to try it out."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/12/07/viva-pi-ata-candy-coated-crack/">Viva Piņata: candy coated crack</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 07 Dec 2006 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2006/12/07/viva-pi-ata-candy-coated-crack/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/714564/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/12/07/viva-pi-ata-candy-coated-crack/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>microsoft game studios</category><category>MicrosoftGameStudios</category><category>rare</category><category>rare studios</category><category>RareStudios</category><category>viva pinata</category><category>VivaPinata</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Thu, 07 Dec 2006 14:30:00 EST</pubDate></item><item><title><![CDATA[Metareview: Viva Piņata]]></title><link>http://www.joystiq.com/2006/11/17/metareview-viva-pi-ata/</link><guid isPermaLink="true">http://www.joystiq.com/2006/11/17/metareview-viva-pi-ata/</guid><comments>http://www.joystiq.com/2006/11/17/metareview-viva-pi-ata/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/reviews/" rel="tag">Reviews</a></p><img width="225" vspace="4" hspace="4" height="320" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2006/11/vivapinatabox.jpg" id="vimage_1" alt="" />Microsoft's <em>Pok&eacute;mon</em> inspired children's title, <em>Viva Pi&ntilde;ata</em> has finally hit the market and is picking up some reviews. Most of the reviews are very positive, though some note that <em>Viva Pi&ntilde;ata</em> probably won't satisfy the twitch-happy <em>Gears of War</em> crowd. Then again, it's not really designed for action fans, though many reviews are claiming that it's actually very complex. Sitting somewhere between <em>The Sims</em> and <em>Animal Crossing</em>, <em>Viva Pi&ntilde;ata</em> is performing admirably. It currently has an average of 85 on <a href="http://www.metacritic.com/games/platforms/xbox360/vivapinata">Metacritic</a>.<br />
<ul>
    <li><a href="http://www.gamespot.com/xbox360/strategy/vivapinata/review.html?page=1">Gamespot</a> (8.3/10) - "It oozes charm and personality from its every papier-m&acirc;ch&eacute;-covered pore. While it's accessible enough for those with very little gaming experience (and their children), it also has enough depth to keep any of you with a Pokemon-style "gotta catch 'em all" mentality--or perhaps a penchant for gardening--entertained for many hours."</li>
    <li><a href="http://xbox360.ign.com/articles/745/745371p1.html">IGN</a> (8.5/10) - "... it seems like a serious oversight to not include the ability to show off your garden in some way to your friends. Here is a game where you spend all of your time cultivating and shaping your garden space -- and you can't show it to anybody on Live. The only way for them to see it is to be right next to you."</li>
    <li><a href="http://www.1up.com/do/reviewPage?cId=3155297">1UP</a> (9/10) - "<span id="intelliTxt" name="intelliTxt"><span class="bodytext" nd="1">Rare has certainly recaptured its former glory here, and in producing one of the most misunderstood games of the year, it has also produced one of the finest in its history, and certainly one of the most intriguing on 360. To dismiss it as "just for kids" would be foolish. You are not too cool to enjoy this game."</span></span></li>
</ul>
1UP wasn't the only review to share the ironic sentiment that <em>Viva Pi&ntilde;ata</em> -- a franchise specifically designed to rake in your kids' cash -- is one of the best Rare games in years. Will Microsoft's famous investment finally pay off?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/11/17/metareview-viva-pi-ata/">Metareview: Viva Piņata</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 17 Nov 2006 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2006/11/17/metareview-viva-pi-ata/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/703867/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/11/17/metareview-viva-pi-ata/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>metareview</category><category>microsoft game studios</category><category>MicrosoftGameStudios</category><category>rare</category><category>rare studios</category><category>RareStudios</category><category>viva pinata</category><category>VivaPinata</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Fri, 17 Nov 2006 15:30:00 EST</pubDate></item><item><title><![CDATA[Presenting some sweet Viva Piņata swag]]></title><link>http://www.joystiq.com/2006/11/16/presenting-some-sweet-viva-pi-ata-swag/</link><guid isPermaLink="true">http://www.joystiq.com/2006/11/16/presenting-some-sweet-viva-pi-ata-swag/</guid><comments>http://www.joystiq.com/2006/11/16/presenting-some-sweet-viva-pi-ata-swag/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a></p><a href="http://www.flickr.com/photos/gamertagradio/298553588/in/set-72157594378324757/"><img width="425" vspace="4" hspace="4" height="319" border="1" id="vimage_1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/11/viva-pinata-pinata.jpg" alt="" /></a><br />The <a href="http://www.flickr.com/photos/gamertagradio/298553588/in/set-72157594378324757/">package</a> pictured above showed up on <a href="http://www.gamertagradio.com">Gamertag Radio's</a> doorstep yesterday. The box had a copy of <em>Viva Pi&ntilde;ata</em>, a "passport" to Pi&ntilde;ata Island, some purple Easter grass, and of course, the pi&ntilde;ata. A sweeter piece of game related swag we haven't seen in a long time. Yes, we're afraid that it even tops <a href="http://www.joystiq.com/tag/roboblitz"><em>RoboBlitz</em></a> T-shirts. Sadly, packages like this rarely make it past the automated <a href="http://www.hasbro.com/nerf/pl/page.nstrike_blasters/dn/default.cfm">Nerf</a> turrets outside Fanboy Towers -- they're not lethal, just really annoying. It's too bad really, because it's a nice bit of kit we could have given away. Speaking of <em>Viva Pi&ntilde;ata</em>, has anybody picked it up yet? Is it any good?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/11/16/presenting-some-sweet-viva-pi-ata-swag/">Presenting some sweet Viva Piņata swag</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 16 Nov 2006 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.flickr.com/photos/gamertagradio/298553588/in/set-72157594378324757/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/11/16/presenting-some-sweet-viva-pi-ata-swag/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/703198/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/11/16/presenting-some-sweet-viva-pi-ata-swag/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>rare</category><category>rare studios</category><category>RareStudios</category><category>swag</category><category>viva pinata</category><category>VivaPinata</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Thu, 16 Nov 2006 14:30:00 EST</pubDate></item><item><title><![CDATA[An actual Viva Piņata ... piņata?]]></title><link>http://www.joystiq.com/2006/11/08/an-actual-viva-pi-ata-pi-ata/</link><guid isPermaLink="true">http://www.joystiq.com/2006/11/08/an-actual-viva-pi-ata-pi-ata/</guid><comments>http://www.joystiq.com/2006/11/08/an-actual-viva-pi-ata-pi-ata/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><img width="225" vspace="4" hspace="4" height="167" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2006/11/horstachio.jpg" id="vimage_1" alt="" />It's natural really. American Greetings has signed a deal with 4Kids Entertainment to create, ahem, "social expression products" based on Microsoft's would be <em>Pok&eacute;mon</em> killer, <a href="http://www.joystiq.com/tag/vivapinata"><em>Viva Pi&ntilde;ata</em></a>. These products are to include stickers, gift wrap, gift bags, greeting cards, Christmas ornaments, and (drum roll please) party goods! Oh please, let them make honest-to-God pi&ntilde;atas. I actually saw a <em>Viva Pi&ntilde;ata</em> branded pi&ntilde;ata while picking up my copy of <a href="http://www.joystiq.com/2006/11/07/the-x360f-gears-of-war-play-a-thon/"><em>GOW</em></a>, but I think it was purely promotional. Besides, it was tiny. It would hold, like, hardly any candy at all. So, if you love (or hate) <em>Viva Pi&ntilde;ata</em> and would dearly like to smash your own, your dream is one step closer to reality. Don't get your hopes up just yet, though: the product line isn't scheduled to launch until Fall of 2007. <br /><br />Full press release after the break.<p><a href="http://www.joystiq.com/2006/11/08/an-actual-viva-pi-ata-pi-ata/" rel="bookmark">Continue reading <em>An actual Viva Piņata ... piņata?</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/11/08/an-actual-viva-pi-ata-pi-ata/">An actual Viva Piņata ... piņata?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 08 Nov 2006 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2006/11/08/an-actual-viva-pi-ata-pi-ata/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/698590/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/11/08/an-actual-viva-pi-ata-pi-ata/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>4kids entertainment</category><category>4kidsEntertainment</category><category>microsoft game studios</category><category>MicrosoftGameStudios</category><category>pinata</category><category>rare</category><category>rare studios</category><category>RareStudios</category><category>viva pinata</category><category>VivaPinata</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Wed, 08 Nov 2006 16:30:00 EST</pubDate></item><item><title><![CDATA[PDZ gets new maps, world still turns]]></title><link>http://www.joystiq.com/2006/11/01/pdz-gets-new-maps-world-still-turns/</link><guid isPermaLink="true">http://www.joystiq.com/2006/11/01/pdz-gets-new-maps-world-still-turns/</guid><comments>http://www.joystiq.com/2006/11/01/pdz-gets-new-maps-world-still-turns/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/perfect-dark/" rel="tag">Perfect Dark</a>, <a href="http://www.joystiq.com/category/xbox-live/" rel="tag">Xbox Live</a>, <a href="http://www.joystiq.com/category/xbox-live-marketplace/" rel="tag">Xbox Live Marketplace</a></p><a href="http://www.majornelson.com/archive/2006/11/01/Perfect-Dark-Zero-Map-Pack-Two.aspx"><img width="425" vspace="4" hspace="4" height="219" border="1" src="http://www.joystiq.com/media/2006/04/pdz_demo_banner.jpg" alt="" /></a><br />It's been a <a href="http://www.joystiq.com/2006/06/08/pdz-map-pack-one-perfectly-available/">long time</a> since <em>Perfect Dark: Zero</em> received any downloadable content. It should come as a joyful surprise to loyal fans then, that there is a new map pack <a href="http://www.majornelson.com/archive/2006/11/01/Perfect-Dark-Zero-Map-Pack-Two.aspx">available</a> for download on Marketplace. It should come as an even better surprise that the content is free. The pack contains two new maps, Facility and Ruin. Both maps are based on classic maps from previous games. <br /><br />Just curious, but who's still playing <em>PDZ</em>? Any die-hard fans out there? Tell us what has made the game appealing for so long. Will these new maps convince lapsed fans to go back?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/11/01/pdz-gets-new-maps-world-still-turns/">PDZ gets new maps, world still turns</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 01 Nov 2006 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.majornelson.com/archive/2006/11/01/Perfect-Dark-Zero-Map-Pack-Two.aspx>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/11/01/pdz-gets-new-maps-world-still-turns/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/694530/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/11/01/pdz-gets-new-maps-world-still-turns/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>marketplace</category><category>microsoft game studios</category><category>MicrosoftGameStudios</category><category>pdz</category><category>pefect dark zero</category><category>PefectDarkZero</category><category>rare</category><category>rare studios</category><category>RareStudios</category><category>xblm</category><category>xbox live marketplace</category><category>XboxLiveMarketplace</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Wed, 01 Nov 2006 13:30:00 EST</pubDate></item><item><title><![CDATA[Viva Piņata achievements cracked open]]></title><link>http://www.joystiq.com/2006/10/26/viva-pi-ata-acheivments-cracked-open/</link><guid isPermaLink="true">http://www.joystiq.com/2006/10/26/viva-pi-ata-acheivments-cracked-open/</guid><comments>http://www.joystiq.com/2006/10/26/viva-pi-ata-acheivments-cracked-open/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live/" rel="tag">Xbox Live</a></p><a href="http://pinataisland.info/index.php?title=Achievements"><img width="225" vspace="4" hspace="4" height="275" border="0" align="right" alt="Can you say Chippopatamus? I knew you could." id="vimage_1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/10/chippo.jpg" /></a><a href="http://pinataisland.info/index.php?title=Main_Page">Pi&ntilde;ata Island</a>, the wiki for all your <em>Viva Pi&ntilde;ata</em> needs, has a big stick. They have taken that stick, swung it smack into the pi&ntilde;ata that is the internet, and cracked it wide open. "What was inside?" you ask. Why, nothing other than a <a href="http://pinataisland.info/index.php?title=Achievements">listing</a> of <em>Viva Pi&ntilde;ata</em>'s 20 non-secret achievements. There are 50 in all, with 30 of them being secret. The achievements range from easy (name one of your pi&ntilde;atas) to requiring <em>Pok&eacute;mon</em> like dedication (attract 50 pi&ntilde;atas) -- and all of them are worth 20 points. Supposedly, all achievements should be unlocked through normal play. Our favorite is Wealth Master, which requires the player to amass 100,000 chocolate coins, the game's currency. We don't care if they are chocolate, anyone with 100,000 chocolate coins is wealthy in our book. <br /><br />[Thanks, <a href="http://pinataisland.info/index.php?title=Achievements">jimmcq</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/10/26/viva-pi-ata-acheivments-cracked-open/">Viva Piņata achievements cracked open</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 26 Oct 2006 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://pinataisland.info/index.php?title=Achievements>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/10/26/viva-pi-ata-acheivments-cracked-open/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/691347/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/10/26/viva-pi-ata-acheivments-cracked-open/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gamerscore</category><category>microsoft game studios</category><category>MicrosoftGameStudios</category><category>pinata</category><category>pinata island</category><category>PinataIsland</category><category>rare</category><category>rare studios</category><category>RareStudios</category><category>viva pinata</category><category>VivaPinata</category><category>xbox live</category><category>XboxLive</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Thu, 26 Oct 2006 13:30:00 EST</pubDate></item><item><title><![CDATA[TGS: Lost Planet and Viva Piņata video]]></title><link>http://www.joystiq.com/2006/09/21/tgs-lost-planet-and-viva-pi-ata-video/</link><guid isPermaLink="true">http://www.joystiq.com/2006/09/21/tgs-lost-planet-and-viva-pi-ata-video/</guid><comments>http://www.joystiq.com/2006/09/21/tgs-lost-planet-and-viva-pi-ata-video/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><object width="425" height="406" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="ExternalInterface">
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<param showlogo="false" /> 		 <embed width="425" height="406" align="middle" src="http://www.gamevideos.com:80/swf/video.swf?plylst=http%3A%2F%2Fwww.gamevideos.com%3A80/video/asx%3Ffileurl%3Dgv.com.vivatgs_320x180.flv%26videoid%3D6265%26usersubmitted%3Dfalse%26runtime%3D249&amp;showlogo=false&amp;playAuto=no" swliveconnect="true" name="ExternalInterface" allowscriptaccess="sameDomain" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash"></embed> 		 </object><br /><br />We know, it's been a slow couple of days if you don't like RPGs, and even though X360F is the one that brought you videos of all this <a href="http://www.joystiq.com/2006/09/20/tgs-see-blue-dragon-gameplay-finally/">turn</a> <a href="http://www.joystiq.com/2006/09/20/tgs-video-of-trusty-bell/">based</a> <a href="http://www.joystiq.com/2006/09/20/tgs-lost-odyssey-intro-video/">crap</a>, we feel your pain. As such, we'd like to make amends with not one, but <em>two</em> videos of games that don't star doe-eyed pixie people with spiky hair. The first is a very long video of <span style="font-style: italic;">Viva Pi&ntilde;ata</span> that you can see above. The second video  -- one we imagine is more interesting to action fans -- is of <span style="font-style: italic;">Lost Planet</span>. Make sure you watch for the multiplayer madness at the end. <br /><br />Let's never fight again, okay?<p><a href="http://www.joystiq.com/2006/09/21/tgs-lost-planet-and-viva-pi-ata-video/" rel="bookmark">Continue reading <em>TGS: Lost Planet and Viva Piņata video</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/09/21/tgs-lost-planet-and-viva-pi-ata-video/">TGS: Lost Planet and Viva Piņata video</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 21 Sep 2006 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2006/09/21/tgs-lost-planet-and-viva-pi-ata-video/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/672835/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/09/21/tgs-lost-planet-and-viva-pi-ata-video/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>capcom</category><category>lost planet</category><category>LostPlanet</category><category>rare</category><category>rare studios</category><category>RareStudios</category><category>tgs</category><category>viva pinata</category><category>VivaPinata</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Thu, 21 Sep 2006 16:00:00 EST</pubDate></item><item><title><![CDATA[Viva Pinata gameplay revealed]]></title><link>http://www.joystiq.com/2006/08/29/viva-pinata-gameplay-revealed/</link><guid isPermaLink="true">http://www.joystiq.com/2006/08/29/viva-pinata-gameplay-revealed/</guid><comments>http://www.joystiq.com/2006/08/29/viva-pinata-gameplay-revealed/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live/" rel="tag">Xbox Live</a></p><a href="http://www.xboxyde.com/stream_2959_en.html"><img hspace="4" height="239" border="1" width="425" vspace="4" alt=""  src="http://www.blogcdn.com/www.joystiq.com/media/2006/08/vivapinata.jpg" /></a><br />
If you've been hungering to know (and see) more specifics regarding Rare's upcoming game, <em><a href="http://www.joystiq.com/2006/08/28/viva-pokemon-pinata-explored/">Viva Pi&ntilde;ata</a></em>, take a gander at this massive <a href="http://www.xboxyde.com/stream_2959_en.html">video</a> demonstration from Leipzig. Clocking in at over twenty minutes long, the video goes over just about everything you've wanted to know, including:<br />
<ul>
    <li>Attracting pi&ntilde;atas to your garden</li>
    <li>Tending said garden</li>
    <li>Pi&ntilde;ata romance (rowr!)</li>
    <li>Xbox Live features</li>
    <li>Pi&ntilde;atas, pi&ntilde;atas, pi&ntilde;atas.</li>
</ul>
The game looks great. Rare's first game developed entirely on the 360 is colorful, vibrant, and overall very nice. Check out the video if you've got the time to kill.<br />
<br />
Anyone else think it's strange not to have a third person avatar in a children's game?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/08/29/viva-pinata-gameplay-revealed/">Viva Pinata gameplay revealed</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 29 Aug 2006 09:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.xboxyde.com/stream_2959_en.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/08/29/viva-pinata-gameplay-revealed/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/660433/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/08/29/viva-pinata-gameplay-revealed/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>kameo</category><category>Kameo-Elements-of-Power</category><category>Microsoft-Game-Studios</category><category>pdz</category><category>perfect dark zero</category><category>PerfectDarkZero</category><category>rare</category><category>rare studios</category><category>RareStudios</category><category>viva pinata</category><category>VivaPinata</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Tue, 29 Aug 2006 09:30:00 EST</pubDate></item><item><title><![CDATA[Viva Pokemon, Piņata explored [update 1]]]></title><link>http://www.joystiq.com/2006/08/28/viva-pokemon-pinata-explored/</link><guid isPermaLink="true">http://www.joystiq.com/2006/08/28/viva-pokemon-pinata-explored/</guid><comments>http://www.joystiq.com/2006/08/28/viva-pokemon-pinata-explored/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/console-wars/" rel="tag">Console wars</a></p><img width="425" vspace="4" hspace="4" height="375" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2006/07/pinata.jpg" /><br />I flipped on my TV this past Saturday, and what did I see? Lo and behold, it was<span style="font-style: italic;"> Viva Pi&ntilde;ata</span>. Naturally, it was my journalistic duty to watch an entire episode. Seriously, it had nothing to do with me being a full grown adult who still feels a powerful need to watch cartoons. Microsoft has reiterated time and again that <span style="font-style: italic;">Viva Pi&ntilde;ata</span> is their most <a href="http://www.joystiq.com/2006/03/16/ms-exec-hints-at-halo-spin-off/">important game</a> of 2006. <span style="font-style: italic;">Gears of War</span>? That's peanuts to <span style="font-style: italic;">Viva Pi&ntilde;ata</span>. Microsoft hopes to hook millions of kiddies on the show, and thus the impending video game. The question is, will it work?<p><a href="http://www.joystiq.com/2006/08/28/viva-pokemon-pinata-explored/" rel="bookmark">Continue reading <em>Viva Pokemon, Piņata explored [update 1]</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/08/28/viva-pokemon-pinata-explored/">Viva Pokemon, Piņata explored [update 1]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 28 Aug 2006 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2006/08/28/viva-pokemon-pinata-explored/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/659898/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/08/28/viva-pokemon-pinata-explored/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dora the explorer</category><category>DoraTheExplorer</category><category>gears of war</category><category>GearsOfWar</category><category>mucha lucha</category><category>MuchaLucha</category><category>pokemon</category><category>rare</category><category>rare studios</category><category>RareStudios</category><category>viva pinata</category><category>VivaPinata</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Mon, 28 Aug 2006 11:30:00 EST</pubDate></item></channel></rss>
