<?xml version="1.0"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">
<channel>
<title>Joystiq</title>
<link>http://www.joystiq.com</link>
<description>Joystiq</description>
<image>
<url>http://www.blogsmithmedia.com/http://www.joystiq.com/media/feedlogo.gif</url>
<title>Joystiq</title>
<link>http://www.joystiq.com</link>
</image>
<language>en-us</language>
<copyright>Copyright 2013 Weblogs, Inc. The contents of this feed are available for non-commercial use only.</copyright>
<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Rayman Jungle Run updated with 20 new levels]]></title><link>http://www.joystiq.com/2013/04/12/rayman-jungle-run-updated-with-20-new-levels/</link><guid isPermaLink="true">http://www.joystiq.com/2013/04/12/rayman-jungle-run-updated-with-20-new-levels/</guid><comments>http://www.joystiq.com/2013/04/12/rayman-jungle-run-updated-with-20-new-levels/#comments</comments><description><![CDATA[<center> <a href="http://www.joystiq.com/2013/04/12/rayman-jungle-run-updated-with-20-new-levels/"><img alt="Rayman Jungle Run gets 20 new levels" data-src-height="299" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/04/rayman.jpg" /></a></center><em>Rayman Jungle Run</em>, like <em><a href="http://www.joystiq.com/2013/04/10/rayman-legends-delay-results-in-30-new-levels-several-new-bos/">Rayman Legends</a></em>, is being updated with a bunch of extra levels. However, unlike <em>Legends</em>, the mobile runner's free levels aren't a gesture of reconciliation following a delay, they're there <em>just because</em>.<br /><br />Also different: with <em>Rayman Jungle Run</em>, there is no delay. The game, and 20 new levels, are there right now as a free update to the iOS and Android versions. Windows 8 is coming soon.<p><a href="http://www.joystiq.com/2013/04/12/rayman-jungle-run-updated-with-20-new-levels/" rel="bookmark">Continue reading <em>Rayman Jungle Run updated with 20 new levels</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/04/12/rayman-jungle-run-updated-with-20-new-levels/">Rayman Jungle Run updated with 20 new levels</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 12 Apr 2013 09:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/04/12/rayman-jungle-run-updated-with-20-new-levels/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20538661/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/04/12/rayman-jungle-run-updated-with-20-new-levels/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>android</category><category>ios</category><category>iphone</category><category>mobile</category><category>rayman-jungle-run</category><category>update</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Fri, 12 Apr 2013 09:30:00 EST</pubDate></item><item><title><![CDATA[Rayman Jungle Run makes the jump to Windows 8, RT]]></title><link>http://www.joystiq.com/2013/03/07/rayman-jungle-run-makes-the-jump-to-windows-8-rt/</link><guid isPermaLink="true">http://www.joystiq.com/2013/03/07/rayman-jungle-run-makes-the-jump-to-windows-8-rt/</guid><comments>http://www.joystiq.com/2013/03/07/rayman-jungle-run-makes-the-jump-to-windows-8-rt/#comments</comments><description><![CDATA[<div style="text-align: center;"> <img alt="" class="hidden" src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/1209069amrjrs002dd2012_530x330.jpg" /><iframe frameborder="0" height="318" id="viddler-81a97cbe" mozallowfullscreen="true" src="http://www.viddler.com/embed/81a97cbe/?f=1&amp;autoplay=0&amp;player=simple&amp;secret=97818536&amp;loop=0&amp;nologo=0&amp;hd=0" webkitallowfullscreen="true" width="530"></iframe></div><br />Adorable auto-runner <em>Rayman Jungle Run</em> is now available on the <a href="http://apps.microsoft.com/windows/en-us/app/rayman-jungle-run/1949ac00-ec5a-4c2b-b81f-0811076cf6fc">Windows Store</a>, downloadable on Windows 8 and RT devices. The Windows version includes the original 40 levels plus <a href="http://www.joystiq.com/2012/12/04/rayman-jungle-run-adds-10-free-levels/">the 10 levels</a> thrown in for free late last year. It's priced $2.99.<br /><br />Ubisoft's classy downloadable evolution of <em>Rayman Origins</em> was a big hit last year, <a href="http://www.joystiq.com/2012/10/02/portabliss-rayman-jungle-run-ios-android/">not just with us</a>, but with the App Store itself, which gave it the coveted <a href="http://www.joystiq.com/2012/12/14/rayman-jungle-run-grabs-app-store-goty-award/">Game of the Year</a> nod.<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/rayman-jungle-run-windows-8/">Rayman Jungle Run (Windows 8)</a></strong></p><a href="http://www.joystiq.com/photos/rayman-jungle-run-windows-8/#5696057"><img src="http://www.blogcdn.com/www.joystiq.com/media/2013/03/rjr-win8-screenshot1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/rayman-jungle-run-windows-8/#5696058"><img src="http://www.blogcdn.com/www.joystiq.com/media/2013/03/rjr-win8-screenshot2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/rayman-jungle-run-windows-8/#5696059"><img src="http://www.blogcdn.com/www.joystiq.com/media/2013/03/rjr-win8-screenshot3_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/rayman-jungle-run-windows-8/#5696060"><img src="http://www.blogcdn.com/www.joystiq.com/media/2013/03/rjr-win8-screenshot4_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/rayman-jungle-run-windows-8/#5696061"><img src="http://www.blogcdn.com/www.joystiq.com/media/2013/03/rjr-win8-screenshot5_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/03/07/rayman-jungle-run-makes-the-jump-to-windows-8-rt/">Rayman Jungle Run makes the jump to Windows 8, RT</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 07 Mar 2013 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/03/07/rayman-jungle-run-makes-the-jump-to-windows-8-rt/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20493233/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/03/07/rayman-jungle-run-makes-the-jump-to-windows-8-rt/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>mobile</category><category>pc</category><category>rayman-jungle-run</category><category>ubisoft</category><category>windows-8</category><category>windows-rt</category><dc:creator><![CDATA[Sinan Kubba]]></dc:creator><pubDate>Thu, 07 Mar 2013 16:30:00 EST</pubDate></item><item><title><![CDATA[Rayman Jungle Run grabs App Store GOTY award]]></title><link>http://www.joystiq.com/2012/12/14/rayman-jungle-run-grabs-app-store-goty-award/</link><guid isPermaLink="true">http://www.joystiq.com/2012/12/14/rayman-jungle-run-grabs-app-store-goty-award/</guid><comments>http://www.joystiq.com/2012/12/14/rayman-jungle-run-grabs-app-store-goty-award/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/12/13/rayman-jungle-run-grabs-app-store-goty-award/"><img alt="Rayman Jungle Run grabs App Store's GOTY award" data-src-height="208" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/12/rayman-1355487415.jpg" /></a></div>Accomplished auto-run platformer <a href="http://www.joystiq.com/tag/rayman-jungle-run"><em>Rayman Jungle Run</em></a> is the App Store Game of the Year 2012. Ubisoft's iOS evolution of <em>Rayman Origins</em>, which received <a href="http://www.joystiq.com/2012/12/04/rayman-jungle-run-adds-10-free-levels/">10 free bonus levels</a> earlier this month, pipped word game <em>Letterpress</em> to the award.<br /><br />On the iPad-specific front, Fireproof's 3D puzzler <em>The Room</em> came away with the main prize. The runner-up spot went to <a href="http://www.igf.com/php-bin/entry2012.php?id=301">IGF finalist</a> and <a href="http://www.joystiq.com/2012/03/01/portabliss-waking-mars-ios/">Joystiq favorite</a> <em>Waking Mars.</em><br /><br />There are at least a few pairs of raised Joystiq eyebrows at <em>Super Hexagon </em>being omitted, but Terry Cavanagh's twitch game did at least pick up the Runner-Up award from the App Store's UK branch. To celebrate, Cavanagh slashed 66 percent off the game's price, making it available for a limited time at <a href="https://itunes.apple.com/us/app/super-hexagon/id549027629?mt=8">a bargainous $0.99</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/12/14/rayman-jungle-run-grabs-app-store-goty-award/">Rayman Jungle Run grabs App Store GOTY award</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 14 Dec 2012 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/12/14/rayman-jungle-run-grabs-app-store-goty-award/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20403265/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/12/14/rayman-jungle-run-grabs-app-store-goty-award/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>app-store</category><category>apple</category><category>awards</category><category>ios</category><category>ipad</category><category>iphone</category><category>itunes</category><category>mobile</category><category>rayman-jungle-run</category><category>super-hexagon</category><dc:creator><![CDATA[Sinan Kubba]]></dc:creator><pubDate>Fri, 14 Dec 2012 10:00:00 EST</pubDate></item><item><title><![CDATA[Rayman Jungle Run adds 10 free levels [update: Android still not updated]]]></title><link>http://www.joystiq.com/2012/12/04/rayman-jungle-run-adds-10-free-levels/</link><guid isPermaLink="true">http://www.joystiq.com/2012/12/04/rayman-jungle-run-adds-10-free-levels/</guid><comments>http://www.joystiq.com/2012/12/04/rayman-jungle-run-adds-10-free-levels/#comments</comments><description><![CDATA[<div style="text-align: center;"> <img alt="" class="hidden" src="http://www.blogcdn.com/www.joystiq.com/media/2012/12/rjrdlcglobox_530x298.jpg" /><iframe frameborder="0" height="318" id="viddler-51fe1401" mozallowfullscreen="true" src="http://www.viddler.com/embed/51fe1401/?f=1&amp;autoplay=0&amp;player=simple&amp;secret=39810320&amp;loop=0&amp;nologo=0&amp;hd=0" webkitallowfullscreen="true" width="530"></iframe></div><br />The excellent <a href="http://www.joystiq.com/2012/10/02/portabliss-rayman-jungle-run-ios-android/"><em>Rayman Jungle Run</em></a> has been updated with new content on both iOS and Android. The update includes a new world called Potpourri, which features 9 levels. It also includes a new Land of the Livid Dead level. Potpourri features new mechanics, notably interactive platforms and the ability to slide on water. The update is free to all <em>Jungle Run</em> owners.<br /><br />Also available today is a bit of new premium DLC. For $0.99 players can snag a playable Globox and two new skins for Rayman.<br /><br /><strong>Update:</strong> Though the update is supposed to be available on all platforms, it appears that the Android version of <em>Rayman Jungle Run</em> has yet to be updated. We've contacted Ubisoft to discover when it should arrive.<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/rayman-jungle-run-december-2012-update/">Rayman Jungle Run (December 2012 Update)</a></strong></p><a href="http://www.joystiq.com/photos/rayman-jungle-run-december-2012-update/#5479285"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/12/rjrdlcglobox_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/rayman-jungle-run-december-2012-update/#5479286"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/12/rjrdlcgloboxbynight_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/rayman-jungle-run-december-2012-update/#5479287"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/12/rjrdlcraymanlandofthedead_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2012/12/04/rayman-jungle-run-adds-10-free-levels/" rel="bookmark">Continue reading <em>Rayman Jungle Run adds 10 free levels [update: Android still not updated]</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/12/04/rayman-jungle-run-adds-10-free-levels/">Rayman Jungle Run adds 10 free levels [update: Android still not updated]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 04 Dec 2012 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/12/04/rayman-jungle-run-adds-10-free-levels/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20393947/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/12/04/rayman-jungle-run-adds-10-free-levels/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>android</category><category>dlc</category><category>ios</category><category>ipad</category><category>iphone</category><category>mobile</category><category>rayman-jungle-run</category><category>ubisoft</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Tue, 04 Dec 2012 16:00:00 EST</pubDate></item><item><title><![CDATA[Rayman Jungle Run updated for iPhone 5]]></title><link>http://www.joystiq.com/2012/10/16/rayman-jungle-run-updated-for-iphone-5/</link><guid isPermaLink="true">http://www.joystiq.com/2012/10/16/rayman-jungle-run-updated-for-iphone-5/</guid><comments>http://www.joystiq.com/2012/10/16/rayman-jungle-run-updated-for-iphone-5/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/10/16/rayman-jungle-run-updated-for-iphone-5/"><img alt="Rayman Jungle Run updated with Retina support, stuff" data-src-height="280" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/10/rayju.jpg" /></a></div><a href="http://www.joystiq.com/game/rayman-jungle-run"><em>Rayman Jungle Run</em></a> on iOS was bumped up to version 1.0.3 today. The update optimizes the game for retina display on iPhone 5, adds a menu option that allows players to gift <em>Rayman Jungle Run</em> to a friend (you still have to pay the $3, mind you), and fixes minor glitches in iCloud and elsewhere.<br /><br /><em>Rayman Jungle Run</em> is available for Android and iOS. We think it's "<a href="http://www.joystiq.com/2012/10/02/portabliss-rayman-jungle-run-ios-android/">evil</a>," but in a good way.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/10/16/rayman-jungle-run-updated-for-iphone-5/">Rayman Jungle Run updated for iPhone 5</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 16 Oct 2012 20:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/10/16/rayman-jungle-run-updated-for-iphone-5/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20352009/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/10/16/rayman-jungle-run-updated-for-iphone-5/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ios</category><category>ipad</category><category>iphone</category><category>iphone-5</category><category>mobile</category><category>rayman-jungle-run</category><category>retina-display</category><category>update</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Tue, 16 Oct 2012 20:30:00 EST</pubDate></item><item><title><![CDATA[Portabliss: Rayman Jungle Run (iOS / Android)]]></title><link>http://www.joystiq.com/2012/10/02/portabliss-rayman-jungle-run-ios-android/</link><guid isPermaLink="true">http://www.joystiq.com/2012/10/02/portabliss-rayman-jungle-run-ios-android/</guid><comments>http://www.joystiq.com/2012/10/02/portabliss-rayman-jungle-run-ios-android/#comments</comments><description><![CDATA[<font color="#808080"><small>This is <a href="http://joystiq.com/tag/portabliss">Portabliss</a>, a column about downloadable games that can be played on the go.</small></font><hr size="2" width="100%" /><div style="text-align: center; "> <a href="http://www.joystiq.com/2012/10/02/portabliss-rayman-jungle-run-ios-android/"><img alt="0" src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/1209069amrjrs004dd2012_530x330.jpg" /></a></div>I think I'm starting to understand a paradox embraced by the level designers of <a href="http://joystiq.com/game/rayman-jungle-run"><em>Rayman Jungle Run</em></a>. To do good, and to earn praise from their players, they must do evil. They must string together chasms, ropes, hills and hazards in a way that rewards concentration and casts failure into a bottomless pit. It's a thankless job that thrives on devious impulses, and I am grateful for it.<br /><br /><em>Rayman Jungle Run</em> is a mean, clever purification of Ubisoft's console game, <a href="http://joystiq.com/game/rayman-origins"><em>Rayman Origins</em></a>. The immediate reward of playing it can be seen in the gorgeous 2D artwork, which is vivid proof of the UbiArt engine running well on mobile platforms. There's more personality crammed into Rayman's spirited run than you'll find in the entirety of some other games - and he doesn't even have a leg to stand on.<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/rayman-jungle-run/">Rayman Jungle Run</a></strong></p><a href="http://www.joystiq.com/photos/rayman-jungle-run/#5263325"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/1209069amrjrs001dd2012_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/rayman-jungle-run/#5263326"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/1209069amrjrs002dd2012_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/rayman-jungle-run/#5263327"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/1209069amrjrs003dd2012_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/rayman-jungle-run/#5263328"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/1209069amrjrs004dd2012_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2012/10/02/portabliss-rayman-jungle-run-ios-android/" rel="bookmark">Continue reading <em>Portabliss: Rayman Jungle Run (iOS / Android)</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/10/02/portabliss-rayman-jungle-run-ios-android/">Portabliss: Rayman Jungle Run (iOS / Android)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 02 Oct 2012 21:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/10/02/portabliss-rayman-jungle-run-ios-android/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20334571/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/10/02/portabliss-rayman-jungle-run-ios-android/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>android</category><category>auto-run</category><category>ios</category><category>ipad</category><category>iphone</category><category>mobile</category><category>portabliss</category><category>rayman-jungle-run</category><category>ubisoft</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Tue, 02 Oct 2012 21:30:00 EST</pubDate></item><item><title><![CDATA[Rayman Jungle Run delayed to next week on Android]]></title><link>http://www.joystiq.com/2012/09/20/rayman-jungle-run-delayed-to-next-week-on-android/</link><guid isPermaLink="true">http://www.joystiq.com/2012/09/20/rayman-jungle-run-delayed-to-next-week-on-android/</guid><comments>http://www.joystiq.com/2012/09/20/rayman-jungle-run-delayed-to-next-week-on-android/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/09/20/rayman-jungle-run-delayed-to-next-week-on-android/"><img alt="Rayman Jungle Run delayed to next week on Android" data-src-height="195" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/jungle-run.png" /></a></div><a href="http://www.joystiq.com/game/rayman-jungle-run/"><em>Rayman Jungle Run</em></a> will be out on Google Play September 27 at 10AM CET (4AM EDT), Ubisoft <a href="https://twitter.com/Ubisoft/status/248836660786257920">tweeted</a> today. In a <a href="http://www.facebook.com/rayman/posts/443226039049787">Facebook update</a>, Ubisoft says it wants <em>Rayman Jungle Run</em> to, well, <em>run </em>on all Android devices:<br /><br />"We understand that you can't wait to play the game but we were not 100 percent sure that the experience would be perfect on <em>all </em>Android devices. That's why we have taken the decision to take one more week to fully optimize the game for all Android devices, even the less common ones."<br /><br /><em>Rayman Jungle Run</em> launched on iOS <a href="http://www.joystiq.com/2012/09/19/psa-rayman-jungle-run-races-early-onto-ios-reaches-android-tom/">yesterday</a>, though it and the Android version were both scheduled to launch today. The iOS version is $3 on the <a href="http://itunes.apple.com/us/app/rayman-jungle-run/id537931449?mt=8">App Store</a>.<br /><br /><em>Rayman Jungle Run</em> is an auto-running platformer built for touchscreen devices, tapping to jump and holding to hover. Think <em>Canabalt</em> mechanics with Rayman art. Then say, "<em>Oh, yeah</em>."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/09/20/rayman-jungle-run-delayed-to-next-week-on-android/">Rayman Jungle Run delayed to next week on Android</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 20 Sep 2012 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/09/20/rayman-jungle-run-delayed-to-next-week-on-android/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20329215/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/09/20/rayman-jungle-run-delayed-to-next-week-on-android/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>android</category><category>Delay</category><category>mobile</category><category>rayman-jungle-run</category><category>Ubisoft</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Thu, 20 Sep 2012 20:00:00 EST</pubDate></item><item><title><![CDATA[PSA: Rayman Jungle Run races early onto iOS, reaches Android tomorrow]]></title><link>http://www.joystiq.com/2012/09/19/psa-rayman-jungle-run-races-early-onto-ios-reaches-android-tom/</link><guid isPermaLink="true">http://www.joystiq.com/2012/09/19/psa-rayman-jungle-run-races-early-onto-ios-reaches-android-tom/</guid><comments>http://www.joystiq.com/2012/09/19/psa-rayman-jungle-run-races-early-onto-ios-reaches-android-tom/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/09/19/psa-rayman-jungle-run-races-early-onto-ios-reaches-android-tom/"><img alt="PSA Rayman Jungle Run sprints early onto iOS, hits Android tomorrow" data-src-height="333" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/raymanjunglerun.jpg" /></a></div><a href="http://www.joystiq.com/2012/09/06/rayman-jungle-run-balts-to-ios-and-android-as-auto-run-platform/"><em>Rayman Jungle Run</em>,</a> originally scheduled to release tomorrow, is now available on iOS for $2.99. Ubisoft confirmed the early release this morning, noting the Android version is still due out tomorrow.<br /><br /><em>Rayman Jungle Run</em>, <a href="http://www.joystiq.com/2012/09/06/rayman-jungle-run-balts-to-ios-and-android-as-auto-run-platform/">announced last month</a>, unabashedly takes the perpetual motion platforming made popular by <em>Canabalt</em> and coats it with a <em>Rayman Origins </em>sheen. If that tickles $3 worth of your fancy, you can purchase and download it on the <a href="http://itunes.apple.com/us/app/rayman-jungle-run/id537931449?mt=8">App Store</a> now. Those already wrapped up in sleeping bags outside their local Apple stores may be warmed by the knowledge of a "full iPhone 5 optimization" update in the pipeline.<p><a href="http://www.joystiq.com/2012/09/19/psa-rayman-jungle-run-races-early-onto-ios-reaches-android-tom/" rel="bookmark">Continue reading <em>PSA: Rayman Jungle Run races early onto iOS, reaches Android tomorrow</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/09/19/psa-rayman-jungle-run-races-early-onto-ios-reaches-android-tom/">PSA: Rayman Jungle Run races early onto iOS, reaches Android tomorrow</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 19 Sep 2012 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/09/19/psa-rayman-jungle-run-races-early-onto-ios-reaches-android-tom/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20327334/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/09/19/psa-rayman-jungle-run-races-early-onto-ios-reaches-android-tom/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>android</category><category>ios</category><category>ipad</category><category>iphone</category><category>mobile</category><category>rayman-jungle-run</category><category>release-date</category><category>ubisoft</category><dc:creator><![CDATA[Sinan Kubba]]></dc:creator><pubDate>Wed, 19 Sep 2012 09:00:00 EST</pubDate></item><item><title><![CDATA[Rayman Jungle Run 'balts to iOS and Android as auto-run platformer]]></title><link>http://www.joystiq.com/2012/09/06/rayman-jungle-run-balts-to-ios-and-android-as-auto-run-platform/</link><guid isPermaLink="true">http://www.joystiq.com/2012/09/06/rayman-jungle-run-balts-to-ios-and-android-as-auto-run-platform/</guid><comments>http://www.joystiq.com/2012/09/06/rayman-jungle-run-balts-to-ios-and-android-as-auto-run-platform/#comments</comments><description><![CDATA[<div style="text-align: center; "> <img alt="" class="hidden" src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/1209069amrjrs002dd2012_530x330.jpg" /><iframe frameborder="0" height="318" id="viddler-d5a6cc9e" mozallowfullscreen="true" src="http://www.viddler.com/embed/d5a6cc9e/?f=1&amp;autoplay=0&amp;player=simple&amp;secret=82871415&amp;loop=0&amp;nologo=0&amp;hd=0" webkitallowfullscreen="true" width="530"></iframe></div><br />Take a page from Adam Atomic's auto-run platformer, <a href="http://joystiq.com/game/canabalt"><em>Canabalt</em></a>, and embellish it with the vivid artwork of <a href="http://joystiq.com/game/rayman-origins"><em>Rayman Origins</em></a>. Now you've got <em>Rayman Jungle Run</em>, a challenging iOS and Android outing for Ubisoft's legendary and largely legless rascal.<br /><br />The game runs on the UbiArt framework (with Retina Display support), but doesn't simply recycle content from Rayman's most recent game. The controls are stripped down for touchscreens - a tap to jump and a longer touch to hover - while the new levels narrow your focus to immediate dangers in your path. Much like the toughest levels in <em>Rayman Origins</em>, the paths here feel strictly orchestrated, breathless and just barely comprehensible within the precious time you have to leap over gaps and dash through loops.<br /><br /><em>Rayman Jungle Run</em> brings that reactive style of platforming, along with the franchise's visual and musical charms, to mobile platforms on September 20.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/rayman-jungle-run/">Rayman Jungle Run</a></strong></p><a href="http://www.joystiq.com/photos/rayman-jungle-run/#5263325"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/1209069amrjrs001dd2012_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/rayman-jungle-run/#5263326"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/1209069amrjrs002dd2012_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/rayman-jungle-run/#5263327"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/1209069amrjrs003dd2012_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/rayman-jungle-run/#5263328"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/1209069amrjrs004dd2012_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/09/06/rayman-jungle-run-balts-to-ios-and-android-as-auto-run-platform/">Rayman Jungle Run 'balts to iOS and Android as auto-run platformer</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 06 Sep 2012 04:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/09/06/rayman-jungle-run-balts-to-ios-and-android-as-auto-run-platform/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20317332/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/09/06/rayman-jungle-run-balts-to-ios-and-android-as-auto-run-platform/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>android</category><category>ios</category><category>ipad</category><category>iphone</category><category>mobile</category><category>rayman-jungle-run</category><category>release-date</category><category>ubisoft</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Thu, 06 Sep 2012 04:45:00 EST</pubDate></item></channel></rss>