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Posts tagged realtime-worlds

Gravity Rush started life as a PS3 title, inspired by Crackdown

When Sony's internal Japan Studio set out to work on Gravity Rush (Gravity Daze in Japan), the game was positioned as a PlayStation 3 title. According to an interview with the US PlayStation Blog, the team "came across PS Vita along the way" and realized it was "perfect for the game." That's not th...

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APB Reloaded developer opening studio in Scotland

We know that events in the video gaming industry are cyclical, but we never expected them to cycle quite this fast. Dundee, Scotland-based developer Realtime Worlds developed APB before being shut down last year. The IP was then picked up by developer GamersFirst, who is now opening a new studio ...

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APB: What it was and what GamersFirst hopes APB: Reloaded will be

With the news of APB rising from the grave as APB: Reloaded, Joystiq spoke with GamersFirst's CTO and COO Bjorn Book-Larsson. The company is a free-to-play publisher which maintains a steady following and, as you can imagine, we were left with plenty of questions following the announcement -- the b...

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APB acquired by GamersFirst, relaunching as APB: Reloaded in the first half of 2011

The earlier reports are true: Reloaded Productions Inc., a subsidiary of GamersFirst -- which is, in turn, part of K2 Network -- has purchased the presumed-deceased MMO, APB, from its creator Realtime Worlds. The publisher plans to relaunch the game sometime in the first half of 2011 as APB: Reload...

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Josh Howard talks morale issues during APB development

Josh Howard spoke at the IGDA Leadership Forum last week, specifically about how to keep a team motivated throughout the dev cycle. However, on the minds of almost everyone attending was the closure of Realtime Worlds and APB: All Points Bulletin -- which has since apparently been purchased -- a ga...

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Report: APB rights bought by K2 Network

It seems the dead-on-the-vine action-MMO APB may get a second shot at life thanks to K2 Network, which just purchased the property for just over $2.4 million, according to GamesIndustry.biz sources. Those same sources say the game may be up and shooting again by year's end. If you're unfamiliar...

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Realtime Worlds community manager details dev's final days

Eurogamer's piece on Realtime Worlds' collapse is an interesting read for anyone curious about the final weeks of the developer. The studio collapsed in September, shortly after launching APB, a Grand Theft Auto-esque MMO that ran out of gas after 86 days. Almost the whole piece is told through ...

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Realtime Worlds director Dave Jones not joining Epic

It was rumored yesterday that Realtime Worlds creative director Dave Jones was moving to the United States in order to join Epic Games. Jones has since contacted Develop, informing the site that the initial report seen in the Herald Scotland was incorrect. Commenting directly on the Develop story, ...

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Rumor: Ex-Realtime Worlds head Dave Jones joining Epic [update: Jones not joining Epic]

Update: Dave Jones has informed Develop that he is not joining Epic and has no plans to leave Scotland at this time. The fallout from the closure of APB and developer Realtime Worlds continues this week, with the Herald Scotland reporting that creative director Dave Jones may be joining Epic Gam...

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Report: Some APB players receiving compensation, but denied refund

The short, brutal life of APB (and developer Realtime Words) recently ended, with consumers seemingly unable to reclaim whatever investment they put into the MMO. However, despite not receiving refunds, consumers are reportedly obtaining compensation in other ways. Gamasutra and Dtoid both repor...

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