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Posts tagged realtime-worlds

Realtime Worlds reveals Project: MyWorld [update]

Realtime Worlds just released APB, but it's already hard at work on its next huge project, which appears to be a ... real-time world. "Project: MyWorld," which RTW expects to release "early next year," is a social platform based on a detailed model of the Earth. Players can build structures in a...

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APB turns handsome gentleman into human avatar

We really hope that Realtime Worlds' living APB avatar, Josh, is getting paid quite a few duckets, as he's not only getting the future-punk rocker haircut of an in-game character, but also a septum piercing, not to mention two giant wings tattooed on his back. He's being called "The Human Avatar,"...

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Upcoming APB updates and changes outlined

Though Realtime Worlds' pseudo-MMO crime sim APB is still relatively hot off the presses, it doesn't look like the developer plans on letting the title languish. The game's official site was recently updated with a blog post outlining the studio's post-launch plans for the title -- a laundry list...

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Review: APB (Day 4: Cards on the table)

Review Diary Day 1: Welcome to San Paro Day 2: Enforcers, get enforcin' Day 3: Choose your illusion Day 4: Cards on the table This is the final part of a four-day review diary about the first MMO from developers Realtime Worlds, APB. One of the hardest parts about reviewing an MMO is...

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Review: APB (Day 3: Choose your illusion)

Review Diary Day 1: Welcome to San Paro Day 2: Enforcers, get enforcin' Day 3: Choose your illusion Day 4: Cards on the table This is part three of our four-part APB review. Today: Customization and clans in the game's Social District. Yesterday, I examined APB's core gameplay, and...

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Review: APB (Day 2: Enforcers, get enforcin')

Review Diary Day 1: Welcome to San Paro Day 2: Enforcers, get enforcin' Day 3: Choose your illusion Day 4: Cards on the table This is part two of a four-part review of Realtime Worlds' new MMO APB. Yesterday, I talked about installing the game and creating a character. Today: the grind....

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Realtime Worlds suffers layoffs and downscaling of second, unannounced project

Only one week out from the game's official release, APB development house Realtime Worlds confirmed today (via Develop) that "a small number of staff will be made redundant, and a second unnamed project will be downscaled." Oddly enough, the studio also announced that it's still hiring. Rather than...

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Review: APB (Day 1: Welcome to San Paro)

Review Diary Day 1: Welcome to San Paro Day 2: Enforcers, get enforcin' Day 3: Choose your illusion Day 4: Cards on the table Reviewing an MMO is a famously tough thing to do. The things that make a good massively multiplayer game (a strong update schedule, a solid community, and a...

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Console APB still in question, Realtime Worlds explains

There was a time when Realtime Words' APB was planned for consoles, but as it fights for survival on PC retail and virtual shelves, it appears it still hasn't found the right publishing partner for a console version. Realtime Worlds Creative Director Dave Jones tells Eurogamer that a console...

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APB in-game voice chat will be ad-supported

"Calling all Cars! Calling all Cars! Robbery in progress at the Old National Bank on 3rd and Vine. Three suspects, armed and extremely dangerous. Hostages taken. Please respond. Also, why not stop by Burger King for an order of juicy, fall-off-the-bone short ribs, available for a limited time this...

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