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Posts tagged recoil-games

EA adds CD Projekt RED, Paradox, and nine other publishers to Origin

When Valve introduced the hat system to Team Fortress 2, you swore off Steam forever. You're a die hard PC Battlefield player, and simply won't play it anywhere else. You refuse to use standalone clients for launching your favorite PC games. Do these things describe you? Then you're probably a big ...

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Rochard now available in Mac App Store for just $2.99

As the first Unity-powered game on PlayStation 3, it should have been obvious that Recoil Games' Rochard would eventually find itself on other platforms supported by the famously cross-platform engine. The PC release followed some two months after the PS3 release, dropping just last month, and ...

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Rochard packs up its crates, moves to PC on November 15

Rochard will no longer be a PSN exclusive as of November 15, when Recoil Games uses its gravity gun to lift the puzzle-platformer from Sony's platform and deposit it on PC. It will be available through Steam for $9.99. Rochard gives the player control of a gun that can be used to lift and ...

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Rochard review: Puzzles suitable for miners

Rochard understands the peace of mind found in a sealed room. Like Portal, it offers bursts of purity in its puzzle design, and a calming, implicit reassurance that each area has a clean start and solution. It may not exude ambition in every moment, but Rochard's quiet, deliberately delineated ...

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Rochard preview: Gravity, don't let me go

Rochard is a game built on miner inconveniences. As spacefaring but down-to-earth excavator John Rochard, you'll learn that off-world facilities are designed to be as complex and diversionary as possible. Even a simple corridor finds an excuse to become a gravitational gauntlet, proving that ...

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See Rochard's gravity gun play with a companion cube

Rochard, an upcoming PSN platformer, first reminded us of Dead Space -- but now, we're thinking "with Portals." This first gameplay trailer shows how Rochard can manipulate gravity, and how boxes are a man's best friend. ...

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Rochard: a gravity-bending platformer for PSN, set in dead space

What would happen if you combined Mario and ... Dead Space's Isaac Clarke? He'd probably look something like John Rochard, star of the upcoming PSN platformer Rochard. Burt Kane, creative director at developer Recoil Games, describes John as "no marine or super soldier, but just a tough, ordinary ...

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Report: Recoil slows 'Earth No More' development for smaller projects

Thank heavens for Google Translate! Not only did it allow us to track our family genealogy and find our Cousin Balki -- who we then brought to America for a series of screwball adventures -- but it also taught us that Earth No More, a 3D Realms-published game being developed by the ex-Remedy staff ...

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