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Civilization: Beyond Earth breaks free from history, heads to the final frontier

When I ask Firaxis lead designer why the studio decided to take the Civilization series to space with Civilization: Beyond Earth – just announced at PAX East – his answer is simple: "Why not?" Designer and programmer Anton Strenger offers a little more meat. "I think that one of the...

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Oculus Rift: From $2.4 million Kickstarter to $2 billion sale

Facebook's acquisition of Oculus VR stunned the game industry. In less than two years, Oculus VR and its Oculus Rift virtual reality headset have gone from (literal) overnight Kickstarter success to subsidiary of a social networking giant. To put it another way: John Carmack, one of the principal...

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BioShock Infinite: Burial at Sea Episode Two review: Forget Paris

This is a review of downloadable content for BioShock Infinite. As such, it may contain spoilers for the main campaign or "Burial at Sea Episode One". In some alternate universe, in some different timeline, BioShock Infinite's "Burial at Sea" was never split into two parts. I say "parts," and not...

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A Golden Wake review: The City Beautiful

Posted on Oct 20th 2014 3:30PM

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Editor's Note: We Are Always Fighting

Posted on Oct 20th 2014 12:49PM

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