Posts tagged red-steel-2 
Red Steel 2 director unsure on Kinect, Move potential
In developing Red Steel 2, Ubisoft Creative Director Jason VanderBerge learned quite a bit about Nintendo's optional Wii MotionPlus accessory (and how people use it). So he seemed like a good person to ask about the potential of Sony and Microsoft's impending motion control accessories, the Move an...
The Red Steel 2 director's field guide to Wii Remote swingers
If there's one thing Ubisoft Creative Director Jason VanderBerge learned in playtesting Red Steel 2, it's that different people respond to the simple direction "swing the Wii Remote like a sword" in very different ways. At his talk at GDC Europe today, VanderBerge showed off just how different thos...
Ubisoft reports $76.2 million operating loss in fiscal year 2009-10
Ubisoft today released its financial earnings report to investors for fiscal year 2009-10 (ending March 31), reporting sales of €871 million ($1.1 billion) with an operating loss of €60 million ($76.2 million). CEO Yves Guillemot softened investor reaction by saying: "The global economic ...
NPD: Red Steel 2 sold 50,000 copies through April 3
Based on NPD figures (via Kotaku), Ubisoft's sequel, Red Steel 2, managed to sell 50,000 copies in its debut month of March -- up until the end of the NPD's catalog period, April 3. Admittedly the game was released at the tail-end of the month on March 23, but we'd still classify the sales as "dece...
Review: Red Steel 2
Click to enlarge I'm not going to sugar coat it: Red Steel 2 isn't a hardcore first-person shooter. In fact, it's not actually an FPS per se, unless you take the acronym to mean "First-Person Sword-er." What Ubisoft Paris has made here is an arcade-style game that most closely resembles a good old-...
Cut a rug with Red Steel 2's enemies in the latest trailer
Well sure, the baddies from Red Steel 2's "Enemies" trailer aren't quite dancing, per se, but there is quite a bit of fancy footwork going on -- not to mention tons of other stuff getting cut, as you might imagine. From the adorably named "Katakara" to the not so subtly named "Ninja," it seems that ...
Reggie: Nintendo doesn't like pushing control schemes on devs
The thing about Wii MotionPlus is that there haven't been a whole lot of games supporting it. Outside of last summer's Wii Sports Resort (and upcoming Red Steel 2 and Flingsmash) there's really only some sports games utilizing the tech. According to a recent interview with Reggie over at MTV Multip...
Hands-on: Red Steel 2 (2009)
Dear 2010, It's a chilly December day here in New York City. Ubisoft has stopped by with a copy of Red Steel 2, forcing me to adhere to a strict embargo, one that ends in a brand new decade: February 22, 2010. I hope with the new decade comes flying cars, robot servants and -- perhaps more reaso...
Red Steel 2 trailer is having a bad day
This latest Red Steel 2 trailer proves one thing: life is tough in the west. Sure, we've played enough Oregon Trail to know all about the dysentery that plagued the settlers of our old west, but did you know, even in alternate universes, the west is just as wild? Let's not discount the hardships a ...
Red Steel 2 launches March 23 in US, March 26 in Europe
After pushing most of its anticipated titles from Fall 2009 into the new year (and some even further), Ubisoft has finally revealed when Red Steel 2 will exit the saloon doors and somersault onto retail store shelves. The latest trailer -- titled "Caldera" -- reveals the Wii-exclusive sequel will ...
