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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Renegade Kid's next eShop game: Bomb Monkey]]></title><link>http://www.joystiq.com/2012/03/07/renegade-kids-next-eshop-game-bomb-monkey/</link><guid isPermaLink="true">http://www.joystiq.com/2012/03/07/renegade-kids-next-eshop-game-bomb-monkey/</guid><comments>http://www.joystiq.com/2012/03/07/renegade-kids-next-eshop-game-bomb-monkey/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/03/07/renegade-kids-next-eshop-game-bomb-monkey/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/bombkey.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 530px; height: 350px; " /></a></div>With <a href="http://www.joystiq.com/2012/02/02/portabliss-mutant-mudds-3ds-eshop/"><em>Mutant Mudds</em></a> now available on the 3DS eShop, developer Renegade Kid is already teasing its next project. Literally, all we have is a tease. Specifically, Renegade Kid has opened a <a href="http://www.renegadekid.com/bombmonkey.htm">website</a> for a game called <em>Bomb Monkey</em>. The site includes the image above and a logo for the Nintendo eShop.<br /><br />Given the text and the image, it would appear Bomb Monkey is a puzzle game, possibly of the color-matching variety. Renegade Kid director Jools Watsham <a href="https://twitter.com/#!/JoolsWatsham/status/177062843378712576">tweeted</a> the website saying, "I hope it's not too puzzling if I DROP this here," implying that <em>Bomb Monkey</em> is indeed a traditional puzzler. For the moment, we'll just have to wait and <em>see</em> what monkey <em>do</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/03/07/renegade-kids-next-eshop-game-bomb-monkey/">Renegade Kid's next eShop game: Bomb Monkey</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 07 Mar 2012 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/03/07/renegade-kids-next-eshop-game-bomb-monkey/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20187843/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/03/07/renegade-kids-next-eshop-game-bomb-monkey/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>3ds-eshop</category><category>bomb-monkey</category><category>eShop</category><category>nintendo</category><category>renegade-kid</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Wed, 07 Mar 2012 10:00:00 EST</pubDate></item><item><title><![CDATA[Portabliss: Mutant Mudds (3DS eShop)]]></title><link>http://www.joystiq.com/2012/02/02/portabliss-mutant-mudds-3ds-eshop/</link><guid isPermaLink="true">http://www.joystiq.com/2012/02/02/portabliss-mutant-mudds-3ds-eshop/</guid><comments>http://www.joystiq.com/2012/02/02/portabliss-mutant-mudds-3ds-eshop/#comments</comments><description><![CDATA[<div align="left"> <font color="#808080">Did you know that you can download handheld games now? That's <em>amazingly</em> convenient! The only inconvenient part of it is finding the right games to buy -- and that's where we come in, with our <a href="http://joystiq.com/tag/portabliss">Portabliss</a> column. In each installment, we'll tell you about a downloadable game on the iPhone, iPad, Android device, DSi, 3DS, PSP, etc. Today: <em>Mutant Mudds</em>.</font></div><hr size="2" style="padding-left: 5px; " width="100%" /><center> <a href="http://www.joystiq.com/2012/02/02/portabliss-mutant-mudds-3ds-eshop/"><img border="1" hspace="4"  src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/mudds22.jpg" vspace="4" /></a></center>I keep reading reports that <em>Mutant Mudds</em> isn't terribly long, with some players getting through it in 4 hours or so. I consider that unprovable hearsay, because there's no way I'll ever finish it. It's really frustratingly/enjoyably hard in the <em>Mega Man</em> tradition.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/mutant-mudds-3ds-eshop/">Mutant Mudds (3DS eShop)</a></strong></p><a href="http://www.joystiq.com/photos/mutant-mudds-3ds-eshop/#4777390"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/01/i32616_thumbnail.png" alt="" title="" /></a><a href="http://www.joystiq.com/photos/mutant-mudds-3ds-eshop/#4777391"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/01/i32617_thumbnail.png" alt="" title="" /></a><a href="http://www.joystiq.com/photos/mutant-mudds-3ds-eshop/#4777393"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/01/i32618_thumbnail.png" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2012/02/02/portabliss-mutant-mudds-3ds-eshop/" rel="bookmark">Continue reading <em>Portabliss: Mutant Mudds (3DS eShop)</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/02/02/portabliss-mutant-mudds-3ds-eshop/">Portabliss: Mutant Mudds (3DS eShop)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 02 Feb 2012 11:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/02/02/portabliss-mutant-mudds-3ds-eshop/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20161248/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/02/02/portabliss-mutant-mudds-3ds-eshop/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>eshop</category><category>mutant-mudds</category><category>nintendo</category><category>portabliss</category><category>renegade-kid</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 02 Feb 2012 11:45:00 EST</pubDate></item><item><title><![CDATA[Pet Zombies in 3D is a real game Majesco is releasing for 3DS]]></title><link>http://www.joystiq.com/2011/01/18/pet-zombies-in-3d-is-a-real-game-majesco-is-releasing-for-3ds/</link><guid isPermaLink="true">http://www.joystiq.com/2011/01/18/pet-zombies-in-3d-is-a-real-game-majesco-is-releasing-for-3ds/</guid><comments>http://www.joystiq.com/2011/01/18/pet-zombies-in-3d-is-a-real-game-majesco-is-releasing-for-3ds/#comments</comments><description><![CDATA[<div style="text-align: center; "><a href="http://www.joystiq.com/2011/01/18/pet-zombies-in-3d-is-a-real-game-majesco-is-releasing-for-3ds/"><img border="1" hspace="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/01/gamzombiepet530.jpg" /></a></div>
Majesco has <a href="http://majescoentertainment.com/news/display_news.php?id=485">revealed the identity</a> of its first two potential hits on the <a href="http://www.joystiq.com/tag/3ds">3DS</a> platform -- surprisingly, neither belong to the trusted, lucrative <em>[Gerund] Mama</em> franchise. The first is Renegade Kid's <em>Face Kart: Photo Finish</em>, which lets players create a highly customizable racer or race track using the 3DS's cameras. The game will also use the handheld's gyroscopic capabilities to let players steer by tilting the system left and right. Sounds fairly promising! We enjoy Karts, and, moreso, our own faces.<br />
<br />
The second game is 1st Playable Productions' <em>Pet Zombies in 3D</em>, which sees players creating and caring for their own shambling, reanimated corpses. Their ghouls will participate in mini-games to earn currency to purchase certain customizations for their undead pets and their environments. We've got our fingers crossed that this title will represent the tipping point of oversaturation for the zombie craze, leading game developers, filmmakers and authors alike to realize that this, <em>this</em> is what their hands have wrought.<br />
<br />
Do you hear us, <a href="http://www.amazon.com/Zombie-Survival-Guide-Complete-Protection/dp/1400049628/ref=sr_1_1?ie=UTF8&amp;s=books&amp;qid=1295372285&amp;sr=8-1">Max Brooks</a>? <em>Pet Zombies in 3D</em> is all on you, man.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/01/18/pet-zombies-in-3d-is-a-real-game-majesco-is-releasing-for-3ds/">Pet Zombies in 3D is a real game Majesco is releasing for 3DS</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 18 Jan 2011 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/01/18/pet-zombies-in-3d-is-a-real-game-majesco-is-releasing-for-3ds/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19805370/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/01/18/pet-zombies-in-3d-is-a-real-game-majesco-is-releasing-for-3ds/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>ds</category><category>face-kart-photo-finish</category><category>majesco</category><category>nintendo</category><category>pet-zombies-in-3d</category><category>renegade-kid</category><category>zombies</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Tue, 18 Jan 2011 15:00:00 EST</pubDate></item><item><title><![CDATA[Indie dev Renegade Kid targeting 3DS in 2011]]></title><link>http://www.joystiq.com/2011/01/03/indie-dev-renegade-kid-targeting-3ds-in-2011/</link><guid isPermaLink="true">http://www.joystiq.com/2011/01/03/indie-dev-renegade-kid-targeting-3ds-in-2011/</guid><comments>http://www.joystiq.com/2011/01/03/indie-dev-renegade-kid-targeting-3ds-in-2011/#comments</comments><description><![CDATA[<a href="http://www.joystiq.com/2011/01/03/indie-dev-renegade-kid-targeting-3ds-in-2011/"><img align="left" alt="" border="0" height="198" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2011/01/renegadekid-logo-small.jpg" style="padding-right: 10px;" vspace="4" width="225" /></a>With moody first-person games like <em>Moon</em> and <em>Dementium</em>, Renegade Kid has relied on its custom-made graphics engine to convey unusually solitary and atmospheric experiences on Nintendo's handheld. The studio is taking a step forward in 2011 and is currently in talks with an unspecified publisher to convert an existing game to the 3DS (for which it's already <a href="http://www.renegadekid.com/company.htm">authorized</a> as a developer).<br />
<br />
"Right now, we're in heavy get-new-projects mode," Renegade Kid co-founder Jools Watsham <a href="http://joolswatsham.blogspot.com/2011/01/2011-goodness.html?spref=tw">wrote on his blog</a> this past weekend. "There is one 3DS title that we're in talks about with a publisher. It is a really cool game. It would be a conversion of an existing title, which we would bring to the 3DS. Let's call it code-named 'Planet.'" Watsham said that the game is close to being signed with a publisher -- "in theory" -- but kept his optimism restrained for the time being. "But, anything can happen in the world of business, so all we can do is hope everything stays its course and we sign it soon."<br />
<br />
Watsham recently gauged interest in a DSiWare version of <em><a href="http://www.joystiq.com/2009/06/30/renegade-kid-working-on-platformer-for-ds/">Maximillian and the Rise of the Mutant Mudds</a></em>, a colorful DS platformer announced in June 2009 that's been in search of a publisher ever since. Renegade Kid was looking for at least 1,000 comments on the <a href="http://joolswatsham.blogspot.com/2010/12/maximilian-and-rise-of-mutant-mudds.html">polling post</a>, but has elicited fewer than 500 thus far. "This is sad, but also exactly why we asked for votes; to help us gauge whether development of the game would be financially wise or not," Watsham wrote. "Honestly, if we can't scrounge up at least 1,000 votes in one month, it's a fair sign that there aren't enough people out there interested in the game, DSiWare, or both."<br />
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Renegade Kid's first game (of at least three) for 2011 is <a href="http://www.joystiq.com/2010/12/07/renegade-kid-takes-ds-on-an-atv-wild-ride/"><em>ATV Wild Ride</em></a>, a non-terrifying racing game. Mind you, we haven't seen what the ghastly, disfiguring crashes look like.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/01/03/indie-dev-renegade-kid-targeting-3ds-in-2011/">Indie dev Renegade Kid targeting 3DS in 2011</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 03 Jan 2011 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/01/03/indie-dev-renegade-kid-targeting-3ds-in-2011/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19784841/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/01/03/indie-dev-renegade-kid-targeting-3ds-in-2011/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>codename-planet</category><category>ds</category><category>moon</category><category>nintendo</category><category>renegade-kid</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Mon, 03 Jan 2011 21:00:00 EST</pubDate></item><item><title><![CDATA[Renegade Kid takes DS on an ATV Wild Ride]]></title><link>http://www.joystiq.com/2010/12/07/renegade-kid-takes-ds-on-an-atv-wild-ride/</link><guid isPermaLink="true">http://www.joystiq.com/2010/12/07/renegade-kid-takes-ds-on-an-atv-wild-ride/</guid><comments>http://www.joystiq.com/2010/12/07/renegade-kid-takes-ds-on-an-atv-wild-ride/#comments</comments><description><![CDATA[<a href="http://www.joystiq.com/2010/12/07/renegade-kid-takes-ds-on-an-atv-wild-ride/"><img align="left" style="padding-right: 10px;" border="0" hspace="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/12/atv127.jpg" /></a>Now we get to see what Renegade Kid's "Renegade Engine," used for the <em><a href="http://www.joystiq.com/tag/dementium-the-ward">Dementium</a></em> <a href="http://www.joystiq.com/tag/dementium-2">games</a> and <em><a href="http://www.joystiq.com/2009/01/21/ds-fanboy-review-moon/">Moon</a></em>, can do with a game that isn't a first-person shooter. The developer has announced <em>ATV Wild Ride</em>, its new decidedly non-spooky DS game for publisher Destineer.<br />
<br />
<em>ATV Wild Ride</em> is a racing game featuring 24 courses in six countries, a trick system and wireless multi-card multiplayer. It's like an <em>extreme</em> racing game, but shrunk down to manageable DS size. Destineer announced plans to take it on the wild ride to retail in early 2011 -- but the trailer after the break (courtesy of <a href="http://www.destructoid.com/world-premiere-renegade-kid-s-atv-wild-ride-189041.phtml">Destructoid</a>) further specifies January.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/atv-wild-ride-ds/">ATV Wild Ride (DS)</a></strong></p><a href="http://www.joystiq.com/photos/atv-wild-ride-ds/#3647748"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/12/atv01_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/atv-wild-ride-ds/#3647749"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/12/atv02_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/atv-wild-ride-ds/#3647750"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/12/atv03_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/atv-wild-ride-ds/#3647751"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/12/atv04_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/atv-wild-ride-ds/#3647752"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/12/atv05_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2010/12/07/renegade-kid-takes-ds-on-an-atv-wild-ride/" rel="bookmark">Continue reading <em>Renegade Kid takes DS on an ATV Wild Ride</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/12/07/renegade-kid-takes-ds-on-an-atv-wild-ride/">Renegade Kid takes DS on an ATV Wild Ride</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 07 Dec 2010 23:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/12/07/renegade-kid-takes-ds-on-an-atv-wild-ride/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19750913/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/12/07/renegade-kid-takes-ds-on-an-atv-wild-ride/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>atv-wild-ride</category><category>destineer</category><category>ds</category><category>nintendo</category><category>q1-2011</category><category>release-date</category><category>renegade-kid</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Tue, 07 Dec 2010 23:00:00 EST</pubDate></item><item><title><![CDATA[New Dementium 2 trailer packs small screen with big creeps]]></title><link>http://www.joystiq.com/2010/03/23/new-dementium-2-trailer-packs-small-screen-with-big-creeps/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/23/new-dementium-2-trailer-packs-small-screen-with-big-creeps/</guid><comments>http://www.joystiq.com/2010/03/23/new-dementium-2-trailer-packs-small-screen-with-big-creeps/#comments</comments><description><![CDATA[<center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="346" id="viddler_c3485cca"><param name="movie" value="http://www.viddler.com/simple/c3485cca/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="tubemogulid=TD-Q0P-W10" /><embed src="http://www.viddler.com/simple/c3485cca/" width="580" height="346" flashvars="tubemogulid=TD-Q0P-W10" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_c3485cca"></embed></object></center> It's become rather common for DS game commercials to show the game via an onscreen DS console. Understandable, considering most titles wouldn't look too hot all stretched out for today's modern <em>high resmolution</em> screens. But then, the usual presentation -- tiny DS screens embedded within a larger screen -- is a bit bland. SouthPeak has come up with an interesting solution for the marketing behind Renegade Kid's upcoming horror FPS <a href="http://joystiq.com/tag/dementium-2"><em>Dementium 2</em></a>. The solution is simple: Rather than overlaying the screens on a DS mockup image, simply <em>embed the screens in human flesh</em>.<br />
<br />
Granted, it probably wouldn't work for, say, the <em>Imagine</em> series, but it's damned effective here. Give it a watch.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/23/new-dementium-2-trailer-packs-small-screen-with-big-creeps/">New Dementium 2 trailer packs small screen with big creeps</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 23 Mar 2010 18:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/03/23/new-dementium-2-trailer-packs-small-screen-with-big-creeps/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19411426/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/23/new-dementium-2-trailer-packs-small-screen-with-big-creeps/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dementium</category><category>dementium-2</category><category>renegade-kid</category><category>southpeak</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Tue, 23 Mar 2010 18:15:00 EST</pubDate></item><item><title><![CDATA[Dementium II stays locked up until April 20]]></title><link>http://www.joystiq.com/2010/01/25/dementium-ii-stays-locked-up-until-april-20/</link><guid isPermaLink="true">http://www.joystiq.com/2010/01/25/dementium-ii-stays-locked-up-until-april-20/</guid><comments>http://www.joystiq.com/2010/01/25/dementium-ii-stays-locked-up-until-april-20/#comments</comments><description><![CDATA[<center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="346" id="viddler_b58d9dd9"><param name="movie" value="http://www.viddler.com/simple/b58d9dd9/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="tubemogulid=TD-Q0P-W10" /><embed src="http://www.viddler.com/simple/b58d9dd9/" width="580" height="346" flashvars="tubemogulid=TD-Q0P-W10" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_b58d9dd9"></embed></object></center> Renegade Kid's Jools Watsham reveals in his latest vlog post that <em>Dementium II</em> has been <a href="http://joolswatsham.blogspot.com/2010/01/dementium-ii-delay.html">delayed</a> until April 20, 2010. The developer gives the distinct feeling he's not too keen about the hold up, which is allegedly due to a "manufacturing delay." <em>Dementium II</em> was originally intended to freak out DS owners on <a href="http://www.joystiq.com/2009/12/17/dementium-2-jumps-out-at-you-in-february/">February 16</a>.<br />
<br />
Watsham asks people to please pre-order, because "pre-orders make a big difference in the success of the game." Also, it's not like you've got anything else to spend that money on during the time ... <a href="http://www.joystiq.com/2010/01/12/video-game-release-date-calendar-q1-q2-2010/">oh wait</a>.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/dementium-2-11-20-09/">Dementium II</a></strong></p><a href="http://www.joystiq.com/photos/dementium-2-11-20-09/#2469412"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/dementiumii01_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dementium-2-11-20-09/#2469413"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/dementiumii02_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dementium-2-11-20-09/#2469414"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/dementiumii03_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dementium-2-11-20-09/#2469415"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/dementiumii04_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dementium-2-11-20-09/#2469416"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/dementiumii05_thumbnail.jpg" alt="" title="" /></a></div><br />
<br />
[Via <a href="http://gonintendo.com/viewstory.php?id=112001">Go Nintendo</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/01/25/dementium-ii-stays-locked-up-until-april-20/">Dementium II stays locked up until April 20</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 25 Jan 2010 22:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://joolswatsham.blogspot.com/2010/01/dementium-ii-delay.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/25/dementium-ii-stays-locked-up-until-april-20/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19331115/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/25/dementium-ii-stays-locked-up-until-april-20/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>delay</category><category>dementium-2</category><category>dementium-ii</category><category>release-date</category><category>renegade-kid</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Mon, 25 Jan 2010 22:15:00 EST</pubDate></item><item><title><![CDATA[Dementium 2 jumps out at you in February]]></title><link>http://www.joystiq.com/2009/12/17/dementium-2-jumps-out-at-you-in-february/</link><guid isPermaLink="true">http://www.joystiq.com/2009/12/17/dementium-2-jumps-out-at-you-in-february/</guid><comments>http://www.joystiq.com/2009/12/17/dementium-2-jumps-out-at-you-in-february/#comments</comments><description><![CDATA[<img hspace="4" border="0" align="right" vspace="4" alt="" style="padding-left: 5px;" src="http://www.blogcdn.com/www.joystiq.com/media/2009/12/dementium1217.jpg"  />Jools Watsham's <a href="http://www.joystiq.com/2009/07/14/renegade-kid-dementium-ii-arrives-february-ish/">prediction</a> of a "February-ish" release for <a href="http://joystiq.com/tag/dementium-ii"><em>Dementium II</em></a> seems to have been right on target -- though Nintendo's <a href="http://www.joystiq.com/2009/12/14/nintendo-dates-endless-ocean-2-pokemon-heartgold-more/#continued">release schedule</a> <em>wasn't</em>. Rather than the February 2 date listed on that schedule, The company announced that the DS horror FPS will ship in North America on February 16 of next year. Europe will be subject to <em>the horror</em> two weeks later on March 5.<br />
<br />
SouthPeak reports that some <em>Dementium II</em> posters are <a href="http://www.joystiq.com/2009/12/07/pre-order-bonus-put-a-touch-of-dementium-ii-on-your-wall/">still available</a> to those who pre-order and send pictures of their receipts. Presumably more people will take advantage of the offer now that they now <em>when</em> the game they're pre-ordering will be released.<br />
<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/dementium-ii-12-17-09/">Dementium II (12/17/09)</a></strong></p><a href="http://www.joystiq.com/photos/dementium-ii-12-17-09/#2543347"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/12/dementiumii1-12-17-09-1261079392_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dementium-ii-12-17-09/#2543348"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/12/dementiumii2-12-17-09-1261079393_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dementium-ii-12-17-09/#2543349"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/12/dementiumii3-12-17-09-1261079393_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dementium-ii-12-17-09/#2543350"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/12/dementiumii4-12-17-09-1261079393_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/12/17/dementium-2-jumps-out-at-you-in-february/">Dementium 2 jumps out at you in February</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 17 Dec 2009 18:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/12/17/dementium-2-jumps-out-at-you-in-february/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19285605/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/12/17/dementium-2-jumps-out-at-you-in-february/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dementium</category><category>dementium-2</category><category>dementium-ii</category><category>fps</category><category>release-date</category><category>renegade-kid</category><category>southpeak</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 17 Dec 2009 18:15:00 EST</pubDate></item><item><title><![CDATA[Pre-order bonus: Put a touch of Dementium II on your wall]]></title><link>http://www.joystiq.com/2009/12/07/pre-order-bonus-put-a-touch-of-dementium-ii-on-your-wall/</link><guid isPermaLink="true">http://www.joystiq.com/2009/12/07/pre-order-bonus-put-a-touch-of-dementium-ii-on-your-wall/</guid><comments>http://www.joystiq.com/2009/12/07/pre-order-bonus-put-a-touch-of-dementium-ii-on-your-wall/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/photos/dementium-2-11-20-09/2513423/full/"><img hspace="0" vspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/12/dementiumposter1207crop.jpg"  alt="" /></a></div>
Would you like <em>this</em> on your wall? The first 1,000 people in the US and Canada to pre-order <a href="http://www.joystiq.com/tag/dementium-ii"><em>Dementium II</em></a> at an "authorized retailer" (including Amazon and GameStop) <em>and</em> send their mailing addresses and scans of their receipts to: "dementiumii [at] southpeakgames [dot] com," will receive <a href="http://www.joystiq.com/photos/dementium-2-11-20-09/2513423/full/">this poster</a>, signed by Renegade Kid's Jools Watsham and Gregg Hargrove. Surely, there's room on your wall between the <a href="http://www.joystiq.com/2009/06/29/muramasa-the-gamestop-preorder-bonus/"><em>Muramasa</em> scroll</a> and the shelf you nailed up to rest your <a href="http://www.joystiq.com/2009/11/30/amazons-new-super-mario-bros-wii-bundle-adds-lunchable-compati/"><em>Mario</em> lunchpail</a> upon on its days off.<br />
<br />
The <em>Dementium II </em>poster was previously given away in a Halloween promotion, but was apparently popular enough among hand-from-face fans to warrant a return engagement. Speaking of <em>Dementium II</em> and creepy imagery, SouthPeak opened a teaser site for the horror sequel. You can visit it <a href="http://www.dementium.com/">here</a> ... <em>if you dare!</em> Which you probably do.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/dementium-2-11-20-09/">Dementium II</a></strong></p><a href="http://www.joystiq.com/photos/dementium-2-11-20-09/#2469412"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/dementiumii01_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dementium-2-11-20-09/#2469413"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/dementiumii02_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dementium-2-11-20-09/#2469414"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/dementiumii03_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dementium-2-11-20-09/#2469415"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/dementiumii04_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dementium-2-11-20-09/#2469416"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/dementiumii05_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/12/07/pre-order-bonus-put-a-touch-of-dementium-ii-on-your-wall/">Pre-order bonus: Put a touch of Dementium II on your wall</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 07 Dec 2009 16:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.dementium.com/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/12/07/pre-order-bonus-put-a-touch-of-dementium-ii-on-your-wall/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19268478/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/12/07/pre-order-bonus-put-a-touch-of-dementium-ii-on-your-wall/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bonus</category><category>dementium</category><category>dementium-ii</category><category>poster</category><category>pre-order</category><category>renegade-kid</category><category>southpeak-games</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 07 Dec 2009 16:15:00 EST</pubDate></item><item><title><![CDATA[Hands-on: Dementium 2 (DS)]]></title><link>http://www.joystiq.com/2009/11/20/hands-on-dementium-2-ds/</link><guid isPermaLink="true">http://www.joystiq.com/2009/11/20/hands-on-dementium-2-ds/</guid><comments>http://www.joystiq.com/2009/11/20/hands-on-dementium-2-ds/#comments</comments><description><![CDATA[<center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="346" id="viddler_b58d9dd9"><param name="movie" value="http://www.viddler.com/simple/b58d9dd9/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="tubemogulid=TD-Q0P-W10" /><embed src="http://www.viddler.com/simple/b58d9dd9/" width="580" height="346" flashvars="tubemogulid=TD-Q0P-W10" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_b58d9dd9"></embed></object></center>Having not played Renegade Kid's first survival/horror-FPS on the Nintendo DS back in 2007, <a href="http://www.joystiq.com/tag/dementiumtheward/"><em>Dementium: The Ward</em></a>, I had few expectations going into my recent hands-on with the game's sequel, the aptly titled <a href="http://www.joystiq.com/tag/dementium-2"><em>Dementium 2</em></a>. I knew that the first game enjoyed critical acclaim for more than adequately bringing survival/horror tropes to Nintendo's handheld, and ultimately <a href="http://www.joystiq.com/2007/11/01/metareview-dementium-the-ward-ds/">scored pretty well</a> with reviewers, but ever since <a href="http://www.joystiq.com/tag/metroid-prime-hunters"><em>Metroid Prime Hunters</em></a> I've been wary of first-person mechanics on the DS.<br />
<br />
Thankfully, when first faced with manipulating <em>Dementium 2</em>'s main character, it became quickly obvious that the game's slow pace helps to account for any discomfort issues that might arise from the control scheme. Over the course of 45 minutes, I put together puzzles, traveled between two dimensions multiple times, and even fought a boss who tried to throw up on me from the ceiling (what a jerk!). Though its content and storytelling seems to be a carefully crafted amalgam of games from the three or so genres it mashes up (fps, adventure, survival/horror) - a handheld <em>Half-Life</em> meets <em>Silent Hill</em> on <em>Monkey Island</em>, almost - the time I spent with a preview build of <em>Dementium 2</em> earlier today felt like the beginning of what could be a very interesting game. <br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/dementium-2-11-20-09/">Dementium II</a></strong></p><a href="http://www.joystiq.com/photos/dementium-2-11-20-09/#2469412"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/dementiumii01_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dementium-2-11-20-09/#2469413"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/dementiumii02_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dementium-2-11-20-09/#2469414"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/dementiumii03_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dementium-2-11-20-09/#2469415"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/dementiumii04_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dementium-2-11-20-09/#2469416"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/dementiumii05_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2009/11/20/hands-on-dementium-2-ds/" rel="bookmark">Continue reading <em>Hands-on: Dementium 2 (DS)</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/11/20/hands-on-dementium-2-ds/">Hands-on: Dementium 2 (DS)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 20 Nov 2009 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/11/20/hands-on-dementium-2-ds/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19248172/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/20/hands-on-dementium-2-ds/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dementium</category><category>dementium-2</category><category>DS</category><category>fps</category><category>hands-on</category><category>horror</category><category>Nintendo</category><category>renegade-kid</category><category>southpeak</category><category>survival</category><category>survival-horror</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Fri, 20 Nov 2009 17:30:00 EST</pubDate></item><item><title><![CDATA[Demented new Dementium 2 screens]]></title><link>http://www.joystiq.com/2009/08/19/demented-new-dementium-2-screens/</link><guid isPermaLink="true">http://www.joystiq.com/2009/08/19/demented-new-dementium-2-screens/</guid><comments>http://www.joystiq.com/2009/08/19/demented-new-dementium-2-screens/#comments</comments><description><![CDATA[<img width="225" vspace="0" hspace="0" height="169" border="0" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/08/dementium-2-flashlight.jpg" class="imagepadding" />Renegade Kid has released screens of <a href="http://www.joystiq.com/tag/dementium-ii"><em>Dementium II</em></a>. We've already had a gander at the game's <a href="http://www.joystiq.com/2009/08/11/give-dementium-iis-box-art-a-hand/">super freaky box art</a>, but this is the first glimpse we've had of the actual game. The screens look very promising for a DS game, especially the lighting. Granted, it's hard to be as freaked out by such tiny screen shots, but we're missing the sound effects and music that properly set off the atmosphere. Based solely on the images, we're eager to see some more. Preferably in motion.<br /> <br /> Check out the first screens in the gallery below.<br /> <p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/08/19/demented-new-dementium-2-screens/">Demented new Dementium 2 screens</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 19 Aug 2009 15:48:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/08/19/demented-new-dementium-2-screens/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19134383/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/08/19/demented-new-dementium-2-screens/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dementium</category><category>dementium-2</category><category>dementium-ii</category><category>fps</category><category>renegade-kid</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Wed, 19 Aug 2009 15:48:00 EST</pubDate></item><item><title><![CDATA[Give Dementium II's box art a hand]]></title><link>http://www.joystiq.com/2009/08/11/give-dementium-iis-box-art-a-hand/</link><guid isPermaLink="true">http://www.joystiq.com/2009/08/11/give-dementium-iis-box-art-a-hand/</guid><comments>http://www.joystiq.com/2009/08/11/give-dementium-iis-box-art-a-hand/#comments</comments><description><![CDATA[<div align="center"><br /><img width="580" vspace="0" hspace="0" height="365" border="0" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/08/dementiumiifob-small-3.jpg" /><br />
<div align="left">Regardless of how good Renegade Kid's <a href="http://www.joystiq.com/tag/dementium-ii"><em>Dementium II</em></a> turns out to be -- probably pretty good, given the <a href="http://www.joystiq.com/2007/11/01/metareview-dementium-the-ward-ds/">reception of the first game</a> -- one thing is not in dispute: It's got the creepiest damned box we've seen in a long time. It's the sort of thing you don't keep out in the open, the sort of box you make <em>sure</em> is stuffed deep down in the darkest drawer you have. You know, right next to your copy of <a href="http://www.joystiq.com/2008/12/24/bury-the-shovelware-elf-bowling-1-and-2/"><em>Elf Bowling</em>.</a></div>
</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/08/11/give-dementium-iis-box-art-a-hand/">Give Dementium II's box art a hand</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 11 Aug 2009 18:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/08/11/give-dementium-iis-box-art-a-hand/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19126274/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/08/11/give-dementium-iis-box-art-a-hand/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>creepy</category><category>dementium-ii</category><category>renegade-kid</category><category>southpeak-games</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Tue, 11 Aug 2009 18:15:00 EST</pubDate></item><item><title><![CDATA[Renegade Kid: Dementium II arrives 'February-ish']]></title><link>http://www.joystiq.com/2009/07/14/renegade-kid-dementium-ii-arrives-february-ish/</link><guid isPermaLink="true">http://www.joystiq.com/2009/07/14/renegade-kid-dementium-ii-arrives-february-ish/</guid><comments>http://www.joystiq.com/2009/07/14/renegade-kid-dementium-ii-arrives-february-ish/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.youtube.com/watch?v=NuNumr9NjM8"><img width="580" vspace="0" hspace="0" height="300" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/scared_me_too_js.jpg" /></a><br /></div>
Speaking on his personal <a href="http://www.youtube.com/watch?v=NuNumr9NjM8">YouTube video blog</a>, Renegade Kid's Jools Watsham has given some clarification to the early 2010 release date of <a href="http://www.joystiq.com/tag/dementium-ii"><em>Dementium II</em></a>. Watsham notes that Renegade Kid is due to finish the master by the end of July, saying that the release is slated for "February-ish." He elaborates that the company will hopefully spend the next month focusing on "editing and polishing and tweaking." After that its time for the alpha and beta phases of development, and then the game will be sent to Nintendo.<br /><br />Watsham also mentions the Renegade Kid's other project <a href="http://www.joystiq.com/2009/06/30/renegade-kid-working-on-platformer-for-ds/"><em>Maximillian and the Rise of the Mutant Mudds</em></a>, saying that the company has been talking to publishers and will hopefully have something to announce "in the next couple of weeks." Check out the video after the break.<br /><br />[Via <a href="http://gonintendo.com/viewstory.php?id=89253">GoNintendo</a>]<p><a href="http://www.joystiq.com/2009/07/14/renegade-kid-dementium-ii-arrives-february-ish/" rel="bookmark">Continue reading <em>Renegade Kid: Dementium II arrives 'February-ish'</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/07/14/renegade-kid-dementium-ii-arrives-february-ish/">Renegade Kid: Dementium II arrives 'February-ish'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 14 Jul 2009 17:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.youtube.com/watch?v=NuNumr9NjM8>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/07/14/renegade-kid-dementium-ii-arrives-february-ish/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19097983/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/07/14/renegade-kid-dementium-ii-arrives-february-ish/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dementium</category><category>dementium-ii</category><category>dimentium-2</category><category>renegade-kid</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Tue, 14 Jul 2009 17:45:00 EST</pubDate></item><item><title><![CDATA[This Week on the Nintendo Channel: Dementium II teaser]]></title><link>http://www.joystiq.com/2009/07/06/this-week-on-the-nintendo-channel-dementium-ii-teaser/</link><guid isPermaLink="true">http://www.joystiq.com/2009/07/06/this-week-on-the-nintendo-channel-dementium-ii-teaser/</guid><comments>http://www.joystiq.com/2009/07/06/this-week-on-the-nintendo-channel-dementium-ii-teaser/#comments</comments><description><![CDATA[<center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="464" id="viddler_d6419d96"><param name="movie" value="http://www.viddler.com/simple/d6419d96/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/simple/d6419d96/" width="580" height="464" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_d6419d96"></embed></object></center>This week on the <a href="http://www.joystiq.com/tag/nintendo-channel">Nintendo Channel</a>, there's a variety of new videos for Wii games, but our favorite piece of video content has to be the teaser for DS sequel <a href="http://www.joystiq.com/2009/06/03/renegade-kid-returning-to-the-hospital-in-dementium-ii/"><em>Dementium II</em></a> above. It combines two of our most favorite things: mono-toned speech and <em>quick cuts to scary faces</em>. Seriously, this thing has a quease factor of about 8, which, we're told, is quite high. You've been warned!<br /><p><a href="http://www.joystiq.com/2009/07/06/this-week-on-the-nintendo-channel-dementium-ii-teaser/" rel="bookmark">Continue reading <em>This Week on the Nintendo Channel: Dementium II teaser</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/07/06/this-week-on-the-nintendo-channel-dementium-ii-teaser/">This Week on the Nintendo Channel: Dementium II teaser</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 06 Jul 2009 16:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/07/06/this-week-on-the-nintendo-channel-dementium-ii-teaser/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19087987/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/07/06/this-week-on-the-nintendo-channel-dementium-ii-teaser/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dementium</category><category>dementium-ii</category><category>fps</category><category>nintendo-channel</category><category>renegade-kid</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 06 Jul 2009 16:15:00 EST</pubDate></item><item><title><![CDATA[Renegade Kid working on platformer for DS]]></title><link>http://www.joystiq.com/2009/06/30/renegade-kid-working-on-platformer-for-ds/</link><guid isPermaLink="true">http://www.joystiq.com/2009/06/30/renegade-kid-working-on-platformer-for-ds/</guid><comments>http://www.joystiq.com/2009/06/30/renegade-kid-working-on-platformer-for-ds/#comments</comments><description><![CDATA[<a href="http://ds.ign.com/articles/998/998868p1.html"><img width="580" vspace="4" hspace="0" height="218" border="0" align="top" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/maxandmudds580.jpg" /></a><br />Renegade Kid is apparently working on a kid-friendly platformer for the DS while it develops a <a href="http://www.joystiq.com/2009/06/03/renegade-kid-returning-to-the-hospital-in-dementium-ii/">sequel to <span style="font-style: italic;">Dementium</span></a>. The developer showed <a href="http://ds.ign.com/articles/998/998868p1.html">IGN</a> that its <span style="font-style: italic;">other</span> new project is <span style="font-style: italic;">Maximillian and the Rise of the Mutant Mudds</span>. Players will use a water pack (think <span style="font-style: italic;">Mario Sunshine</span>) to double-jump chasms of doom and squirt the baddies to death.<br /><br />Renegade Kid plans to push its already impressive technical knowledge with the DS even further with <span style="font-style: italic;">Mudds</span>. The developer doesn't know if it'll go the retail route or check out <a href="http://joystiq.com/tag/dsiware">DSIware</a>, and there isn't so much as an inkling of a release window. Check out a video of the game after the break.<p><a href="http://www.joystiq.com/2009/06/30/renegade-kid-working-on-platformer-for-ds/" rel="bookmark">Continue reading <em>Renegade Kid working on platformer for DS</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/06/30/renegade-kid-working-on-platformer-for-ds/">Renegade Kid working on platformer for DS</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 30 Jun 2009 22:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://ds.ign.com/articles/998/998868p1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/30/renegade-kid-working-on-platformer-for-ds/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19082502/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/30/renegade-kid-working-on-platformer-for-ds/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dementium</category><category>dementium-the-ward</category><category>DS</category><category>dsiware</category><category>maximillian-and-the-rise-of-the-mutant-mudds</category><category>moon</category><category>Nintendo</category><category>renegade-kid</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Tue, 30 Jun 2009 22:30:00 EST</pubDate></item><item><title><![CDATA[Renegade Kid returning to the hospital in Dementium II]]></title><link>http://www.joystiq.com/2009/06/03/renegade-kid-returning-to-the-hospital-in-dementium-ii/</link><guid isPermaLink="true">http://www.joystiq.com/2009/06/03/renegade-kid-returning-to-the-hospital-in-dementium-ii/</guid><comments>http://www.joystiq.com/2009/06/03/renegade-kid-returning-to-the-hospital-in-dementium-ii/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.businesswire.com/portal/site/home/email/headlines/?ndmViewId=news_view&amp;newsLang=en&amp;div=-1027400597&amp;newsId=20090603005219"><img alt="" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/scared_me_too_js.jpg" vspace="4" border="1" /></a></div>
Developer Renegade Kid apparently stumbled across some leftover brown paint, and is currently working up a sequel to <em><a href="http://www.joystiq.com/tag/dementium-the-ward">Dementium: The Ward</a></em>. The game is set to continue the story of the first game, which had players stumbling through the darkened grimy halls of an abandoned hospital trying to discover a way out. Or at least some morphine to dull the pain.<br /><br />Notes Renegade Kid's Jools Watsham, "We were extremely satisfied with what we accomplished with the original <em>Dementium</em>, but knew we could do even more given the chance to develop a sequel." Little is known about the return trip into portable madness, though publisher SouthPeak promises even more hospital scares when <em>Dementium II</em> ships for the DS in the first part of 2010.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/06/03/renegade-kid-returning-to-the-hospital-in-dementium-ii/">Renegade Kid returning to the hospital in Dementium II</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 03 Jun 2009 14:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.businesswire.com/portal/site/home/email/headlines/?ndmViewId=news_view&amp;newsLang=en&amp;div=-1027400597&amp;newsId=20090603005219>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/03/renegade-kid-returning-to-the-hospital-in-dementium-ii/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19056514/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/03/renegade-kid-returning-to-the-hospital-in-dementium-ii/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dementium</category><category>dementium-ii</category><category>dementium-the-ward</category><category>DS</category><category>Nintendo</category><category>renegade-kid</category><category>southpeak</category><category>southpeak-games</category><category>southpeakgames</category><category>southpeakinteractive</category><category>survival-horror</category><dc:creator><![CDATA[Jason Dobson]]></dc:creator><pubDate>Wed, 03 Jun 2009 14:45:00 EST</pubDate></item><item><title><![CDATA[Dementium: The Ward releasing in April ... in poor, forgotten Europe]]></title><link>http://www.joystiq.com/2009/03/27/dementium-the-ward-releasing-in-april-in-poor-forgotten-eu/</link><guid isPermaLink="true">http://www.joystiq.com/2009/03/27/dementium-the-ward-releasing-in-april-in-poor-forgotten-eu/</guid><comments>http://www.joystiq.com/2009/03/27/dementium-the-ward-releasing-in-april-in-poor-forgotten-eu/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.eurogamer.net/articles/ds-scarer-dementium-here-in-april"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/03/dementium_pal_1_jd1.jpg" alt="" /></a><br /></div>
At last, forgotten souls in Europe will be able to wander <a href="http://www.joystiq.com/tag/dementium/"><em>Dementium: The Ward</em>'s</a> grainy, dimly lit halls. After scaring up <a href="http://www.joystiq.com/2007/11/01/metareview-dementium-the-ward-ds/">modest reviews</a> in the US and <a href="http://www.joystiq.com/2008/10/03/japanese-hospitals-want-dementium-off-store-shelves/">sending Japanese hospitals screaming</a>, Southpeak announced that it will publish Renegade Kid's spook-tastic freshman effort in Europe on April 17.<br /><br />The Nintendo DS survival horror title was first released in the US in 2007, and casts players in the role of an amnesiac stuck in a grimy hospital full of puzzles and the occasional not-so-friendly monster. Finally, survival horror fans in Europe will have something to keep them busy on the commuter train besides the latest <a href="http://www.amazon.co.uk/exec/obidos/search-handle-url?_encoding=UTF8&amp;search-type=ss&amp;index=books-uk&amp;field-author=Jamie%20Oliver">Jamie Oliver</a>, though honestly both are probably just as frightening.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/03/27/dementium-the-ward-releasing-in-april-in-poor-forgotten-eu/">Dementium: The Ward releasing in April ... in poor, forgotten Europe</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 27 Mar 2009 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eurogamer.net/articles/ds-scarer-dementium-here-in-april>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/03/27/dementium-the-ward-releasing-in-april-in-poor-forgotten-eu/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1500193/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/03/27/dementium-the-ward-releasing-in-april-in-poor-forgotten-eu/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dementium</category><category>dementium-the-ward</category><category>dementiumtheward</category><category>europe</category><category>renegade-kid</category><category>southpeak</category><dc:creator><![CDATA[Jason Dobson]]></dc:creator><pubDate>Fri, 27 Mar 2009 12:00:00 EST</pubDate></item><item><title><![CDATA[Joyswag: Moon prize pack [update]]]></title><link>http://www.joystiq.com/2009/02/26/joyswag-moon-prize-pack/</link><guid isPermaLink="true">http://www.joystiq.com/2009/02/26/joyswag-moon-prize-pack/</guid><comments>http://www.joystiq.com/2009/02/26/joyswag-moon-prize-pack/#comments</comments><description><![CDATA[<div align="center"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/02/moonjoyswagreal.jpg" /><br /></div>
<strong>Update:</strong> The contest has ended, and a winner has been chosen and notified (check your email!). Thanks for playing and keep an eye out for our next awesome <a href="http://www.joystiq.com/tag/joyswag">Joyswag</a> giveaway!<br /><br />After receiving and <a href="http://www.joystiq.com/2009/01/21/ds-fanboy-review-moon/">reviewing</a> it, our copy of <em><a href="http://www.joystiq.com/tag/moon">Moon</a> </em>became lost in a box of, uh, other games waiting to be given away. Now that we've found it, we're making sure to not repeat the same mistake again. We're going to give it, as well as the extra styli and game cases that <a href="http://www.joystiq.com/tag/renegade-kid">Renegade Kid</a> hooked us up with, to one (1) lucky reader! Who's going to be the one to walk away with a new copy of <em>Moon</em> ($35) and these promo goodies? Check out the rules below and best of luck to all of you!<br />
<ul>
    <li>Leave a comment telling us what your favorite FPS of all time is</li>
    <li>You must be 18 years or older and a resident of the US or Canada (excluding Quebec)<br /></li>
    <li><strong>Limit 1 entry per person, per day</strong><strong><br /></strong></li>
    <li>This entry period ends at <strong>11:59 am ET on Wednesday, March 4</strong>. We'll randomly select 1 winner at that time to receive one copy of <em>Moon </em>($35) and 4 game cases/stylus packs (pictured)<br /></li>
    <li>For a list of complete rules, <a href="http://www.joystiq.com/official-giveaway-rules/">click here</a></li>
</ul>
<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/02/26/joyswag-moon-prize-pack/">Joyswag: Moon prize pack [update]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 26 Feb 2009 10:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/02/26/joyswag-moon-prize-pack/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1469266/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/02/26/joyswag-moon-prize-pack/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>fps</category><category>joyswag</category><category>moon</category><category>renegade-kid</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Thu, 26 Feb 2009 10:15:00 EST</pubDate></item><item><title><![CDATA[Renegade Kid buries Dracula, working on something new]]></title><link>http://www.joystiq.com/2009/02/13/renegade-kid-buries-dracula-working-on-something-new/</link><guid isPermaLink="true">http://www.joystiq.com/2009/02/13/renegade-kid-buries-dracula-working-on-something-new/</guid><comments>http://www.joystiq.com/2009/02/13/renegade-kid-buries-dracula-working-on-something-new/#comments</comments><description><![CDATA[<p align="center"><a href="http://gonintendo.com/?p=72578"><img vspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/02/dracula_dead_and_loving_it_jd.jpg" /></a></p>
<em>Moon </em>developer <a href="http://www.joystiq.com/tag/renegade-kid/">Renegade Kid</a> has pulled its fangs out of the Count's supple neck, revealing in <a href="http://www.renegadekid.com/news.htm">a post on the company's website</a> that the secret "Dracula" game it had been working on with Gamecock "is no longer in development." <br /><br />The post goes on to say that the IP is still owned by Renegade Kid, and the company is open the revisiting the project "should an opportunity to resurrect <em>Son of the Dragon</em> present itself in the future." Having only now become aware of the game's true name, with little else known of the rumored Wii project beyond some <a href="http://nintendo.joystiq.com/2008/08/29/renegade-kid-releases-art-for-mysterious-new-game/">early artwork</a> from last August it's difficult to feel too drained by this news.<br /><br />The same goes for Renegade Kid, it seems, with studio boss Jools Watsham brushing aside the news with a standard 'no comment,' telling us instead that the studio's "current focus is on the development of our new game, which we'll have more news on soon." Whatever it is, we hope <a href="http://www.joystiq.com/2008/12/31/renegade-kid-teases-new-project/">his excitement</a> is enough to pull the stake out of players' broken hearts.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/02/13/renegade-kid-buries-dracula-working-on-something-new/">Renegade Kid buries Dracula, working on something new</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 13 Feb 2009 16:02:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://gonintendo.com/?p=72578>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/02/13/renegade-kid-buries-dracula-working-on-something-new/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1459650/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/02/13/renegade-kid-buries-dracula-working-on-something-new/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>canceled</category><category>dracula</category><category>gamecock</category><category>Nintendo</category><category>renegade-kid</category><category>renegadekid</category><category>son-of-the-dragon</category><category>Wii</category><dc:creator><![CDATA[Jason Dobson]]></dc:creator><pubDate>Fri, 13 Feb 2009 16:02:00 EST</pubDate></item><item><title><![CDATA[DS Fanboy Review: Moon]]></title><link>http://www.joystiq.com/2009/01/21/ds-fanboy-review-moon/</link><guid isPermaLink="true">http://www.joystiq.com/2009/01/21/ds-fanboy-review-moon/</guid><comments>http://www.joystiq.com/2009/01/21/ds-fanboy-review-moon/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/reviews/" rel="tag">Reviews</a></p><a href="http://www.joystiq.com/photos/moon/"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/01/moon-box-dsf.jpg" /></a>Renegade Kid is doing their damndest to push the DS in a variety of ways. With their games <a href="http://www.joystiq.com/2008/08/15/new-moon-trailer-is-short-but-shows-off-plenty/"><em>Moon</em></a> and <em>Dementium</em>, they've attempted to bring a big-console feel to the dual screens, and the two represent a genre outside of the handheld's typical comfort zone. <em>Moon</em> and <em>Dementium</em> aren't so colorful as most DS games, and they lack the familiarity of a game like <span style="font-style: italic;">Metroid Prime Hunters</span>. These are games of atmosphere, and often, there's blood on the walls and malice in the air. <br /><br />So it's fitting that their games are also about exploration, about discovering limits and new areas. Renegade Kid may not succeed in every aim -- and <em>Moon</em> does not -- but they're doing <span style="font-style: italic;">something different </span>(at least, for the DS). When you're talking about a phenomenon like the DS, when everyone wants in, and everyone is releasing games on it, companies that go against the norm are to be lauded if they are at all successful. Though <em>Moon</em> is uneven, it succeeds in a lot of ways, and so it is to be lauded, too.<br />
<div class="postgallery">
<p><strong>Gallery: <a href="http://www.joystiq.com/photos/moon/">Moon</a></strong></p>
<a href="http://www.joystiq.com/photos/moon/992437/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/08/1moon-box-back_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/moon/992436/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/08/moon-box-front_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/moon/761896/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/moon_update_42008_001_dph_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/moon/748842/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/moon2-apr005ak_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/moon/748841/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/moon2-apr006ak_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2009/01/21/ds-fanboy-review-moon/" rel="bookmark">Continue reading <em>DS Fanboy Review: Moon</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/01/21/ds-fanboy-review-moon/">DS Fanboy Review: Moon</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 21 Jan 2009 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/01/21/ds-fanboy-review-moon/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1433966/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/01/21/ds-fanboy-review-moon/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>fps</category><category>mastiff</category><category>moon</category><category>renegade-kid</category><dc:creator><![CDATA[Alisha Karabinus]]></dc:creator><pubDate>Wed, 21 Jan 2009 11:30:00 EST</pubDate></item><item><title><![CDATA[Metareview -- Moon (DS)]]></title><link>http://www.joystiq.com/2009/01/16/metareview-moon-ds/</link><guid isPermaLink="true">http://www.joystiq.com/2009/01/16/metareview-moon-ds/</guid><comments>http://www.joystiq.com/2009/01/16/metareview-moon-ds/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a>, <a href="http://www.joystiq.com/category/metareviews/" rel="tag">Metareviews</a></p><div align="center"><a href="http://www.metacritic.com/games/platforms/ds/moon"><img width="490" vspace="4" hspace="0" height="430" border="0" align="top" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/01/moonimage.jpg" /></a><br /></div>
Developer <a href="http://joystiq.com/tag/renegade-kid">Renegade Kid</a> has shown it is quite technically proficient when it comes to making a first-person shooter on the DS. In 2007, it surprised us with <em><a href="http://www.joystiq.com/2007/11/01/metareview-dementium-the-ward-ds/">Dementium: The Ward</a></em>, and now the small development team brings <a href="http://www.joystiq.com/tag/moon"><em>Moon</em></a> to the dual screens of the DS. The early reviews are all across the map in raw score, but they seem to chime in on the game's technical achievement and certain gameplay issues. Wait, <em>read</em> a review instead of just looking at the number? We know, this is madness we speak of.<br />
<ul>
    <li><a href="http://ds.ign.com/articles/943/943581p1.html">IGN</a> <strong>(85/100)</strong>: "When it comes to making a purchase decision on <em>Moon</em>, I encourage anyone that loves FPS games on DS to check this one out, as its technical offering, story, design, style, and control are all amazingly well done. The game can certainly get repetitive at times, as a few bosses are used multiple times with compounding difficulty elements added to them to change things up a bit ... but for the most part Renegade Kid has offered an experience that's more tuned towards the adventure side of things, adding in plenty of combat to keep the experience fresh."</li>
    <li>Nintendo Power <strong>(75/100)</strong>: "Quickly becoming the torchbearers for the FPS genre on the DS, Renegade Kid builds on lessons learned from last year's horror title <em>Dementium: The Ward</em>... the game ratchets up the action... compelling story and diverse gameplay."</li>
    <li><a href="http://www.modojo.com/reviews/ds/moon/20090115/779/">Modojo</a> <strong>(60/100)</strong>: "We have mixed feelings with Moon. It's a superb visual achievement with spectacular controls and fun shooting, but we grew tired of the old school "hit this switch to activate this door" gameplay. So long as you go into it expecting a slow-paced first person adventure instead of Doom, you'll enjoy this lunar vacation."</li>
    <li><a href="http://www.gamepro.com/article/reviews/208555/moon/">GamePro</a> <strong>(40/100)</strong>: "Moon proves itself as a creepy and innovative portable FPS experience, weighed down by a severe lack of challenge and variety."</li>
</ul><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/01/16/metareview-moon-ds/">Metareview -- Moon (DS)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 16 Jan 2009 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.metacritic.com/games/platforms/ds/moon>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/01/16/metareview-moon-ds/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1432256/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/01/16/metareview-moon-ds/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>DS</category><category>mastiff</category><category>metareview</category><category>metareviews</category><category>moon</category><category>renegade-kid</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Fri, 16 Jan 2009 21:00:00 EST</pubDate></item><item><title><![CDATA[A leisurely drive on the Moon]]></title><link>http://www.joystiq.com/2009/01/07/a-leisurely-drive-on-the-moon/</link><guid isPermaLink="true">http://www.joystiq.com/2009/01/07/a-leisurely-drive-on-the-moon/</guid><comments>http://www.joystiq.com/2009/01/07/a-leisurely-drive-on-the-moon/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><div align="center"><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/Yi98RnHsRfI&amp;hl=en&amp;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/Yi98RnHsRfI&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object><br /></div>
... at least, this might be called a "leisurely drive" if, say, you really enjoyed an all-terrain, life-threatening romp with lots of gunfire. Which is <em>actually</em> pretty likely if you're interested in Renegade Kid's <em>Moon</em>. The <a href="http://www.joystiq.com/2008/11/24/all-the-moon-thats-fit-to-watch/">latest</a> from director and co-owner <a href="http://www.joystiq.com/2008/08/26/watch-someone-else-access-the-moon-website/">Jools Watsham</a> shows off some of the game's vehicular mayhem, courtesy of the LOLA-RR10, which is all armor and pew-pew-pew-style action. Which is to say that she ain't as pretty as a BMW, but she might be up for the title of "ultimate driving machine" ...<em> on the moon</em>.<br /><br />Contrary to <a href="http://www.joystiq.com/2009/01/05/ds-releases-for-the-week-of-january-5th/">some reports</a>, <em>Moon</em> releases next week. If you're very, very good, we might tell you whether or not it's as fun as it looks. <br />
<div class="postgallery">
<p><strong>Gallery: <a href="http://www.joystiq.com/photos/moon/">Moon</a></strong></p>
<a href="http://www.joystiq.com/photos/moon/992437/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/08/1moon-box-back_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/moon/992436/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/08/moon-box-front_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/moon/761896/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/moon_update_42008_001_dph_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/moon/748842/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/moon2-apr005ak_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/moon/748841/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/moon2-apr006ak_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/01/07/a-leisurely-drive-on-the-moon/">A leisurely drive on the Moon</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 07 Jan 2009 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.youtube.com/watch?v=Yi98RnHsRfI>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/01/07/a-leisurely-drive-on-the-moon/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1421140/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/01/07/a-leisurely-drive-on-the-moon/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>action</category><category>mastiff</category><category>moon</category><category>renegade-kid</category><dc:creator><![CDATA[Alisha Karabinus]]></dc:creator><pubDate>Wed, 07 Jan 2009 11:30:00 EST</pubDate></item><item><title><![CDATA[Renegade Kid teases new project]]></title><link>http://www.joystiq.com/2008/12/30/renegade-kid-teases-new-project/</link><guid isPermaLink="true">http://www.joystiq.com/2008/12/30/renegade-kid-teases-new-project/</guid><comments>http://www.joystiq.com/2008/12/30/renegade-kid-teases-new-project/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><p align="center"><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/t1whrPMai4o&amp;hl=en&amp;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/t1whrPMai4o&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></p>
<p>We like <a href="http://www.joystiq.com/search/?q=renegade%2Bkid&amp;invocationType=wl-ds">Renegade Kid</a>. As the name behind <em><a href="http://www.joystiq.com/2007/11/12/ds-fanboy-review-dementium-the-ward/">Dementium</a></em> (flawed, but still fun and hella scary) and the <em>extremely</em> promising <em><a href="http://www.joystiq.com/2008/11/24/all-the-moon-thats-fit-to-watch/">Moon</a></em>, the studio is shaping up to be one of the success stories of this generation.</p>
<p>And now they're coming back with a brand new game for the DS! Or the Wii! We don't really know, because if Renegade Kid's Jools Watsham tells us <em>anything</em> about this new project, somebody will probably have to kill him, or something. All he'll reveal is that the project is "the game I'm most excited about ever in my career." Wow. For what it's worth, we snooped around on Renegade Kid's <a href="http://www.renegadekid.com/jobs_designers.htm">job postings</a> page like the ace sleuths that we are, and found them looking for a DS level designer.</p>
<p>Those minor, <em>minor</em> clues aside, it's a mystery for now, but going on <a href="http://www.joystiq.com/photos/moon/748837/">past form</a>, there's a chance some very cool 3D technology will be involved.</p>
<p></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/12/30/renegade-kid-teases-new-project/">Renegade Kid teases new project</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 30 Dec 2008 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://uk.youtube.com/watch?v=t1whrPMai4o>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/30/renegade-kid-teases-new-project/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1414725/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/30/renegade-kid-teases-new-project/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gamecock</category><category>jools-watsham</category><category>renegade-kid</category><category>secret</category><dc:creator><![CDATA[Chris Greenhough]]></dc:creator><pubDate>Tue, 30 Dec 2008 16:30:00 EST</pubDate></item><item><title><![CDATA[Telling stories: The next hurdle for story telling]]></title><link>http://www.joystiq.com/2008/12/29/telling-stories-the-next-hurdle-for-story-telling/</link><guid isPermaLink="true">http://www.joystiq.com/2008/12/29/telling-stories-the-next-hurdle-for-story-telling/</guid><comments>http://www.joystiq.com/2008/12/29/telling-stories-the-next-hurdle-for-story-telling/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/interviews/" rel="tag">Interviews</a></p><div align="center"><img hspace="0" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/12/2nd-hurdle-to-glory-cpl-ben.jpg" /><br />
<div align="left"><span style="font-style: italic;">As games have evolved, so too has the role of storytelling in the titles we play. As we turn the corner on 2008, we asked multiple industry personalities across all walks of game development on titles such as </span>Dragon Age: Origins<span style="font-style: italic;">, </span>Bionic Commando<span style="font-style: italic;"> and </span>Guild Wars<span style="font-style: italic;"> for their thoughts.</span><br /><br />What's next for in-game story telling? In this, our final segment looking at <a href="http://www.joystiq.com/tag/telling-stories">video game narratives</a>, our collective of industry professionals offer insight into what they believe is the next big challenge facing the evolution of story telling in the games we play.</div>
<div align="left"> </div>
</div><p><a href="http://www.joystiq.com/2008/12/29/telling-stories-the-next-hurdle-for-story-telling/" rel="bookmark">Continue reading <em>Telling stories: The next hurdle for story telling</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/12/29/telling-stories-the-next-hurdle-for-story-telling/">Telling stories: The next hurdle for story telling</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 29 Dec 2008 09:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/12/29/telling-stories-the-next-hurdle-for-story-telling/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1413412/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/29/telling-stories-the-next-hurdle-for-story-telling/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bionic-commando</category><category>bionic-commando-rearmed</category><category>city-of-heroes</category><category>galactic-civilizations</category><category>galactic-civilizations-ii</category><category>grin</category><category>guild-wars</category><category>guild-wars-2</category><category>joystiqfeatures</category><category>js-twitter</category><category>mastiff</category><category>moon</category><category>namco</category><category>namco-bandai</category><category>ncsoft</category><category>ncsoft-norcal</category><category>renegade-kid</category><category>resistance-retribution</category><category>sony</category><category>sony-bend</category><category>splatterhouse</category><category>stardock</category><category>telling-stories</category><dc:creator><![CDATA[Jason Dobson]]></dc:creator><pubDate>Mon, 29 Dec 2008 09:45:00 EST</pubDate></item><item><title><![CDATA[Telling stories: The games that got it right]]></title><link>http://www.joystiq.com/2008/12/26/telling-stories-the-games-that-got-it-right/</link><guid isPermaLink="true">http://www.joystiq.com/2008/12/26/telling-stories-the-games-that-got-it-right/</guid><comments>http://www.joystiq.com/2008/12/26/telling-stories-the-games-that-got-it-right/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/interviews/" rel="tag">Interviews</a></p><div align="center"><img hspace="0" border="1" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2008/12/ryn_nes_telling_stories.jpg" alt="" /><br />
<div align="left"><span style="font-style: italic;">As games have evolved, so too has the role of storytelling in the titles we play. As we turn the corner on 2008, we asked multiple industry personalities across all walks of game development on titles such as </span>Dragon Age: Origins<span style="font-style: italic;">, </span>Bionic Commando<span style="font-style: italic;"> and </span>Guild Wars<span style="font-style: italic;"> for their thoughts.</span><br /><br />It's rare that story tellers get all of the pieces of their narrative to fit together exactly right in any medium. But in this industry, where <a href="http://www.joystiq.com/2008/12/22/telling-stories-balancing-gameplay-v-narrative/">story shares a balance with gameplay</a> and endings often get the <a href="http://www.joystiq.com/2008/12/23/telling-stories-whats-up-with-lame-endings/">short end of the development stick</a>, weaving a complete and compelling tale must be a daunting task. Now, gifts unwrapped and bellies full, <a href="http://www.joystiq.com/tag/telling-stories">our panel of industry personalities</a> sound off on those games that they feel were up to the challenge, delivering storytelling experiences above and beyond their peers.</div>
<div align="left"> </div>
</div><p><a href="http://www.joystiq.com/2008/12/26/telling-stories-the-games-that-got-it-right/" rel="bookmark">Continue reading <em>Telling stories: The games that got it right</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/12/26/telling-stories-the-games-that-got-it-right/">Telling stories: The games that got it right</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 26 Dec 2008 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/12/26/telling-stories-the-games-that-got-it-right/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1411445/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/26/telling-stories-the-games-that-got-it-right/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bionic-commando</category><category>bionic-commando-rearmed</category><category>city-of-heroes</category><category>galactic-civilizations</category><category>galactic-civilizations-ii</category><category>grin</category><category>guild-wars</category><category>guild-wars-2</category><category>joystiqfeatures</category><category>js-twitter</category><category>mastiff</category><category>moon</category><category>namco</category><category>namco-bandai</category><category>ncsoft</category><category>ncsoft-norcal</category><category>renegade-kid</category><category>resistance-retribution</category><category>sony</category><category>sony-bend</category><category>splatterhouse</category><category>stardock</category><category>telling-stories</category><dc:creator><![CDATA[Jason Dobson]]></dc:creator><pubDate>Fri, 26 Dec 2008 10:00:00 EST</pubDate></item><item><title><![CDATA[Telling stories: How much is that ending in the window?]]></title><link>http://www.joystiq.com/2008/12/24/telling-stories-how-much-is-that-ending-in-the-window/</link><guid isPermaLink="true">http://www.joystiq.com/2008/12/24/telling-stories-how-much-is-that-ending-in-the-window/</guid><comments>http://www.joystiq.com/2008/12/24/telling-stories-how-much-is-that-ending-in-the-window/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/interviews/" rel="tag">Interviews</a></p><div align="center"><img hspace="0" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/12/paying_puzzle_telling_stories_top.jpg" /><br />
<div align="left"><span style="font-style: italic;">As games have evolved, so too has the role of storytelling in the titles we play. As we turn the corner on 2008, we asked multiple industry personalities across all walks of game development on titles such as </span>Dragon Age: Origins<span style="font-style: italic;">, </span>Bionic Commando<span style="font-style: italic;"> and </span>Guild Wars<span style="font-style: italic;"> for their thoughts.</span><br /><br />Epic Games' Michael Capps recently caused quite an uproar among gamers with <a href="http://www.joystiq.com/2008/11/10/secondhand-sales-solution-sell-the-endings/">his suggestion</a> to offer the conclusion to games as premium DLC rather than as part of the core experience. As the latest in our continuing <a href="http://www.joystiq.com/tag/telling-stories">week-long feature</a>, we asked our panel of industry personalities what they thought of the proposal. Interestingly, much of the group was noticibly more tight-lipped in their responses than when answering other questions.</div>
<div align="left"> </div>
</div><p><a href="http://www.joystiq.com/2008/12/24/telling-stories-how-much-is-that-ending-in-the-window/" rel="bookmark">Continue reading <em>Telling stories: How much is that ending in the window?</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/12/24/telling-stories-how-much-is-that-ending-in-the-window/">Telling stories: How much is that ending in the window?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 24 Dec 2008 10:18:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/12/24/telling-stories-how-much-is-that-ending-in-the-window/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1410576/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/24/telling-stories-how-much-is-that-ending-in-the-window/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bionic-commando</category><category>bionic-commando-rearmed</category><category>city-of-heroes</category><category>galactic-civilizations</category><category>galactic-civilizations-ii</category><category>grin</category><category>guild-wars</category><category>guild-wars-2</category><category>joystiqfeatures</category><category>js-twitter</category><category>mastiff</category><category>moon</category><category>ncsoft</category><category>ncsoft-norcal</category><category>renegade-kid</category><category>resistance-retribution</category><category>sony</category><category>sony-bend</category><category>splatterhouse</category><category>stardock</category><category>telling-stories</category><dc:creator><![CDATA[Jason Dobson]]></dc:creator><pubDate>Wed, 24 Dec 2008 10:18:00 EST</pubDate></item><item><title><![CDATA[Telling stories: What's up with lame endings?]]></title><link>http://www.joystiq.com/2008/12/23/telling-stories-whats-up-with-lame-endings/</link><guid isPermaLink="true">http://www.joystiq.com/2008/12/23/telling-stories-whats-up-with-lame-endings/</guid><comments>http://www.joystiq.com/2008/12/23/telling-stories-whats-up-with-lame-endings/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/interviews/" rel="tag">Interviews</a></p><div style="text-align: center;"><img hspace="0" border="1" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2008/12/game_ending_lame_top.jpg"  alt="" /><br /></div>
<span style="font-style: italic;">As games have evolved, so too has the role of storytelling in the titles we play. As we turn the corner on 2008, we asked multiple industry personalities across all walks of game development on titles such as </span>Dragon Age: Origins<span style="font-style: italic;">, </span>Bionic Commando<span style="font-style: italic;"> and </span>Guild Wars<span style="font-style: italic;"> for their thoughts.</span><br /><br />While narrative has taken on a larger role, time and again we end up being left unsatisfied in the final moments with endings that fail to wrap up stories in interesting or compelling ways. In our continuing <a href="http://www.joystiq.com/tag/telling-stories">week-long feature</a>, we asked our diverse collection of industry personalities why so many endings in the games we play leave us cold.<p><a href="http://www.joystiq.com/2008/12/23/telling-stories-whats-up-with-lame-endings/" rel="bookmark">Continue reading <em>Telling stories: What's up with lame endings?</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/12/23/telling-stories-whats-up-with-lame-endings/">Telling stories: What's up with lame endings?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 23 Dec 2008 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/12/23/telling-stories-whats-up-with-lame-endings/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1409269/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/23/telling-stories-whats-up-with-lame-endings/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bionic-commando</category><category>bionic-commando-rearmed</category><category>city-of-heroes</category><category>galactic-civilizations</category><category>galactic-civilizations-ii</category><category>grin</category><category>guild-wars</category><category>guild-wars-2</category><category>joystiqfeatures</category><category>js-twitter</category><category>mastiff</category><category>moon</category><category>ncsoft</category><category>ncsoft-norcal</category><category>renegade-kid</category><category>resistance-retribution</category><category>sony</category><category>sony-bend</category><category>splatterhouse</category><category>stardock</category><category>telling-stories</category><dc:creator><![CDATA[Jason Dobson]]></dc:creator><pubDate>Tue, 23 Dec 2008 12:00:00 EST</pubDate></item><item><title><![CDATA[Telling stories: Balancing gameplay v. narrative]]></title><link>http://www.joystiq.com/2008/12/22/telling-stories-balancing-gameplay-v-narrative/</link><guid isPermaLink="true">http://www.joystiq.com/2008/12/22/telling-stories-balancing-gameplay-v-narrative/</guid><comments>http://www.joystiq.com/2008/12/22/telling-stories-balancing-gameplay-v-narrative/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/interviews/" rel="tag">Interviews</a></p><div style="text-align: center;"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/12/splatterhouse-gore-490w.jpg" /><br /></div>
<em>As games have evolved, so too has the role of storytelling in the titles we play. As we turn the corner on 2008, we asked multiple industry personalities across all walks of game development on titles such as </em>Dragon Age: Origins<em>, </em>Bionic Commando<em> and </em>Guild Wars<em> for their thoughts.</em><br /><br />How important are stories? How about endings? Over the next week this diverse group of personalities sounds off on these and other story-driven topics, starting today as we open up by asking whether or not narrative shares an equal burden as gameplay in carrying the video game experience.<p><a href="http://www.joystiq.com/2008/12/22/telling-stories-balancing-gameplay-v-narrative/" rel="bookmark">Continue reading <em>Telling stories: Balancing gameplay v. narrative</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/12/22/telling-stories-balancing-gameplay-v-narrative/">Telling stories: Balancing gameplay v. narrative</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 22 Dec 2008 13:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/12/22/telling-stories-balancing-gameplay-v-narrative/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1401949/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/22/telling-stories-balancing-gameplay-v-narrative/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bionic-commando</category><category>bionic-commando-rearmed</category><category>city-of-heroes</category><category>galactic-civilizations</category><category>galactic-civilizations-ii</category><category>grin</category><category>guild-wars</category><category>guild-wars-2</category><category>joystiqfeatures</category><category>js-twitter</category><category>mastiff</category><category>moon</category><category>ncsoft</category><category>ncsoft-norcal</category><category>renegade-kid</category><category>resistance-retribution</category><category>sony</category><category>sony-bend</category><category>splatterhouse</category><category>stardock</category><category>telling-stories</category><dc:creator><![CDATA[Jason Dobson]]></dc:creator><pubDate>Mon, 22 Dec 2008 13:25:00 EST</pubDate></item><item><title><![CDATA[All the Moon that's fit to watch]]></title><link>http://www.joystiq.com/2008/11/24/all-the-moon-thats-fit-to-watch/</link><guid isPermaLink="true">http://www.joystiq.com/2008/11/24/all-the-moon-thats-fit-to-watch/</guid><comments>http://www.joystiq.com/2008/11/24/all-the-moon-thats-fit-to-watch/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><div align="center"><embed width="425" height="353" src="http://videomedia.ign.com/ev/ev.swf" flashvars="object_ID=14215698&amp;downloadURL=http://dsmovies.ign.com/ds/video/article/932/932763/moon_112108_4_flvds.flv&amp;allownetworking=" type="application/x-shockwave-flash"></embed><br /></div>
The audience seems a bit torn on the <a href="http://www.joystiq.com/2008/11/08/m-o-o-n-that-spells-delayed/">recently-delayed</a> <em>Moon</em>, and considering the fact that Renegade Kid's first title, <a href="http://www.joystiq.com/2007/11/12/ds-fanboy-review-dementium-the-ward/"><em>Dementium</em></a>, saw the same sort of split in audience, it's familiar ground we're treading. Also familiar is the constant flow of media, which is <em>never</em> a bad thing. Not sure where you stand on <em>Moon</em>? Perhaps this new pack of videos will help you out.<p><a href="http://www.joystiq.com/2008/11/24/all-the-moon-thats-fit-to-watch/" rel="bookmark">Continue reading <em>All the Moon that's fit to watch</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/11/24/all-the-moon-thats-fit-to-watch/">All the Moon that's fit to watch</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 24 Nov 2008 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://media.ds.ign.com/media/142/14215698/vids_1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/11/24/all-the-moon-thats-fit-to-watch/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1380493/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/11/24/all-the-moon-thats-fit-to-watch/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>mastiff</category><category>moon</category><category>renegade-kid</category><dc:creator><![CDATA[Alisha Karabinus]]></dc:creator><pubDate>Mon, 24 Nov 2008 11:00:00 EST</pubDate></item><item><title><![CDATA[A little Moon footage to tide you over]]></title><link>http://www.joystiq.com/2008/11/16/a-little-moon-footage-to-tide-you-over/</link><guid isPermaLink="true">http://www.joystiq.com/2008/11/16/a-little-moon-footage-to-tide-you-over/</guid><comments>http://www.joystiq.com/2008/11/16/a-little-moon-footage-to-tide-you-over/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><div align="center"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000"  codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="425" height="347">	<param name="allowScriptAccess" value="sameDomain" /> 	<param name="allowFullScreen" value="true" /> <param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=42732"/> <param name="quality" value="high" /> <embed src="http://www.gametrailers.com/remote_wrap.php?mid=42732" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="425" height="347"></embed> </object><br /></div>
<em>Moon</em> may be <a href="http://www.joystiq.com/2008/11/08/m-o-o-n-that-spells-delayed/">delayed</a>, but that doesn't mean Renegade Kid is going to make you suffer without getting peeks at the game. Not only did we <a href="http://www.joystiq.com/2008/11/11/screens-from-a-distant-moon/">recently</a> get to check out a batch of new screens, but they've released a combat-heavy new trailer, too. With all the pretty, pretty lights in this footage, we kinda felt like we need a glow stick and a pair of very large pants in order to get the full effect.
<div class="postgallery">
<p><strong>Gallery: Moon</strong></p>
<a href="http://www.joystiq.com/photos/moon/992437/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/08/1moon-box-back_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/moon/992436/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/08/moon-box-front_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/moon/761896/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/moon_update_42008_001_dph_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/moon/748842/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/moon2-apr005ak_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/moon/748841/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/moon2-apr006ak_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/11/16/a-little-moon-footage-to-tide-you-over/">A little Moon footage to tide you over</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 16 Nov 2008 16:06:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gametrailers.com/player/42732.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/11/16/a-little-moon-footage-to-tide-you-over/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1373385/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/11/16/a-little-moon-footage-to-tide-you-over/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>mastif</category><category>moon</category><category>renegade-kid</category><category>trailer</category><dc:creator><![CDATA[Alisha Karabinus]]></dc:creator><pubDate>Sun, 16 Nov 2008 16:06:00 EST</pubDate></item><item><title><![CDATA[Screens from a distant Moon]]></title><link>http://www.joystiq.com/2008/11/11/screens-from-a-distant-moon/</link><guid isPermaLink="true">http://www.joystiq.com/2008/11/11/screens-from-a-distant-moon/</guid><comments>http://www.joystiq.com/2008/11/11/screens-from-a-distant-moon/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/screens/" rel="tag">Screens</a></p><a href="http://media.ds.ign.com/media/142/14215698/imgs_1.html"><img hspace="4" border="0" align="right" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/11/moon1111.jpg" /></a>We're stuck <a href="http://www.joystiq.com/2008/11/08/m-o-o-n-that-spells-delayed/">waiting until January</a> to play the atmospheric sci-fi first-person shooter <a href="http://www.joystiq.com/2008/08/26/watch-someone-else-access-the-moon-website/"><em>Moon</em></a> ... so here are some screens to make the wait more painful. Oh, well, it's <em>supposed</em> to take a long time to reach the moon, right?<br /><br />It's amazing how well Renegade Kid seems to be setting the tone for the game. Even while looking at tiny, still images on our monitors, we get a feeling of <em>isolation</em> -- like someone trapped inside an impermeable suit in a completely still, desolate landscape. <a href="http://www.joystiq.com/2007/11/12/ds-fanboy-review-dementium-the-ward/"><em>Dementium</em></a> may be the "horror" game, but this is a lot scarier in a way -- we can relate to extreme loneliness a lot more easily than monsters.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/11/11/screens-from-a-distant-moon/">Screens from a distant Moon</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 11 Nov 2008 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://media.ds.ign.com/media/142/14215698/imgs_1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/11/11/screens-from-a-distant-moon/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1368992/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/11/11/screens-from-a-distant-moon/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>fps</category><category>mastiff</category><category>moon</category><category>renegade-kid</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Tue, 11 Nov 2008 18:00:00 EST</pubDate></item><item><title><![CDATA[DS FPS Moon eclipses into January 2009]]></title><link>http://www.joystiq.com/2008/11/10/ds-fps-moon-eclipses-into-january-2009/</link><guid isPermaLink="true">http://www.joystiq.com/2008/11/10/ds-fps-moon-eclipses-into-january-2009/</guid><comments>http://www.joystiq.com/2008/11/10/ds-fps-moon-eclipses-into-january-2009/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><a href="http://www.gameinformer.com/News/Story/200811/N08.1110.1537.28792.htm"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/11/moon023_logo.jpg" class="imagepadding" /></a>Publisher Mastiff sent word that the lunar orbit for its Renegade Kid-developed <em><a href="http://www.joystiq.com/tag/moon">Moon</a> </em>has degraded, knocking back the DS first-person shooter from its previously announced November release date until January 13, 2009. <br /><br />As for the <em>why</em>, Mastiff top dog Bill Swartz tells Joystiq, "<em>Moon </em>is too important a product to rush it out the door, just to make a holiday," leaving us to wait another month before we land on the big ball of cheese looking for things to shoot with the stylus.<br /><br />
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<p class="MsoNormal"><span style="color: black;"><o:p></o:p></span></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/11/10/ds-fps-moon-eclipses-into-january-2009/">DS FPS Moon eclipses into January 2009</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 10 Nov 2008 21:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gameinformer.com/News/Story/200811/N08.1110.1537.28792.htm>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/11/10/ds-fps-moon-eclipses-into-january-2009/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1367589/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/11/10/ds-fps-moon-eclipses-into-january-2009/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>delay</category><category>DS</category><category>mastiff</category><category>moon</category><category>renegade-kid</category><category>renegadekid</category><dc:creator><![CDATA[Jason Dobson]]></dc:creator><pubDate>Mon, 10 Nov 2008 21:15:00 EST</pubDate></item><item><title><![CDATA[M-O-O-N, that spells delayed [update]]]></title><link>http://www.joystiq.com/2008/11/08/m-o-o-n-that-spells-delayed/</link><guid isPermaLink="true">http://www.joystiq.com/2008/11/08/m-o-o-n-that-spells-delayed/</guid><comments>http://www.joystiq.com/2008/11/08/m-o-o-n-that-spells-delayed/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/rumors/" rel="tag">Rumors</a></p><em><a href="http://www.amazon.com/Moon-Nintendo-DS/dp/B001DAVSZC/ref=pd_bbs_sr_3?ie=UTF8&amp;s=videogames&amp;qid=1226100335&amp;sr=8-3"><img hspace="4" border="0" align="right" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/11/moon-box-dsf.jpg" /></a><a href="http://www.joystiq.com/2008/08/15/new-moon-trailer-is-short-but-shows-off-plenty/">Moon</a></em>, Renegade Kid's next atmospheric DS shooter, was initially set for release in the middle of this month, but if Amazon is to be believed (as well as reader Adam), looks like we won't be up for any handheld space exploration until mid-January. If <a href="http://www.joystiq.com/2008/06/19/first-moon-explorations-were-on-the-game-boy-color/"><em>Moon</em></a> is delayed, that may be a little disappointing for us, sure, but in the long run, it may be better for the game, so it doesn't get lost in the holiday rush. We haven't seen an official statement on the delay, but for now, we're trusting Amazon and thinking January.<br /><br />As a side note, the box art on Amazon is slightly different, too; it's a little darker, with the face and the reflections in the helmet a little more clearly defined. Perhaps the game itself is getting a last-minute tune-up as well.<br /><br />[Update: Mastiff sent out a press release confirming the delay. <em>Moon</em> is now scheduled for January 13.]<br /><br />[Thanks, Adam!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/11/08/m-o-o-n-that-spells-delayed/">M-O-O-N, that spells delayed [update]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 08 Nov 2008 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.amazon.com/Moon-Nintendo-DS/dp/B001DAVSZC/ref=pd_bbs_sr_3?ie=UTF8&amp;s=videogames&amp;qid=1226100335&amp;sr=8-3>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/11/08/m-o-o-n-that-spells-delayed/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1366033/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/11/08/m-o-o-n-that-spells-delayed/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>delay</category><category>mastiff</category><category>moon</category><category>renegade-kid</category><dc:creator><![CDATA[Alisha Karabinus]]></dc:creator><pubDate>Sat, 08 Nov 2008 15:00:00 EST</pubDate></item><item><title><![CDATA[Japanese hospitals want Dementium off store shelves]]></title><link>http://www.joystiq.com/2008/10/03/japanese-hospitals-want-dementium-off-store-shelves/</link><guid isPermaLink="true">http://www.joystiq.com/2008/10/03/japanese-hospitals-want-dementium-off-store-shelves/</guid><comments>http://www.joystiq.com/2008/10/03/japanese-hospitals-want-dementium-off-store-shelves/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><a href="http://headlines.yahoo.co.jp/hl?a=20080925-00000563-san-soci"><img hspace="4" vspace="4" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/10/demjapan.jpg" /></a></div>
<br /><a href="http://www.joystiq.com/2007/11/12/ds-fanboy-review-dementium-the-ward/"><em>Dementium: The Ward</em></a> hit Japan this year (along with a <a href="http://www.joystiq.com/2008/06/26/asylums-nurses-and-gore-dementiums-awesome-japanese-launch-e/">colorful launch event</a> for the game), yet is now enduring its first public outcry in the country. According to Yahoo! News (and Google's translation tools), the Japanese Association of Psychiatric Hospitals has requested that the title be removed from shops instantly, arguing that the game could instigate "discrimination and prejudice" against sufferers of psychiatric disorders. <br /><br />Interchannel distributes the game in Japan, and has yet to comment, but Mike Wilson of [U.S. publisher] Gamecock <em>did</em> proffer a view to MTV Multiplayer, stating that the criticism is down to a "lack of understanding or appreciation (and therefore fear of) games outside our little sub-culture." He also confessed to being "thrilled" by the extra attention the game has enjoyed as a result; as the game failed to penetrate the Japanese top 30, we know what he means.<br /><br /><br />[Via <a href="http://multiplayerblog.mtv.com/2008/10/01/japanese-psychiatric-association-wants-dementium-the-ward-off-shelves/">MTV Multiplayer</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/10/03/japanese-hospitals-want-dementium-off-store-shelves/">Japanese hospitals want Dementium off store shelves</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 03 Oct 2008 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://headlines.yahoo.co.jp/hl?a=20080925-00000563-san-soci>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/10/03/japanese-hospitals-want-dementium-off-store-shelves/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1332583/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/10/03/japanese-hospitals-want-dementium-off-store-shelves/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>controversy</category><category>dementium</category><category>dementium-the-ward</category><category>gamecock</category><category>interchannel</category><category>interchannel-holon</category><category>japan</category><category>renegade-kid</category><category>survival-horror</category><dc:creator><![CDATA[Chris Greenhough]]></dc:creator><pubDate>Fri, 03 Oct 2008 19:00:00 EST</pubDate></item><item><title><![CDATA[Impressive homebrew gives Renegade Kid a run for their money]]></title><link>http://www.joystiq.com/2008/09/05/impressive-homebrew-gives-renegade-kid-a-run-for-their-money/</link><guid isPermaLink="true">http://www.joystiq.com/2008/09/05/impressive-homebrew-gives-renegade-kid-a-run-for-their-money/</guid><comments>http://www.joystiq.com/2008/09/05/impressive-homebrew-gives-renegade-kid-a-run-for-their-money/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/homebrew/" rel="tag">Homebrew</a>, <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><center><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/gnVrbGY02X8&amp;hl=en&amp;fs=1"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/gnVrbGY02X8&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"></embed></object></center><br />Seriously, we thought the only people who could create such sound first-person shooting were <a href="http://www.joystiq.com/tag/renegade-kid">Renegade Kid</a>. But, homebrew creator Smea has gone ahead and disproved that notion with the tech demo you see in the video above. With some impressive lighting effects and a custom 3D collisions engine, you can bet we're impressed.<br /><br />[Thanks, <a href="http://www.ds-scene.net/?s=viewtopic&amp;nid=5990">HBM</a>!]<br /><br />
<div align="left" style="border-top: 1px solid; padding-top: 5px;"><em><a href="http://www.joystiq.com/category/homebrew/"><img hspace="4" border="0" align="left" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/08/brewhome_094850.jpg" /></a><a href="http://www.joystiq.com/2008/05/21/japanese-homebrew-games-that-will-blow-your-mind/">Wacky Japanese games</a>, <a href="http://www.joystiq.com/2008/05/22/emulating-the-gaming-world-on-ds/">emulation</a>, DS Fanboy's <a href="http://www.joystiq.com/2008/05/23/dont-buy-these-homebrew-recommendations/">recommendations</a>, <a href="http://www.joystiq.com/2007/05/05/naughtiness-on-the-nintendo-ds/">naughty</a> <a href="http://www.joystiq.com/2008/05/23/more-naughtiness-on-the-nintendo-ds/">homebrew</a>: our recent <a href="http://www.joystiq.com/2008/05/24/homebrew-week-the-recapping/">week of homebrew coverage</a> had it all. Don't be put off if you're a <a href="http://www.joystiq.com/2008/05/21/confessions-of-a-homebrew-virgin/">beginner</a>, either -- we have <a href="http://www.joystiq.com/2008/05/20/ds-fanboys-semi-ultimate-homebrew-guide/">guides</a> and a <a href="http://www.joystiq.com/ds-homebrew-glossary/">glossary</a> for the newest of newbs.<br /></em></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/09/05/impressive-homebrew-gives-renegade-kid-a-run-for-their-money/">Impressive homebrew gives Renegade Kid a run for their money</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 05 Sep 2008 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://smealum.net/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/05/impressive-homebrew-gives-renegade-kid-a-run-for-their-money/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1304604/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/05/impressive-homebrew-gives-renegade-kid-a-run-for-their-money/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>first-person</category><category>first-person-shooter</category><category>fps</category><category>renegade-kid</category><category>smea</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 05 Sep 2008 19:00:00 EST</pubDate></item><item><title><![CDATA[Wii Warm Up: Filling in for Castlevania]]></title><link>http://www.joystiq.com/2008/08/31/wii-warm-up-filling-in-for-castlevania/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/31/wii-warm-up-filling-in-for-castlevania/</guid><comments>http://www.joystiq.com/2008/08/31/wii-warm-up-filling-in-for-castlevania/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii-warm-up/" rel="tag">Wii Warm Up</a></p><div align="center"><img hspace="4" vspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/08/renegade082908.jpg"  alt="" /><br /></div>
Some <em>Castlevania</em> fans are a little underwhelmed by the idea of <em>Castlevania Judgment</em> (<em>ahem</em>), but really, only because it's a fighting game. While we're all sorts of in favor of innovation and fresh ideas, a fighting game isn't particularly fresh. Not that they aren't fun (they are!), but we wanted, well, <em>Castlevania</em>. Alas, i was not to be. At least, no yet.<br /> <br /> But that doesn't mean there isn't hope, though it might come from a very unusual source. Putting together the bits and pieces regarding Renegade Kid's <a href="http://www.joystiq.com/2008/08/29/renegade-kid-releases-art-for-mysterious-new-game/">mysterious new game</a> reveals what might, <em>might</em> be a game about Dracula. At least, it's <em>probably</em> not Batman. <br /><br />It's taken a while to get to the point, but never fear -- here we are. If Renegade Kid, the minds behind the great-looking <a href="http://dsfanboy.com/tag/moon"><em>Moon</em></a> and the great-playing (mostly) <a href="http://dsfanboy.com/tag/dementium"><em>Dementium: The Ward</em></a> are putting together a game devoted to Dracula, and it just happens to be for Wii, as it seems, will this assuage disgruntled <em>Castlevania</em> fans? Or is it not so much the ghoulies and ghosties who matter, but instead the gameplay? If the latter is true, not much else will do.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/08/31/wii-warm-up-filling-in-for-castlevania/">Wii Warm Up: Filling in for Castlevania</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 31 Aug 2008 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/08/31/wii-warm-up-filling-in-for-castlevania/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1300021/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/31/wii-warm-up-filling-in-for-castlevania/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>castlevania</category><category>dracula</category><category>renegade-kid</category><dc:creator><![CDATA[Alisha Karabinus]]></dc:creator><pubDate>Sun, 31 Aug 2008 10:30:00 EST</pubDate></item><item><title><![CDATA[Renegade Kid releases art for mysterious new game]]></title><link>http://www.joystiq.com/2008/08/29/renegade-kid-releases-art-for-mysterious-new-game/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/29/renegade-kid-releases-art-for-mysterious-new-game/</guid><comments>http://www.joystiq.com/2008/08/29/renegade-kid-releases-art-for-mysterious-new-game/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><a href="http://renegadekid.com/secret.htm"><img hspace="4" border="0" align="middle" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2008/08/renegade082908.jpg" alt="" /></a><br /></div>
<a href="http://www.joystiq.com/2008/06/26/asylums-nurses-and-gore-dementiums-awesome-japanese-launch-e/"><em>Dementium: The Ward</em></a> and <a href="http://www.joystiq.com/2008/08/26/watch-someone-else-access-the-moon-website/"><em>Moon</em></a> developers Renegade Kid have announced that they're partnering again with Gamecock for their next game. The platform isn't explicitly specified for this new project (nor is anything else), but Renegade Kid has references to their "next original title for the Wii" in <a href="http://www.renegadekid.com/jobs_designers.htm">job postings</a>, and only the Wii and DS logos appear on their website, so it's a fairly short logical jump to assign this new game to the Wii.<br /><br />The new game is based on "one of the biggest horror icons of all time," and, like the platform, it doesn't seem too hard to figure out. The cool stencil-style teaser art features a caped character, a full moon, and a bunch of bats. The Gamecock logo is even sporting some little fangs! Also the character appears to have Texas for a hand, but that may not be related to the character's lore. <br /><br />[Via <a href="http://wii.ign.com/articles/906/906336p1.html">IGN</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/08/29/renegade-kid-releases-art-for-mysterious-new-game/">Renegade Kid releases art for mysterious new game</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 29 Aug 2008 13:38:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://renegadekid.com/secret.htm>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/29/renegade-kid-releases-art-for-mysterious-new-game/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1298793/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/29/renegade-kid-releases-art-for-mysterious-new-game/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dracula</category><category>gamecock</category><category>horror</category><category>renegade-kid</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Fri, 29 Aug 2008 13:38:00 EST</pubDate></item><item><title><![CDATA[Watch someone else access the Moon website]]></title><link>http://www.joystiq.com/2008/08/26/watch-someone-else-access-the-moon-website/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/26/watch-someone-else-access-the-moon-website/</guid><comments>http://www.joystiq.com/2008/08/26/watch-someone-else-access-the-moon-website/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://blogs.ign.com/Renegade_Jools/2008/08/25/99971/"><img vspace="4" hspace="4" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2008/08/moon-text-screendsfau.png" alt="" /></a>If you're a <em>traditionalist</em> and you want to go off and access the new <a href="http://moon-game.com/"><em>Moon</em> website</a> yourself, you can. We <em>guess</em>. But why would you want to do that when you can instead sit back and watch Renegade Kid's Jools Watsham visit the site for you?<br /><br />Watsham's latest post on his IGN developer's blog doesn't include an actual link to the new site -- just the video of Watsham showing off the features. If you want to do something as <em>renegade</em> as checking out <a href="http://www.joystiq.com/2008/08/22/ds-daily-moon/"><em>Moon</em></a> for yourself, you have to get the link from the video.<br /><br />Keep an eye out in the future for the special limited edition <em>Moon</em> pack, which features not an actual game (as if), but instead, video of Watsham playing it. If you preorder, they throw in an artbook filled with shots of people who aren't you looking at the concept art.<br /><br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/08/26/watch-someone-else-access-the-moon-website/">Watch someone else access the Moon website</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 26 Aug 2008 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blogs.ign.com/Renegade_Jools/2008/08/25/99971/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/26/watch-someone-else-access-the-moon-website/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1294900/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/26/watch-someone-else-access-the-moon-website/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>mastiff</category><category>moon</category><category>renegade-kid</category><dc:creator><![CDATA[Alisha Karabinus]]></dc:creator><pubDate>Tue, 26 Aug 2008 15:00:00 EST</pubDate></item><item><title><![CDATA[DS Daily: Moon]]></title><link>http://www.joystiq.com/2008/08/22/ds-daily-moon/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/22/ds-daily-moon/</guid><comments>http://www.joystiq.com/2008/08/22/ds-daily-moon/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds-daily/" rel="tag">DS Daily</a></p><div align="center"><a href="http://www.joystiq.com/photos/moon/992436/full/"><img hspace="4" vspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/08/moon-box-front-sm.jpg"  alt="" /></a><br /><em><strong>Click for hi-res version</strong></em><br /><br />
<div align="left">Renegade Kid's Jools Watsham recently posted this <a href="http://dsfanboy.com/tag/moon"><em>Moon</em></a> boxart on his IGN <a href="http://blogs.ign.com/Renegade_Jools/2008/08/21/99727/">blog</a>, along with the planned <a href="http://www.joystiq.com/photos/moon/992437/">back</a> of the box. So, armchair analysts ... what do you think?<br /><br /></div>
</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/08/22/ds-daily-moon/">DS Daily: Moon</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 22 Aug 2008 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blogs.ign.com/Renegade_Jools/2008/08/21/99727/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/22/ds-daily-moon/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1291947/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/22/ds-daily-moon/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>boxart</category><category>mastiff</category><category>moon</category><category>renegade-kid</category><dc:creator><![CDATA[Alisha Karabinus]]></dc:creator><pubDate>Fri, 22 Aug 2008 09:00:00 EST</pubDate></item><item><title><![CDATA[New Moon trailer is short, but shows off plenty]]></title><link>http://www.joystiq.com/2008/08/15/new-moon-trailer-is-short-but-shows-off-plenty/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/15/new-moon-trailer-is-short-but-shows-off-plenty/</guid><comments>http://www.joystiq.com/2008/08/15/new-moon-trailer-is-short-but-shows-off-plenty/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><center><embed height="337" align="middle" width="425" src="http://www.gametrailers.com/remote_wrap.php?mid=38335" swliveconnect="true" name="gtembed" allowscriptaccess="sameDomain" allowfullscreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash"></embed></center><br />We must admit, we're<em> really</em> excited for <em>Moon</em>. Renegade Kid didn't make the perfect game with <a href="http://www.joystiq.com/2007/11/12/ds-fanboy-review-dementium-the-ward/"><em>Dementium</em></a>, but they did create a moody and atmospheric experience that set a wonderful and scary tone throughout. It looks like they're set to do that again with <a href="http://www.joystiq.com/tag/moon"><em>Moon</em></a>.<br /><br />Within the trailer above, you'll catch an eyeful of some combat and those oh-so-pretty environments we were <a href="http://www.joystiq.com/2008/07/03/moon-footage-defies-gravity-hardware-limitations/">swooning over</a> before. Are you just as excited for Renegade Kid's newest FPS?<br /><br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/08/15/new-moon-trailer-is-short-but-shows-off-plenty/">New Moon trailer is short, but shows off plenty</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 15 Aug 2008 15:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gametrailers.com/player/38335.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/15/new-moon-trailer-is-short-but-shows-off-plenty/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1285256/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/15/new-moon-trailer-is-short-but-shows-off-plenty/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>fps</category><category>mastiff</category><category>moon</category><category>renegade-kid</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 15 Aug 2008 15:40:00 EST</pubDate></item></channel></rss>
