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Posts tagged research

Gamers crack AIDS-related protein, science now obsolete

Doing something as simple as playing a computer game called Foldit, gamers have helped to unlock the secrets of a protein-cutting enzyme from a virus that resembles AIDS. Though that may not mean much to you, it's a breakthrough that could have real repercussions for those researching AIDS and ...

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Researchers pit microorganisms in deadly game of 'PAC-mecium'

At first glance, the so-called "biotic games" research conducted by a Stanford University team that's installed microorganisms into crude, real-life video games merely raises the question: Wow -- that's a job? A summary of the team's experimentation on living organisms (red flag!) in this ...

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Scientists use Wiimote to measure water evaporation rates

A recently published report in the Water Resources Research academic journal describes an experiment undertaken by a team tasked with measuring evaporation rates by monitoring water levels. How is this related to our favorite hobby? Well, rather than use a hypersensitive monitor or a high tech ...

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Study: Action games could help you make faster decisions

Years of action gaming have instilled deep within us an irrational phobia of standing anywhere near red barrels; a syndrome we're sure many of you can sympathize with. But a study from the University of Rochester says those same games might also be helping us make even non-barrel-centric decisions ...

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Study: TV and games linked to attention problems in school

[Image credit: dospaz] A new study conducted by researchers at Iowa State University recently found that viewing television and playing video games were both associated with greater attention problems among young children. The study, which appeared in Pedatrics recently, followed the television and ...

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EEDAR/SMU study: review scores affect perceived quality, purchase intent

A study conducted by EEDAR and SMU's Guildhall found trusted media outlets do affect consumers' perception of video games and their willingness to purchase. Joystiq received an advanced copy of the study (releasing publicly next week), that involved 165 qualified participants split into three ...

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Study links violent games to violent thoughts and behavior

If you're a subscriber to the APA's Psychological Bulletin (and why wouldn't you be?), you'll find something especially relevant to your interests in the March issue. Psychologist Craig Anderson analyzed existing studies of 130,000 people from the U.S., Europe and Japan, and found that exposure to ...

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PSN survey hints at upcoming subscription-based features

Sony's European team has sent out a survey to some of its UK PSN members asking them yet again about possible subscription models for the service. The survey is run by a market research company called Ipsos, and appears to offer up a list of possible member benefits for a few different plan tiers, ...

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Nintendo might be considering hybrid HD/SD console

In a voluminous response to an investor question about moving to support high-definition output, Nintendo executives laid out their current thoughts on how and when to make such a move in their consoles. Of course, these thoughts shouldn't be taken as a definite indicator of Nintendo's plans, but ...

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NPD study finds 40% of recent game purchases were impulse-driven

An NPD Group study, using our Canadian brothers and sisters as guinea pigs, has apparently determined that 40 percent of game buyers purchased on impulse (no, not Stardock's Impulse) in the last six months. GI.biz reports that the study found the driving factor for these losses in willpower were ...

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