Posts tagged resiuke-ishida 
Reisuke Ishida on why perfect games can't be perfect
Taito designer Reisuke Ishida devoted a GDC panel to "five techniques for making an unforgettable game," and his most interesting tip for accomplishing that was perhaps counterintuitive: don't make it perfect. Perfect games, argued Ishida, are boring. In Space Invaders Infinity Gene, for example, h...
