Follow us on:

Posts tagged resolution

Assassin's Creed 4 needs a title update to hit 1080p on PS4

Did you pick up Assassin's Creed 4: Black Flag with your shiny new console during the PS4 launch yesterday? Noticed anything off about its visuals? According to the Ubiblog, that's because the game currently runs at 900p, and like Call of Duty: Ghosts before it, requires an update before it can...

Continue Reading

Day-one patch bumps CoD: Ghosts campaign to 1080p on PS4

Retail copies of Call of Duty: Ghosts will require a patch on PlayStation 4 in order to fix resolution problems that stem from a "configuration issue" in the game's single player campaign. Players that dive into the game's single-player missions without the update would encounter a campaign mode...

Continue Reading

The entire World of Warcraft being recreated with Minecraft blocks

We all have goals in life -- some of us work for our families, some seek money and fame, and some work for a greater good. Minecraft forum user Rumsey's chosen path is to recreate the entire World of Warcraft inside the indie sandbox hit, Minecraft. And as you can see above, he's doing pretty well...

Continue Reading

Wii U's WiiPad controller resolution estimated at 854x480

Armed with some super high-resolution photos of E3 2011's Wii U prototype controller -- what we've dubbed "The WiiPad" -- the pixel counters at Golgotron estimate the screen to be a WVGA display, with video presented in 854 by 480 pixels. We're not exactly what you'd call "techies" (we leave that...

Continue Reading

Sony limiting use of 1080p 3D in PS3 games

Sony's official guidelines for 3D gaming on PS3 limit the displayed image to a resolution of 720p, a Sony representative confirmed at the Develop conference this week. Even games that run natively at 1080p resolution, like Super Stardust HD, are downscaled in 3D mode to two 720p images (one for...

Continue Reading

iPad game display modes compared

When we saw the iPad at Apple's less-than-exciting unveiling event, we noted that the upscaling on iPhone games was a bit blurry. But, hey, we're no certified graphicsologists or anything. Luckily, Kevin Ng is, and through the help of the iPad SDK, he's compared the appearance of his game...

Continue Reading

More pixels being patched into PS3 version of Ghostbusters

High-res HDMI captures: Ghostbusters (PS3) & Ghostbusters (Xbox 360) The PS3 version of Ghostbusters was largely criticized for its inferior performance compared to the Xbox 360 version. Developer Terminal Reality told Joystiq, "The PS3 version ... is softer due to the 'quincunx'...

Continue Reading

Top 5: Resolutions for Nintendo

After being MIA last week, it's nice to be back. I hope you were able to get your fill of inflammatory statements and grammatical errors from another blogger. And most importantly, I'm glad you're back. While I was away with loved ones, I did like many other of my countrymen and did not...

Continue Reading

Haze says no to HD, yes to HDD

Free Radical has confirmed that ambiguously exclusive PlayStation 3 shooter, Haze, will not be the source of standard, high-definition visuals. Speaking to Ripten, Creative Lead Derek Littlewood explained that, much like other sub-HD games, the 1024x576 resolution was chosen to ensure "a nice...

Continue Reading

More pixel counting: Haze runs at 576p

It appears that many games this generation aren't meeting the 1080p HD standard that Sony set on PS3. Heck, many games aren't meeting the standard 720p HD resolution, either. For example, Grand Theft Auto IV runs at 640p on PS3. While these kind of shortcomings don't impact the overall visual...

Continue Reading


Featured Stories

Engadget

Engadget

TUAW

TUAW

Massively

Massively

WoW

WoW