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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[GameSpy: Multiplayer server shutdown result of failure to pay by devs]]></title><link>http://www.joystiq.com/2012/12/14/gamespy-multiplayer-server-shutdown-result-of-failure-to-pay-by/</link><guid isPermaLink="true">http://www.joystiq.com/2012/12/14/gamespy-multiplayer-server-shutdown-result-of-failure-to-pay-by/</guid><comments>http://www.joystiq.com/2012/12/14/gamespy-multiplayer-server-shutdown-result-of-failure-to-pay-by/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/12/14/gamespy-multiplayer-server-shutdown-result-of-failure-to-pay-by/"><img alt="GameSpy Multiplayer server shutdown was result of failure to pay by devs, denies raising fees" data-src-height="274" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/12/sniperelitegs.jpg" /></a></div>GameSpy has <a href="http://www.joystiq.com/2012/12/12/new-gamespy-owners-glu-mobile-shut-down-multiplayer-servers-with/">responded to the issue earlier this week</a> of its owners Glu Mobile shutting down various multiplayer servers for older PC games like <a href="http://joystiq.com/game/neverwinter-nights"><em>Neverwinter Nights</em></a> and <a href="http://joystiq.com/game/sniper-elite"><em>Sniper Elite</em></a>. First up, GameSpy itself has <a href="http://pc.gamespy.com/articles/122/1226912p1.html">put together a large blog post</a> on its own site, making clear that GameSpy, the editorial outlet owned by IGN, is different from GameSpy Technologies, the multiplayer middleware provider owned by Glu Mobile. It's GameSpy Technologies that closed the servers down, not the GameSpy outlet.<br /><br />GameSpy Technologies <a href="http://www.facebook.com/gamespytech/posts/10152118921128475">has also responded to the issue</a> on its Facebook page, and says that the server shutdowns are a result of the game developers choosing not to pay their service fees, and that "in some cases this lapsing ranges back as much as four years." GameSpy Technologies tells players that it "cannot be expected to provide a service free of charge," and that's why these servers went down. The company also says it was the developers' responsibility to inform players of the impending shutdowns, and "it is regrettable that these publishers chose not to inform their users of the impending discontinuation of support."<br /><br />Now, developer Rebellion said that <a href="http://sniperelitev2.com/Forum/default.aspx?g=posts&amp;t=2062">GameSpy had changed its rates</a> to be "far in excess of how much we were paying previously," but GameSpy Technologies reportedly told GameSpy (the editorial outlet) that server fees haven't changed in eight years and there were no increases made or even plans to do so. Someone, in other words, is mistaken. Joystiq has followed up with both parties, and we'll update this post if we hear more.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/12/14/gamespy-multiplayer-server-shutdown-result-of-failure-to-pay-by/">GameSpy: Multiplayer server shutdown result of failure to pay by devs</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 14 Dec 2012 20:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/12/14/gamespy-multiplayer-server-shutdown-result-of-failure-to-pay-by/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20403963/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/12/14/gamespy-multiplayer-server-shutdown-result-of-failure-to-pay-by/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>facebook</category><category>gamespy</category><category>gamespy-technologies</category><category>lapse</category><category>payment</category><category>pc</category><category>rebeillion</category><category>response</category><category>server</category><category>shutdown</category><category>shutdowns</category><category>sniper-elite</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Fri, 14 Dec 2012 20:30:00 EST</pubDate></item><item><title><![CDATA[Punch-Out!! leaves HDTVs down for the count]]></title><link>http://www.joystiq.com/2007/04/26/punch-out-leaves-hdtvs-down-for-the-count/</link><guid isPermaLink="true">http://www.joystiq.com/2007/04/26/punch-out-leaves-hdtvs-down-for-the-count/</guid><comments>http://www.joystiq.com/2007/04/26/punch-out-leaves-hdtvs-down-for-the-count/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/virtual-console/" rel="tag">Virtual Console</a></p><a href="http://feeds.feedburner.com/~r/Gamelife/~3/112079520/post.html"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2007/04/brunch-out-nwf.jpg" alt="" /></a><br /><br />Many who've downloaded the Virtual Console's <a href="http://www.joystiq.com/tag/punchout"><em>Punch-Out!!</em></a> release are reporting that the boxing game isn't playing well with their <a href="http://www.joystiq.com/2007/03/25/wii-warm-up-virtual-console-on-hdtv/">HDTVs</a>. Timing is paramount if you want to dodge punches and have your own jabs connect, but the HDTV response lag that sometimes occurs has a habit of knocking Little Mac's bloodied face onto the canvas, leaving him too dazed to even focus his eyes on the mouthguard dropped inches away.<br /><br />Gamers with SDTV's haven't been experiencing any lag between their controllers and the onscreen fight, and explanations for the decreased response time lean towards blaming the <a href="http://www.joystiq.com/tag/tv">televisions</a>, so Nintendo doesn't seem to be at fault this time. Have you noticed any HDTV lag with <em>Punch-Out!!</em> or your other <a href="http://www.joystiq.com/category/virtual-console/">Virtual Console</a> purchases?<br /><br />(We know that Mike Tyson isn't in the VC release of <em>Punch-Out!</em>, but we saw the above comic at <a href="http://www.google.com/url?sa=t&amp;ct=res&amp;cd=1&amp;url=http%3A%2F%2Fwww.thelibrarianist.com%2F&amp;ei=gNAwRpr7J42SgAT8v6iZAw&amp;usg=AFrqEzed5pRB5F4eeEGG3XXAXENhJbru_g&amp;sig2=pvb5dvZkRRArnrB4ZOqDYQ">The Librarianist</a>, and couldn't stop ourselves from using it!)<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/04/26/punch-out-leaves-hdtvs-down-for-the-count/">Punch-Out!! leaves HDTVs down for the count</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 26 Apr 2007 12:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://feeds.feedburner.com/~r/Gamelife/~3/112079520/post.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/26/punch-out-leaves-hdtvs-down-for-the-count/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/882730/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/26/punch-out-leaves-hdtvs-down-for-the-count/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>hdtv</category><category>lag</category><category>miketyson</category><category>mrdream</category><category>nintendo</category><category>nintendowii</category><category>punch-out</category><category>punchout</category><category>response</category><category>sdtv</category><category>television</category><category>tv</category><category>vc</category><category>virtualconsole</category><category>wii</category><dc:creator><![CDATA[Eric Caoili]]></dc:creator><pubDate>Thu, 26 Apr 2007 12:25:00 EST</pubDate></item></channel></rss>