Posts tagged retro-studios 
Miyamoto: Retro could handle a Zelda game, smartphones aren't competition
The full transcript of Wired's interview with Shigeru Miyamoto -- in which the industry legend triggered some panic over his future -- has been posted. Surprisingly, that pseudo-retirement news isn't even the juiciest angle; Miyamoto also discussed the company's troubled recent past, as well as ...
Mario Kart 7 review: An exercise in fun/frustration
Mario Kart 7 is, as its predecessors always have been, an exceedingly hateful game. Three laps' worth of perfect corner negotiation, aggressive drafting and creating enough sparks to manufacture a small sun can be overturned instantly, sometimes in sight of the finish line. Who am I kidding? It ...
Retro took Mario Kart 7 from 'emergency' to 2011 launch
In the latest Iwata Asks column, not yet translated into English by Nintendo, the CEO discusses development of December's high-profile 3DS release, Mario Kart 7, with not only recent series developer Nintendo EAD but also Austin-based Retro Studios. "But Retro Studios only worked on the Donkey ...
Retro Studios helped to craft Donkey Kong course for Mario Kart 7
When Mario creator Shigeru Miyamoto revealed that Donkey Kong Country Returns dev Retro Studios was collaborating with Nintendo on Mario Kart 7, he stopped himself there. "But wait," we wondered at the time, "What does that mean?" As it turns out, it means that the Texas-based dev house helped to ...
Mario Kart 3DS preview: By land, by sea, by air
The highlight moment of my time with Mario Kart 3DS didn't involve blue sparks, bananas or any sort of weaponized carapace; though, naturally, all of those elements make a reappearance in the colorful racer. The key moment was the first time I hit a rather innocuous-looking ramp and, once ...
Retro Studios assisting with Mario Kart 3DS
During the annual Nintendo developer roundtable, Shigeru Miyamoto casually let it drop that Metroid Prime/Donkey Kong Country Returns developer Retro Studio is helping Nintendo out with the 3DS Mario Kart game -- which, incidentally, runs at 60 frames per second. According to Miyamoto, Retro ...
Donkey Kong Country Returns in papercraft form
This Donkey Kong Country Returns diorama perfectly captures the essence of the game: DK and Diddy are bravely attempting to grab a puzzle piece, and are about to be killed by an annoying enemy. ...
Retro reflects on Donkey Kong Country Returns, denies sequel plans
If Nintendo is following up Donkey Kong Country Returns with sequels like it did the original Donkey Kong Country, it's not doing so right now. Nintendo producer Kensuke Tanabe, who works with DKCR developer Retro Studios, told Game Informer, "I wouldn't say we won't do a sequel, but we don't ...
Rumor: Metroid Prime 1.5 design doc surfaces from Retro Studios
Given the sheer size and detail of the recently surfaced design document said to be for a Retro Studios-developed Metro Prime title, it's hard to outright dismiss as a fake. Then again, a nearly 7,000-word design document for an unannounced Metroid Prime game appearing on the internet out of thin ...
3DS, Donkey Kong Country Returns, Bleszinski talks at GDC
We're guessing Satoru Iwata will talk about the 3DS during his Game Developers Conference keynote. But it's even safer to assume that Nintendo's Hideki Konno will mention the system during his newly-announced GDC talk, called "The Development Process of the Nintendo 3DS". Konno works as producer for ...




