Posts tagged revolutionary 
Virtual world toolbox Metaplace closing its doors
Another virtual world reaches the end of its existence, as Raph Koster announced early last week that Metaplace, the online world that was supposed to be the end-all, do-all of such things, is going to close for good on January 1, 2010. It's a common story with MMO startups these days: developer ha...
Fable II tried 'gimmicky' voice controls
Fable II's canine companion was introduced as a means to connect gamers to the world of Albion, and although players could interact with the four-legged friend at the touch of a button, Lionhead initially tested microphone interaction as well. In an interview with MTV Multiplayer, Peter Molyneux ...
Revolutionary: 3rd Party Control
Last week at CES, Nyko surprise announced their first entry into the 3rd party Wiimote market, the Wand. Though it has been beaten to market by a few other Wiimote clones, this may be the first Wii Remote you'll find encroaching on Nintendo's shelf space in your local game shop. We won't begin to sp...
Revolutionary: It Ain't Mii
As the New Year approaches and some of you are making your resolutions, it's a natural time to reflect on who you are and who you would like to be. Two years ago when I brought home my Wii and was sculpting a likeness of myself in Mii form, I was doing just that sort of reflecting. Recently, Sony o...
Revolutionary: Pure Excitement
In the summer of 2006, inside the Los Angeles Convention Center, there was a historically long line to get into the Nintendo's E3 booth and lay eyes and hands on the yet-unreleased Wii and its wares. After finally getting into the booth, attendees were faced with the choice of which long line they'd...
Revolutionary: Wave of the Future
There was a time when innovations like the analog stick and rumble feedback were thought of as gimmicks that would never catch on. Some thought that 3D rendering would be limited to a few niche games, while the majority would stick to two dimensions. In the eyes of value-critical consumers, the Drea...
Revolutionary: On the Edge
Nintendo fans have been practicing parkour with their very own platforming princess since the 8-bit days. Now it seems another traceuse is stepping in on the territory Samus pioneered. On the surface, it doesn't seem as if Mirror's Edge has very much in common with the Metroid franchise. Yet,the re...
Revolutionary: Gun Sights
Zombies. It seems like you can't stroll through a secluded eastern European village, tour a bioengineering facility, or attend a Kenny G concert without coming into contact with their kind. "Brains" this and "moan" that is all you ever hear from them, but chances are you've smelled them long before ...
Revolutionary: Hz So Good
hertz (hûrts) n. pl. hertz Abbr. Hz A unit of frequency equal to 1 cycle per second. Arcade kings like Sega and Namco packed some cutting edge hardware inside those cabinets to draw and redraw complex scenes up to sixty times a second. Some of the companies that designed that hardware also ...
Revolutionary: Go Go Bionic!
"Let me tell you about the game I played when I was still young..." Growing up, I was familiar with the name Bionic Commando, although I'd never played it for myself. I've had lots of conversations with friends about old games, and they'd reminisced about some game with a guy that swung around on ...
