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Posts tagged ridiculous-fishing

'Awful,' 'intimidating,' 'complicated': Indie devs on the guilt of success

It's said that money can't buy happiness. In fact, for some indie game developers, an influx of money can mean just the opposite. In a New Yorker feature, developers like Rami Ismail of Vlambeer (Ridiculous Fishing, Luftrausers), Edmund McMillen of Team Meat (Super Meat Boy) and Davey Wreden of...

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Hit List Q&A: Rami Ismail of Ridiculous Fishing dev Vlambeer

In the "Hit List" from the Academy of Interactive Arts & Sciences, the video game industry's top talents describe their current gaming addictions, their most anticipated releases and more. This week: Rami Ismail of Ridiculous Fishing developer Vlambeer. Rami Ismail is the Business &...

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Ridiculous Fishing, Badland win App Store's Best of 2013 awards

Apple awarded Vlambeer's Ridiculous Fishing its much-coveted iPhone Game of the Year award today, while Frogmind's silhouetted platformer Badland picked up the iPad award. With App Store exposure being so crucial to an app's success, the awards are big wins for the two indie studios, both comprised...

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Humble Mobile Bundle 3 hosts Ridiculous Fishing, Swordigo Android debuts

Humble Mobile Bundle 3 launched today boasting an approximate ton of high-profile Android games, including the previously announced Android debut of Vlambeer's Ridiculous Fishing. Touch Foo's side-scrolling action-RPG Swordigo also makes its first appearance on Android as part of Humble...

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Ridiculous Fishing hooks Android soon, same price as iOS

Vlambeer's amphibious hunting game, Ridiculous Fishing, is on its way to Android after eight months on iOS, the studio announced today. An Android port of Ridiculous Fishing has been on the table basically since the game launched, but the task was daunting, studio co-founder Rami Ismail said in...

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Ridiculous Fishing reels in 300,000 sales at $3, but it was almost F2P

Ridiculous Fishing has sold 300,000 copies on the Apple App Store, Vlambeer founders Jan Willem Nijman and Rami Ismail announced during their GDC Europe presentation. Ismail pointed out that the game sells for $3, so ... "It's nice," Nijman said. Ridiculous Fishing made a statement on the App...

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Ridiculous Fishing brings a knife to a gill fight

Absurd angling becomes just a tad more convenient in a new update for Ridiculous Fishing (iOS), which adds – among other things – a way to cut your line and restart an attempt instantly. Equip the new knife item, available via the in-game store, if you'd rather not wait for the hook to...

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How live-streaming development can solve Vlambeer's clone problem

[Image credit: Tommy Rousse] Vlambeer is going to live-stream development of its next game. This wouldn't be notable for many other indie developers, but Vlambeer's history makes this strategy appear, for lack of a stronger term, absolutely illogical. "At this point, all of our big games have...

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Ridiculous Fishing creator reeling from Apple Design Award, talks TU

Vlambeer founders Rami Ismail and Jan Willem Nijman didn't think Ridiculous Fishing would win an Apple Design Award. Sure, it was in the running, but it was a long shot, and they had other places to be during the ceremony at WWDC on June 10 (E3, anyone?). Just in case, they asked Ridiculous Fishing...

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Microsoft's message to indies with Xbox One: 'It was sort of weird'

Microsoft's reveal of its next-gen console, the Xbox One, was high on broad entertainment apps such as Skype, interactive programming, media management and Kinect-powered features. Games saw a smaller showing, with two new announcements and a trailer for Call of Duty: Ghosts. Indie games got an...

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