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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA['Sup, Notch: Why Guncraft got a booth next to Minecraft's at PAX]]></title><link>http://www.joystiq.com/2012/08/29/sup-notch-why-guncraft-got-a-booth-next-to-minecrafts-at-pax/</link><guid isPermaLink="true">http://www.joystiq.com/2012/08/29/sup-notch-why-guncraft-got-a-booth-next-to-minecrafts-at-pax/</guid><comments>http://www.joystiq.com/2012/08/29/sup-notch-why-guncraft-got-a-booth-next-to-minecrafts-at-pax/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/08/29/sup-notch-why-guncraft-got-a-booth-next-to-minecrafts-at-pax/"><img alt="Confronting Notch Why Guncraft got a booth next to Minecraft's at PAX" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/guncraft.jpg" style="margin: 4px; " /></a></div>Exato Games co-founder John Getty makes no apologies about the inspiration behind <a href="http://www.joystiq.com/2012/02/26/guncraft-is-minecraft-with-guns-or-call-of-duty-with-blocks-pic/"><em>Guncraft</em></a>. Yes, it's based on <a href="http://www.joystiq.com/game/minecraft"><em>Minecraft</em></a>. Problem?<br /><br />Getty can afford to be flippant about <em>Guncraft</em>'s origins because his game, while it resembles <em>Minecraft</em>, utilizes entirely different mechanics and goals, and it simply isn't a rip-off, he says. <em>Guncraft </em>spawned while Getty and his partner Alex Schlee were working on another game, <em>Progenitor</em>.<br /><br />"Our artist and former programmer were having a talk about how <em>Minecraft </em>isn't objective-oriented enough," Getty recalls. "They thought that it would be awesome if it was like an FPS, which is an objective-driven genre, where you could also make use of the levels you intricately design. They also thought it would be awesome to be able to blow the crap out of said level, without getting banned from a server for trolling someone's masterpiece.<br /><br />"I overheard the conversation and thought it was an awesome idea. After a week of drawing up some preliminary game-design documents, I pitched it to my partner, we both decided it was too good to pass up, and we postponed <em>Progenitor</em> in favor of <em>Guncraft</em>."<br /><br /><em>Guncraft </em>is now a Kickstarter success story, raising <a href="http://www.kickstarter.com/projects/630555339/guncraft-voxel-based-first-person-shooter">more than $16,000</a> in March to continue development, and it's heading to PAX Prime in Seattle this week - in fact, it's heading to a very specific place on PAX's show floor. <em>Guncraft </em>has a booth right next to <em>Minecraft</em>'s.<p><a href="http://www.joystiq.com/2012/08/29/sup-notch-why-guncraft-got-a-booth-next-to-minecrafts-at-pax/" rel="bookmark">Continue reading <em>'Sup, Notch: Why Guncraft got a booth next to Minecraft's at PAX</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/08/29/sup-notch-why-guncraft-got-a-booth-next-to-minecrafts-at-pax/">'Sup, Notch: Why Guncraft got a booth next to Minecraft's at PAX</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 29 Aug 2012 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/08/29/sup-notch-why-guncraft-got-a-booth-next-to-minecrafts-at-pax/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20311193/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/08/29/sup-notch-why-guncraft-got-a-booth-next-to-minecrafts-at-pax/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alex-schlee</category><category>booth</category><category>exato</category><category>Guncraft</category><category>john-getty</category><category>minecraft</category><category>pax-2012</category><category>pax-prime-2012</category><category>pc</category><category>rip-off</category><category>Sandbox</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Wed, 29 Aug 2012 17:00:00 EST</pubDate></item><item><title><![CDATA[Mole Kart is the iOS Mario Kart rip-off you never wanted]]></title><link>http://www.joystiq.com/2012/01/12/mole-kart-is-the-ios-mario-kart-rip-off-you-never-wanted/</link><guid isPermaLink="true">http://www.joystiq.com/2012/01/12/mole-kart-is-the-ios-mario-kart-rip-off-you-never-wanted/</guid><comments>http://www.joystiq.com/2012/01/12/mole-kart-is-the-ios-mario-kart-rip-off-you-never-wanted/#comments</comments><description><![CDATA[<center>
	<a href="http://www.joystiq.com/2012/01/12/mole-kart-is-the-ios-mario-kart-rip-off-you-never-wanted/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/01/molekart530.jpg" style="border-width: 1px; border-style: solid; margin: 4px; display: none;" /></a><iframe allowfullscreen="" frameborder="0" height="299" src="http://www.youtube.com/embed/aebqrBYVq_0" width="530"></iframe></center>
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It's not the first blatant rip-off to appear on the App Store by any stretch, but it might be one of the most obnoxious. <em>Mole Kart</em> is the quintessential <a href="http://joystiq.search.aol.com/search?q=mario+kart&amp;invocationType=wl-joystiq"><em>Mario Kart</em></a> clone, copying key gameplay mechanics, power-ups and even track designs from Nintendo's classic rubber-band racer. To top it off, it has fewer memorable characters and, based on the video above, what looks to be some way janky steering.<br />
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The game is currently available for $2.99 on the App Store and is compatible with both the iPhone/iPod Touch and iPad, granted they're running iOS 4.1 or later. Also, you'll need a high tolerance for cartoon moles because this game is totally full of them.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/01/12/mole-kart-is-the-ios-mario-kart-rip-off-you-never-wanted/">Mole Kart is the iOS Mario Kart rip-off you never wanted</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 12 Jan 2012 23:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/01/12/mole-kart-is-the-ios-mario-kart-rip-off-you-never-wanted/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20147535/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/01/12/mole-kart-is-the-ios-mario-kart-rip-off-you-never-wanted/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>ds</category><category>ios</category><category>ipad</category><category>iphone</category><category>mario-kart</category><category>mario-kart-7</category><category>mobile</category><category>mole-kart</category><category>nintendo</category><category>rip-off</category><category>wii</category><category>wii-u</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Thu, 12 Jan 2012 23:00:00 EST</pubDate></item><item><title><![CDATA[Square Enix brings overpriced photos of Final Fantasy XIII to the iPhone]]></title><link>http://www.joystiq.com/2010/03/18/square-enix-brings-overpriced-photos-of-final-fantasy-xiii-to-th/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/18/square-enix-brings-overpriced-photos-of-final-fantasy-xiii-to-th/</guid><comments>http://www.joystiq.com/2010/03/18/square-enix-brings-overpriced-photos-of-final-fantasy-xiii-to-th/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://itunes.apple.com/us/app/final-fantasy-xiii-larger/id361637135?mt=8"><img hspace="0" vspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/squarenff13iphoneimgs.jpg" alt="" /></a></div>
Imagine all the epic battles of <a href="http://www.joystiq.com/tag/final-fantasy-xiii"><em>Final Fantasy XIII</em></a> in the palm of your hand! In fact, using your imagination is pretty much the only thing you can do with this new App.<br />
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Square Enix is proud to present an exclusive version of <em>Final Fantasy XIII</em> for your iPhone and iPod Touch that lets you zoom in on Lightning, Snow and the rest of the gang. See your favorite characters in dramatic poses, as they prepare for battles in the most stylish way possible. Yes, for <em>only</em> $8.99 you'll be able to download a small collection of <em>still images</em> to peruse.<br />
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But wait -- there's more! Not only can you look at pictures; you'll be able to bring up a calendar and a clock. In fact, you can look at images at <em>the same time</em> as the clock. That functionality makes this truly a "Larger-than-Life" experience. Download it today!<br />
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<b>FINAL FANTASY XIII Larger-than-Life Gallery ($8.99):</b> <a href="http://itunes.apple.com/us/app/final-fantasy-xiii-larger/id361637135?mt=8" bitly="BITLY_PROCESSED"><img height="15" width="61" border="0" align="absBottom" alt="Zits &amp; Giggles" src="http://ax.phobos.apple.com.edgesuite.net/images/badgeitunes61x15dark.gif" /></a><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/18/square-enix-brings-overpriced-photos-of-final-fantasy-xiii-to-th/">Square Enix brings overpriced photos of Final Fantasy XIII to the iPhone</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 18 Mar 2010 01:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://itunes.apple.com/us/app/final-fantasy-xiii-larger/id361637135?mt=8>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/18/square-enix-brings-overpriced-photos-of-final-fantasy-xiii-to-th/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19404369/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/18/square-enix-brings-overpriced-photos-of-final-fantasy-xiii-to-th/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Apple</category><category>final-fantasy</category><category>final-fantasy-xiii</category><category>iPod</category><category>rip-off</category><category>square-enix</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Thu, 18 Mar 2010 01:30:00 EST</pubDate></item><item><title><![CDATA[Microsoft: 'Miis didn't influence Avatars. Honest. No, really.']]></title><link>http://www.joystiq.com/2008/07/31/microsoft-miis-didnt-influence-avatars-honest-no-really/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/31/microsoft-miis-didnt-influence-avatars-honest-no-really/</guid><comments>http://www.joystiq.com/2008/07/31/microsoft-miis-didnt-influence-avatars-honest-no-really/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/interviews/" rel="tag">Interviews</a></p><div align="center"><img hspace="4" vspace="4" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/jsrjhkfjkfjkpk-main99.jpg" alt="" /><br />
<div align="left"><br />What's that you say? Microsoft's new <a href="http://www.joystiq.com/2008/06/15/source-avatars-to-be-microsofts-answer-to-miis-and-home/">Avatars</a> system for the Xbox 360 is just a rip-off of Nintendo's Miis? Poppycock and slander! Microsoft man John Schappert has explained to MCV that Avatars are merely a natural development of Microsoft's online strategy. Like, <em>obviously</em>.<br /><br />"It'd be remiss to say that we don't enjoy playing on the other systems and we have a lot of respect for the work that Miyamoto-san and Nintendo do," remarked Schappert, warming up for a "but," "but I think it's a logical extension of our Gamercard, Gamertag and Achievements." Commence reverse peristalsis!<br /><br />Schappert's denial is kind of predictable, as nobody will <em>ever </em>be able to <em>absolutely prove</em> just how much Miis influenced Avatars. With Schappert's beloved Miyamoto admitting to being "<a href="http://www.joystiq.com/2008/07/16/e308-miyamoto-flattered-by-microsoft-avatars/">quite flattered</a>" by Avatars, we have a hunch about what Nintendo might think.</div>
</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/07/31/microsoft-miis-didnt-influence-avatars-honest-no-really/">Microsoft: 'Miis didn't influence Avatars. Honest. No, really.'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 31 Jul 2008 20:08:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.mcvuk.com/interviews/307/The-X-Men>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/31/microsoft-miis-didnt-influence-avatars-honest-no-really/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1272138/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/31/microsoft-miis-didnt-influence-avatars-honest-no-really/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>avatars</category><category>john-schappert</category><category>microsoft</category><category>mii</category><category>miyamoto</category><category>rip-off</category><category>ripoff</category><dc:creator><![CDATA[Chris Greenhough]]></dc:creator><pubDate>Thu, 31 Jul 2008 20:08:00 EST</pubDate></item><item><title><![CDATA[Rock Band controllers priced and dated]]></title><link>http://www.joystiq.com/2008/01/24/rock-band-controllers-priced-and-dated/</link><guid isPermaLink="true">http://www.joystiq.com/2008/01/24/rock-band-controllers-priced-and-dated/</guid><comments>http://www.joystiq.com/2008/01/24/rock-band-controllers-priced-and-dated/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><a href="http://www.joystiq.com/2008/01/24/rock-band-standalone-instruments-dated-priced/"><img vspace="4" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2007/11/18004454724678abb10e261.jpg" alt="" /></a></div>
While the foaming from the mouth may have subsided somewhat in the months since <em>Rock Band</em>'s original release, we know that there's still a large number of you waiting for the instruments to finally become available individually. EA has today thrown you all a bone - but beware, it's a bit mouldy. The prices and dates for the guitar and drum controllers have finally been announced.<br /><br />The drums will be available from the 12th of February for $79.99 and the guitar from April 1st for $59.99. This makes the bundle pack a damn good deal. It also means you've got another <em>two months</em> of waiting until PS3 owners can play four player. Pretty unimpressive, if you ask us.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/01/24/rock-band-controllers-priced-and-dated/">Rock Band controllers priced and dated</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 24 Jan 2008 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.joystiq.com/2008/01/24/rock-band-standalone-instruments-dated-priced/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/01/24/rock-band-controllers-priced-and-dated/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1096064/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/01/24/rock-band-controllers-priced-and-dated/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>controllers</category><category>instruments</category><category>rip-off</category><category>rock-band</category><dc:creator><![CDATA[Jem Alexander]]></dc:creator><pubDate>Thu, 24 Jan 2008 18:30:00 EST</pubDate></item><item><title><![CDATA[British retailers going bundle crazy]]></title><link>http://www.joystiq.com/2007/11/28/british-retailers-going-bundle-crazy/</link><guid isPermaLink="true">http://www.joystiq.com/2007/11/28/british-retailers-going-bundle-crazy/</guid><comments>http://www.joystiq.com/2007/11/28/british-retailers-going-bundle-crazy/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><a href="http://www.ukresistance.co.uk/2007/11/retailers-raping-wii-customers.html"><img vspace="4" hspace="4" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/11/retailers_absolutely_fleecing_us.jpg" /></a><br /></div>
<br />Over at the always entertaining <a href="http://www.ukresistance.co.uk">UK: Resistance</a>, resident jaded cynic Cmdr_Zorg has a few strong words to say about certain UK retailers, specifically those who refuse to play fair when it comes to the increasingly rare Wii.<br /><br />The source of Zorg's chagrin? That said merchants are now using the <a href="http://www.joystiq.com/2007/11/26/wiis-going-for-tons-of-money-on-ebay/">insane popularity</a> of the Wii and <a href="http://www.joystiq.com/2007/11/20/brits-cant-find-wii-for-love-nor-money/">crippling shortages</a> to flog desperate consumers bundles which are, to put it charitably, a load of old bumwash. Electronics chain <a href="http://www.dixons.co.uk/">Dixons</a> is one of the culprits in this growing trend, with its <em>cheapest</em> Wii bundle clocking in at &pound;350 ($725). All have sold out, presumably to people who would normally have lol'd heartily at the idea of buying <a href="http://www.joystiq.com/2007/09/13/ea-asks-if-you-think-youre-a-smarty-pants/"><em>Smarty Pants</em></a>.<br /><br />Admittedly, some of the bundles being offered by Dixons contain <a href="http://www.joystiq.com/2007/11/08/meta-video-review-super-mario-galaxy/">titles</a> that every one of us should own, but that's not the point: let <em>us </em>make those decisions!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/11/28/british-retailers-going-bundle-crazy/">British retailers going bundle crazy</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 28 Nov 2007 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.ukresistance.co.uk/2007/11/retailers-raping-wii-customers.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/11/28/british-retailers-going-bundle-crazy/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1049782/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/11/28/british-retailers-going-bundle-crazy/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bundles</category><category>europe</category><category>hardware</category><category>out-of-stock</category><category>rip-off</category><category>shortages</category><category>smarty-pants</category><category>smartypants</category><category>uk</category><category>united-kingdom</category><dc:creator><![CDATA[Chris Greenhough]]></dc:creator><pubDate>Wed, 28 Nov 2007 12:00:00 EST</pubDate></item><item><title><![CDATA[A year of Wii: The PAL verdict]]></title><link>http://www.joystiq.com/2007/11/23/a-year-of-wii-the-pal-verdict/</link><guid isPermaLink="true">http://www.joystiq.com/2007/11/23/a-year-of-wii-the-pal-verdict/</guid><comments>http://www.joystiq.com/2007/11/23/a-year-of-wii-the-pal-verdict/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/features/" rel="tag">Features</a></p><div style="text-align: center;"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2007/11/euroflags.jpg" alt="" /><br /></div>
<br />Being a devotee of Nintendo in a <a href="http://www.joystiq.com/tag/pal/">PAL</a> region is probably a bit like marriage (I'd urge you to stick with me here, because I've thought this analogy through for <span style="font-style: italic;">at least</span> four minutes). For years, you slog away at the relationship, mildly irritated by the other person's foibles and imperfections, like that weird bumpy mole on their back, or how they noisily slurp soup, or how they insist on playing nothing but <a href="http://en.wikipedia.org/wiki/Keane_%28band%29">Keane</a> during long car journeys.<br /><br />Then every so often, you have your disputes, arguing about the merits of Magnolia Eggshell and Cream Eggshell in the aisle of Lowe's. And sometimes, these disagreements might build up to something bigger in your mind, begin to <span style="font-style: italic;">fester</span>, and perhaps you occasionally think, "Is this <span style="font-style: italic;">it</span>? Is this <span style="font-style: italic;">the rest of my life</span>?" But then, something strange happens -- every so often, the other person does something <span style="font-style: italic;">really fantastic</span>, something that reminds you exactly <span style="font-style: italic;">why </span>you got hitched in the first place, and why you settled on this individual as your soul mate. And suddenly, everything is well with the world, or at least until it's soup night again.<br /><br />The point of this long-winded comparison being: as a gamer in the UK, that pretty much sums up my relationship with Nintendo. For years now, PAL region gamers have often been treated fairly shabbily by Nintendo. I'll freely admit it doesn't take much too rile us -- we hardcore types are <span style="font-style: italic;">notoriously tough</span> to please -- though Nintendo doesn't always help itself. Its insistence that we receive games or hardware <a href="http://www.joystiq.com/2007/11/05/nintendo-still-not-overly-fussed-about-australia-apparently/">late</a>, or <a href="http://www.joystiq.com/2007/11/02/yummy-new-ds-bundles-not-coming-to-europe/">not at all</a>, or <a href="http://www.joystiq.com/2007/09/19/europe-gets-special-glitch-edition-of-super-paper-mario/"><span style="font-style: italic;">borked</span></a> ... well it's just plain infuriating is what it is. The <a href="http://www.joystiq.com/2007/10/26/europeans-to-pay-double-for-zapper-this-december/">prices</a>, as well, leave a lot to be desired. And <a href="http://www.joystiq.com/2007/11/16/japanese-club-nintendo-members-get-too-awesome-for-words-bonuses/"><span style="font-style: italic;">totally rad</span></a> free gifts? Yea, forget about those.<p><a href="http://www.joystiq.com/2007/11/23/a-year-of-wii-the-pal-verdict/" rel="bookmark">Continue reading <em>A year of Wii: The PAL verdict</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/11/23/a-year-of-wii-the-pal-verdict/">A year of Wii: The PAL verdict</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 23 Nov 2007 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/11/23/a-year-of-wii-the-pal-verdict/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1043595/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/11/23/a-year-of-wii-the-pal-verdict/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Animal-Crossing</category><category>anniversary-week</category><category>australia</category><category>delay</category><category>europe</category><category>GameCube</category><category>import</category><category>joystiqfeatures</category><category>launch</category><category>luigis-mansion</category><category>mario-kart-wii</category><category>Metroid-Prime</category><category>miyamoto</category><category>nintendo-ds</category><category>pal</category><category>Pikmin</category><category>rip-off</category><category>smg</category><category>sony</category><category>super-mario-galaxy</category><category>uk</category><dc:creator><![CDATA[Chris Greenhough]]></dc:creator><pubDate>Fri, 23 Nov 2007 18:00:00 EST</pubDate></item><item><title><![CDATA[Ridge Racers 2 rips you off]]></title><link>http://www.joystiq.com/2006/09/19/ridge-racers-2-rips-you-off/</link><guid isPermaLink="true">http://www.joystiq.com/2006/09/19/ridge-racers-2-rips-you-off/</guid><comments>http://www.joystiq.com/2006/09/19/ridge-racers-2-rips-you-off/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/ridge-racer/" rel="tag">Ridge Racer</a></p><a href="http://psp.ign.com/articles/733/733018p1.html"><img vspace="4" hspace="4" border="1" alt="" id="vimage_2" src="http://www.blogcdn.com/www.joystiq.com/media/2006/09/ridgesuckers2.jpg" /></a><br />I once <a href="http://www.joystiq.com/2006/08/06/ridge-racers-2-2-2/">wrote about</a> <em>Ridge Racers 2</em>: "Doesn't it seem like there's nothing particularly new or noteworthy about this version?" Unfortunately, my statement was a bit <em>too</em> accurate about the game. According to an <a href="http://psp.ign.com/articles/733/733018p1.html">IGN preview</a>, it appears that the sequel is barely a sequel at all. The game features the same graphics engine and the same <br /><em>courses</em> as the original launch title. Yes, there's a few new stuff: there's 10 new tracks, and two new gameplay modes. But with longer load times, is this "sequel" really worth the additional $20-30 it'll cost over the original? I'd say no. If Namco's going to rip-off gamers like that, IGN has it completely right:<br /><br />"There's no word on a US release. That may be for the better though."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/09/19/ridge-racers-2-rips-you-off/">Ridge Racers 2 rips you off</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 19 Sep 2006 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://psp.ign.com/articles/733/733018p1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/09/19/ridge-racers-2-rips-you-off/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/671487/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/09/19/ridge-racers-2-rips-you-off/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ign</category><category>namco</category><category>ridge racer</category><category>ridge racer 2</category><category>ridge racers</category><category>ridge racers 2</category><category>RidgeRacer</category><category>RidgeRacer2</category><category>RidgeRacers</category><category>RidgeRacers2</category><category>rip-off</category><category>ripoff</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Tue, 19 Sep 2006 18:00:00 EST</pubDate></item><item><title><![CDATA[Circuit City back compat rip-off]]></title><link>http://www.joystiq.com/2006/09/04/circuit-city-back-compat-rip-off/</link><guid isPermaLink="true">http://www.joystiq.com/2006/09/04/circuit-city-back-compat-rip-off/</guid><comments>http://www.joystiq.com/2006/09/04/circuit-city-back-compat-rip-off/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://forums.xbox-scene.com/index.php?showtopic=544558"><img width="225" vspace="4" hspace="4" height="225" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2006/09/circcit.jpg" id="vimage_1" alt="" /></a>For the <a href="http://forums.xbox-scene.com/index.php?showtopic=544558">bargain price</a> of $28.99, the smiling crooks at Circuit City will help some gullible soccer mom install "backwards compatibility" on a newly purchased Xbox 360, despite the fact back compat updates are free via Xbox Live (or by mail for those without an internet connection). On a more positive note, a call to my local store confirmed that Circuit City <u>does not </u>charge Downes Syndrome kids double for all Xbox 360 related purchases. At least not yet.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/09/04/circuit-city-back-compat-rip-off/">Circuit City back compat rip-off</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 04 Sep 2006 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://forums.xbox-scene.com/index.php?showtopic=544558>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/09/04/circuit-city-back-compat-rip-off/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/663502/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/09/04/circuit-city-back-compat-rip-off/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>back compat</category><category>BackCompat</category><category>big box</category><category>BigBox</category><category>circuit city</category><category>CircuitCity</category><category>rip-off</category><category>updates</category><dc:creator><![CDATA[Ken Weeks]]></dc:creator><pubDate>Mon, 04 Sep 2006 12:00:00 EST</pubDate></item><item><title><![CDATA[GRAW backlash: "1200 MS Points? Kiss my ass"]]></title><link>http://www.joystiq.com/2006/06/23/graw-dlc-backlash-1200-ms-points-kiss-my-ass/</link><guid isPermaLink="true">http://www.joystiq.com/2006/06/23/graw-dlc-backlash-1200-ms-points-kiss-my-ass/</guid><comments>http://www.joystiq.com/2006/06/23/graw-dlc-backlash-1200-ms-points-kiss-my-ass/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ghost-recon-advanced-warfighter/" rel="tag">Ghost Recon: Advanced Warfighter</a>, <a href="http://www.joystiq.com/category/xbox-live-marketplace/" rel="tag">Xbox Live Marketplace</a></p><a href="http://www.majornelson.com/archive/2006/06/22/GRAW-Chapter-2-Content.aspx"><img hspace="4" height="159" border="1" width="425" vspace="4" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2006/06/ghostcash.jpg"  alt="" /></a><br />
That low, droning whine you hear is the predictable response to the price of <em>the Ghost Recon: Advanced Warfighter</em>'s Chapter 2 Expansion pack, now available for download on Marketplace. Here's <a href="http://www.xbox.com/en-US/live/marketplace/tomclancyghostreconadvancedwarfighter/contentdownload-maps.htm">what you get</a> for 1200 MS Points:<br />
<ul>
    <li><em>Continuation of the multiplayer Co-op campaign with 4 all-new missions in Chapter 2 </em></li>
    <li><em>8 revisited, relit multiplayer Adversarial maps </em></li>
    <li><em>2 all-new game types with 1 new game mode - Team Battle </em></li>
    <li><em>2 new camouflage patterns </em></li>
    <li><em>4 new character customization faces </em></li>
    <li><em>5 new weapons</em></li>
</ul>
Holy crap! 1200 MS Points! That's  171.75 Pesos, 576.453 Thai Baht or $15 American Dollars, the most expensive downloadable content we've seen so far.  I think your level of acceptance/disgust with Ubisoft's Ghost gouging depends on whether you convince yourself this content is a true expansion pack ( the kind you used to pay $20 or $30 on an old-fashioned disc) or glorified horse armour. Team Xbox's <a href="http://previews.teamxbox.com/xbox-360/1419/Tom-Clancys-Ghost-Recon-Advanced-Warfighter/p1/">hands-on</a> will help you make up your mind. Of course, some people over at Major Nelson's complaint repository <a href="http://www.majornelson.com/archive/2006/06/22/GRAW-Chapter-2-Content.aspx">already have</a>. Sample quote: <br />
<br />
"<em>1200 MS Points? Kiss my ass."<br />
<br />
</em>How many people will be shelling out for this relatively expensive expansion? Also, can somebody tell me what the PC people are getting for free? <br />
<br />
[Thanks Andy]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/06/23/graw-dlc-backlash-1200-ms-points-kiss-my-ass/">GRAW backlash: "1200 MS Points? Kiss my ass"</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 23 Jun 2006 04:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.majornelson.com/archive/2006/06/22/GRAW-Chapter-2-Content.aspx>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/06/23/graw-dlc-backlash-1200-ms-points-kiss-my-ass/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/636151/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/06/23/graw-dlc-backlash-1200-ms-points-kiss-my-ass/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Advanced-Warfighter</category><category>dlc</category><category>expansion</category><category>Ghost-Recon</category><category>Ghost-Recon-Advanced-Warfighter</category><category>GRAW</category><category>GRIN</category><category>Military</category><category>price</category><category>Red-Storm</category><category>Red-Storm-Entertainment</category><category>rip-off</category><category>Shooter</category><category>Tom-Clancys-Ghost-Recon-Advanced-Warfighter</category><category>Ubisoft</category><category>Ubisoft-Paris</category><category>Ubisoft-Shanghai</category><dc:creator><![CDATA[Ken Weeks]]></dc:creator><pubDate>Fri, 23 Jun 2006 04:00:00 EST</pubDate></item></channel></rss>