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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Warhammer 40K marching to smartphones and tablets]]></title><link>http://www.joystiq.com/2013/03/21/warhammer-40k-marching-to-smartphones-and-tablets/</link><guid isPermaLink="true">http://www.joystiq.com/2013/03/21/warhammer-40k-marching-to-smartphones-and-tablets/</guid><comments>http://www.joystiq.com/2013/03/21/warhammer-40k-marching-to-smartphones-and-tablets/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2013/03/21/warhammer-40k-marching-to-smartphones-and-tablets/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/12/wh40ksm.120810-530px.jpg" /></a></div>Games Workshop has licensed its <a href="http://www.joystiq.com/tag/warhammer-40k"><em>Warhammer 40K</em></a> property to Roadhouse Interactive, a Vancouver-based mobile studio aiming to create a new game for smartphones and tablets. Described as a side-scrolling action game where one space marine takes on hordes of enemies, Roadhouse Interactive's Warhammer 40K game is currently in development for unknown platforms, though we're assured more information will be released in the coming months.<br /><br />Warhammer 40K initially started as a tabletop war game created by UK outfit Games Workshop, set far in the future of an alternate universe inhabited by multiple factions: the militaristic Imperium of Man, the savage Orks, the elf-like Eldar and the Daemons, a malignant race of spiritual beings. Warhammer 40K is no stranger to video game tie-ins, our last taste being Relic Entertainment's <em><a href="http://www.joystiq.com/game/warhammer-40k-space-marine">Warhammer 40K: Space Marine</a>.</em><br /><br /><div style="text-align: right;"> <small>[Image is screenshot from <em>Warhammer 40K: Space Marine</em>]</small></div><p><a href="http://www.joystiq.com/2013/03/21/warhammer-40k-marching-to-smartphones-and-tablets/" rel="bookmark">Continue reading <em>Warhammer 40K marching to smartphones and tablets</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/03/21/warhammer-40k-marching-to-smartphones-and-tablets/">Warhammer 40K marching to smartphones and tablets</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 21 Mar 2013 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/03/21/warhammer-40k-marching-to-smartphones-and-tablets/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20513215/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/03/21/warhammer-40k-marching-to-smartphones-and-tablets/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>games-workshop</category><category>mobile</category><category>roadhouse-interactive</category><category>warhammer-40k</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Thu, 21 Mar 2013 18:00:00 EST</pubDate></item><item><title><![CDATA[MechWarrior Tactics developer snags social studio]]></title><link>http://www.joystiq.com/2012/06/24/mechwarrior-tactics-developer-snags-social-studio/</link><guid isPermaLink="true">http://www.joystiq.com/2012/06/24/mechwarrior-tactics-developer-snags-social-studio/</guid><comments>http://www.joystiq.com/2012/06/24/mechwarrior-tactics-developer-snags-social-studio/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/06/21/mechwarrior-tactics-developer-snags-social-studio/" target="_self"><img alt="MechWarrior Tactics developer snags social studio" height="300" src="http://www.blogcdn.com/www.joystiq.com/media/2012/06/roadhouse-1340564812.jpg" style="margin:4px" width="530" /></a></div>Roadhouse Interactive, developers of <a href="http://www.joystiq.com/game/mechwarrior-tactics"><em>MechWarrior Tactics</em></a>, recently announced the acquisition of social game developer Embassy Interactive in a press release. Now known as Roadhouse Game Studios, the newly-obtained Vancouver team "will focus on new product development for Facebook, smartphones and tablets."<br /><br />Embassy Interactive developed the <em>UFC Undisputed Fight Night</em> game for Facebook and <em>Tangram Puzzle Pro</em> for iOS.<p><a href="http://www.joystiq.com/2012/06/24/mechwarrior-tactics-developer-snags-social-studio/" rel="bookmark">Continue reading <em>MechWarrior Tactics developer snags social studio</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/06/24/mechwarrior-tactics-developer-snags-social-studio/">MechWarrior Tactics developer snags social studio</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 24 Jun 2012 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/06/24/mechwarrior-tactics-developer-snags-social-studio/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20265019/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/06/24/mechwarrior-tactics-developer-snags-social-studio/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>acquisition</category><category>embassy-interactive</category><category>roadhouse</category><category>roadhouse-game-studios</category><category>roadhouse-interactive</category><category>social-games</category><dc:creator><![CDATA[Mike Suszek]]></dc:creator><pubDate>Sun, 24 Jun 2012 18:00:00 EST</pubDate></item><item><title><![CDATA[MechWarrior Tactics 'friends and family' beta begins May 22]]></title><link>http://www.joystiq.com/2012/05/19/mechwarrior-tactics-friends-and-family-beta-begins-may-22/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/19/mechwarrior-tactics-friends-and-family-beta-begins-may-22/</guid><comments>http://www.joystiq.com/2012/05/19/mechwarrior-tactics-friends-and-family-beta-begins-may-22/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/05/19/mechwarrior-tactics-friends-and-family-beta-begins-may-22/" target="_self"><em><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/034568943u6_530x298.jpg" style="width: 530px; height: 298px; " /></em></a></div><a href="http://www.joystiq.com/game/mechwarrior-tactics"><em>MechWarrior Tactics</em></a>, the upcoming turn-based strategy game by Acronym Games and Roadhouse Interactive set in the BattleTech universe is entering a "friends and family" closed beta program on May 22.<br /><br />Those that register on the game's forums will receive a beta key "<a href="http://www.mwtactics.com/forums/index.php?/topic/190-friends-family-and-closed-beta-clarification/">sometime after</a>" May 22, according to an official post on said forums. As of now, it has yet to be determined if you are expected to play the game with friends and family, or ignore them.<br /><br />[Thanks, Joe!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/19/mechwarrior-tactics-friends-and-family-beta-begins-may-22/">MechWarrior Tactics 'friends and family' beta begins May 22</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 19 May 2012 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/19/mechwarrior-tactics-friends-and-family-beta-begins-may-22/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20241210/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/19/mechwarrior-tactics-friends-and-family-beta-begins-may-22/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>acronym-games</category><category>mechwarrior-tactics</category><category>pc</category><category>roadhouse-interactive</category><dc:creator><![CDATA[Mike Suszek]]></dc:creator><pubDate>Sat, 19 May 2012 19:30:00 EST</pubDate></item><item><title><![CDATA[MechWarrior Tactics fires off trailer featuring cinematic replay]]></title><link>http://www.joystiq.com/2012/04/25/mechwarrior-tactics-fires-off-trailer-featuring-cinematic-replay/</link><guid isPermaLink="true">http://www.joystiq.com/2012/04/25/mechwarrior-tactics-fires-off-trailer-featuring-cinematic-replay/</guid><comments>http://www.joystiq.com/2012/04/25/mechwarrior-tactics-fires-off-trailer-featuring-cinematic-replay/#comments</comments><description><![CDATA[<div style="text-align: center;"> <img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/034568943u6_530x298.jpg" style="display:none;" vspace="4" /><!--[if IE]><object width="599" height="357" id="viddlerOuter-546c6d54" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="//www.viddler.com/simple/546c6d54/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;openURL=24471164&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0"><object id="viddlerInner-546c6d54"><video id="viddlerVideo-546c6d54" src="//www.viddler.com/file/546c6d54/html5mobile?openURL=24471164" type="video/mp4" width="599" height="337" poster="//www.viddler.com/thumbnail/546c6d54/" controls="controls" x-webkit-airplay="allow"></video></object></object><![endif]--><!--[if !IE]> <!--><object data="//www.viddler.com/simple/546c6d54/" height="357" id="viddlerOuter-546c6d54" type="application/x-shockwave-flash" width="599"><param name="movie" value="//www.viddler.com/simple/546c6d54/" /><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="all" /><param name="allowFullScreen" value="true" /><param name="flashVars" value="f=1&amp;openURL=24471164&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0" /><object id="viddlerInner-546c6d54"><video controls="controls" height="337" id="viddlerVideo-546c6d54" poster="//www.viddler.com/thumbnail/546c6d54/" src="//www.viddler.com/file/546c6d54/html5mobile?openURL=24471164" tabindex="0" type="video/mp4" width="599" x-webkit-airplay="allow"></video></object></object><!--<![endif]--></div><br />We were <a href="http://www.joystiq.com/2012/03/08/mechwarrior-tactics-features-cinematic-replays-more-details-sto/">impressed with the premiere presentation</a> of <em>MechWarrior Tactics</em> during GDC. The free-to-play, turn-based strategy game set in the BattleTech universe looked good and included the stand-out feature of replaying actions in a cinematic after each turn. Here's a look at the game's UI and the cinematic feature in action.<p><a href="http://www.joystiq.com/2012/04/25/mechwarrior-tactics-fires-off-trailer-featuring-cinematic-replay/" rel="bookmark">Continue reading <em>MechWarrior Tactics fires off trailer featuring cinematic replay</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/25/mechwarrior-tactics-fires-off-trailer-featuring-cinematic-replay/">MechWarrior Tactics fires off trailer featuring cinematic replay</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 25 Apr 2012 23:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/25/mechwarrior-tactics-fires-off-trailer-featuring-cinematic-replay/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20224250/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/04/25/mechwarrior-tactics-fires-off-trailer-featuring-cinematic-replay/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>acronym-games</category><category>mechwarrior-tactics</category><category>pc</category><category>roadhouse-interactive</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Wed, 25 Apr 2012 23:00:00 EST</pubDate></item><item><title><![CDATA[Mechwarrior Tactics features cinematic replays, more details stomp out]]></title><link>http://www.joystiq.com/2012/03/08/mechwarrior-tactics-features-cinematic-replays-more-details-sto/</link><guid isPermaLink="true">http://www.joystiq.com/2012/03/08/mechwarrior-tactics-features-cinematic-replays-more-details-sto/</guid><comments>http://www.joystiq.com/2012/03/08/mechwarrior-tactics-features-cinematic-replays-more-details-sto/#comments</comments><description><![CDATA[<center> <a href="http://www.joystiq.com/2012/03/07/mechwarrior-tactics-features-cinematic-replays-more-details-sto/"><img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/mech32.jpg" vspace="4" /></a></center>We got our first real look at <a href="http://joystiq.com/game/mechwarrior-tactics"><em>MechWarrior Tactics</em></a> today at <a href="http://joystiq.com/tag/gdc-2012">GDC</a>. The game fills a weird niche with some neat features. The free-to-play, turn-based strategy plays like something more akin to iOS treats <em>Hero Academy</em> or <em>Words with Friends</em>, with asynchronous or concurrent turn-based combat forming the heart of the game. It's a "core" title set in the BattleTech universe -- so, it's "mid-core"?<br /><br />After each player makes his move in the one-versus-one, player-versus-player map, the game tosses all the turn-based pretense aside and replays the action in a spiffy cinematic. By the time <em>MechWarrior Tactics</em> launches later this year, developer hope to have the camera AI choose the sexy angles for maximum mech-exploding money shots. The camera is all about the long shots in the pre-alpha build.<br /><br />At the end of a match, players are able to watch the whole match as one movie, and share it on their favorite social media platforms, like Friendster, YouTube and Facebook.<br /><br />Roadhouse Interactive and Acronym didn't go too deep into how the game's store will operate, but they did show us a booster pack which featured three armaments and a mech chassis. Like most of the current free-to-play games coming to market, money won't win the battle -- but it will speed up building the Atlas of your dreams.<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/mechwarrior-tactics-3-1-12/">MechWarrior Tactics (3/1/12)</a></strong></p><a href="http://www.joystiq.com/photos/mechwarrior-tactics-3-1-12/#4861732"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/battlecam1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/mechwarrior-tactics-3-1-12/#4861733"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/battlecam4_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/mechwarrior-tactics-3-1-12/#4861734"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/battlecam6_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/mechwarrior-tactics-3-1-12/#4861735"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/battlecam7_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/mechwarrior-tactics-3-1-12/#4861737"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/mwtscreens5_thumbnail.jpg" alt="" title="" /></a></div><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/mechwarrior-tactics-concept-art/">MechWarrior Tactics (Concept Art)</a></strong></p><a href="http://www.joystiq.com/photos/mechwarrior-tactics-concept-art/#4833851"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/mwt-atlasconcept_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/mechwarrior-tactics-concept-art/#4833852"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/mwt-awesomeconcept_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/mechwarrior-tactics-concept-art/#4833853"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/mwt-catapultconcept_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/mechwarrior-tactics-concept-art/#4833854"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/mwt-dragonconcept_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/mechwarrior-tactics-concept-art/#4833855"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/mwt-grasshopperconcept_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/03/08/mechwarrior-tactics-features-cinematic-replays-more-details-sto/">Mechwarrior Tactics features cinematic replays, more details stomp out</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 08 Mar 2012 07:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/03/08/mechwarrior-tactics-features-cinematic-replays-more-details-sto/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20188624/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/03/08/mechwarrior-tactics-features-cinematic-replays-more-details-sto/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>acronym-games</category><category>gdc-2012</category><category>mechwarrior-tactics</category><category>pc</category><category>roadhouse-interactive</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Thu, 08 Mar 2012 07:00:00 EST</pubDate></item><item><title><![CDATA[Mechs meet hex in MechWarrior Tactics screens]]></title><link>http://www.joystiq.com/2012/03/02/mechs-meet-hex-in-mechwarrior-tactics-screens/</link><guid isPermaLink="true">http://www.joystiq.com/2012/03/02/mechs-meet-hex-in-mechwarrior-tactics-screens/</guid><comments>http://www.joystiq.com/2012/03/02/mechs-meet-hex-in-mechwarrior-tactics-screens/#comments</comments><description><![CDATA[<center> <img border="1" hspace="4"  src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/mech32.jpg" vspace="4" /></center>The first screens of <a href="http://joystiq.com/game/mechwarrior-tactics"><em>MechWarrior Tactics</em></a> reveal a combination of realistic (well, "realistic") robots and environments, combined with classic strategy game hex grids. We're going to imagine there's a little robot who paints those on the ground every morning. <p><a href="http://www.joystiq.com/2012/03/02/mechs-meet-hex-in-mechwarrior-tactics-screens/" rel="bookmark">Continue reading <em>Mechs meet hex in MechWarrior Tactics screens</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/03/02/mechs-meet-hex-in-mechwarrior-tactics-screens/">Mechs meet hex in MechWarrior Tactics screens</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 02 Mar 2012 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/03/02/mechs-meet-hex-in-mechwarrior-tactics-screens/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20184459/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/03/02/mechs-meet-hex-in-mechwarrior-tactics-screens/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>acronym-games</category><category>mechwarrior-tactics</category><category>pc</category><category>roadhouse-interactive</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Fri, 02 Mar 2012 13:30:00 EST</pubDate></item><item><title><![CDATA[MechWarrior Tactics deploys on PC in North America this year]]></title><link>http://www.joystiq.com/2012/02/21/mechwarrior-tactics-deploys-on-pc-in-north-america-in-2012/</link><guid isPermaLink="true">http://www.joystiq.com/2012/02/21/mechwarrior-tactics-deploys-on-pc-in-north-america-in-2012/</guid><comments>http://www.joystiq.com/2012/02/21/mechwarrior-tactics-deploys-on-pc-in-north-america-in-2012/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/02/21/mechwarrior-tactics-deploys-on-pc-in-north-america-in-2012/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/034568943u6_530x298.jpg" style="border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>A new, free-to-play entry in the classic MechWarrior series has been announced for the second half of 2012. <em>MechWarrior Tactics</em> is in development at Roadhouse Interactive and A.C.R.O.N.Y.M. Games, with publishing duties handled by Infinite Game Publishing.<br /><br /><em>MechWarrior Tactics</em> is a free-to-play, turn-based strategy game employing micro-transactions for purchasing "vital combat and cosmetic resources to outfit each Mech, assemble a lance of four Mechs, and then go online for epic multiplayer showdowns competing for large payouts and top billing on global leaderboards." Right now, that's all we've got to go on -- if you want to register a commander name, you can head over to <em>MechWarrior Tactics</em>' <a href="http://www.mwtactics.com/">official site</a>.<br /><br />Otherwise, feel free to go mech shopping via our gallery below.<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/mechwarrior-tactics-concept-art/">MechWarrior Tactics (Concept Art)</a></strong></p><a href="http://www.joystiq.com/photos/mechwarrior-tactics-concept-art/#4833851"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/mwt-atlasconcept_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/mechwarrior-tactics-concept-art/#4833852"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/mwt-awesomeconcept_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/mechwarrior-tactics-concept-art/#4833853"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/mwt-catapultconcept_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/mechwarrior-tactics-concept-art/#4833854"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/mwt-dragonconcept_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/mechwarrior-tactics-concept-art/#4833855"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/mwt-grasshopperconcept_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2012/02/21/mechwarrior-tactics-deploys-on-pc-in-north-america-in-2012/" rel="bookmark">Continue reading <em>MechWarrior Tactics deploys on PC in North America this year</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/02/21/mechwarrior-tactics-deploys-on-pc-in-north-america-in-2012/">MechWarrior Tactics deploys on PC in North America this year</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 21 Feb 2012 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/02/21/mechwarrior-tactics-deploys-on-pc-in-north-america-in-2012/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20176368/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/02/21/mechwarrior-tactics-deploys-on-pc-in-north-america-in-2012/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>acronym-games</category><category>infinite-game-publishing</category><category>mechwarrior-tactics</category><category>pc</category><category>release-date</category><category>roadhouse-interactive</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Tue, 21 Feb 2012 17:30:00 EST</pubDate></item></channel></rss>