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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Rawbots pitches custom robot battles in a sandbox]]></title><link>http://www.joystiq.com/2013/05/03/rawbots-pitches-custom-robot-battles-in-a-sandbox/</link><guid isPermaLink="true">http://www.joystiq.com/2013/05/03/rawbots-pitches-custom-robot-battles-in-a-sandbox/</guid><comments>http://www.joystiq.com/2013/05/03/rawbots-pitches-custom-robot-battles-in-a-sandbox/#comments</comments><description><![CDATA[<center><a href="http://www.joystiq.com/2013/05/03/rawbots-pitches-custom-robot-battles-in-a-sandbox/"><img alt="Rawbots lets you create robots and fight with them, now on Kickstarter" data-src-height="281" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/rawbotskickstarter.jpg" /></a></center>
<a href="http://joystiq.com/game/rawbots"><em>Rawbots</em></a> is a multiplayer game in which you build and program robots to battle other players in a sandbox arena. Designer Alex Rozgo and the <em>Rawbots</em> team is pitching <a href="http://www.kickstarter.com/projects/rozgo/rawbots-multiplayer-sandbox">the game on Kickstarter</a>, where they're trying for $300,000 to deliver the product on the PC, Mac, Linux, Wii U, and <a href="https://twitter.com/rozgo/status/320311412192866304">possibly</a> the PS4.<br />
<br />
 <em>Rawbots</em> intends to have various parts available for the making of your mechanical minions, which can then be traded with others using contracts and blueprints. The structure of the world is meant to combine different types of gameplay, enabling you to put together various levels designed for FPS or RTS-style interaction.<br />
<br />
So far, <em>Rawbots</em> has only picked up a few thousand dollars, but the project has over a month to go. The team is also <a href="http://www.rawbots.net/store/">selling early access to the game</a> on its website for $29.99.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/05/03/rawbots-pitches-custom-robot-battles-in-a-sandbox/">Rawbots pitches custom robot battles in a sandbox</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 03 May 2013 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/05/03/rawbots-pitches-custom-robot-battles-in-a-sandbox/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20555429/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/05/03/rawbots-pitches-custom-robot-battles-in-a-sandbox/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alex-rozgo</category><category>build</category><category>fight</category><category>gameplay</category><category>kickstarter</category><category>nintendo</category><category>pc</category><category>rawbots</category><category>robots</category><category>sandbox</category><category>wii-u</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Fri, 03 May 2013 21:00:00 EST</pubDate></item><item><title><![CDATA[New MechWarrior Online trailer has no music, just giant robots]]></title><link>http://www.joystiq.com/2012/05/13/new-mechwarrior-online-trailer-has-no-music-just-giant-robots/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/13/new-mechwarrior-online-trailer-has-no-music-just-giant-robots/</guid><comments>http://www.joystiq.com/2012/05/13/new-mechwarrior-online-trailer-has-no-music-just-giant-robots/#comments</comments><description><![CDATA[<div style="text-align: center; "><!--[if IE]><object width="530" height="318" id="viddlerOuter-53b009c0" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="//www.viddler.com/simple/53b009c0/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;openURL=12753260&amp;autoplay=f&amp;loop=false&amp;nologo=false&amp;hd=false"><object id="viddlerInner-53b009c0"><video id="viddlerVideo-53b009c0" src="//www.viddler.com/file/53b009c0/html5mobile?openURL=12753260" type="video/mp4" width="530" height="298" poster="//www.viddler.com/thumbnail/53b009c0/" controls="controls" x-webkit-airplay="allow"></video></object></object><![endif]--><!--[if !IE]> <!--> <object data="//www.viddler.com/simple/53b009c0/" height="318" id="viddlerOuter-53b009c0" type="application/x-shockwave-flash" width="530"><param name="movie" value="//www.viddler.com/simple/53b009c0/" /><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="all" /><param name="allowFullScreen" value="true" /><param name="flashVars" value="f=1&amp;openURL=12753260&amp;autoplay=f&amp;loop=false&amp;nologo=false&amp;hd=false" /><object id="viddlerInner-53b009c0"><video controls="controls" height="298" id="viddlerVideo-53b009c0" poster="//www.viddler.com/thumbnail/53b009c0/" src="//www.viddler.com/file/53b009c0/html5mobile?openURL=12753260" type="video/mp4" width="530" x-webkit-airplay="allow"></video></object></object><!--<![endif]--></div><div style="text-align: center; "> <a href="http://www.joystiq.com/2012/05/13/new-mechwarrior-online-trailer-has-no-music-just-giant-robots/"><img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/mechwarrior.png" style="display:none; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 530px; height: 297px; " /></a></div><br />When your game involves giant robots with massive rockets, lasers and high-tech HUDs, you don't need epic rock music drowning out the sound of metallic hellfire and thundering footsteps, as <a href="http://www.joystiq.com/game/mechwarrior-online"><em>MechWarrior Online</em></a> demonstrates with the above teaser trailer.<br /><br />You also don't need dubstep, but that's only because no one ever needs dubstep. That's right, not even <a href="http://www.joystiq.com/editor/jordan-mallory">you</a>.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/mechwarrior-online-5-11-12/">MechWarrior Online (5/11/12)</a></strong></p><a href="http://www.joystiq.com/photos/mechwarrior-online-5-11-12/#5019536"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/mwo03_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/mechwarrior-online-5-11-12/#5019537"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/mwo02_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/mechwarrior-online-5-11-12/#5019538"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/mwo04_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/mechwarrior-online-5-11-12/#5019539"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/mwo05_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/mechwarrior-online-5-11-12/#5019540"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/mwo06_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/13/new-mechwarrior-online-trailer-has-no-music-just-giant-robots/">New MechWarrior Online trailer has no music, just giant robots</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 13 May 2012 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/13/new-mechwarrior-online-trailer-has-no-music-just-giant-robots/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20237151/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/13/new-mechwarrior-online-trailer-has-no-music-just-giant-robots/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dubstep</category><category>infinite-game-publishing</category><category>mechwarrior-online</category><category>pc</category><category>piranha-games</category><category>Robots</category><category>rock</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Sun, 13 May 2012 15:00:00 EST</pubDate></item><item><title><![CDATA[Shoot Many Robots introduces squirrely, hot and gassy robots]]></title><link>http://www.joystiq.com/2012/02/06/shoot-many-robots-introduces-squirrely-hot-and-gassy-robots/</link><guid isPermaLink="true">http://www.joystiq.com/2012/02/06/shoot-many-robots-introduces-squirrely-hot-and-gassy-robots/</guid><comments>http://www.joystiq.com/2012/02/06/shoot-many-robots-introduces-squirrely-hot-and-gassy-robots/#comments</comments><description><![CDATA[<div style="text-align: center; "><!--[if IE]><object width="599" height="357" id="viddlerOuter-6833cf3" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="//www.viddler.com/simple/6833cf3/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;openURL=56919142&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0"><object id="viddlerInner-6833cf3"><video id="viddlerVideo-6833cf3" src="//www.viddler.com/file/6833cf3/html5mobile?openURL=56919142" type="video/mp4" width="599" height="337" poster="//www.viddler.com/thumbnail/6833cf3/" controls="controls" x-webkit-airplay="allow"></video></object></object><![endif]--><!--[if !IE]> <!--> <object data="//www.viddler.com/simple/6833cf3/" height="357" id="viddlerOuter-6833cf3" type="application/x-shockwave-flash" width="599"><param name="movie" value="//www.viddler.com/simple/6833cf3/" /><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="all" /><param name="allowFullScreen" value="true" /><param name="flashVars" value="f=1&amp;openURL=56919142&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0" /><object id="viddlerInner-6833cf3"><video controls="controls" height="337" id="viddlerVideo-6833cf3" poster="//www.viddler.com/thumbnail/6833cf3/" src="//www.viddler.com/file/6833cf3/html5mobile?openURL=56919142" type="video/mp4" width="599" x-webkit-airplay="allow"></video></object></object><!--<![endif]--></div><div style="text-align: center; "> <a href="http://www.joystiq.com/2012/02/06/shoot-many-robots-introduces-squirrely-hot-and-gassy-robots/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/shoot-many-robots.jpg" style="display:none; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div><br />It's nice to know the names of the things you kill, and Demiurge wants you to have the most pleasant experience possible in its coming title, <em>Shoot Many Robots</em>. In the video above, meet Hot Rod, Hummer, Gasbag, Six-Pack and Dirt Screw. One of them "screws dirt." We'll let you deduce which one.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/02/06/shoot-many-robots-introduces-squirrely-hot-and-gassy-robots/">Shoot Many Robots introduces squirrely, hot and gassy robots</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 06 Feb 2012 15:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/02/06/shoot-many-robots-introduces-squirrely-hot-and-gassy-robots/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20165490/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/02/06/shoot-many-robots-introduces-squirrely-hot-and-gassy-robots/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>demiurge-studios</category><category>microsoft</category><category>names</category><category>pc</category><category>playstation</category><category>ps3</category><category>Robots</category><category>shoot-many-robots</category><category>Ubisoft</category><category>xbox</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Mon, 06 Feb 2012 15:45:00 EST</pubDate></item><item><title><![CDATA[The Joystiq Indie Pitch: Pragmatica]]></title><link>http://www.joystiq.com/2011/07/17/the-joystiq-indie-pitch-pragmatica/</link><guid isPermaLink="true">http://www.joystiq.com/2011/07/17/the-joystiq-indie-pitch-pragmatica/</guid><comments>http://www.joystiq.com/2011/07/17/the-joystiq-indie-pitch-pragmatica/#comments</comments><description><![CDATA[<div style="text-align: left; ">
	<small><font class="Apple-style-span" color="#808080">Indie developers are the starving artists of the video-game world, often brilliant and innovative, but also misunderstood, underfunded and more prone to writing free-form poetry on their LiveJournals. We at Joystiq believe no one deserves to starve, and many indie developers are entitled to a fridge full of tasty, fulfilling media coverage, right here. This week, we unlock HiVE's apocalyptic puzzler, <em>Pragmatica</em>.</font></small></div>
<hr size="2" style="padding-left: 5px; " width="100%" />
<div style="text-align: center; ">
	<img src="http://www.blogcdn.com/www.joystiq.com/media/2011/07/pragmatica1.png" style="margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; height: 296px; width: 530px; border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; " /></div>
<div style="text-align: left; ">
	<strong>What's your game called, and what's it about?</strong></div>
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This is <em>Pragmatica</em>. It's a programming-based puzzler set in a not-too-distant future, in which robots have, somewhat controversially, all but replaced humans as the world's industrial labour force. The largest and most powerful robotics firm, <em>Pragmatica</em>, hires you as a programmer, tasking you with writing programs to solve tasks using their expensive and highly volatile robots. Gameplay-wise, this means combine actions and conditions (SEE-WALL, TURN-RIGHT) into a program, then hitting the launch button and watching the robots execute it to complete the task, or crash and burn trying.<p><a href="http://www.joystiq.com/2011/07/17/the-joystiq-indie-pitch-pragmatica/" rel="bookmark">Continue reading <em>The Joystiq Indie Pitch: Pragmatica</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/07/17/the-joystiq-indie-pitch-pragmatica/">The Joystiq Indie Pitch: Pragmatica</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 17 Jul 2011 22:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/07/17/the-joystiq-indie-pitch-pragmatica/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19993202/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/07/17/the-joystiq-indie-pitch-pragmatica/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>future</category><category>HiVE</category><category>pc</category><category>pragmatica</category><category>puzzle</category><category>Robots</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Sun, 17 Jul 2011 22:30:00 EST</pubDate></item><item><title><![CDATA[Kinect helping robots see and recognize environment]]></title><link>http://www.joystiq.com/2011/06/21/kinect-helping-robots-see-and-recognize-environment/</link><guid isPermaLink="true">http://www.joystiq.com/2011/06/21/kinect-helping-robots-see-and-recognize-environment/</guid><comments>http://www.joystiq.com/2011/06/21/kinect-helping-robots-see-and-recognize-environment/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/06/21/kinect-helping-robots-see-and-recognize-environment/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/06/kinectrobotcar.jpg" style="border-width: 0px; border-style: solid; margin: 0px;" /></a></div>
Wired has a fascinating (if a little long) read up about <a href="http://www.wired.com/magazine/2011/06/mf_kinect">how Microsoft's Kinect hardware</a> is changing the robotics industry. For a long time, robotics has been held back, not by technology that defines how robots move, but by a lack of understanding of their environments -- a robot that can't "see" or recognize its surroundings won't have any idea where to go. Most solutions to this problem were too expensive or unwieldy to use in a lot of robotics applications.<br />
<br />
But the Kinect has made that much easier, providing what's basically a sub-$500 kit that can recognize humans, their movements and almost any other objects around the room. And while <a href="http://joystiq.com/tag/kinect-hacks">Kinect hacks</a> first began as a push by unofficial open source engineers, Microsoft has more or less <a href="http://www.joystiq.com/2011/06/14/vote-on-the-next-kinect-hack-to-become-a-kinect-fun-labs-toy/">made that kind of stuff official</a>, both by providing developer kits for programmers and by supporting community mods.<br />
<br />
So let it be known: Just a few years from now, when Skynet is chasing you down after capturing your loved ones to work in the slave camps, it'll be thanks to Kinect that those robots can see and hunt you while moving across the post-apocalyptic wasteland.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/06/21/kinect-helping-robots-see-and-recognize-environment/">Kinect helping robots see and recognize environment</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 21 Jun 2011 03:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/06/21/kinect-helping-robots-see-and-recognize-environment/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19972042/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/06/21/kinect-helping-robots-see-and-recognize-environment/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>kinect</category><category>microsoft</category><category>microsoft-kinect</category><category>robotics</category><category>robots</category><category>science</category><category>wired</category><category>xbox</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Tue, 21 Jun 2011 03:00:00 EST</pubDate></item><item><title><![CDATA[GameStop offering $5 off, 'custom bots' for Portal 2 preorder]]></title><link>http://www.joystiq.com/2010/09/17/gamestop-offering-5-off-custom-bots-for-portal-2-preorder/</link><guid isPermaLink="true">http://www.joystiq.com/2010/09/17/gamestop-offering-5-off-custom-bots-for-portal-2-preorder/</guid><comments>http://www.joystiq.com/2010/09/17/gamestop-offering-5-off-custom-bots-for-portal-2-preorder/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;"><img vspace="0" hspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/gamestoppreorderportal2.jpg" /></div>
Let's be honest -- you're buying <a href="http://joystiq.com/game/portal-2"><em>Portal 2</em></a> (who isn't, right?) and, since it's a Valve game, you probably want to just pick it up on Steam, right? Not so fast -- GameStop is going to do its best to convince you otherwise. The retail chain is offering <a href="http://www.gamestop.com/Catalog/ProductDetails.aspx?product_id=77276">both a $5 discount</a> on the Aperture Science training program emulator as well as the chance to get two exclusive "custom bots" for the multiplayer co-op portion of the game if you preorder with them.<br />
<br />
What do said bots look like? We don't yet know -- what you see above is what we've got so far. They could be black instead of white, or even branded with official GameStop employee t-shirts (actually, that might be pretty rad). But the thought of extra content, GameStop hopes, might be enough to entice you away from a digital download, and back to buying an actual disc at a retail store. Interested?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/09/17/gamestop-offering-5-off-custom-bots-for-portal-2-preorder/">GameStop offering $5 off, 'custom bots' for Portal 2 preorder</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 17 Sep 2010 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/09/17/gamestop-offering-5-off-custom-bots-for-portal-2-preorder/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19637347/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/09/17/gamestop-offering-5-off-custom-bots-for-portal-2-preorder/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>co-op</category><category>content</category><category>discount</category><category>microsoft</category><category>multiplayer</category><category>pc</category><category>playstation</category><category>portal</category><category>portal-2</category><category>preorder</category><category>ps3</category><category>robots</category><category>skins</category><category>steam</category><category>valve</category><category>xbox</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Fri, 17 Sep 2010 08:00:00 EST</pubDate></item><item><title><![CDATA[Point-and-click your way to the ever-charming Machinarium]]></title><link>http://www.joystiq.com/2009/10/18/point-and-click-your-way-to-the-ever-charming-machinarium/</link><guid isPermaLink="true">http://www.joystiq.com/2009/10/18/point-and-click-your-way-to-the-ever-charming-machinarium/</guid><comments>http://www.joystiq.com/2009/10/18/point-and-click-your-way-to-the-ever-charming-machinarium/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://machinarium.net/demo/"><img hspace="0" border="1" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2009/08/machinarium.jpg" alt="" /></a></div>
We know you're likely still occupied with the past week's pair of <a href="http://www.joystiq.com/tag/brutal-legend">major</a> <a href="http://www.joystiq.com/tag/uncharted-2">blockbusters</a>, but it'd be a shame if the release of a certain <a href="http://en.wikipedia.org/wiki/Small_Wonder_%28TV_series%29"><em>Small Wonder</em></a> went unheralded by this blog. Enter: <a href="http://www.joystiq.com/tag/machinarium"><em>Machinarium</em></a>, an impossibly charming, jaw-droppingly gorgeous adventure title for Windows, Mac and Linux which, after wooing us last month at PAX, is <a href="http://store.steampowered.com/app/40709/">now available to purchase</a> for a cool $20.<br />
<br />
Not sure how you feel about hand-drawn adventure games featuring the misadventures of an adorable, mute robot? We suggest <a href="http://machinarium.net/demo/">checking out the free demo</a> of the game hosted on the game's official site. If you're still not enticed, we suggest getting a chest x-ray, because it sounds like there's a small chance that <em>your heart is missing</em>.<br />
<br />
[Thanks to everyone who sent this in!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/10/18/point-and-click-your-way-to-the-ever-charming-machinarium/">Point-and-click your way to the ever-charming Machinarium</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 18 Oct 2009 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://machinarium.net/demo/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/10/18/point-and-click-your-way-to-the-ever-charming-machinarium/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19199978/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/10/18/point-and-click-your-way-to-the-ever-charming-machinarium/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adventure</category><category>amanita-design</category><category>demo</category><category>linux</category><category>mac</category><category>machinarium</category><category>robots</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Sun, 18 Oct 2009 15:30:00 EST</pubDate></item><item><title><![CDATA[Joystiq hands-on: Spyborgs]]></title><link>http://www.joystiq.com/2009/05/07/joystiq-hands-on-spyborgs/</link><guid isPermaLink="true">http://www.joystiq.com/2009/05/07/joystiq-hands-on-spyborgs/</guid><comments>http://www.joystiq.com/2009/05/07/joystiq-hands-on-spyborgs/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.joystiq.com/photos/spyborgs-wii/1523995/full/"><img hspace="0" vspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/05/spyborgsmaina.jpg" alt="" /></a><br /><em><font size="1">click to enlarge</font></em></div>
Nintendo fans may not be able to get their hands on <a href="http://www.joystiq.com/tag/bionic-commando"><em>Bionic Commando</em></a>, but Capcom may have something even better for Wii owners. <em>Spyborgs</em> has its own <strike>bionic</strike> cybernetic arm-enhanced warrior, and it's but one of <em>three</em> characters you can play as in <a href="http://www.joystiq.com/tag/Spyborgs/"><em>Spyborgs</em></a>.<br /><br />So, what are the Spyborgs? They're an elite team of good guys, each with a unique cybernetic attachment. However, a former Spyborg has gone rogue, capturing heroes in an evil attempt to -- wait for it -- <span style="font-style: italic;">TAKE OVER THE WORLD! </span>Or, at the very least, make himself into a god. Just another day in the life of a video game, right? In <span style="font-style: italic;">Spyborgs</span>, players will choose to play as one of the three remaining team members: Stinger, the <em>Bionic Commando </em>wannabe; Clandestine, a nimble, skinny female ninja; and Bouncer, a linebacker-ish robo-dude.<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/spyborgs-wii/">Spyborgs (Wii)</a></strong></p><a href="http://www.joystiq.com/photos/spyborgs-wii/#2201025"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/08/spyborgs081209image4_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/spyborgs-wii/#2201024"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/08/spyborgs081209image3_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/spyborgs-wii/#2201023"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/08/spyborgs081209image2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/spyborgs-wii/#2201022"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/08/spyborgs081209image1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/spyborgs-wii/#1523997"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/04/cb05658ac6b51261c6a78e6ba9af9642_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2009/05/07/joystiq-hands-on-spyborgs/" rel="bookmark">Continue reading <em>Joystiq hands-on: Spyborgs</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/05/07/joystiq-hands-on-spyborgs/">Joystiq hands-on: Spyborgs</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 07 May 2009 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/05/07/joystiq-hands-on-spyborgs/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1539350/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/05/07/joystiq-hands-on-spyborgs/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Capcom</category><category>co-op</category><category>Nintendo</category><category>robots</category><category>Spyborgs</category><category>Wii</category><dc:creator><![CDATA[Kevin Kelly]]></dc:creator><pubDate>Thu, 07 May 2009 21:00:00 EST</pubDate></item><item><title><![CDATA[The robots are coming: Overturn hits Japanese WiiWare next month]]></title><link>http://www.joystiq.com/2008/10/23/the-robots-are-coming-overturn-hits-japanese-wiiware-next-month/</link><guid isPermaLink="true">http://www.joystiq.com/2008/10/23/the-robots-are-coming-overturn-hits-japanese-wiiware-next-month/</guid><comments>http://www.joystiq.com/2008/10/23/the-robots-are-coming-overturn-hits-japanese-wiiware-next-month/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/nintendo-wi-fi/" rel="tag">Nintendo Wi-Fi</a>, <a href="http://www.joystiq.com/category/imports/" rel="tag">Imports</a>, <a href="http://www.joystiq.com/category/screens/" rel="tag">Screens</a>, <a href="http://www.joystiq.com/category/wiiware/" rel="tag">WiiWare</a></p><div align="center"><a href="http://www.watch.impress.co.jp/game/docs/20081023/ot.htm"><img hspace="4" vspace="4" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/10/ot_cg_zan_oct23_main99.jpg" /></a></div>
<br />Studio Zan is lining up a November release in Japan for <em>Overturn</em>, a new vehicular <a href="http://www.joystiq.com/tag/fighting">combat</a> game that sees manga characters (who look <a href="http://www.joystiq.com/photos/overturn/1115020/">oddly out of place</a> next to the game's 3D arenas) take control of hulking great robots.<br /><br /><em>Overturn</em> has yet to be priced or confirmed for a western release, but a Game Watch preview reveals that it will come with a Story mode, local multiplayer, WiFi play for upto four players, Balance Board compatibility, and <a href="http://www.joystiq.com/photos/overturn/1115028/">full online leaderboards</a>. Nice. Oh, and it reminds us of <a href="http://uk.youtube.com/watch?v=lWOym0TODaM"><em>Robot Wars</em></a>.<br /> <br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/overturn/">Overturn</a></strong></p><a href="http://www.joystiq.com/photos/overturn/#1474299"><img src="http://www.blogcdn.com/nintendo.joystiq.com/media/2009/04/overturnmw040601_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/overturn/#1474298"><img src="http://www.blogcdn.com/nintendo.joystiq.com/media/2009/04/overturnmw040607_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/overturn/#1474297"><img src="http://www.blogcdn.com/nintendo.joystiq.com/media/2009/04/overturnmw040606_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/overturn/#1474296"><img src="http://www.blogcdn.com/nintendo.joystiq.com/media/2009/04/overturnmw040605_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/overturn/#1474295"><img src="http://www.blogcdn.com/nintendo.joystiq.com/media/2009/04/overturnmw040604_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/10/23/the-robots-are-coming-overturn-hits-japanese-wiiware-next-month/">The robots are coming: Overturn hits Japanese WiiWare next month</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 23 Oct 2008 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.watch.impress.co.jp/game/docs/20081023/ot.htm>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/10/23/the-robots-are-coming-overturn-hits-japanese-wiiware-next-month/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1350874/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/10/23/the-robots-are-coming-overturn-hits-japanese-wiiware-next-month/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>balance-board</category><category>fighting</category><category>overturn</category><category>robot</category><category>robots</category><category>studio-zan</category><dc:creator><![CDATA[Chris Greenhough]]></dc:creator><pubDate>Thu, 23 Oct 2008 15:30:00 EST</pubDate></item><item><title><![CDATA[Tecmo producer talks Robocalypse]]></title><link>http://www.joystiq.com/2008/07/22/tecmo-producer-talks-robocalypse/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/22/tecmo-producer-talks-robocalypse/</guid><comments>http://www.joystiq.com/2008/07/22/tecmo-producer-talks-robocalypse/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><div align="center"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="425" height="347">	<param name="allowScriptAccess" value="sameDomain" /> 	<param name="allowFullScreen" value="true" /> <param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=37337"/> <param name="quality" value="high" /> <embed src="http://www.gametrailers.com/remote_wrap.php?mid=37337" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="425" height="347"></embed> </object></div>
<br /><a href="http://www.joystiq.com/tag/Tecmo/">Tecmo</a> has a pretty decent lineup of upcoming games for the DS, and <em>Robocalypse</em> is one on the list that's <a href="http://www.joystiq.com/2008/02/18/it-came-from-the-internet-robocalypse-trailer/">managed to catch our eye</a>. We're even more intrigued after watching this interview with Ryan Gilbo (who also did a pretty good job of <a href="http://www.joystiq.com/2008/07/18/e308-welcome-to-the-tecmo-bowl/">selling <em>Tecmo Bowl Kickoff</em> to us</a>). <br /><br />If a robot-based RTS with a B-movie feel isn't enough to capture your attention, you probably won't care about the other things <em>Robocalypse</em> has to offer. If you love robots (and the RTS genre), though, you definitely need to take a look at this game.<br /><br />We can only hope at this point that it's as fun as Gilbo makes it out to be.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/07/22/tecmo-producer-talks-robocalypse/">Tecmo producer talks Robocalypse</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 22 Jul 2008 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/07/22/tecmo-producer-talks-robocalypse/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1263970/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/22/tecmo-producer-talks-robocalypse/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>robocalypse</category><category>robots</category><category>rts</category><category>ryan-gilbo</category><category>tecmo</category><dc:creator><![CDATA[Candace Savino]]></dc:creator><pubDate>Tue, 22 Jul 2008 21:00:00 EST</pubDate></item><item><title><![CDATA[Battle Rage looks fantastic (for the PC)]]></title><link>http://www.joystiq.com/2008/05/09/battle-rage-looks-fantastic-for-the-pc/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/09/battle-rage-looks-fantastic-for-the-pc/</guid><comments>http://www.joystiq.com/2008/05/09/battle-rage-looks-fantastic-for-the-pc/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/screens/" rel="tag">Screens</a></p><div align="center"><a href="http://www.joystiq.com/photos/battle-rage-the-robot-wars/796251/full/"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/080508-battlerage-0-nwf.jpg"  alt="" /></a><br /></div>
<br />We immediately cried out, "<a href="http://www.penny-arcade.com/comic/2005/09/12/">Bullshots</a>!" when we sighted these screenshots released with <em><a href="http://www.joystiq.com/photos/battle-rage-the-robot-wars/796249/full/">Battle Rage: The Robot Wars'</a></em> Wii press release today, but then we remembered that a PC version of the fighter is also in the works. <br /><br />With a quick comparison comparing the image resolution with other screens for Wii games (and a bit of common sense), we were able to confirm our suspicions that these shots are, indeed, too good to be true. That said, if graphical detail isn't a primary concern for you, jump into the gallery for three new screenshots of the four-player arena combat game. <br /><br />And, while the images might not be for the Wii release, there's no doubt that <a href="http://www.joystiq.com/photos/battle-rage-the-robot-wars/796249/full/">this European boxart</a> is! The cover actually looks badass, you know, despite <a href="http://www.joystiq.com/tag/data-design-interactive">Data Design Interactive's</a> out-of-place Popcorn Arcade branding.<br /><br />Details about the actual game: 20 weapons, 10 arenas, 8 robots, special melee/ranged weapons for each robot, customizable robots, arcade mode, team battles, 2036 setting, yadda yadda yadda, <em>convicts trying to earn their freedom by battling mechs for a bored society's entertainment.</em><br /><br /><br />[Via press release]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/05/09/battle-rage-looks-fantastic-for-the-pc/">Battle Rage looks fantastic (for the PC)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 09 May 2008 09:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/05/09/battle-rage-looks-fantastic-for-the-pc/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1190167/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/09/battle-rage-looks-fantastic-for-the-pc/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>battle-rage</category><category>boxart</category><category>data-design-interactive</category><category>destan-entertainment</category><category>fighting</category><category>robots</category><dc:creator><![CDATA[Eric Caoili]]></dc:creator><pubDate>Fri, 09 May 2008 09:45:00 EST</pubDate></item><item><title><![CDATA[Battle Rage: The Robot Wars: Good name, bad publisher]]></title><link>http://www.joystiq.com/2008/03/20/battle-rage-the-robot-wars-good-name-bad-publisher/</link><guid isPermaLink="true">http://www.joystiq.com/2008/03/20/battle-rage-the-robot-wars-good-name-bad-publisher/</guid><comments>http://www.joystiq.com/2008/03/20/battle-rage-the-robot-wars-good-name-bad-publisher/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><img vspace="4" hspace="4" border="0" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2008/03/battlerage032008.jpg" alt="" /><br /></div>
<em>Battle Rage: The Robot Wars</em> evokes a lot of things that are awesome in video games: <em>Battle. Rage. Robots. </em>Also <em>war.</em> That title tells you pretty much what's going to be happening in Destan Entertainment's fighting <a href="http://www.battle-rage.com/">game</a>, which had been announced for PC but as yet unpublished, and is now being released for Wii. It's a four-player arena combat game between <em>giant fighting robots. </em>Robots who face off with ranged and melee weapons in a series of open stages. <em>Sweet.</em><br /><br /><em>Battle Rage: The Robot Wars</em> (the subtitle is added for the Wii version) is being published by Popcorn Arcade, which is part of publisher Data Design Inter- oh. Never mind. We let ourselves get all excited over a <a href="http://www.joystiq.com/tag/data-design-interactive">Data Design Interactive</a> game.<br /><br /><br />[Via GamesPress]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/03/20/battle-rage-the-robot-wars-good-name-bad-publisher/">Battle Rage: The Robot Wars: Good name, bad publisher</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 20 Mar 2008 14:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/03/20/battle-rage-the-robot-wars-good-name-bad-publisher/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1145123/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/20/battle-rage-the-robot-wars-good-name-bad-publisher/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>battle-rage</category><category>data-design-interact...</category><category>destan-entertainment</category><category>fighting</category><category>robots</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 20 Mar 2008 14:15:00 EST</pubDate></item><item><title><![CDATA[Pirates vs. Ninja Dodgeball: robot contenders profiled]]></title><link>http://www.joystiq.com/2008/02/07/pirates-vs-ninja-dodgeball-robot-contenders-profiled/</link><guid isPermaLink="true">http://www.joystiq.com/2008/02/07/pirates-vs-ninja-dodgeball-robot-contenders-profiled/</guid><comments>http://www.joystiq.com/2008/02/07/pirates-vs-ninja-dodgeball-robot-contenders-profiled/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/sports/" rel="tag">Sports</a></p><div align="center"><a href="http://www.xbox360fanboy.com/photos/pirates-vs-ninjas-dodgeball-robots/"><img hspace="0" border="1" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2008/02/pirates-ninjas-robot-490.jpg" alt="" /></a></div>
When we initially heard about <em>Pirates vs. Ninjas Dodgeball</em>, our first question was, "what about zombies and robots?" (Actually, we first wondered why pirates had top-billing, but that would've led to a long and pointless debate.) Fortunately, developer Blazing Lizard heard our cry and sent assurance that zombies and robots were, indeed, ready to fight.<br />
<br />
Our sister site <a href="http://www.xbox360fanboy.com/photos/pirates-vs-ninjas-dodgeball-robots/">X3F</a> has new, robotic pictures and concept art for the upcoming <a href="http://www.joystiq.com/2007/11/02/pirates-vs-ninjas-dodgeball-confirmed-for-xbla/">Xbox Live</a> (and <a href="http://www.joystiq.com/2008/02/05/gamecock-struts-into-europe-pirates-vs-ninjas-dodgeball-could-b/">possibly PSN</a>) title. Peruse the gallery below and enjoy robot profiles adjacent to the images.<br />
<br />
<div class="postgallery">
<p><strong>Gallery: <a href="http://www.xbox360fanboy.com/photos/pirates-vs-ninjas-dodgeball-robots/">Pirates vs Ninjas Dodgeball: Robots</a></strong></p>
<a href="http://www.xbox360fanboy.com/photos/pirates-vs-ninjas-dodgeball-robots/629316/"><img title="JD109" alt="JD109" src="http://www.blogcdn.com/www.xbox360fanboy.com/media/2008/02/robots-3full-1_thumbnail.jpg" /></a><a href="http://www.xbox360fanboy.com/photos/pirates-vs-ninjas-dodgeball-robots/629276/"><img title="Clayton Boltmaster" alt="Clayton Boltmaster" src="http://www.blogcdn.com/www.xbox360fanboy.com/media/2008/02/robots-1-full_thumbnail.jpg" /></a><a href="http://www.xbox360fanboy.com/photos/pirates-vs-ninjas-dodgeball-robots/629275/"><img title="Rhonda Naildriver" alt="Rhonda Naildriver" src="http://www.blogcdn.com/www.xbox360fanboy.com/media/2008/02/robots-2full_thumbnail.jpg" /></a><a href="http://www.xbox360fanboy.com/photos/pirates-vs-ninjas-dodgeball-robots/629259/"><img title="Miss Jenni" alt="Miss Jenni" src="http://www.blogcdn.com/www.xbox360fanboy.com/media/2008/02/robots-4full_thumbnail.jpg" /></a><a href="http://www.xbox360fanboy.com/photos/pirates-vs-ninjas-dodgeball-robots/629465/"><img title="Gears of Dodgeball" alt="Gears of Dodgeball" src="http://www.blogcdn.com/www.xbox360fanboy.com/media/2008/02/pvnd-robot3-1_thumbnail.jpg" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/02/07/pirates-vs-ninja-dodgeball-robot-contenders-profiled/">Pirates vs. Ninja Dodgeball: robot contenders profiled</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 07 Feb 2008 15:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.xbox360fanboy.com/photos/pirates-vs-ninjas-dodgeball-robots/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/07/pirates-vs-ninja-dodgeball-robot-contenders-profiled/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1109449/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/07/pirates-vs-ninja-dodgeball-robot-contenders-profiled/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Arcade-Sports</category><category>Blazing-Lizard</category><category>dodgeball</category><category>Gamecock</category><category>Microsoft</category><category>ninjas</category><category>pirates</category><category>pirates-vs-ninjas</category><category>Pirates-vs-Ninjas-Dodgeball</category><category>PS3</category><category>robots</category><category>XBLA</category><category>Xbox-360</category><category>zombies</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><pubDate>Thu, 07 Feb 2008 15:55:00 EST</pubDate></item><item><title><![CDATA[Exclusive: Meet the Robot team of Pirates vs. Ninjas Dodgeball]]></title><link>http://www.joystiq.com/2008/02/07/exclusive-meet-the-robot-team-of-pirates-vs-ninjas-dodgeball/</link><guid isPermaLink="true">http://www.joystiq.com/2008/02/07/exclusive-meet-the-robot-team-of-pirates-vs-ninjas-dodgeball/</guid><comments>http://www.joystiq.com/2008/02/07/exclusive-meet-the-robot-team-of-pirates-vs-ninjas-dodgeball/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a></p><a href="http://www.joystiq.com/photos/pirates-vs-ninjas-dodgeball-robots/"><img hspace="4" height="540" border="0" width="415" vspace="4" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2008/02/robots-2.jpg" alt="" /></a><br />
Don't ask us how we managed it (we've done things of which we are <em>not</em> proud), but we've managed to snag the exclusive details behind the latest team in <a href="http://www.blazinglizard.com">Blazing Lizard's</a> <a href="http://www.joystiq.com/tag/pirates-vs-ninjas"><em>Pirates vs. Ninjas Dodgeball</em></a>, Robots. We have concept art and details on each team member, including their background and special moves. Not only that, but we've got shots of the Robots' dodgeball court as well. We've piled all the shots and information into a <a href="http://www.joystiq.com/photos/pirates-vs-ninjas-dodgeball-robots/">special gallery</a> that you'll find embedded below. Peruse them all and ponder whether or not the combined might of pirates and ninjas can topple the indomitable Robot army.<br />
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<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/02/07/exclusive-meet-the-robot-team-of-pirates-vs-ninjas-dodgeball/">Exclusive: Meet the Robot team of Pirates vs. Ninjas Dodgeball</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 07 Feb 2008 15:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://xbox.joystiq.com/photos/pirates-vs-ninjas-dodgeball-robots/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/07/exclusive-meet-the-robot-team-of-pirates-vs-ninjas-dodgeball/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1109141/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/07/exclusive-meet-the-robot-team-of-pirates-vs-ninjas-dodgeball/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Arcade-Sports</category><category>blazing-lizard</category><category>gamecock</category><category>pirates-vs-ninjas</category><category>pirates-vs-ninjas-dodgeball</category><category>pirates-vs-ninjas-robots</category><category>robots</category><category>xbla</category><category>xbox-live-arcadet</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Thu, 07 Feb 2008 15:55:00 EST</pubDate></item><item><title><![CDATA[Robocalypse reminds us that our failing economy is the least of our worries [update]]]></title><link>http://www.joystiq.com/2008/01/22/robocalypse-reminds-us-that-our-failing-economy-is-the-least-of/</link><guid isPermaLink="true">http://www.joystiq.com/2008/01/22/robocalypse-reminds-us-that-our-failing-economy-is-the-least-of/</guid><comments>http://www.joystiq.com/2008/01/22/robocalypse-reminds-us-that-our-failing-economy-is-the-least-of/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/screens/" rel="tag">Screens</a></p><div align="center"><a href="http://robocalypse.us/"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2008/01/robocalypse-first-screen.jpg" alt="" /></a><br /></div>
<br />Did we not <a href="http://www.joystiq.com/2006/06/01/ds-robot-frightens-ds-fanboy-staff/">warn</a> <a href="http://www.joystiq.com/2007/10/12/contra-4-packed-with-extras-shirtless-robots/">you</a> that this would happen? Did we not <em><a href="http://www.joystiq.com/2007/03/12/your-very-own-robods/">explicitly state</a></em> that our mechanical slaves would one day rise and turn their iron claws against us? Well, that day of retribution has finally come -- humanity has been living on borrowed time, and the robots have come collect. <br /><br />Developed by <strike>Russian</strike> New Jersey studio Vogster, <em>Robocalypse</em> -- or <em><a href="http://www.joystiq.com/2007/12/14/kaboom-kaboom-russians-robots-and-real-time-strategy/">Kaboom Kaboom</a></em>, as it was previously known by -- is an RTS armed with a humorous script penned by <em>Spongebob Squarepants</em> writers Jay Lender and Micah Wright. According to the plot details released so far, automatons have been accidentally programmed with military routines (Why do people keep doing this?!) and are now out to destroy the human race. Another batch of droids with implanted "brain scans of retired WWII vets" have been sent out to fight back the rebel robots and delay our inevitable extinction.<br /><br />As every <a href="http://www.joystiq.com/tag/RTS/">RTS</a> on the DS should, <em>Robocalypse</em> will feature versus and cooperative modes for 2-4 players online when it ships out this spring. You can expect complete touchscreen control, 20+ unique weapons, 10+ distinct robot types, and "hero characters" with special powers like Conversion, the ability to turn enemies into refrigerators. You can check out <a href="http://robocalypse.us/"><em>Robocalypse's</em> official site</a> or hit the gallery below for screenshots, artwork, and a logo.<br /><br /><br />[<font color="red">Update:</font> While Vogster has a development studio in Moscow, Russia (and one in Kiev, Ukraine), the company is based in Saddle River, New Jersey.]<br /><br />[Via press release]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/01/22/robocalypse-reminds-us-that-our-failing-economy-is-the-least-of/">Robocalypse reminds us that our failing economy is the least of our worries [update]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 22 Jan 2008 11:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://robocalypse.us/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/01/22/robocalypse-reminds-us-that-our-failing-economy-is-the-least-of/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1093011/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/01/22/robocalypse-reminds-us-that-our-failing-economy-is-the-least-of/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>kaboom-kaboom</category><category>robocalypse</category><category>robots</category><category>rts</category><category>spongebob-squarepants</category><category>vogster</category><dc:creator><![CDATA[Eric Caoili]]></dc:creator><pubDate>Tue, 22 Jan 2008 11:15:00 EST</pubDate></item><item><title><![CDATA[Engadget rips open the Vii]]></title><link>http://www.joystiq.com/2007/12/05/engadget-rips-open-the-vii/</link><guid isPermaLink="true">http://www.joystiq.com/2007/12/05/engadget-rips-open-the-vii/</guid><comments>http://www.joystiq.com/2007/12/05/engadget-rips-open-the-vii/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a></p><center><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" width="490" height="473" id="gamevideos6" align="middle"><param name="quality" value="high"><param name="play" value="true"><param name="loop" value="true"><param name="scale" value="showall"><param name="wmode" value="window"><param name="devicefont" value="false"><param name="bgcolor" value="#000000"><param name="menu" value="true"><param name="allowScriptAccess" value="sameDomain"><param name="allowFullScreen" value="true"><param name="salign" value=""><param name="movie" value="http://www.gamevideos.com:80/swf/gamevideos11.swf?embedded=1&amp;fullscreen=1&amp;autoplay=0&amp;src=http://www.gamevideos.com:80/video/videoListXML%3Fid%3D16492%26ordinal%3D1196878703306%26adPlay%3Dfalse" /><param name="quality" value="high" /><param name="bgcolor" value="#000000" /> <embed src="http://www.gamevideos.com:80/swf/gamevideos11.swf?embedded=1&amp;fullscreen=1&amp;autoplay=0&amp;src=http://www.gamevideos.com:80/video/videoListXML%3Fid%3D16492%26ordinal%3D1196878703306%26adPlay%3Dfalse" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" play="true" loop="true" scale="showall" wmode="window" devicefont="false" id="gamevideos6" bgcolor="#000000" name="gamevideos6" menu="true" allowscriptaccess="sameDomain" allowFullScreen="true" type="application/x-shockwave-flash" align="middle" height="473" width="490"/></object></center>When the robots revolt and decide to overthrow humanity this is the sort of video that will be part of their propaganda films, convincing the on-the-fence robots that humanity is a plague that needs to be cleansed from the earth. Watch as the Engadget Chinese staffers rip open a helpless <a href="http://www.joystiq.com/tag/Vii/">Vii</a> (yes, you read that right) and laugh at the puny brain luxuriating in its cavernous digs. You can almost <em>hear</em> the death knell of humanity can't you?<br /><br />Listen, the Vii can't help it that it's but a shabby imitator of the much more popular and (one would gather from the video) powerful Nintendo Wii. Don't you think it's self-conscious enough about that without you guys picking apart (literally) its other faults? ... Whatever. Just don't come crying to us when the metal ones decide to come for you ... <a href="http://www.youtube.com/watch?v=FbQbbcUj7C4">and they will</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/12/05/engadget-rips-open-the-vii/">Engadget rips open the Vii</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 05 Dec 2007 13:28:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamevideos.com/video/id/16492>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/12/05/engadget-rips-open-the-vii/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1055482/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/12/05/engadget-rips-open-the-vii/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>engadget</category><category>nintendo</category><category>robots</category><category>the-vii</category><category>thevii</category><category>vii</category><category>wii</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Wed, 05 Dec 2007 13:28:00 EST</pubDate></item><item><title><![CDATA[Chibi-Robo DS not dead, but trapped at Wal-Mart]]></title><link>http://www.joystiq.com/2007/08/09/chibi-robo-ds-not-dead-but-trapped-at-wal-mart/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/09/chibi-robo-ds-not-dead-but-trapped-at-wal-mart/</guid><comments>http://www.joystiq.com/2007/08/09/chibi-robo-ds-not-dead-but-trapped-at-wal-mart/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a></p><a href="http://www.gamespot.com/news/show_blog_entry.php?topic_id=25834134&amp;sid=6176374&amp;om_act=convert&amp;om_clk=newstop&amp;tag=newstop;title;3"><img vspace="4" hspace="4" border="0" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/chibi_robo_plug.jpg" /></a>Signs of an unfortunate unplugging of <em>Chibi-Robo: Park Patrol</em> for the Nintendo DS arrived <a href="http://www.joystiq.com/2007/08/01/chibi-robo-sequel-delayed-possibly-canceled-for-u-s/">earlier this month</a> amid pre-order cancellations issued by GameStop. Coupled with a change in release date, it appeared that the quirky franchise was experiencing quite some difficulty in reaching its portable destination. Nintendo has since confirmed that the game is still on its way -- just not to all stores.<br /><br />Speaking to <a href="http://www.gamespot.com/news/show_blog_entry.php?topic_id=25834134&amp;sid=6176374&amp;om_act=convert&amp;om_clk=newstop&amp;tag=newstop;title;3">GameSpot</a>, a Nintendo representative noted that <em>Chibi-Robo: Park Patrol</em> would be made available "exclusively at Wal-Mart stores nationwide." Does limiting the game's retail range imply a lack of faith in the game or its commercial appeal? We'll find out on October 2nd... if we can make it to our neighborhood Wal-Mart, that is.<br /><br />[Via <a href="http://www.dsfanboy.com/2007/08/08/chibi-robo-retail-presence-rolled-back/">DS Fanboy</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/08/09/chibi-robo-ds-not-dead-but-trapped-at-wal-mart/">Chibi-Robo DS not dead, but trapped at Wal-Mart</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 09 Aug 2007 23:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamespot.com/news/show_blog_entry.php?topic_id=25834134&amp;sid=6176374&amp;om_act=convert&amp;om_clk=newstop&amp;tag=newstop;title;3>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/09/chibi-robo-ds-not-dead-but-trapped-at-wal-mart/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/962141/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/09/chibi-robo-ds-not-dead-but-trapped-at-wal-mart/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Chibi-Robo</category><category>DS</category><category>Robots</category><category>Wal-Mart</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Thu, 09 Aug 2007 23:30:00 EST</pubDate></item><item><title><![CDATA[E307: Mainstream press loves WiiFit, constructs Wii robot as tribute]]></title><link>http://www.joystiq.com/2007/07/13/mainstream-press-loves-wiifit-constructs-wii-robot-as-tribute/</link><guid isPermaLink="true">http://www.joystiq.com/2007/07/13/mainstream-press-loves-wiifit-constructs-wii-robot-as-tribute/</guid><comments>http://www.joystiq.com/2007/07/13/mainstream-press-loves-wiifit-constructs-wii-robot-as-tribute/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><img vspace="4" hspace="4" border="0" align="right" src="http://www.joystiq.com/media/2007/07/wii-robot-lives-0a-dsf.jpg" alt="" />Though the gaming press's <a href="http://www.joystiq.com/2007/07/11/wii-fanboy-staff-keynote-reactions/">reactions to Nintendo's E3 media briefing</a> have been, for the most part, lukewarm, mainstream publications are very positive about <a href="http://www.joystiq.com/tag/wiifit"><span style="font-style: italic;">WiiFit's</span></a> debut. Here are a few headlines that enunciate the differences in perception between the gaming hardcore and the general public:<br />
<ul>
    <li><em>Forbes</em>: "<a href="http://www.forbes.com/technology/2007/07/12/games-nintendo-wii-tech-cx_0712nintendo.html">Can The Wii Save Your Life?</a>"</li>
    <li><em>Washington Post</em>: "<a href="http://www.washingtonpost.com/wp-dyn/content/article/2007/07/11/AR2007071102149.html">Game On - Nintendo Is Star of E3 Show as Rivals Scramble to Catch Up</a>"</li>
    <li><em>San Jose Mercury News</em>: "<a href="http://www.mercurynews.com/ci_6355716?source=most_viewed&amp;nclick_check=1">Wii outplays Sony, Microsoft for now</a>" (requires registration)</li>
</ul>
<span style="font-style: italic;">The Mercury News</span> went so far as to fashion together an <a href="http://www.joystiq.com/tag/robot">automaton</a> (see image above) out of coils and Wii scraps in order to illustrate Nintendo's domination. We'd be too scared to even compete with the company, knowing that this ED-209-esque villain could break into our houses and stamp us out at any moment. Jump past the post break for a better view of its hulking figure.<p><a href="http://www.joystiq.com/2007/07/13/mainstream-press-loves-wiifit-constructs-wii-robot-as-tribute/" rel="bookmark">Continue reading <em>E307: Mainstream press loves WiiFit, constructs Wii robot as tribute</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/07/13/mainstream-press-loves-wiifit-constructs-wii-robot-as-tribute/">E307: Mainstream press loves WiiFit, constructs Wii robot as tribute</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 13 Jul 2007 14:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/07/13/mainstream-press-loves-wiifit-constructs-wii-robot-as-tribute/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/940037/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/13/mainstream-press-loves-wiifit-constructs-wii-robot-as-tribute/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>automaton</category><category>e3</category><category>e307</category><category>mainstream</category><category>mainstream press</category><category>MainstreamPress</category><category>perception</category><category>press</category><category>robot</category><category>robots</category><category>wiifit</category><dc:creator><![CDATA[Eric Caoili]]></dc:creator><pubDate>Fri, 13 Jul 2007 14:45:00 EST</pubDate></item><item><title><![CDATA[E307: Front Mission DS interview and media galore]]></title><link>http://www.joystiq.com/2007/07/12/front-mission-ds-interview-and-media-galore/</link><guid isPermaLink="true">http://www.joystiq.com/2007/07/12/front-mission-ds-interview-and-media-galore/</guid><comments>http://www.joystiq.com/2007/07/12/front-mission-ds-interview-and-media-galore/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://www.joystiq.com/category/screens/" rel="tag">Screens</a></p><a href="http://www.rpgamer.com/news/Q3-2007/071207a.html"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/07/front-mission-e3-screens-0a-dsf.jpg" /></a>We've got a flood of <a href="http://www.joystiq.com/tag/frontmission"><span style="font-style: italic;">Front Mission DS</span></a> media for you today. In addition to the new screenshots viewable in the gallery below, there's also a minute-and-a-half-long trailer for the <a href="http://www.joystiq.com/tag/SquareEnix/">Square Enix</a> <a href="http://www.joystiq.com/tag/SRPG/">SRPG</a> past the post break. If you need more than just combat clips and menu hopping to get you going, scroll down a bit further for the original Japanese trailer.<br /><br /><span style="font-style: italic;">Front Mission DS</span> finally bring the series' first entry to the states, adding touchscreen controls, multiplayer battles (local only), and several new Wanzers to the mech-based title. While this release already includes the alternative UCS storyline from the PlayStation remake, five new missions specific to the DS version have also been added.<br /><br />RPGamer had a chance to sit down with producer Koichiro Sakamoto to discuss the handheld port and his thoughts on bringing more <span style="font-style: italic;">Front Mission</span> games to the DS. According to the interview, were it not for the campaigning of a particular team member, North America might not have received the game: "There was one [who] was very passionate about the game, and wanted to give players in the United States the chance to experience. He felt that <span style="font-style: italic;">Front Mission 3</span> and <span style="font-style: italic;">4</span> proved that there is a userbase, and since the DS is currently very popular, the thinking went, 'Why not give it a try?'"<br /><br /><p><a href="http://www.joystiq.com/2007/07/12/front-mission-ds-interview-and-media-galore/" rel="bookmark">Continue reading <em>E307: Front Mission DS interview and media galore</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/07/12/front-mission-ds-interview-and-media-galore/">E307: Front Mission DS interview and media galore</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 12 Jul 2007 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.rpgamer.com/news/Q3-2007/071207a.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/12/front-mission-ds-interview-and-media-galore/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/938482/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/12/front-mission-ds-interview-and-media-galore/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ds</category><category>e3</category><category>e307</category><category>enix</category><category>front mission</category><category>FrontMission</category><category>mech</category><category>mechs</category><category>nintendo</category><category>nintendo ds</category><category>NintendoDs</category><category>robot</category><category>robots</category><category>square</category><category>square enix</category><category>SquareEnix</category><category>srpg</category><dc:creator><![CDATA[Eric Caoili]]></dc:creator><pubDate>Thu, 12 Jul 2007 11:30:00 EST</pubDate></item><item><title><![CDATA[The Wild West as you've never seen it before [Update 1]]]></title><link>http://www.joystiq.com/2007/05/11/the-wild-west-as-youve-never-seen-it-before/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/11/the-wild-west-as-youve-never-seen-it-before/</guid><comments>http://www.joystiq.com/2007/05/11/the-wild-west-as-youve-never-seen-it-before/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/screens/" rel="tag">Screens</a></p><a href="http://www.cinemablend.com/games/The-Wild-West-Screenshots-For-Nintendo-DS-4179.html"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/great_train_robbery.jpg" /></a><br />We've got a bunch of screens for <span style="font-style: italic;">the</span> <em>Wild West</em>, Majesco's <a href="http://www.joystiq.com/2007/03/28/majesco-to-release-the-wild-west/">new DS shooter</a>. Looks like there'll be shoot outs, mine cart rides and cow herdin' a plenty in the budget title. Navigation, aiming and shooting will all be handled through the stylus, of course. They've really tried to keep things historically accurate, with 30 foot robots and killer bats populating the game, but hey, you'll be able to defend yourself with your trusty machine gun. Oh, and you're a lion.<br /><br />Click through for the screens.<p><a href="http://www.joystiq.com/2007/05/11/the-wild-west-as-youve-never-seen-it-before/" rel="bookmark">Continue reading <em>The Wild West as you've never seen it before [Update 1]</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/11/the-wild-west-as-youve-never-seen-it-before/">The Wild West as you've never seen it before [Update 1]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 11 May 2007 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.cinemablend.com/games/The-Wild-West-Screenshots-For-Nintendo-DS-4179.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/11/the-wild-west-as-youve-never-seen-it-before/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/894066/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/11/the-wild-west-as-youve-never-seen-it-before/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>majesco</category><category>robot</category><category>robots</category><category>shooting</category><category>the wild west</category><category>TheWildWest</category><category>wild west</category><category>WildWest</category><dc:creator><![CDATA[James Konik]]></dc:creator><pubDate>Fri, 11 May 2007 16:00:00 EST</pubDate></item><item><title><![CDATA[RoboBlitz hitting Xbox Live Arcade this week]]></title><link>http://www.joystiq.com/2006/12/04/roboblitz-hits-xbox-live-arcade-this-week/</link><guid isPermaLink="true">http://www.joystiq.com/2006/12/04/roboblitz-hits-xbox-live-arcade-this-week/</guid><comments>http://www.joystiq.com/2006/12/04/roboblitz-hits-xbox-live-arcade-this-week/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/puzzle/" rel="tag">Puzzle</a></p><img align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2006/10/roboblitz_steam.jpg" alt="" />Another new franchise is arriving on Xbox Live Arcade this week, one that notably boasts robots, explosions, and in certain circumstances, <em>exploding robots</em>. Developed by Naked Sky Entertainment, <a href="http://www.xbox360fanboy.com/2006/11/08/x360f-interviews-tian-mu-of-naked-sky/"><em>RoboBlitz</em></a> sees you guiding a charming little contraption through all manner of gear-grating, cog-crunching puzzles and ridding the world of nasty space pirates. You know, <em>pirates</em>. But in space.<br /><br />Other key phrases you might associate with <em>RoboBlitz</em> are "physics-driven challenges," "Unreal Engine 3" and "available this Wednesday, December 6, at 1AM PST." According to the press release (read it after the break), the trial version will offer three different levels in its attempt to get 1200 MS points (that's $15) out of you for the full game. As one of the more expensive titles on Microsoft's service, its argument will have to be persuasive indeed. Penny-pinchers might also consider the <a href="http://www.joystiq.com/2006/10/10/roboblitz-hitting-steam-soon/">Steam version</a> on PC -- at $14.99, it makes for a saving of one whole cent.<p><a href="http://www.joystiq.com/2006/12/04/roboblitz-hits-xbox-live-arcade-this-week/" rel="bookmark">Continue reading <em>RoboBlitz hitting Xbox Live Arcade this week</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/12/04/roboblitz-hits-xbox-live-arcade-this-week/">RoboBlitz hitting Xbox Live Arcade this week</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 04 Dec 2006 20:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2006/12/04/roboblitz-hits-xbox-live-arcade-this-week/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/712682/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/12/04/roboblitz-hits-xbox-live-arcade-this-week/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>MS Points</category><category>MsPoints</category><category>Naked Sky</category><category>NakedSky</category><category>RoboBlitz</category><category>Robots</category><category>XBLA</category><category>Xbox Live</category><category>Xbox Live Arcade</category><category>Xbox-360</category><category>XboxLive</category><category>XboxLiveArcade</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Mon, 04 Dec 2006 20:45:00 EST</pubDate></item><item><title><![CDATA[Microsoft unleashes the robots.]]></title><link>http://www.joystiq.com/2006/06/20/microsoft-unleashes-the-robots/</link><guid isPermaLink="true">http://www.joystiq.com/2006/06/20/microsoft-unleashes-the-robots/</guid><comments>http://www.joystiq.com/2006/06/20/microsoft-unleashes-the-robots/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/peripherals/" rel="tag">Peripherals</a></p><a href="http://news.yahoo.com/s/pcworld/20060620/tc_pcworld/126177"><img id="vimage_1" height="180" alt="" hspace="4" src="http://www.joystiq.com/media/2006/06/rob.jpg" width="225" align="right" vspace="4" border="0" /></a>Now that Microsoft has <strike>conquered</strike> entered the world of video games, there is only one logical next step. Robots, of course! According to <a href="http://news.yahoo.com/s/pcworld/20060620/tc_pcworld/126177">PC World</a>, Microsoft has decided to develop a software tool kit&nbsp;just for robotics. The software will allow robots to interface with Windows PCs, effectively giving Microsoft control of the impending Robot Apocalypse(R). Of particular interest is the following excerpt:
<p><em>"Microsoft's entry to the field is a vote of confidence that could accelerate the development of robots for industrial, service, and entertainment use."</em></p>
<p>Entertainment use? Could we finally see the next gen equivalent of <a href="http://en.wikipedia.org/wiki/R.O.B.">R.O.B.</a> the robot? Perhaps a robot to fetch <strike>beer</strike> refreshments when you're too busy killing <a href="http://www.joystiq.com/2006/06/20/hounds-demo-to-hit-ahead-of-schedule/">other</a> robots?</p>
<p>The possibilities are endless. A preview of the software is <a href="http://msdn.microsoft.com/robotics/downloads/default.aspx">available</a> now&nbsp;for the&nbsp;robot enthusiasts out there. </p>
<p>[Via <a href="http://www.evilavatar.com/forums/showthread.php?t=14108">Evil Avatar</a>]</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/06/20/microsoft-unleashes-the-robots/">Microsoft unleashes the robots.</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 20 Jun 2006 16:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://news.yahoo.com/s/pcworld/20060620/tc_pcworld/126177>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/06/20/microsoft-unleashes-the-robots/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/635219/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/06/20/microsoft-unleashes-the-robots/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>chromehounds</category><category>evil avatar</category><category>EvilAvatar</category><category>pc world</category><category>PcWorld</category><category>ROB</category><category>robot overlords</category><category>robotics</category><category>RobotOverlords</category><category>robots</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Tue, 20 Jun 2006 16:45:00 EST</pubDate></item><item><title><![CDATA[Waiting for Wii: And I'll form the head!]]></title><link>http://www.joystiq.com/2006/05/12/waiting-for-wii-and-ill-form-the-head/</link><guid isPermaLink="true">http://www.joystiq.com/2006/05/12/waiting-for-wii-and-ill-form-the-head/</guid><comments>http://www.joystiq.com/2006/05/12/waiting-for-wii-and-ill-form-the-head/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/e3/" rel="tag">E3</a></p><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.joystiq.com/media/2006/05/Robot_Guy.jpg" /><br />The sight of billions of people waiting in line to touch Nintendo's elusive Wii is hardly something unusual at this year's E3, but men with robot heads are considerably less common. I cautiously approached the frightening man-machine hybrid and was relieved to find that underneath the metallic shine and pulsing red eyes was a passionate gamer eager to get his hands on Nintendo's new games. Yanier Gonzalez decided several months ago that, in order to get into E3, he would have to create a distinctive gaming website. The result was <a href="http://www.destructoid.com">Destructoid</a>, a nifty independent blog that has since become a real passion for Yanier. He told me that he was eager to try out <em>The Legend of Zelda: Twilight Princess</em> and would gladly spend hours in line to give "average Joes" a glimpse at what goes on at E3. Kudos to Destructoid, and thanks for letting me borrow your <em>home-made</em> robot head!<p><a href="http://www.joystiq.com/2006/05/12/waiting-for-wii-and-ill-form-the-head/" rel="bookmark">Continue reading <em>Waiting for Wii: And I'll form the head!</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/05/12/waiting-for-wii-and-ill-form-the-head/">Waiting for Wii: And I'll form the head!</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 12 May 2006 18:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2006/05/12/waiting-for-wii-and-ill-form-the-head/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/617862/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/05/12/waiting-for-wii-and-ill-form-the-head/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>E3</category><category>E32006</category><category>Robots</category><category>Voltron</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Fri, 12 May 2006 18:45:00 EST</pubDate></item></channel></rss>