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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Rockstar revamps Social Club's online leaderboards and stat tracking for Gay Tony]]></title><link>http://www.joystiq.com/2009/10/29/rockstar-revamps-social-clubs-online-leaderboards-and-stat-trac/</link><guid isPermaLink="true">http://www.joystiq.com/2009/10/29/rockstar-revamps-social-clubs-online-leaderboards-and-stat-trac/</guid><comments>http://www.joystiq.com/2009/10/29/rockstar-revamps-social-clubs-online-leaderboards-and-stat-trac/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.rockstargames.com/newswire/2009/10/29/1811/all-new_grand_theft_auto_leaderboards_system_launched_at_social_club_in_honor_of_episodes_from_liberty_city_release"><img hspace="0" vspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2009/10/rockstarsocialclub580pxheaderimg4242.jpg" alt="" /></a><br /></div>
With the release of this week's second <a href="http://www.joystiq.com/tag/gta-iv"><em>Grand Theft Auto IV</em></a> expansion <a href="http://www.joystiq.com/tag/the-ballad-of-gay-tony"><em>The Ballad of Gay Tony</em></a>, the game's developer has decided to update the online multiplayer statistics tracking in order to reflect the new multiplayer game types. The addition of "BASE Jump" to the mulitplayer as well as "new, tighter Deathmatch arenas" helped spur the leaderboard overhaul, according to the <a href="http://www.rockstargames.com/newswire/2009/10/29/1811/all-new_grand_theft_auto_leaderboards_system_launched_at_social_club_in_honor_of_episodes_from_liberty_city_release">developer blog</a>. The various new additions being made due to the DLC will even get their own section on the <a href="http://www.joystiq.com/tag/rockstar-social-club">Rockstar Social Club</a>, presumably for the four of you tracking your new <em>GTAIV</em> DLC stats after <a href="http://www.joystiq.com/tag/modern-warfare-2"><em>Modern Warfare 2</em></a> releases in a couple weeks.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/10/29/rockstar-revamps-social-clubs-online-leaderboards-and-stat-trac/">Rockstar revamps Social Club's online leaderboards and stat tracking for Gay Tony</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 29 Oct 2009 15:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.rockstargames.com/newswire/2009/10/29/1811/all-new_grand_theft_auto_leaderboards_system_launched_at_social_club_in_honor_of_episodes_from_liberty_city_release>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/10/29/rockstar-revamps-social-clubs-online-leaderboards-and-stat-trac/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19215434/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/10/29/rockstar-revamps-social-clubs-online-leaderboards-and-stat-trac/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>digital-distribution</category><category>dlc</category><category>episodes-from-liberty-city</category><category>grand-theft-auto</category><category>grand-theft-auto-iv</category><category>gta</category><category>gta-iv</category><category>leaderboards</category><category>multiplayer</category><category>online-multiplayer</category><category>rockstar</category><category>rockstar-games</category><category>rockstar-social-club</category><category>social-club</category><category>the-ballad-of-gay-tony</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Thu, 29 Oct 2009 15:45:00 EST</pubDate></item><item><title><![CDATA[Rockstar Social Club adds new features for Chinatown Wars PSP]]></title><link>http://www.joystiq.com/2009/10/20/rockstar-social-club-adds-new-features-for-chinatown-wars-psp/</link><guid isPermaLink="true">http://www.joystiq.com/2009/10/20/rockstar-social-club-adds-new-features-for-chinatown-wars-psp/</guid><comments>http://www.joystiq.com/2009/10/20/rockstar-social-club-adds-new-features-for-chinatown-wars-psp/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.rockstargames.com/newswire/2009/10/20/1581/peking_duck_hunt_%E2%80%93_and_other_new_chinatown_wars_features_on_social_club_in_honor_of_today%E2%80%99s_release_for_psp"><img hspace="0" border="1" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2009/10/flyingthings.jpg"  alt="" /></a><br /></div>
Even if you're playing <em>Grand Theft Auto </em>on a portable system, the <a href="http://socialclub.rockstargames.com">Rockstar Social Club</a> is waiting to welcome you with open arms ... and flying ducks. The online hub has just <a href="http://www.rockstargames.com/newswire/2009/10/20/1581/peking_duck_hunt_%E2%80%93_and_other_new_chinatown_wars_features_on_social_club_in_honor_of_today%E2%80%99s_release_for_psp">added new features</a> to mark the launch of <em>GTA: Chinatown Wars</em> on PSP.<br /><br />Aside from some new downloadable papercrafts (joy!) the site has added a minigame called Peking Duck Hunt which you can play to earn in-game cash. Just between you and us though, you'll probably have more fun just skipping straight to the real game.<br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/10/20/rockstar-social-club-adds-new-features-for-chinatown-wars-psp/">Rockstar Social Club adds new features for Chinatown Wars PSP</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 20 Oct 2009 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.rockstargames.com/newswire/2009/10/20/1581/peking_duck_hunt_%E2%80%93_and_other_new_chinatown_wars_features_on_social_club_in_honor_of_today%E2%80%99s_release_for_psp>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/10/20/rockstar-social-club-adds-new-features-for-chinatown-wars-psp/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19203084/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/10/20/rockstar-social-club-adds-new-features-for-chinatown-wars-psp/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>grand-theft-auto-chinatown-wars</category><category>gta-chinatown-wars</category><category>rockstar</category><category>rockstar-social-club</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Tue, 20 Oct 2009 17:00:00 EST</pubDate></item><item><title><![CDATA[GTA Chinatown Wars features Wi-Fi connection, but offline multiplayer]]></title><link>http://www.joystiq.com/2009/02/09/gta-chinatown-wars-features-wi-fi-connection-but-offline-multip/</link><guid isPermaLink="true">http://www.joystiq.com/2009/02/09/gta-chinatown-wars-features-wi-fi-connection-but-offline-multip/</guid><comments>http://www.joystiq.com/2009/02/09/gta-chinatown-wars-features-wi-fi-connection-but-offline-multip/#comments</comments><description><![CDATA[<div align="center"><img width="580" vspace="4" hspace="0" height="204" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/02/rockstarsocial580.jpg" alt="" /><br /></div>
There appears to be some confusion over what multiplayer options will be included in the upcoming <em>Grand Theft Auto: Chinatown Wars</em>. The DS game will feature support for Nintendo Wi-Fi Connection, but the connectivity does not expand to multiplayer.<br /><br />Instead, multiplayer is limited to local system play. A flyer from New York Comic Con (via <a href="http://gonintendo.com/?p=71997">GoNintendo</a>) shows the game will include competitive and cooperative modes -- although no other details were revealed.<br /><br />While Nintendo Wi-Fi Connection won't be used for multiplayer, it will allow players to communicate and interact with their friends. For example, you'll be able to share favorite locations, chat live through in-game instant messaging, and trade in-game items. Stats can also be uploaded to Rockstar's <a href="http://www.joystiq.com/tag/rockstar-social-club">Social Club site</a>. Through the Social Club, Rockstar is promising "special contests, events, and promotions," although what those will entail is still unclear at this moment.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/02/09/gta-chinatown-wars-features-wi-fi-connection-but-offline-multip/">GTA Chinatown Wars features Wi-Fi connection, but offline multiplayer</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 09 Feb 2009 18:33:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/02/09/gta-chinatown-wars-features-wi-fi-connection-but-offline-multip/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1454807/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/02/09/gta-chinatown-wars-features-wi-fi-connection-but-offline-multip/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>chinatown-wars</category><category>DS</category><category>grand-theft-auto</category><category>gta</category><category>gta-chinatown-wars</category><category>Nintendo</category><category>rockstar</category><category>rockstar-social-club</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Mon, 09 Feb 2009 18:33:00 EST</pubDate></item><item><title><![CDATA[Achievement unlocked: GTA IV 'Key to the City']]></title><link>http://www.joystiq.com/2008/11/13/achievement-unlocked-gta-iv-key-to-the-city/</link><guid isPermaLink="true">http://www.joystiq.com/2008/11/13/achievement-unlocked-gta-iv-key-to-the-city/</guid><comments>http://www.joystiq.com/2008/11/13/achievement-unlocked-gta-iv-key-to-the-city/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p><div align="center"><a href="http://www.xbox360fanboy.com/2008/11/13/presenting-the-gtaiv-key-to-liberty-city/"><img vspace="4" hspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2008/11/gtaiv.key.city.490w.jpg" alt="key" /></a><br /></div>
We suppose a physical award is more satisfying than the typical on-screen, pop-up <a href="http://www.joystiq.com/tag/achievements/">Achievement</a> or <a href="http://www.joystiq.com/tag/trophies/">Trophy</a>, but then, what use, really, is a giant key engraved with the Rockstar and <a href="http://www.joystiq.com/tag/GTAIV/"><em>GTA IV</em></a> logos? Fine, we admit it! We're jealous. There was simply no hope in us ever completing 100 percent of the Big Apple-sized sandbox (and <a href="http://socialclub.rockstargames.com/events/HPCcontest/index.html">by May 19th</a>, no less). In fact, we're not certain we even finished a <em>single</em> mission. We just couldn't pry ourselves away from the pool halls, dart boards and internet dates -- just how we always imagined the lazy, urban underbelly of society.<br />
<div class="postgallery">
<p><strong>Gallery: <a href="http://www.xbox360fanboy.com/photos/gtaiv-key-to-liberty-city/" linkindex="35" set="yes">GTA IV: Key to the City</a></strong></p>
<a href="http://www.xbox360fanboy.com/photos/gtaiv-key-to-liberty-city/1156681/" linkindex="36"><img title="" alt="" src="http://www.blogcdn.com/www.xbox360fanboy.com/media/2008/11/gtaiv-key-01_thumbnail.jpg" /></a><a href="http://www.xbox360fanboy.com/photos/gtaiv-key-to-liberty-city/1156682/" linkindex="37"><img title="" alt="" src="http://www.blogcdn.com/www.xbox360fanboy.com/media/2008/11/gtaiv-key-02_thumbnail.jpg" /></a><a href="http://www.xbox360fanboy.com/photos/gtaiv-key-to-liberty-city/1156683/" linkindex="38" set="yes"><img title="" alt="" src="http://www.blogcdn.com/www.xbox360fanboy.com/media/2008/11/gtaiv-key-03_thumbnail.jpg" /></a><a href="http://www.xbox360fanboy.com/photos/gtaiv-key-to-liberty-city/1156684/" linkindex="39" set="yes"><img title="" alt="" src="http://www.blogcdn.com/www.xbox360fanboy.com/media/2008/11/gtaiv-key-04_thumbnail.jpg" /></a><a href="http://www.xbox360fanboy.com/photos/gtaiv-key-to-liberty-city/1156687/" linkindex="40" set="yes"><img title="" alt="" src="http://www.blogcdn.com/www.xbox360fanboy.com/media/2008/11/gtaiv-key-05_thumbnail.jpg" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/11/13/achievement-unlocked-gta-iv-key-to-the-city/">Achievement unlocked: GTA IV 'Key to the City'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 13 Nov 2008 17:46:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.xbox360fanboy.com/2008/11/13/presenting-the-gtaiv-key-to-liberty-city/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/11/13/achievement-unlocked-gta-iv-key-to-the-city/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1371568/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/11/13/achievement-unlocked-gta-iv-key-to-the-city/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>grand-theft-auto</category><category>grand-theft-auto-iv</category><category>gta-iv</category><category>gtaiv</category><category>key-to-the-city</category><category>PS3</category><category>rockstar</category><category>rockstar-social-club</category><category>Xbox-360</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Thu, 13 Nov 2008 17:46:00 EST</pubDate></item><item><title><![CDATA[Rumor: GTA IV DLC to bring quarantine, zombies [update]]]></title><link>http://www.joystiq.com/2008/10/23/rumor-gta-iv-dlc-brings-quarantine-zombies/</link><guid isPermaLink="true">http://www.joystiq.com/2008/10/23/rumor-gta-iv-dlc-brings-quarantine-zombies/</guid><comments>http://www.joystiq.com/2008/10/23/rumor-gta-iv-dlc-brings-quarantine-zombies/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p><div align="center"><a href="http://socialclub.rockstargames.com/"><img vspace="4" hspace="0" border="0" alt="gta iv" src="http://www.blogcdn.com/www.joystiq.com/media/2008/10/gta.iv.quarantine.490.jpg" /></a></div>
<span style="float: right; margin-left: 10px; margin-top: 7px;"> <script> var digg_url = 'http://digg.com/gaming_news/GTA_IV_DLC_could_be_a_zombie_outbreak'; </script> <script src="http://digg.com/api/diggthis.js"></script></span><strong>Update: </strong>It most definitely is a zombie outbreak, but it's a multiplayer tweak and not the enigmatic DLC, <a href="http://www.joystiq.com/2008/10/23/gta-iv-multiplayer-hit-by-viral-zombie-outbreak/">Rockstar confirms</a>.<br /><br /><strong>Original:<br /><br /></strong>A new Eugenics Inc. "ad" has appeared on <a href="http://socialclub.rockstargames.com/">RockStar Social Club</a>, issuing a vague quarantine order locking down the mysterious company's compound due to a contagious disease outbreak. Eugenics Inc. is a physical location in <a href="http://www.joystiq.com/tag/GTAIV/"><em>Grand Theft Auto IV</em></a>, located in Bohan, though it doesn't play into any part of the game ... yet.<br /><br />The quarantine announcement is actually the second Eugenics Inc. display to appear on Social Club, following a "Sperm for Cash" ad posted in April (now removed), which, to date, has never been an actual in-game <em>activity</em>. Obviously, Rockstar is proliferating the company's existence for some purpose, right?<br /><br />Last we heard, Microsoft <a href="http://www.joystiq.com/2008/08/20/microsoft-grand-theft-auto-iv-dlc-coming-this-autumn/">confirmed</a> the exclusive <em>GTA IV</em> DLC for this fall -- so, any day now. The quarantine posting (unobstructed text after the break) has <a href="http://www.gamespot.com/xbox360/action/grandtheftauto4/show_msgs.php?topic_id=m-1-46123321&amp;pid=9330372">sparked</a> some speculation that the DLC could be tied to Eugenics' mess. Namely, a potential zombie outbreak! With <a href="http://www.youtube.com/watch?v=AS8ngs3jamA&amp;feature=related">art assets</a> already in place, what's to stop Rockstar from turning <em>GTA IV</em> into a "<em>28 Days Later</em>" scenario? Keep your eyes peeled.<br /><br />[Thanks, Alexander]<p><a href="http://www.joystiq.com/2008/10/23/rumor-gta-iv-dlc-brings-quarantine-zombies/" rel="bookmark">Continue reading <em>Rumor: GTA IV DLC to bring quarantine, zombies [update]</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/10/23/rumor-gta-iv-dlc-brings-quarantine-zombies/">Rumor: GTA IV DLC to bring quarantine, zombies [update]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 23 Oct 2008 11:53:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://socialclub.rockstargames.com/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/10/23/rumor-gta-iv-dlc-brings-quarantine-zombies/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1350906/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/10/23/rumor-gta-iv-dlc-brings-quarantine-zombies/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>breakingnews</category><category>dlc</category><category>eugenics-inc</category><category>grand-theft-auto-iv</category><category>gta-iv</category><category>gta-iv-dlc</category><category>gtaiv</category><category>lcpd</category><category>quarantine</category><category>rockstar</category><category>rockstar-social-club</category><category>Xbox-360</category><category>zombies</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Thu, 23 Oct 2008 11:53:00 EST</pubDate></item><item><title><![CDATA[Crime in Liberty City up nearly 900 million percent]]></title><link>http://www.joystiq.com/2008/04/29/liberty-city-crime-up-nearly-900-million-percent/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/29/liberty-city-crime-up-nearly-900-million-percent/</guid><comments>http://www.joystiq.com/2008/04/29/liberty-city-crime-up-nearly-900-million-percent/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a></p><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/libertyheader.jpg" alt="" /><br />It seems crime has taken a serious jump in the last few hours and the only place affected has been the little known city called, Liberty City. According to the <a href="http://socialclub.rockstargames.com/">LCPD Crime Blotter</a>, crime is up nearly 900 million percent from yesterday alone! While we could only speculate what could have caused the spike, we think it's safe to say that it's going to get a lot worse before it gets any better.<br /><br />In all seriousness, the LCPD Blotter (which tracks multiplayer statistics in <span style="font-style: italic;">Grand Theft Auto IV</span>; available on the <a href="http://www.joystiq.com/tag/Rockstar-Social-Club/">Rockstar Games Social Club</a>) showcases some huge numbers for a title inching-in on its first 12 hours of release (more in the European/Australian region).
<p> </p>
Some of the more interesting numbers include:
<ul>
    <li>Crime rate up 848,780,099% from previous day</li>
    <li>24,700 criminals have been arrested</li>
    <li>781,556 cars have been stolen</li>
    <li>8,241,576 call outs have been made</li>
    <li>221,525 N.O.O.S.E. call outs have been made</li>
</ul>
Remember kids, crime doesn't pay. Unless you rob them after you hit them with your car that is.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/04/29/liberty-city-crime-up-nearly-900-million-percent/">Crime in Liberty City up nearly 900 million percent</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 29 Apr 2008 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/04/29/liberty-city-crime-up-nearly-900-million-percent/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1180636/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/29/liberty-city-crime-up-nearly-900-million-percent/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>grand-theft-auto</category><category>grand-theft-auto-iv</category><category>gtaiv</category><category>rockstar</category><category>rockstar-social-club</category><dc:creator><![CDATA[Xav de Matos]]></dc:creator><pubDate>Tue, 29 Apr 2008 13:00:00 EST</pubDate></item><item><title><![CDATA[Rockstar Social Club is down for some [update]]]></title><link>http://www.joystiq.com/2008/04/29/rockstar-social-club-is-down-for-some/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/29/rockstar-social-club-is-down-for-some/</guid><comments>http://www.joystiq.com/2008/04/29/rockstar-social-club-is-down-for-some/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p><div align="center"><a href="http://socialclub.rockstargames.com/"><img vspace="4" hspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2008/03/rockstar-games-social-club.jpg" alt="" /></a><br /></div>
We've gotten reports from several of you that the <a href="http://www.joystiq.com/search/?q=Rockstar%20Social%20Club">Rockstar Social Club</a>, the company's online hub for leaderboards and stat tracking, is down for the count. Though we haven't been able to access it, Rockstar PR tells us that the site was up earlier in the day. Apparently <em>a few</em> people have been trying to log on. We can't imagine why.<br /><br />This sounds like we're all gonna need persistence or patience if we want to join the club today. Luckily, we imagine that several of you have a <a href="http://www.joystiq.com/tag/gtaiv"><em>certain new game</em></a> filled with <em>certain new hookers</em> to beat and <em>certain new innocents </em>to indiscriminately kill to help you pass the time.<br /><br />[Update: All's well now.]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/04/29/rockstar-social-club-is-down-for-some/">Rockstar Social Club is down for some [update]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 29 Apr 2008 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://socialclub.rockstargames.com/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/29/rockstar-social-club-is-down-for-some/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1180807/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/29/rockstar-social-club-is-down-for-some/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>grand-theft-auto-iv</category><category>gta-iv</category><category>gtaiv</category><category>PS3</category><category>rockstar</category><category>rockstar-social-club</category><category>Xbox-360</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Tue, 29 Apr 2008 12:00:00 EST</pubDate></item><item><title><![CDATA[Enter Rockstar Games' new Social Club]]></title><link>http://www.joystiq.com/2008/04/17/enter-rockstar-games-new-social-club/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/17/enter-rockstar-games-new-social-club/</guid><comments>http://www.joystiq.com/2008/04/17/enter-rockstar-games-new-social-club/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/community/" rel="tag">Community</a></p><div align="center"><a href="https://socialclub.rockstargames.com/swf/index.html"><img width="415" vspace="4" hspace="4" height="275" border="1" align="middle" src="http://xbox.joystiq.com/media/2008/04/iscreamsocial.jpg" alt="" /></a><br /></div>
If you're one of the three or four people picking up <em>Grand Theft Auto IV</em> when it releases, you'll want to check out the <a href="https://socialclub.rockstargames.com/">Rockstar Games Social Club</a>. Now finally open for registration, it will allow members to view leaderboards, track all sorts of statistics and numbers, and connect fans of Rockstar's upcoming games. Perhaps it'll be through the Social Club that PS3 fans and Xbox 360 fans will finally get together in peace, love and harmony.<br /><br /><a href="http://www.joystiq.com/2008/04/14/xbox-360-pulls-ahead-of-ps3-in-gta-iv-poll/">Or not</a>.<br /><br />[Thanks, Tom!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/04/17/enter-rockstar-games-new-social-club/">Enter Rockstar Games' new Social Club</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 17 Apr 2008 20:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=https://socialclub.rockstargames.com/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/17/enter-rockstar-games-new-social-club/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1170918/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/17/enter-rockstar-games-new-social-club/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>grand-theft-auto</category><category>grand-theft-auto-iv</category><category>gta</category><category>gtaiv</category><category>rockstar</category><category>rockstar-social-club</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Thu, 17 Apr 2008 20:15:00 EST</pubDate></item><item><title><![CDATA[Rockstar's Social Club is Live!]]></title><link>http://www.joystiq.com/2008/04/17/rockstars-social-club-is-live/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/17/rockstars-social-club-is-live/</guid><comments>http://www.joystiq.com/2008/04/17/rockstars-social-club-is-live/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live/" rel="tag">Xbox Live</a>, <a href="http://www.joystiq.com/category/multiplayer/" rel="tag">Multiplayer</a></p><a href="https://socialclub.rockstargames.com/swf/index.html"><img width="415" vspace="4" hspace="4" height="275" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/iscreamsocial.jpg" alt="" /></a><br />In anticipation for some time now, and even <a href="http://www.joystiq.com/2008/04/15/gtaiv-social-club-launch-pushed-back-to-thur/">pushed back a bit</a>, the Rockstar Games Social Club is now open for pre-registration. For those not in the know, the Social Club will allow registered players to view leaderboards, track stats, and generally be connected to Rockstar's community. We're glad to see that more developers are giving their community better tools to provide them with content, as well as keeping interest for their game high. If you're going to be playing a lot of <em>GTA IV</em> (who isn't?) you could do worse than <a href="https://socialclub.rockstargames.com/swf/index.html">heading over there</a> and setting up a profile. Hell, we did that very thing before you even read this!<br /><br />[Thanks to everyone who sent this in!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/04/17/rockstars-social-club-is-live/">Rockstar's Social Club is Live!</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 17 Apr 2008 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=https://socialclub.rockstargames.com/swf/index.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/17/rockstars-social-club-is-live/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1170900/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/17/rockstars-social-club-is-live/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gta-iv</category><category>rockstar</category><category>rockstar-social-club</category><category>social-club</category><dc:creator><![CDATA[Terrence Stasse]]></dc:creator><pubDate>Thu, 17 Apr 2008 19:30:00 EST</pubDate></item><item><title><![CDATA[GTA IV to allow real-world music downloads with Amazon]]></title><link>http://www.joystiq.com/2008/03/28/gta-iv-to-allow-real-world-music-downloads-with-amazon/</link><guid isPermaLink="true">http://www.joystiq.com/2008/03/28/gta-iv-to-allow-real-world-music-downloads-with-amazon/</guid><comments>http://www.joystiq.com/2008/03/28/gta-iv-to-allow-real-world-music-downloads-with-amazon/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p><div align="center"><a href="http://videogames.yahoo.com/events/grand-theft-auto-iv/gta-iv-unveils-new-music-download-model/1199430"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/03/gtaivmusic.jpg"  alt="" /></a><br /></div>
Aside from being able to murder innocent people <em>in cold blood</em>, the soundtrack has to be one of the best parts of the <em>Grand Theft Auto </em>experience. Now, you'll be able to take those tracks with you back into the real world without shelling out the bones for boxed soundtrack collections, thanks to <a href="http://videogames.yahoo.com/events/grand-theft-auto-iv/gta-iv-unveils-new-music-download-model/1199430">a cool new service</a> that will let you mark tracks for download in game.<br /><br />It works like this: You hear a song you like, you'll call an in-game service called "ZiT" on your mobile phone to mark it. You'll get a text message with the song and artist name, as well as an email if you're a member of the <a href="http://www.joystiq.com/2008/03/27/track-your-gta-iv-stats-with-rockstar-games-social-club/">Rockstar Social Club</a>. Said email will contain a direct link to download the song from Amazon's music site for $0.89 to $0.99. What's more, there's no DRM, so you can do whatever you like with them.<br /><br />While we're usually not a big fan of extra ways to monetize games, this actually seems like a pretty ingenious way to integrate the service. This is pure conjecture, but wouldn't it be interesting if the songs in-game (and available for purchase) continued to be updated? ... That <a href="http://www.joystiq.com/2008/03/20/rock-band-surpasses-6-million-song-downloads/"><em>Rock Band </em>money</a> has to be pretty hard to ignore.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/03/28/gta-iv-to-allow-real-world-music-downloads-with-amazon/">GTA IV to allow real-world music downloads with Amazon</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 28 Mar 2008 09:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://videogames.yahoo.com/events/grand-theft-auto-iv/gta-iv-unveils-new-music-download-model/1199430>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/28/gta-iv-to-allow-real-world-music-downloads-with-amazon/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1151469/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/28/gta-iv-to-allow-real-world-music-downloads-with-amazon/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>grand-theft-auto-iv</category><category>gta</category><category>gtaiv</category><category>PS3</category><category>rockstar</category><category>rockstar-social-club</category><category>Xbox-360</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Fri, 28 Mar 2008 09:30:00 EST</pubDate></item></channel></rss>