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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[BioWare: 13% of Mass Effect players use default hero, 18% play female Shepard]]></title><link>http://www.joystiq.com/2011/07/19/bioware-13-of-mass-effect-players-use-default-hero-18-play-f/</link><guid isPermaLink="true">http://www.joystiq.com/2011/07/19/bioware-13-of-mass-effect-players-use-default-hero-18-play-f/</guid><comments>http://www.joystiq.com/2011/07/19/bioware-13-of-mass-effect-players-use-default-hero-18-play-f/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/07/19/bioware-13-of-mass-effect-players-use-default-hero-18-play-f/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/07/biowarefemaleshepard.jpg" style="border-width: 0px; border-style: solid; margin: 0px;" /></a></div>
We've already heard that the female Commander Shepard, <a href="http://www.joystiq.com/2010/12/12/from-the-vgas-red-carpet-jennifer-hale/">voiced by the talented and busy Jennifer Hale</a>, will be featured in <a href="http://joystiq.com/game/mass-effect-3"><em>Mass Effect 3</em></a>'s marketing, marking <a href="http://www.joystiq.com/2011/06/16/female-shepard-will-play-a-greater-role-in-mass-effect-3-marketi/">the first time in the series </a>that BioWare has done so. But VG24/7 has more about <a href="http://www.vg247.com/2011/07/19/loving-femshep-biowares-first-lady-finally-steps-forward/">the female version of the Commander</a>, and just how many players have seen her and Hale's performance over the years.<br />
<br />
Turns out, according to BioWare, that 13 percent of <em>Mass Effect</em> players just use the default male Commander Shepard. 83 percent of players customize the hero in some way, and of those, only 18 percent use the female version. Director of Marketing David Silverman says BioWare doesn't have a "canon" version of the hero: "The beautiful thing about the <em>Mass Effect</em> series is the fact that the player gets to make choices that actually impact the game and make their entire game experience unique to them."<br />
<br />
For example, none of you have ever played with my Commander Michael Shepard, honorable Vanguard war hero, one of the coolest Paragons ever, and also incredibly <em>handsome</em>. Shame you've never gotten to meet him.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/07/19/bioware-13-of-mass-effect-players-use-default-hero-18-play-f/">BioWare: 13% of Mass Effect players use default hero, 18% play female Shepard</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 19 Jul 2011 20:50:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/07/19/bioware-13-of-mass-effect-players-use-default-hero-18-play-f/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19995189/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/07/19/bioware-13-of-mass-effect-players-use-default-hero-18-play-f/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bioware</category><category>ea</category><category>female-shepard</category><category>jennifer-hale</category><category>mass-effect-3</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>roleplaying</category><category>rpg</category><category>shepard</category><category>xbox</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Tue, 19 Jul 2011 20:50:00 EST</pubDate></item><item><title><![CDATA[D&amp;D rolls with the changes, ported to Microsoft Surface]]></title><link>http://www.joystiq.com/2009/10/20/dandd-rolls-with-the-changes-ported-to-microsoft-surface/</link><guid isPermaLink="true">http://www.joystiq.com/2009/10/20/dandd-rolls-with-the-changes-ported-to-microsoft-surface/</guid><comments>http://www.joystiq.com/2009/10/20/dandd-rolls-with-the-changes-ported-to-microsoft-surface/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://blogs.msdn.com/surface/archive/2009/10/19/dungeons-dragons-done-right-on-microsoft-surface.aspx"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/10/gam_surfacedandd_580.jpg" /></a></div>
By the time your average <a href="http://www.joystiq.com/tag/dungeons-and-dragons">Dungeons and Dragons</a> player has <em>failed his third death save</em> and gone off to that great dungeon in the sky, he or she's spent nearly $800,000 on miniatures and various-sided dice. (Trust us, it adds up.) Keeping that number in mind, we'd like to turn your attention to an alternative to tangible tabletop gaming: <a href="http://blogs.msdn.com/surface/archive/2009/10/19/dungeons-dragons-done-right-on-microsoft-surface.aspx">Surfacescapes</a>, an in-development application for the <a href="http://www.joystiq.com/tag/surface">Microsoft Surface</a>, which attempts to recreate the D&amp;D experience on an outrageously large touch screen. As the Surface currently costs $12,500, the lifetime savings would be <em>abundant</em>.<br />
<br />
Sure, there's a few kinks to work out -- the dice roll a little slow for our tastes, though this <em>would</em> make saving throws infinitely more dramatic. There's also the small matter of how introducing this technology into the game might diminish the whole "role-playing" element. If used just for combat encounters, it could be a powerful streamlining tool. For everything else, it would need to be fitted with an Imagination Manifestation Drive[TM], and those don't exist yet.<br />
<br />
Check out a demo of Surfacescape's proof of concept in <a href="http://vimeo.com/7132858">the video</a> after the jump.<br />
<br />
[Via <a href="http://www.engadget.com/2009/10/20/surfacescapes-puts-dungeons-and-dragons-on-surface-makes-your-d20/">Engadget</a>]<p><a href="http://www.joystiq.com/2009/10/20/dandd-rolls-with-the-changes-ported-to-microsoft-surface/" rel="bookmark">Continue reading <em>D&amp;D rolls with the changes, ported to Microsoft Surface</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/10/20/dandd-rolls-with-the-changes-ported-to-microsoft-surface/">D&amp;D rolls with the changes, ported to Microsoft Surface</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 20 Oct 2009 11:05:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.engadget.com/2009/10/20/surfacescapes-puts-dungeons-and-dragons-on-surface-makes-your-d20/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/10/20/dandd-rolls-with-the-changes-ported-to-microsoft-surface/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19202368/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/10/20/dandd-rolls-with-the-changes-ported-to-microsoft-surface/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>d-and-d</category><category>dungeons-and-dragons-online</category><category>microsoft</category><category>Microsoft-Surface</category><category>RolePlaying</category><category>rpg</category><category>surface</category><category>surfacescapes</category><category>tabletop</category><category>tabletop-gaming</category><category>wizards-of-the-coast</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Tue, 20 Oct 2009 11:05:00 EST</pubDate></item><item><title><![CDATA[DS Daily: Too much of a good thing?]]></title><link>http://www.joystiq.com/2008/09/17/ds-daily-too-much-of-a-good-thing/</link><guid isPermaLink="true">http://www.joystiq.com/2008/09/17/ds-daily-too-much-of-a-good-thing/</guid><comments>http://www.joystiq.com/2008/09/17/ds-daily-too-much-of-a-good-thing/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds-daily/" rel="tag">DS Daily</a></p><img hspace="4" border="0" align="right" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2008/09/square_enix_logo_wh_sm.jpg"  alt="" />We were <a href="http://www.joystiq.com/2008/09/16/suikoden-tierkreis-to-feature-rich-online-experience/">just talking yesterday</a> about the ridiculous amount of RPG love the DS has gotten in the past and is getting in the future and wanted to ask you all if you thought the genre was being overused on the DS. Do you think the DS has way too many RPGs? Is there a genre of games you want to see more of on the DS? <br /><br />So what do you all think? Too much of a good thing? Or do you love the RPG love the DS has received so far?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/09/17/ds-daily-too-much-of-a-good-thing/">DS Daily: Too much of a good thing?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 17 Sep 2008 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/09/17/ds-daily-too-much-of-a-good-thing/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1316246/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/17/ds-daily-too-much-of-a-good-thing/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>roleplaying</category><category>roleplaying-games</category><category>rpg</category><category>square-enix</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 17 Sep 2008 09:00:00 EST</pubDate></item><item><title><![CDATA[Agetec shows kid-friendly PS2 love in Falling Stars]]></title><link>http://www.joystiq.com/2008/05/12/agetec-shows-kid-friendly-ps2-love-in-falling-stars/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/12/agetec-shows-kid-friendly-ps2-love-in-falling-stars/</guid><comments>http://www.joystiq.com/2008/05/12/agetec-shows-kid-friendly-ps2-love-in-falling-stars/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps2/" rel="tag">Sony PlayStation 2</a>, <a href="http://www.joystiq.com/category/rpgs/" rel="tag">RPGs</a>, <a href="http://www.joystiq.com/category/casual/" rel="tag">Casual</a></p><div align="center"><a href="http://ps2.ign.com/articles/873/873372p1.html"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/falling-stars-35-topper.jpg" /></a><br /></div>
Refusing to close the lid on the PS2's casket, <em>Armored Core</em> publisher Agetec has announced plans to bring last-gen RPG <em>Falling Stars</em> to North America this summer. The game casts players in the role of a young girl named Luna on a quest to save the village of Dazzleon from her own green-skinned uncle and his obsession with turning peaceful creatures into evil pets. <br /><br />According to Agetec, the Ivolgamus-created <em>Falling Stars</em> will include "cute characters, fun mini games, and simplified controls." Wait, is this a PS2 or Wii game we're talking about here? Either way, this role-playing game for the younger set will no doubt give players coming off of the Lithuanian developer's <em>Barbie as The Island Princess</em> something else to look forward to after nap time.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/05/12/agetec-shows-kid-friendly-ps2-love-in-falling-stars/">Agetec shows kid-friendly PS2 love in Falling Stars</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 12 May 2008 23:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://ps2.ign.com/articles/873/873372p1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/12/agetec-shows-kid-friendly-ps2-love-in-falling-stars/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1193502/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/12/agetec-shows-kid-friendly-ps2-love-in-falling-stars/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>agetec</category><category>falling-stars</category><category>fallingstars</category><category>Ivolgamus</category><category>kids</category><category>PS2</category><category>role-playing</category><category>roleplaying</category><dc:creator><![CDATA[Jason Dobson]]></dc:creator><pubDate>Mon, 12 May 2008 23:00:00 EST</pubDate></item><item><title><![CDATA[World of Warcraft erotic guild disbanded]]></title><link>http://www.joystiq.com/2007/09/18/world-of-warcraft-erotic-guild-disbanded/</link><guid isPermaLink="true">http://www.joystiq.com/2007/09/18/world-of-warcraft-erotic-guild-disbanded/</guid><comments>http://www.joystiq.com/2007/09/18/world-of-warcraft-erotic-guild-disbanded/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/mac/" rel="tag">Mac</a>, <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/rpgs/" rel="tag">RPGs</a>, <a href="http://www.joystiq.com/category/mmo/" rel="tag">MMO</a></p><a href="http://www.wowinsider.com/2007/09/17/blizzard-disbands-extreme-erotic-roleplaying-guild/"><img width="225" vspace="4" hspace="4" height="157" border="0" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/09/internetisforporn.jpg" /></a><a href="http://www.wowinsider.com/">WoW Insider</a> has an <a href="http://www.wowinsider.com/2007/09/17/blizzard-disbands-extreme-erotic-roleplaying-guild/">extensive feature</a> on an erotic roleplaying guild disbanded by Blizzard in <span style="font-style: italic;">World of Warcraft</span>. The guild, originally named Abhorrent Taboo, which now goes under the name Vile Anathema, apparently engaged in extreme kink typing and roleplaying about subjects like "Ageplay, Bestiality, Child Birth, Watersports" and "any other kink those playing may wish to explore." After complaints by other players, Blizzard disbanded the guild saying, "This matter is not one Blizzard takes lightly in any way, shape or form, and we do not wish to have this topic continue circulation ... Let it finally be said that we appreciate those of you who brought this particular issue to our attention and that we will continue to follow up with this matter in the future to ensure the safety of all parties concerned."<br /><br />The issue gets murky in terms of public perception because of some comments made by the guild leader which became public. The guild leader allegedly said, "I want to defend us, but I also want to defend the pedosexual community." The key point here is that the guild leader is talking about pedophiles who don't actually molest children -- the thought isn't illegal, the real-life action is. So are people who engage in that fantasy while roleplaying in <a href="http://www.joystiq.com/tag/wow/"><em>WoW</em></a> (while in private chat with a consenting individual) doing something wrong? Of course, this is an extreme example. <br /><br />There are also issues about age verification for the erotic guild. Many general-purpose guilds have age guidelines set up for the comfort of their members. It's also easy to argue parents should be doing their jobs and monitoring their child's online activity and who they associate with. This whole issue is full of deep social and sexual questions, but in the end it is Blizzard's game. We're not expecting the <span style="font-style: italic;">World of Warcraft </span>sexual revolution anytime soon.<br /><br />And because we couldn't resist, (it's an oldie but a goodie as) <span style="font-style: italic;">WoW</span> meets porn and Broadway after the break.<p><a href="http://www.joystiq.com/2007/09/18/world-of-warcraft-erotic-guild-disbanded/" rel="bookmark">Continue reading <em>World of Warcraft erotic guild disbanded</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/09/18/world-of-warcraft-erotic-guild-disbanded/">World of Warcraft erotic guild disbanded</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 18 Sep 2007 15:56:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.wowinsider.com/2007/09/17/blizzard-disbands-extreme-erotic-roleplaying-guild/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/09/18/world-of-warcraft-erotic-guild-disbanded/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/992457/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/09/18/world-of-warcraft-erotic-guild-disbanded/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>AbhorrentTaboo</category><category>BlackwaterRaiders</category><category>kink</category><category>Mac</category><category>PC</category><category>porn</category><category>ravenholdt</category><category>roleplaying</category><category>sex</category><category>VileAnathema</category><category>worldofwarcraft</category><category>wow</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Tue, 18 Sep 2007 15:56:00 EST</pubDate></item><item><title><![CDATA[RPG devs adapt or die, here comes the MMORPG]]></title><link>http://www.joystiq.com/2007/05/30/rpg-devs-adapt-or-die-here-comes-the-mmorpg/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/30/rpg-devs-adapt-or-die-here-comes-the-mmorpg/</guid><comments>http://www.joystiq.com/2007/05/30/rpg-devs-adapt-or-die-here-comes-the-mmorpg/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/rpgs/" rel="tag">RPGs</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://www.computerandvideogames.com/article.php?id=164880"><img vspace="4" hspace="4" border="0" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/elderscrolls1.jpg" /></a><br /></div>
<a href="http://www.computerandvideogames.com/article.php?id=164880">Obsidian Entertainment</a> CEO Feargus Urquhart has some strong words for single-player RPG developers. With the rise of MMORPGs such as <em><a href="http://www.joystiq.com/tag/worldofwarcraft">World of Warcraft</a> </em>and <em>Everquest</em>, old-style role playing games need to re-think their strategy or face extinction. "It used to be fine to make an RPG that was just wandering around and hacking things up with the player having very little effect on the world around them", explains Urquhart, "Why play that game now if you could just play a MMO?"<br /><br />The key is to define what single-player RPGs offer over the online experience and bring that into sharp focus. Dungeon hacking is a thing of the past, now players want as much control over their character and surroundings as possible. But what does solo role playing offer that the online experience doesn't? Is there still a <a href="http://www.joystiq.com/2006/02/10/single-player-gaming-doomed-say-execs/">demand for epic single-player RPGs</a> in the world, or are we moving to a strict MMORPG diet?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/30/rpg-devs-adapt-or-die-here-comes-the-mmorpg/">RPG devs adapt or die, here comes the MMORPG</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 30 May 2007 12:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.computerandvideogames.com/article.php?id=164880>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/30/rpg-devs-adapt-or-die-here-comes-the-mmorpg/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/906955/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/30/rpg-devs-adapt-or-die-here-comes-the-mmorpg/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>mmo</category><category>mmog</category><category>mmorpg</category><category>obsidian</category><category>roleplaying</category><category>rpg</category><dc:creator><![CDATA[John Bardinelli]]></dc:creator><pubDate>Wed, 30 May 2007 12:45:00 EST</pubDate></item><item><title><![CDATA[Opoona's website does not require the Nunchuk]]></title><link>http://www.joystiq.com/2007/05/01/opoonas-website-does-not-require-the-nunchuk/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/01/opoonas-website-does-not-require-the-nunchuk/</guid><comments>http://www.joystiq.com/2007/05/01/opoonas-website-does-not-require-the-nunchuk/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/imports/" rel="tag">Imports</a></p><a href="http://www.joystiq.com/tag/Koei/"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/opoona050107.jpg" alt="" /></a><br /><a href="http://www.joystiq.com/tag/Koei/">Koei</a> has opened the official website for their adorable Wii "Lifestyle <a href="http://www.joystiq.com/tag/RPG/">RPG</a>" <em><a href="http://www.joystiq.com/tag/Opoona/">Opoona</a>,</em> and the site is as colorful and, well, <em>round</em> as everything else we've seen about the <a href="http://www.joystiq.com/tag/Nunchuk/">Nunchuk</a>-only game. There's not much English to be found, but the links all have English labels, allowing you to navigate with ease and find visual content. <br /><br />Clicking around will get you plenty of screenshots, and the "dark rogue" link takes you to a gallery of enemy creatures. They are mostly-- that's right-- <em>colorful and round.</em> It's kind of a major theme in the design.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/01/opoonas-website-does-not-require-the-nunchuk/">Opoona's website does not require the Nunchuk</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 01 May 2007 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.opoona.com/index2.htm>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/01/opoonas-website-does-not-require-the-nunchuk/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/885731/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/01/opoonas-website-does-not-require-the-nunchuk/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>artepiazza</category><category>import</category><category>japan</category><category>koei</category><category>lifestyle</category><category>nintendo</category><category>nintendo wii</category><category>NintendoWii</category><category>nunchuk</category><category>opoona</category><category>roleplaying</category><category>rpg</category><category>wii</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Tue, 01 May 2007 14:00:00 EST</pubDate></item><item><title><![CDATA[More Opoona screens for fans of cute space RPGs]]></title><link>http://www.joystiq.com/2007/04/17/more-opoona-screens-for-the-cute-space-rpg-fans/</link><guid isPermaLink="true">http://www.joystiq.com/2007/04/17/more-opoona-screens-for-the-cute-space-rpg-fans/</guid><comments>http://www.joystiq.com/2007/04/17/more-opoona-screens-for-the-cute-space-rpg-fans/#comments</comments><description><![CDATA[<img vspace="4" hspace="4" border="0" align="middle" alt="" id="img1" src="http://www.blogcdn.com/www.joystiq.com/media/2007/04/opoona041707005.jpg" /><br /><a href="http://www.joystiq.com/search/?q=koei">Koei</a> has released some new screens from <a href="http://www.joystiq.com/tag/opoona"><em>Opoona</em></a>, showing more interaction around the space station area. Some of the locations revealed include a coffee shop, an art museum, and a library. Little Opoona looks quite cheerful as he explores these areas, for someone who just became separated from his parents. He's the spheroid <a href="http://www.penny-arcade.com/comic/2000/11/15">Ryo Hazuki</a> of the future.<br /><br />This latest update brings us the names of some of the characters in Opoona's world. His father and mother are called Daddiina and Mommiina, which is just adorable. Gordy, the captain of the space station's guards, a young boy named Ted who wants to grow up to be a guard, and a young honor student named Mira round out the known cast. It's starting to sound like an <a href="http://www.joystiq.com/tag/rpg">RPG</a>, isn't it?<p><a href="http://www.joystiq.com/2007/04/17/more-opoona-screens-for-the-cute-space-rpg-fans/" rel="bookmark">Continue reading <em>More Opoona screens for fans of cute space RPGs</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/04/17/more-opoona-screens-for-the-cute-space-rpg-fans/">More Opoona screens for fans of cute space RPGs</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 17 Apr 2007 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.google.com/translate?u=http%3A%2F%2Fwww.watch.impress.co.jp%2Fgame%2Fdocs%2F20070417%2Fopn.htm&amp;langpair=ja%7Cen&amp;hl=en&amp;ie=UTF8>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/17/more-opoona-screens-for-the-cute-space-rpg-fans/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/875946/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/17/more-opoona-screens-for-the-cute-space-rpg-fans/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>koei</category><category>nintendo</category><category>nintendo wii</category><category>NintendoWii</category><category>nunchuk</category><category>opoona</category><category>roleplaying</category><category>rpg</category><category>shenmue</category><category>wii</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Tue, 17 Apr 2007 10:00:00 EST</pubDate></item><item><title><![CDATA[Obsidian patches Neverwinter Nights 2]]></title><link>http://www.joystiq.com/2006/11/25/obsidian-patches-neverwinter-nights-2/</link><guid isPermaLink="true">http://www.joystiq.com/2006/11/25/obsidian-patches-neverwinter-nights-2/</guid><comments>http://www.joystiq.com/2006/11/25/obsidian-patches-neverwinter-nights-2/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a>, <a href="http://www.joystiq.com/category/rpgs/" rel="tag">RPGs</a></p><a href="http://nwn2.obsidian.net/support/patch_beta.html"><img vspace="4" hspace="4" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2006/11/nwn2_portrait.jpg" id="vimage_1" alt="Obsidian patches NWN2" /></a>Obsidian Entertainment has wasted little time getting <a href="http://www.joystiq.com/2006/11/03/metareview-neverwinter-nights-2/"><em>Neverwinter Nights 2</em></a> into ship-shape this month. But when you consider the game already shipped at the end of last month, suffered a <a href="http://www.joystiq.com/2006/11/14/1up-trounces-nwn2-again/">controversial</a> critique, and was built by a bunch of talented Black Isle veterans, their efforts may not seem so surprising. The new 1.03 beta patch includes several multiplayer and toolset updates, in addition to some much-needed camera adjustments (fans of the first game will appreciate the modified "chase cam" view).<br /><br /> In case these fixes aren't reason enough to consider picking up the game, then how about a 50% discount? Through the end of Saturday, Best Buy is selling <em>Neverwinter Nights 2</em> for $25.<br /><br />[via <a href="http://www.gamebanshee.com/news/static/EEyuFFkkkkCgkIfrDZ.php">GameBanshee</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/11/25/obsidian-patches-neverwinter-nights-2/">Obsidian patches Neverwinter Nights 2</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 25 Nov 2006 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://nwn2.obsidian.net/support/patch_beta.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/11/25/obsidian-patches-neverwinter-nights-2/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/707394/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/11/25/obsidian-patches-neverwinter-nights-2/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Atari</category><category>black isle veterans</category><category>dungeons and dragons</category><category>Forgotten Realms</category><category>Neverwinter Nights 2</category><category>nwn2</category><category>Obsidian</category><category>PC</category><category>roleplaying</category><category>rpg</category><dc:creator><![CDATA[Alan Rose]]></dc:creator><pubDate>Sat, 25 Nov 2006 08:00:00 EST</pubDate></item><item><title><![CDATA[Oblivion's gender bias: the official word]]></title><link>http://www.joystiq.com/2006/04/08/oblivions-gender-bias-the-official-word/</link><guid isPermaLink="true">http://www.joystiq.com/2006/04/08/oblivions-gender-bias-the-official-word/</guid><comments>http://www.joystiq.com/2006/04/08/oblivions-gender-bias-the-official-word/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/rpgs/" rel="tag">RPGs</a></p><a href="http://www.passthepress.com/?p=251"><img vspace="4" hspace="4" border="1" align="right" alt=""src="http://www.joystiq.com/media/2006/04/080406-oblivfemale.jpg" /></a>If you haven't heard enough about the <ahref="http://www.joystiq.com/2006/04/06/the-ladies-of-oblivion-drop-their-tops/">ladies of <em>Oblivion</em></a>recently, this tidbit is an interesting look at gender and gaming. While the female characters manage to score bonuspoints on the "lack of scantily clad armour" scale, it seems that there are some inherent gender-based statadvantages under certain circumstances.<br /><br />Gamers with Jobs have spoken to Bethesda about the perceived genderbias, and it seems that the differences are subtle, designed so that players have more choice when it comes togameplay. While it may seem a little old-fashioned for male Redguards to have a higher strength, while females have ahigher personality, the balance is all in the name of game diversity. For anyone wishing to experience the game free ofany gender concerns, there's already <a href="http://www.beider.org/UIMods/">a mod</a> which equalises statsirrespective of gender.<br /><br />[Thanks, SickNic]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/04/08/oblivions-gender-bias-the-official-word/">Oblivion's gender bias: the official word</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 08 Apr 2006 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.passthepress.com/?p=251>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/04/08/oblivions-gender-bias-the-official-word/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/606721/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/04/08/oblivions-gender-bias-the-official-word/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bethesda</category><category>bethesda softworks</category><category>Bethesda-Softworks</category><category>BethesdaSoftworks</category><category>character stats</category><category>CharacterStats</category><category>female</category><category>game balance</category><category>GameBalance</category><category>gender</category><category>oblivion</category><category>PC</category><category>roleplaying</category><category>women</category><category>Xbox-360</category><dc:creator><![CDATA[Jennie Lees]]></dc:creator><pubDate>Sat, 08 Apr 2006 20:00:00 EST</pubDate></item></channel></rss>
