Posts tagged ron-gilbert 
Ron Gilbert's Double Fine game is based on unused pre-Maniac Mansion concept
Ron Gilbert is beginning to talk about the game he went to Double Fine to make. Gilbert said he is returning to a concept that he's been kicking around for years. "It predates Maniac Mansion and Monkey Island," he noted on his blog, giving us feverish visions of classic adventuring. Dare we hope ...
Hothead explains lack of 'DeathSpank' in The Baconing's title
When Hothead announced the third entry in its dungeon crawl SLASH role-playing series this past week -- titled solely "The Baconing," dropping its usual "DeathSpank" moniker -- we couldn't help but wonder what had happened to the series' main character to get him taken off title duties. Did ...
DeathSpank: The Baconing is the third entry in the DeathSpank series, coming this summer
DeathSpank's run-ins with the evils of thongs are continuing this summer in a third DeathSpank game for Xbox Live Arcade, PlayStation Network, and PC/Mac. Hothead revealed as much this afternoon, detailing DeathSpank: The Baconing as the final chapter in DeathSpank's quest "to once and for all ...
Watch the GDC 'Classic Game Postmortem' talks for free
If you want to hear about Mark Cerny's first, overambitious version of Marble Madness for yourself, try to decipher Toru Iwatani's clues about a "singing Pac-Man" game, see the history of Prince of Persia in the time it takes to play Prince of Persia (one hour), or suck John Romero's Doom ...
Ron Gilbert reflects on DeathSpank combat, and its under-developed 'intellectual element'
Wired recently spoke with Ron Gilbert, creator of the Monkey Island and DeathSpank series, and the conversation turned to the latter's conventional hack-and-slash combat. Though he didn't stick around long enough to guide the final releases of this year's dual-developed DeathSpank games, Gilbert ...
Ron Gilbert digs up treasure in the form of Monkey Island 2 bug reports
"GB can trick LeChuck into bending over and grabbing his underwear an infinite number of times. GB can collect several pairs of LeChuck's underwear." Ron Gilbert posted some old bug reports filed during the development of Monkey Island 2: LeChuck's Revenge, printed December 10, 1991. It's a rare and ...
Tim Schafer to be honored with lifetime achievement award at IndieCade 2010
IndieCade will be awarding its Honorary Trailblazer Award for Lifetime Achievement to none other than Tim Schafer, he of the Secret of Monkey Island series, Psychonauts and most recently Brütal Legend. Schafer was chosen for the honor as a role model to indie gamers everywhere, and for ...
Ron Gilbert reunites with Tim Schafer at Double Fine
Adventure game legend Ron Gilbert, who recently completed work on the Deathspank games, has accepted a position with Double Fine. But what, exactly, is that position? "We haven't really talked about that. I'm the boss of Tim," Gilbert said in an interview with Kotaku. Double Fine head Tim Schafer ...
Ron Gilbert digs iPhone, hopes DeathSpank inspires other devs
GamerBytes has a nice long interview with DeathSpank creator Ron Gilbert, and while he waxes philosophical on all sorts of stuff found in the excellent XBLA/PSN hack-'n-slash title, he says he's not sure what he plans to do next. But iPhone gaming has grabbed his attention for the moment: "iPhone ...
Review: DeathSpank
"DeathSpank? What a ridiculous name!" I can hear you saying it now. Yes, it is a ridiculous name, for a ridiculous game which revels in the fact that it's ridiculous. Well, that and damned funny. Oh, and a super-fun, retail-caliber yet downloadable action-RPG. If you haven't been following all ...

