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Posts tagged ron-gilbert

Ron Gilbert's DeathSpank reappears with new details, screens

Believe it or not, it's been three days short of a year since new DeathSpank info made its way onto Joystiq. Ron Gilbert's previously episodic project has now been detailed on 1UP, with the actual game part revealed as a delectable hybrid of Diablo-style role-playing and point-and-click adventure...

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Discover The Secret of Monkey Island (again) on July 15

Mighty pirates and lowly flooring inspectors alike are encouraged to sign up for a return trip to the shores of Monkey Island on July 15th, when a remastered version of the adventure classic arrives on Xbox Live Arcade and PC (via Steam and other online distribution channels). The Secret of Monkey...

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Ron Gilbert to give keynote speech at PAX 2009

We consider the creation of the SCUMM engine to be a historic event that's on par with the invention of the light bulb or the discovery of fire, so forgive any and all typos you may find within this post -- it's tough to type while squealing and flailing your arms about. A press release just landed...

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Rumor: Secret of Monkey Island coming to XBLA

Listen, we know you want to freak out after reading that headline, we do too. But let's work through this together, OK? GamerBytes says it spotted Secret of Monkey Island, the first in Ron Gilbert's revered adventure series, listed for Xbox 360 (likely XBLA) on the website of the German USK ratings...

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Bloody new DeathSpank trailers, details from PAX 2008

While Hothead is busy pimping its upcoming Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness: Episode 2, let's not forget about its other, simpler-titled project DeathSpank. The company has released three new teaser trailers for the snarky title ("Fight" is shown above), built from...

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Penny Arcade Adventures due on PSN this Winter (with Trophies!)

Oh, how you yearned for their unrestrained chuckles -- their sparkling smiles -- to be transformed into naught but a cacophony of wailing and ceaseless misery. What gave them the right? Was it their fancy PCs, Macs and Xbox 360s? Did they so enjoy coasting down The Rain-Slick Precipice of Darkness...

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Joystiq interviews DeathSpank's Ron Gilbert

Described as "the perfect melding of a Monkey Island style adventure game with the wicked RPG gameplay of Diablo," Ron Gilbert's episodic endeavor also formed part of our recent GDC interview with Hothead Games. Though the Orphans of Justice still have quite a bit of growing up to do, we quickly...

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Joystiq interview: Penny Arcade Adventures

It's fair to say that quite a lot is expected from Vancouver-based developer, Hothead Games. The group not only has to deliver a series of downloadable and episodic adventure RPGs in regular intervals, but also appease a fanbase so large and rabid that it can click your website to death --...

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GDC Quest Quiz I: Ron Gilbert

We did a terrible thing at last week's Game Developer's Conference. Aside from our usual barrage of photographs and "reporting," a select group of attendees had to endure a particularly inane and utterly pointless line of questioning -- just for laughs. This is what happens when you hunt down...

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GDC08: Penny Arcade dev aims for episode every 4 months

As the folks at Telltale Games are sure to tell you, one of the tricks to successful episodic gaming is releasing content on a regular basis. Vancouver-based Hothead Games appears to be in agreement, with Penny Arcade Adventures producer, Joel DeYoung, telling us of the developer's tentative goal...

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