Posts tagged ruffian 
Preview: Crackdown 2
A hands-on preview of Crackdown 2 at TGS last week came with a catch: deathmatch only. No matter how much potential for greatness a game might possess, it's hard to gauge its true character when limited to a boring multiplayer mode. That's not to say that my time with Crackdown 2 was entirely ...
Overheard@TGS: Putting the 'crack' in Crackdown 2
During a behind-closed-doors presentation of Crackdown 2, Ruffian Games lead designer Steve Iannetta broke it down like this: "The orbs are the 'crack,' in Crackdown." It's true, and Iannetta says that orb fiends will not be disappointed when they go hunting for the returning collectible in ...
New Crackdown 2 screens -- zombies included [updated]
Click to embiggen Is it still kosher to assume zombies are what's being featured in these Crackdown 2 screens? We saw a glimpse of the ... let's call them "mutated" enemies in the trailer released back at E3, but we'd yet to see them being punched, kicked, and exploded so vociferously before. With ...
Microsoft explains why Ruffian is the right choice for Crackdown 2
Before Microsoft revealed that Ruffian Games would be developing the upcoming Crackdown sequel, the original game's developer, Realtime Worlds, expressed some skepticism towards the idea. "I very much doubt that Microsoft would harm an otherwise fruitful existing development relationship by ...
Microsoft Game Studios licenses GFx tech for Crackdown 2, all titles
Microsoft has signed a deal with Scaleform to utilize its GFx user interface middleware across all Microsoft Game Studios titles, officially beginning with Ruffian's upcoming Crackdown 2. Scaleform's GFx is a vector graphics rendering engine that allows artists to design user interfaces -- such as ...
Crackdown 2 spotted on iPhone
Get it? It's not an iPhone version of Crackdown 2. It's literally an iPhone with Crackdown 2 emblazoned across its shiny, shiny surface. It's a joke, see? The offending iPhone was spotted on the Ruffian blog, which noted it belonged to an unnamed executive producer at Microsoft. Certainly, it's ...
Close to half of Crackdown team working on Crackdown 2
Close to half of Ruffian Games' Crackdown 2 team is made up of developers from the original group from Realtime Worlds. So says Ruffian Creative Director Bill Thompson in an interview with Edge, where he explains that the developer has "core members from every discipline who worked on [Crackdown], ...
Crackdown 2 situation one of those 'awkward moments' for Realtime creative director
Imagine: Your company makes a hit game (and gets bundled with a hit beta). The publisher won't green light a sequel, so your team begins work on another franchise. Then the sequel is awarded to a developer ... in your own town, who permanently borrows your talent. With all that said, it's ...
The Agency is recruiting again: First Crackdown 2 trailer
"The city is infected. You are the cure." So begins the first trailer for Crackdown 2. The trailer subsequently showcases one of the Agency's supercops doing what he does best. If you've played the first Crackdown, you'll know that what an Agent does best is basically to be a complete and total ...
Ruffian Games expands team by 15, 'itching' to reveal first project
While many other development studios are withering beneath the sweltering heat of the recession, it seems at least one studio is blossoming -- Ruffian Games, founded earlier this year by a number of former Fable II, Crackdown and GTA devs, recently announced that it had bolstered its staff with 15 ...

