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Posts tagged saber-interactive

Inversion delayed to July in Europe, still on track in US

The European launch of Inversion has been delayed to sometime in July, reports Eurogamer. The reason for the delay was not disclosed. When reached for comment, a Namco Bandai representative informed Joystiq that the title is still slated for a June 5 launch in North America. Whatever the reason, it ...

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Inversion flipping out in North America on June 5, June 8 in Europe

Perhaps we should send out Joystiq-themed calendars to game publishers with clear explanations of when seasons begin and end, and maybe a note with the definition of "early" and "late." Despite Namco telling us back in late January that Inversion would arrive in "early 2012" (it was the 24th, so it ...

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Inversion delayed until 'early 2012'

Gunning gravity-shifter Inversion has shifted its official release window to "early 2012." Publisher Namco Bandai informed us of the change after we asked it about retailers changing the launch date to March 27. "The launch of Inversion has been moved to early 2012, and more details will follow in ...

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Retailers: Inversion delayed until March

Inversion has had an official launch date of February 7, 2012, for over a year now, but retail listings are shifting to note otherwise. Both GameFly, which lists launch info based on publisher data, and GameStop now present a release date of March 27. Originally announced back in 2009, Inversion ...

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Inversion gameplay trailer flips dudes all over the place

Inception called and it totally wants its BWAAAAAHM back. ...

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Inversion multiplayer preview: Grab a Gravlink and go

Sometimes an otherwise-uninteresting looking game has a few tricks up its sleeve. Just about all of Inversion smacks of mediocrity -- its generic storyline (aliens invade Earth!), derivative gameplay (maybe you've played Gears of War?) and unoriginal multiplayer modes (two different kinds of ...

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Inversion's gravity gameplay explained in trailer

Inversion's grav link allows you to inflict low gravity around enemies, lifting those meatsacks for easy targeting, and then high gravity to smush 'em with environmental objects. But the real stomach drop happens with the perspective-altering "vector shifts." Wait at least 30 minutes after ...

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Inversion trailer shows off buddy co-op

My buddy. My buddy. Wherever I go, he goes. I'll teach him to flip gravity like I know. My buddy and me like to climb up a tree. My buddy and me, we're the best friends we could be. My buddy and meee! ...

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Inversion preview: New perspectives on an old game

The gimmick in Saber Interactive's Inversion -- combat across multiple planes -- isn't quite enough to carry the lackluster shooting. Like Dark Void, Fracture, and Timeshift before it, Inversion relies heavily on its unique twist to set it apart from other shooters, while leaving the central ...

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'Halo Anniversary has Kinect integration,' says Microsoft Studios' chief

When Microsoft registered KinectHalo.com, we all imagined an intense cardio jumping routine punctuated by occasional cries of "Energy sword ON!" While we hope that prototype still exists somewhere in Redmond, it seems like Kinect functionality in Halo won't be as intrusive as we imagined. ...

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