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Posts tagged sakurai

WarioWare's Ashley is an assist trophy in Super Smash Bros.

By all accounts, WarioWare's Ashley is pretty strange. She chooses to live in a haunted mansion and she chooses to never comb her hair. Who never combs their hair? Bald people, sure, but folks with hair have no excuse. Still, we're pretty excited about the idea of her bringing that bad girl at...

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Nintendo brings in Namco Bandai to work on new Smash Bros.

During today's Nintendo Direct press conference, president Satoru Iwata revealed new details on the upcoming Super Smash Bros. game currently in the works for 3DS and Wii U. Sakurai will return, but this time he'll have some help from Namco Bandai and Bandai Namco Studios. Two Namco individuals in ...

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This Week on the Nintendo Channel: Sakurai does D.I.Y.

The Nintendo Channel is celebrating WarioWare D.I.Y. this week by showing how renowned developer Masahiro Sakurai decided to use the software. In the near five minute clip above, he takes us through all of the steps of game creation -- from basic concept to pixel art to gameplay mechanics. It's a ...

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Sakurai: 'Another Smash Bros? I'd have to give it some serious thought'

During a recent interview with ONM, Masahiro Sakurai talked about his latest game, Super Smash Bros. Brawl, among other things. What might be of most interest to us all is that he's apparently willing to work on another Smash Bros. game. "It's interesting, because after every Smash Bros. game I've m...

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Sakurai: 'I had a lot more characters' in Brawl

What do you think of Smash Bros. Brawl? Great game, right? Yeah, we think so, too. Is it missing something, though? Perhaps extra characters? According to ONM, Sakurai himself cut a couple of characters from the roster. "I had a lot more characters, for example.. but sadly I can't discuss which ones...

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Sakurai to spill beans on what makes games fun

The obvious choice aside, we can't think of many game designers who are better qualified than Masahiro Sakurai to discuss how to make fun videogames. Which is a good job, really, because the Smash Bros. and Kirby creator has been booked by DiGRA, Japan's Digital Games Research Association, to delive...

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GDC08: Sakurai on Super Smash Bros. Brawl development

At a surprisingly sparsely attended Friday morning session (relatively speaking), Masahiro Sakurai detailed the development processes behind upcoming super smash hit, Super Smash Bros. Brawl. First, he apologized for the game's North American delay, saying "Reggie said he would make a whole lot of...

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Sakurai has "no plans" to port Smash Bros. to the DS

To be honest, we never really thought about the possibility of Smash Bros. on the DS. In a recent interview with Masahiro Sakurai, however, Matt Casamassina of IGN asked the genius game creator if there was a DS port in the works. Once Casamassina asked the question and touted a DS version as the "n...

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A few things you won't find in Smash Bros. Brawl

While you already know tons of information about the upcoming Smash Bros. game, you should probably know what not to expect. Many of your hopes and dreams have given birth to compelling rumors, but it's time to put those rumors to rest (and never wake them again). Masahiro Sakurai managed to clear...

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Iwata Asks Sakurai: Volume 7

We've been told that all good things must come to an end, and this unfortunately applies to Iwata's informative interview segments with Sakurai (no one ever expects a Sakurai inquisition!). So, what better way is there to end things than to talk about the beginning? In this installment, Iwata questi...

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