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Posts tagged santa-monica-studio

God of War 2's lost Atlantis level pulled from the abyss

When God of War 3 director Stig Asmussen recently revealed that "we cut less" from the PS3 game than from its PS2 predecessors, he wasn't kidding! As PlayStation Blog has unearthed, God of War 2 has the entire "lost" city of Atlantis buried in its design history. In the video after the break, ...

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Have a look at what God of War 3 left on the cutting room floor

Few would describe God of War 3 as an abridged action-adventure. "I would say we cut less" compared to the previous games, director Stig Asmussen told 1UP in a video interview covering the topic of the game's "deleted scenes." Still, cut they did. "There were a couple of big moments that we ...

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Preview: Twisted Metal

David Jaffe is a big fat liar. He's a liarface. But at E3, he was finally able to tell the truth: Twisted Metal for PS3. The return of this beloved demolition murder derby series isn't so much a surprise as it is a relief for dedicated fans, fingers sore from begging for an original console ...

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God of War III launch trailer reveals violent tendencies of the PS3

There are a lot of totally awesome things in the God of War III launch trailer above: skydiving demigods, mountain-sized Titans, giant blue scorpions, and, of course, everyone's favorite chained antihero, Kratos -- to name a few. However, we'd like to specifically highlight the bit of PS3 ...

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God of War 3 'right within budget' -- a $44 million budget

Anger management simulator God of War III cost $44 million to create, according to director of production development John Hight, which is "right within budget." Speaking with Giant Bomb, Hight revealed that the team of 132 staff required to finish the third installment was more than double the ...

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Review: God of War III

digg_url = 'http://www.joystiq.com/2010/03/08/god-of-war-3-review/'; You know how Kratos' battle against the gods of Olympus is known for its massive, insane action sequences spread throughout? Well, some genius (or likely several geniuses) at Sony's Santa Monica Studio had the brilliant idea of ...

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Kratos talks fashion in GameStop God of War 3 video

You've got to hand it to those PlayStation and GameStop marketing people: They know how to speak our language. Take note, wannabees: If you've got an exclusive God of War III outfit to show off, you could show Kratos flipping out and killing people in it. But why do that when you could show him ...

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Interview: John Hight, God of War III director of product development

John Hight runs Sony's Santa Monica studio and oversees the entire God of War 3 team. He makes sure that everyone is happy, that the game is going to ship on time, and that it's going to be something you'll want to play. Read on to learn more from him about the the future of the franchise, the ...

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Interview: Adam Puhl, God of War III's combat designer

As lead combat designer of God of War III, Adam Puhl has the enviable position of creating an arsenal of weapons and abilities fit to take down the gods. I recently spoke with Adam about the design process for such a titanic task and the pressures of surpassing the first two God of War games. ...

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Hands-on: God of War III (well, the first boss battle at least)

A common refrain from many (including us!) about God of War III is: "It's God of War ... in HD." And, as our last preview attested, that's not such a bad thing. In fact, while the demo was impressive in its own right, the game's director tells us they've added depth of field, motion blur, and high ...

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